Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 20:48:46 Player: celerysam Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2466) 2466 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 6733 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/1000 Matter 510/600 Energy 39/100 System Corruption 23% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Myomer Leg Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (6) ------ Coolant Network Improved Matter Compressor Machine Analyzer > --- WEAPON (3) ------- Cooled Phase Gun Point Singularity Launcher > --- INVENTORY (5) ---- Advanced Myomer Leg Advanced Myomer Leg Coolant Network Great Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Advanced Myomer Leg Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Coolant Network Coolant Network Improved Matter Compressor Machine Analyzer > --- WEAPON ----------- Cooled Phase Gun Point Singularity Launcher Segregator > --- INVENTORY -------- Carbon-fiber Leg Advanced Myomer Leg Great Axe [Rating: 121] Favorites ----------- Power Micro Nuclear Core Engine F-cell Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Transmission Jammer Storage Small Matter Pod Processor Advanced Targeting Computer Hackware System Shield Weapon Powered Hammer Energy Gun Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Point Singularity Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 4 | . . 1 1 1 1 . Utility 4 | . . 1 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 155 | 6 5 15 15 49 29 36 Power 22 | 1 1 . 2 10 4 4 Engine 11 | 1 1 . 2 3 2 2 Core 11 | . . . . 7 2 2 Reactor . | . . . . . . . Propulsion 55 | 2 . 7 3 21 12 10 Treads 7 | . . . . 1 4 2 Leg 19 | . . . . 9 8 2 Wheel 3 | 2 . . . 1 . . Hover 22 | . . 7 3 7 . 5 Flight 4 | . . . . 3 . 1 Utility 42 | 1 2 6 3 8 11 11 Device 27 | . 1 2 1 7 8 8 Storage 6 | 1 1 . 2 . . 2 Processor 6 | . . 4 . . 1 1 Hackware 3 | . . . . 1 2 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 36 | 2 2 2 7 10 2 11 Energy Gun 12 | 1 . 1 3 5 . 2 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 7 | 1 1 . 2 2 . 1 Ballistic Cannon 4 | . . . . . 2 2 Launcher 3 | . . 1 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 4 | . 1 . 1 2 . . Slashing Weapon 3 | . . . . 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 12 | . . 1 2 . 2 7 Corrupted Parts 5 | . . . . 1 1 3 System Corruption 27 | . . . . 3 8 16 Parts Lost 76 | . 1 . 4 26 16 29 Power 16 | . . . 1 7 3 5 Propulsion 33 | . . . 2 13 8 10 Utility 18 | . 1 . . 4 5 8 Weapon 9 | . . . 1 2 . 6 Highest Loss Streak 13 | . 1 . 4 8 4 13 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 84 | . 99 93 99 76 90 76 Engine 4 | . 14 11 9 2 2 3 Core 4 | . . . . 6 6 3 Treads 2 | . . . . 2 7 1 Leg 11 | . . . . 11 15 16 Wheel 2 | . 28 2 . . . . Hover 10 | . . 29 36 7 12 7 Flight 1 | . . . . 2 . . Device 14 | . 13 17 18 11 13 17 Storage 3 | . 14 1 8 3 . . Processor 5 | . . 10 9 7 6 . Hackware 5 | . . . . 5 9 6 Energy Gun 2 | . 2 7 3 3 . . Ballistic Gun 2 | . 12 1 4 1 . . Ballistic Cannon 2 | . . . . . 5 2 Impact Weapon 5 | . 12 11 9 6 6 . Slashing Weapon 1 | . . . . 1 . 4 Naked Turns . | . . . . . . . Heaviest Build 56 | 12 50 49 17 23 37 56 Greatest Support 88 | 32 32 32 32 56 88 88 Greatest Overweight (x) 7 | . 1 1 . 2 3 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 20 5 5 5 5 Average Capacity 5 | 6 13 6 5 5 5 5 Most Carried 12 | 6 9 12 5 5 5 5 Average Carried 4 | 3 7 5 4 4 4 4 Final Capacity 20 | 8 20 5 5 5 5 5 Final Carried 9 | 6 9 5 5 5 5 5 Class Distribution -------------------- 50% | Mutant 39% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2197 | 222 81 18 37 717 413 709 Remotely 81 | . 