Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 08:26:42 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (2568) 2568 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9193 Bonus ------- None Cogmind --------- Core Integrity 1125/1300 Matter 284/300 Energy 100/100 System Corruption 2% Temperature Cool (44) Movement Hovering (52) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Medium Storage Unit Structural Scanner Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Improved Target Analyzer Core Analyzer Advanced Actuator Array Improved Transmission Jammer > --- WEAPON (3) ------- Coil Gun Mining Claw > --- INVENTORY (10) --- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Cooled Aerolev Unit Cooled Aerolev Unit Gravmag Array Antigrav System Improved Antigrav System Graphene Brace Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Improved Target Analyzer Core Analyzer Advanced Actuator Array Improved Transmission Jammer Improved Phase Shifter > --- WEAPON ----------- Coil Gun Mining Claw > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Cooled Aerolev Unit Cooled Aerolev Unit Antigrav System Improved Antigrav System Improved Antigrav System Graphene Brace [Rating: 111] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cooled Aerolev Unit Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Experimental Propulsion Shielding Weapon Great Axe Energy Gun Heavy EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . Utility 10 | . . . 2 . . 1 1 . . 2 2 2 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 106 | 6 4 1 11 . 20 2 5 . 30 6 4 17 Power 16 | 1 1 . 3 . . . . . 6 2 1 2 Engine 9 | 1 . . 3 . . . . . 3 2 . . Core 4 | . 1 . . . . . . . 3 . . . Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 30 | 2 . . 3 . 6 . . . 8 3 . 8 Treads . | . . . . . . . . . . . . . Leg 5 | 2 . . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 25 | . . . . . 6 . . . 8 3 . 8 Flight . | . . . . . . . . . . . . . Utility 35 | 1 2 . 1 . 7 2 2 . 10 1 3 6 Device 13 | . . . 1 . 3 1 . . 4 . 1 3 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 13 | . 1 . . . 2 1 1 . 3 1 2 2 Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . 1 . 1 . 3 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 1 1 4 . 7 . 3 . 6 . . 1 Energy Gun 9 | 2 1 . 2 . 4 . . . . . . . Energy Cannon 4 | . . . . . . . 3 . 1 . . . Ballistic Gun 4 | . . 1 . . 2 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . 5 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . 4 . 1 . 4 2 1 . Parts Lost 22 | . . . 2 . . . . . 11 . . 9 Power 3 | . . . 1 . . . . . 1 . . 1 Propulsion 3 | . . . . . . . . . 1 . . 2 Utility 11 | . . . 1 . . . . . 6 . . 4 Weapon 5 | . . . . . . . . . 3 . . 2 Highest Loss Streak 4 | . . . 2 . . . . . 3 . . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | . 6 9 9 10 9 9 9 9 9 8 9 9 Power 1 | . 1 1 . 1 1 1 1 1 1 2 1 2 Propulsion 2 | . . 2 3 5 2 1 1 1 2 3 3 4 Utility 2 | . 1 1 . . 1 2 2 3 2 2 2 1 Weapon 2 | . 3 5 4 4 4 5 5 4 2 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 28 | . 2 . 5 . 3 . 2 . 8 . 2 6 Power 6 | . . . . . . . . . 2 . . 4 Propulsion 5 | . . . 1 . . . . . 2 . 1 1 Utility 8 | . 2 . . . 1 . 1 . 3 . . 1 Weapon 9 | . . . 4 . 2 . 1 . 1 . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 100 78 77 94 98 97 100 98 96 93 91 Engine 6 | . 12 . 8 11 9 7 6 6 5 5 5 1 Leg 5 | . 28 28 22 22 . . . . . . . . Hover 23 | . . . . . 34 38 33 33 32 26 21 20 Device 7 | . . . 2 . 9 5 7 6 7 11 11 14 Storage 7 | . 14 14 11 11 9 7 6 6 6 4 5 4 Processor 21 | . 7 14 11 11 12 18 20 20 21 28 34 34 Protection 1 | . . . . . . 4 4 6 2 . . 1 Energy Gun 6 | . 28 26 7 . 15 13 11 20 1 . . . Launcher 1 | . . . 8 22 1 . . . . . . . Slashing Weapon 10 | . . . . . . 1 . . 16 17 15 9 Peak Build Rating 111 | 6 13 13 18 16 34 37 51 47 78 73 93 111 Average Rating 54 | 4 8 13 13 16 30 36 46 47 66 69 85 98 On Entrance 35 | . 6 13 13 18 16 33 37 47 47 67 70 90 Avg Prop Armor Cover (%) 9 | . . . . . . . 