81 . . . . . Salvage Created 2240 | . 141 110 44 856 418 671 Parts 99 | . 8 20 . 36 15 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled 1 | . . . . . . 1 Retrieved Matter 5 | . . . . . . 5 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 53 | . 4 4 1 15 15 14 Melee 26 | . 4 . . 9 3 10 Guns 3 | . . . . 3 . . Cannons 11 | . . . . . 8 3 AOE 6 | . . 4 1 . . 1 Classes Destroyed 12 | . 1 4 . 6 1 . Worker 2 | . . . . 2 . . Builder 2 | . . 2 . . . . Recycler 2 | . . . . 2 . . Watcher 4 | . . 2 1 1 . . Swarmer 14 | . . 3 1 3 4 3 Grunt 20 | . 4 . . 3 3 10 Brawler 1 | . . . . . 1 . Duelist 1 | . . 1 . . . . Sentry 5 | . . . . 2 2 1 Specialist 4 | . . . . 4 . . Hunter 3 | . . . . 1 2 . Programmer 5 | . . . . 2 3 . Best Kill Streak 7 | . 2 7 1 3 3 5 Combat Bots Only 5 | . 2 4 1 3 3 5 Max Kills in Single Turn 6 | . 1 6 1 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 . . 1 Melee 1 | . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 853 | . 15 13 24 302 205 294 Missed 297 | . 7 7 12 83 86 102 Damage Taken 8290 | . 98 97 292 2776 1340 3687 Core 1795 | . 33 . 27 596 131 1008 Absorbed by Shields 361 | . . . . . 67 294 Ignored by Resistances 78 | . . . . . 43 35 Regen/Repaired (Parts) 18 | . . . . . 18 . Core Remaining (%) 79 | 100 86 100 95 14 84 . Volleys Fired 90 | . 2 2 3 19 39 25 Largest 2 | . 1 1 1 1 1 2 Hottest 133 | . 50 30 30 55 53 133 Shots Fired 105 | . 2 2 3 18 42 38 Gun 29 | . 2 . . 18 . 9 Cannon 69 | . . . . . 42 27 Launcher 7 | . . 2 3 . . 2 Special . | . . . . . . . Kinetic 59 | . 1 . . 5 42 11 Thermal 5 | . 1 . . . . 4 Explosive 7 | . . 2 3 . . 2 Electromagnetic 34 | . . . . 13 . 21 Robot Hit Streak 12 | . . 1 . 5 12 11 Robot Miss Streak 3 | . 2 3 3 2 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 179 | . 8 2 2 68 48 51 Core Hits 69 | . 4 9 2 18 12 24 Critical Kills 2 | . 1 1 . . . . Critical Parts Destroyed 10 | . 3 . . 7 . . Critical Strikes 25 | . 4 1 . 11 2 7 Blast 3 | . . . . . 2 1 Corrupt 1 | . . . . . . 1 Smash 13 | . 4 1 . 8 . . Sever 8 | . . . . 3 . 5 Melee Attacks 153 | . 10 1 5 74 21 42 Impact 98 | . 10 1 5 61 21 . Slashing 55 | . . . . 13 . 42 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 6 . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 7648 | . 222 308 141 2601 1944 2432 Guns 364 | . . . . 223 . 141 Cannons 1900 | . . . . . 1198 702 Explosions 860 | . . 276 83 . . 501 Melee 4524 | . 222 32 58 2378 746 1088 Ramming . | . . . . . . . Kinetic 1543 | . . . . 84 1198 261 Thermal 285 | . . . . . . 285 Explosive 640 | . . 276 83 . . 281 Electromagnetic 656 | . . . . 139 . 517 Impact 3028 | . 222 32 58 1970 746 . Slashing 1496 | . . . . 408 . 1088 Piercing . | . . . . . . . Highest Corruption 23 | . . . . 8 16 23 Average Corruption 6 | . . . . 5 7 12 Corruption Purged . | . . . . . . . Corruption Blocked 5 | . . . . . . 5 Effects 68 | . . . . 35 29 4 Message Errors 11 | . . . . 7 4 . Matter Fused 19 | . . . . 9 10 . Heat Flow Errors 10 | . . . . 7 3 . Energy Discharges 4 | . . . . 3 1 . Parts Rejected 2 | . . . . 2 . . Data Loss (minor) 9 | . . . . 3 3 3 Data Loss (major) 3 | . . . . . 3 . Misfires 3 | . . . . . 3 . Alerts 5 | . . . . 3 2 . Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . 1 . . Overload Shots 4 | . . . . . . 4 Overflow Damage 1130 | . 88 26 6 619 285 106 Projectiles 61 | . . . . . 61 . Explosions 103 | . . 26 . . . 77 Melee 966 | . 88 . 6 619 224 29 Knockbacks 31 | . 2 . . 13 14 2 Impact 17 | . 2 . . 12 3 . Kinetic 12 | . . . . . 10 2 Secondary 2 | . . . . 1 1 . Self-Inflicted Damage 303 | . . . 35 . . 268 Shots 4 | . . . 1 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 251 | . 10 . . 251 206 161 Average Temperature 67 | . 7 . . 82 57 53 Received Heat Transfer 1869 | . 54 15 36 771 188 805 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 27 | . 1 . 3 13 7 3 Impact Corruptions 37 | . 3 . 1 24 9 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . . . . . . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 401 | . 170 307 289 242 283 401 Initial 129 | . . 71 129 119 61 98 Average 148 | . 107 124 170 141 155 177 Maximum Alert Level 2 | . . 1 1 1 1 2 Low Security (%) 77 | 100 100 90 63 88 59 72 Level 1 20 | . . 9 36 11 40 22 Level 2 1 | . . . . . . 5 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 1 1 2 8 6 6 Investigation 6 | . . . . 4 1 1 Extermination 6 | . . . . 2 3 1 Reinforcement 9 | . 1 1 2 2 2 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . 1 . . 1 2 . Communications Jammed 19 | . . . . 10 9 . Distress Signals 19 | . . . . 10 9 . Times Spotted 140 | . 11 11 12 29 31 46 Peak Tracking Total 12 | . 4 12 8 5 5 11 Tactical Retreats 20 | . 1 . 1 6 3 9 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . 1 . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 1 . 1 Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 22 | . 4 3 3 6 3 3 Terminals 14 | . 3 3 3 3 1 1 Fabricators 3 | . . . . 2 . 1 Repair Stations 3 | . . . . 1 2 . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 7 6 6 11 8 5 Successful 22 | . 4 3 2 5 4 4 Failed 21 | . 3 3 4 6 4 1 Catastrophic 7 | . . 1 3 2 1 . Database Lockouts . | . . . . . . . Manual 21 | . 5 4 3 3 2 4 Terminals 30 | . 6 6 6 7 3 2 Fabricators 3 | . . . . 2 . 1 Repair Stations 7 | . . . . 2 5 . Recycling Units 3 | . 1 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 2 1 1 . Record 1 | . . . . . 1 . Alert Level 3 | . 1 . 1 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 1 3 . Scan Component 2 | . . . . 1 1 . Repair 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . . 1 Report Inventory 2 | . 1 . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 2 3 . 3 . 3 Terminals 8 | . 2 3 . 2 . 1 Assimilate 5 | . 1 2 . 1 . 1 Botnet 1 | . 1 . . . . . Operators 2 | . . 1 . 1 . . Fabricators 2 | . . . . 1 . 1 Download 2 | . . . . 1 . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Monitor 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . 1 3 3 1 Full Trace Events 4 | . . . . 3 1 . Feedback Events 3 | . . . . 1 2 . Corruption 2 | . . . . 1 1 . Hackware Fried 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 22 | . . . . . 22 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4001 | 68 370 197 199 1248 1012 907 Spaces Moved 2892 | 54 296 276 297 881 704 384 Core 23 | 12 . . . 2 . 9 Treads 207 | . . . . 20 131 56 Legs 856 | . . . . 359 210 287 Wheels 352 | 42 296 7 . 7 . . Hover 1452 | . . 269 297 491 363 32 Flight 2 | . . . . 2 . . Fastest Speed 48 | 50 100 52 48 52 68 102 Average Speed 95 | 88 107 53 48 92 107 138 Slowest Speed 400 | 100 115 115 56 280 270 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 57 32 25 21 22 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 75 | . . 10 25 . 8 32 Melee . | . . . . . . . Projectile 13 | . . . . . 8 5 AOE 62 | . . 10 25 . . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3750 | 73 330 321 338 1161 879 648 Wait 315 | 3 7 9 8 100 62 126 Move 2886 | 53 295 275 296 880 703 384 Hop . | . . . . . . . Pick Up 84 | 11 6 8 3 18 14 24 Fast Attach 60 | 1 1 4 6 27 16 5 Attach 54 | 5 1 2 1 15 9 21 Detach 4 | . . . . 1 2 1 Swap 41 | . 3 9 8 7 4 10 Drop 59 | . 5 11 8 16 9 10 Fire 90 | . 2 2 3 19 39 25 Melee 152 | . 10 1 5 73 21 42 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 13) 369 | -10/Materials | Discovered new exit (range 5) 418 | -10/Materials | Discovered new exit (range 4) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 632 | -9/Materials | Discovered new exit (range 7) 636 | -9/Materials | Entered another Materials area 636 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -8/Materials | Discovered new exit (range 8) 835 | -8/Materials | Entered Factory 835 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 865 | -7/Factory | Lost 4 parts (1p2n1w) 1017 | -7/Factory | Lost 3 parts (2n1u) 1526 | -7/Factory | Lost 3 parts (2p1w) 1677 | -7/Factory | Core integrity fell below 50% 1708 | -7/Factory | Lost 8 parts (1p5n1u1w) 1962 | -7/Factory | Lost 3 parts (2p1n) 2025 | -7/Factory | Core integrity fell below 20% 2071 | -7/Factory | Lost 3 parts (1p2n) 2080 | -7/Factory | Discovered new exit (range 5) 2083 | -7/Factory | Entered another Factory area 2083 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2153 | -6/Factory | Hacking Suite fried by hacking feedback 2175 | -6/Factory | Repaired Transmission Jammer 2345 | -6/Factory | Build established: Scavenger-Mutant 2529 | -6/Factory | Lost 3 parts (2n1u) 2711 | -6/Factory | Lost 3 parts (2p1n) 2836 | -6/Factory | Lost 4 parts (2n2u) 2854 | -6/Factory | System corruption reached 10% 3005 | -6/Factory | Discovered new exit (range 16) 3095 | -6/Factory | Entered another Factory area 3095 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3482 | -5/Factory | Build established: Hacker-Mutant 3533 | -5/Factory | Garrison activated, responded to threat 3763 | -5/Factory | Lost 13 parts (2p6n3u2w) 3786 | -5/Factory | Core integrity fell below 50% 3842 | -5/Factory | Cargo convoy interrupted 3847 | -5/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 3859 | -5/Factory | P-70 Sage assimilated allied 13-YN4(g) 3865 | -5/Factory | Core integrity fell below 20% 3881 | -5/Factory | Found Prototype Launcher 3885 | -5/Factory | Identified Point Singularity Launcher 3896 | -5/Factory | Lost 9 parts (2p2n4u1w) 3916 | -5/Factory | Lost 3 allies 3924 | -5/Factory | System corruption reached 10% 3957 | -5/Factory | Found Prototype Device 3957 | -5/Factory | Identified Exp. Shield Generator 3963 | -5/Factory | Spotted B-75 Beast 4002 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03986_ >> MONITOR: Recycling Unit F003 accepting Prototype Processor (100%). 03989_ >> MONITOR: Recycling Unit F003 accepting Exp. Gyrokinetic Inverter (100%). 03990_ Destroyed Imp. Heat Sink. 03990_ Deuterium Engine destroyed. 03990_ Destroyed Deuterium Engine. 03990_ Antigrav System destroyed. 03990_ Destroyed Antigrav System. 03990_ Construction Platform disabled. 03991_ U-05 Engineer lays Concrete. 03993_ Destroyed Tesla Rifle. 03994_ U-05 Engineer lays Concrete. 03998_ >> MONITOR: Recycling Unit F003 accepting Kinecellerator (32%). 03999_ U-05 Engineer lays Concrete. 04000_ System corrupted: Component data lost. 04000_ U-05 Engineer lays Concrete. 04000_ Imp. Heavy Treads destroyed. 04001_ Segregator destroyed. 04001_ >> MONITOR: Recycling Unit F003 accepting Weapon Cycler (90%). 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"??"""??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 220 Coolant Potential 65 Energy Generation 33 Energy Capacity 715 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 150 Resistance: KI 20 Resistance: EM 25 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hvy. Disruptor Cannon | -5/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed TractorCatalystStick Manual? 0 Play Time 01:16:47 Cumulative 49.9 hours Start 2024.06.16 @ 19:32:16 End 2024.06.16 @ 20:48:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0619445d-00a3-44e5-b398-402ef775e09c