3 . 11 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | 12 20 20 24 21 31 34 40 36 44 31 33 47 Greatest Support 65 | 20 20 20 23 23 32 40 40 40 65 65 59 63 Greatest Overweight (x) 3 | 3 . . 1 . 1 . 1 . 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 10 10 Most Carried 10 | 2 10 9 10 10 10 10 10 9 10 10 10 10 Average Carried 9 | . 6 9 9 10 9 9 9 9 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 9 9 10 10 10 10 9 9 10 10 10 10 Class Distribution -------------------- 45% | Mutant 20% | Scout 17% | Gladiator 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Scout | -5/Factory Gladiator | -4/Factory Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Matter Collected 2177 | 220 80 . 76 54 285 15 74 . 894 105 110 264 Remotely . | . . . . . . . . . . . . . Salvage Created 3958 | . 250 19 460 3 314 15 214 . 2072 105 110 396 Parts 209 | . 14 3 38 1 27 3 1 . 88 6 4 24 Haulers Intercepted 11 | . 1 . 2 . 2 . . . 5 . 1 . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 46 | . 2 . 12 3 3 . . . 15 4 . 7 Melee 21 | . . . . . . . . . 10 4 . 7 Guns 7 | . 2 . 2 . 3 . . . . . . . Cannons 4 | . . . . . . . . . 4 . . . AOE 14 | . . . 10 3 . . . . 1 . . . Classes Destroyed 15 | . 5 1 4 . . . . . 5 . . . Worker 5 | . . 1 2 . . 1 . . 1 . . . Builder 5 | . . . . . . . . . 5 . . . Tunneler 2 | . 1 . . . . . . . 1 . . . Hauler 11 | . 1 . 2 . 2 . . . 5 . 1 . Recycler 7 | . 1 . 2 . . . 1 . 3 . . . Mechanic 2 | . 1 . 1 . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . Watcher 10 | . . . 2 . 1 . 2 . 4 . . 1 Swarmer 15 | . . . 3 3 . . . . 1 4 . 4 Grunt 13 | . 2 . 7 . . . . . 3 . . 1 Duelist 3 | . . . 1 . . . . . 2 . . . Sentry 7 | . . . 1 . 3 . . . 3 . . . Specialist 2 | . . . . . . . . . 2 . . . Hunter 4 | . . . . . . . . . 2 . . 2 Programmer 2 | . . . . . . . . . 2 . . . Best Kill Streak 9 | . 3 1 9 3 2 1 1 . 7 4 1 5 Combat Bots Only 7 | . 2 . 7 3 2 . . . 4 4 . 5 Max Kills in Single Turn 4 | . 1 1 4 2 1 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . . . 1 . . . Melee 2 | . . . . . . . . . 1 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Hostile Shots Fired 350 | . 7 . 29 1 4 . 3 . 179 29 . 98 Missed 130 | . 1 . 11 . 2 . . . 77 12 . 27 Hits 220 | . 6 . 18 1 2 . 3 . 102 17 . 71 Melee 11 | . . . . . . . . . 11 . . . Projectile 209 | . 6 . 18 1 2 . 3 . 91 17 . 71 Critical Strikes 7 | . . . . . . . . . 3 1 . 3 Actively Blocked 1 | . . . . . . . . . 1 . . . Damage Taken 4439 | . 88 . 349 96 31 . 115 . 2134 268 . 1358 Core 844 | . 34 . 25 10 . . 12 . 514 74 . 175 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 499 | . . . . . . . . . 499 . . . Regen/Repaired (Parts) 360 | . . . . . . . . . 121 157 82 . Core Remaining (%) 88 | 100 . 86 . 91 100 100 . . 38 92 100 . Volleys Fired 84 | . 24 . 22 2 11 2 5 . 18 . . . Largest 3 | . 2 . 2 2 2 2 3 . 3 . . . Hottest 150 | . 100 . 85 60 100 100 150 . 150 . . . Shots Fired 174 | . 48 . 44 4 21 4 13 . 40 . . . Gun 122 | . 48 . 28 . 21 4 9 . 12 . . . Cannon 32 | . . . . . . . 4 . 28 . . . Launcher 20 | . . . 16 4 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 14 | . . . 14 . . . . . . . . . Thermal 94 | . 48 . 14 . . . 4 . 28 . . . Explosive 20 | . . . 16 4 . . . . . . . . Electromagnetic 46 | . . . . . 21 4 9 . 12 . . . Robot Hit Streak 15 | . 7 . 9 4 15 2 8 . 15 . . . Robot Miss Streak 3 | . 3 . 2 2 1 . 2 . 2 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 224 | . 32 . 27 2 16 1 12 . 100 4 3 27 Core Hits 130 | . 12 1 34 1 11 1 6 . 44 4 1 15 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . 3 . . . . . . . 11 . . . Burn 3 | . 3 . . . . . . . . . . . Sever 11 | . . . . . . . . . 11 . . . Melee Attacks 192 | . . . . . 1 1 . . 139 11 8 32 Impact . | . . . . . . . . . . . . . Slashing 192 | . . . . . 1 1 . . 139 11 8 32 Piercing . | . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . . 16 . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . 16 1 . 3 Damage Inflicted 8743 | . 398 11 1587 249 353 28 456 . 4323 172 187 979 Guns 1494 | . 398 . 244 . 353 28 237 . 234 . . . Cannons 771 | . . . . . . . 128 . 643 . . . Explosions 1763 | . . . 1343 249 . . 91 . 80 . . . Melee 4704 | . . . . . . . . . 3366 172 187 979 Ramming 11 | . . 11 . . . . . . . . . . Kinetic 87 | . . . 87 . . . . . . . . . Thermal 1497 | . 398 . 157 . . . 219 . 723 . . . Explosive 1592 | . . . 1343 249 . . . . . . . . Electromagnetic 852 | . . . . . 353 28 237 . 234 . . . Impact . | . . . . . . . . . . . . . Slashing 4704 | . . . . . . . . . 3366 172 187 979 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 1 . . 2 Average Corruption 1 | . . . . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . . . 9 . . 1 Message Errors 3 | . . . . . . . . . 3 . . . Matter Fused 2 | . . . . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 436 | . . . 32 41 . . 4 . 336 . 14 9 Projectiles 4 | . . . . . . . 4 . . . . . Explosions 101 | . . . 32 41 . . . . 28 . . . Melee 331 | . . . . . . . . . 308 . 14 9 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 500 | . . . 118 86 . . 69 . 227 . . . Shots 13 | . . . 4 3 . . 2 . 4 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 252 | . 252 . 236 . 85 51 218 . 185 . . 59 Average Temperature 69 | . 89 . 96 . 32 21 59 . 72 . . 23 Received Heat Transfer 568 | . 48 . 117 . 9 . . . 225 12 . 157 Effects 3 | . 1 . 2 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 2 | . 1 . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . 4 . 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 2 . . . . . 1 . 4 . . . Heat Transferred 3076 | . 1406 . 370 . . . 250 . 1050 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Maximum Alert Level 1 | . . . 1 . . . . . 1 . . . Low Security (%) 79 | 100 100 100 59 100 100 100 100 100 55 100 100 100 Level 1 20 | . . . 40 . . . . . 44 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 352 | . 47 10 352 196 107 48 26 . 337 163 81 80 Initial 163 | . . 10 . 125 76 33 21 . . 163 70 . Average 109 | . 7 2 140 131 75 38 5 . 185 109 36 43 Influence Increases 2334 | . 72 5 445 91 119 20 34 . 1099 172 67 210 Destroy 0b10 Robot/C 920 | . 40 . 240 60 60 . . . 300 80 . 140 Destroy 0b10 Robot/NC 215 | . 20 5 45 . 15 5 15 . 100 . 5 5 Destroy Leader 242 | . 12 . 48 10 36 . 4 . 98 10 2 22 Successful Hack 216 | . . . 13 . 7 . . . 98 29 26 43 Disable Machine 180 | . . . 15 . . 15 . . 135 . 15 . Destroy Structure 216 | . . . 84 21 1 . 15 . 83 8 4 . Partial Spotted 75 | . . . . . . . . . 60 . 15 . Lose Combat Pursuer 270 | . . . . . . . . . 225 45 . . Influence Decreases 2314 | . 45 32 123 217 240 52 77 . 766 360 212 190 Entered New Map 643 | . . 17 . 197 120 42 22 . . 170 75 . Time Decay 1321 | . 45 15 123 20 120 10 55 . 506 190 137 100 Lost Part 200 | . . . . . . . . . 110 . . 90 Purge Threat 150 | . . . . . . . . . 150 . . . Squads Dispatched 12 | . 1 . . . . . . . 8 . 2 1 Investigation 2 | . . . . . . . . . 1 . . 1 Extermination 4 | . . . . . . . . . 3 . 1 . Reinforcement 6 | . 1 . . . . . . . 4 . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Distress Signals 4 | . . . 1 . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . 5 . 16 3 4 . 5 5 42 8 . 13 Peak Tracking Total 7 | . 2 . 7 3 1 . 3 5 6 5 1 5 Tactical Retreats 7 | . . . . . . . . . 6 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Traps Triggered 9 | . . . . . . . 1 . 4 1 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Machines Disabled 16 | . 1 . 4 . . 1 . . 9 . 1 . Max in Single Turn 4 | . 1 . 3 . . 1 . . 4 . 1 . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Machines Accessed 40 | . . . 4 . 3 . 1 . 15 6 6 5 Terminals 21 | . . . 3 . 2 . 1 . 7 . 3 5 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 6 | . . . . . . . . . 3 2 1 . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 8 | . . . 1 . 1 . . . 3 2 1 . Garrison Access 3 | . . . . . . . . . . 2 1 . Total Hacks 100 | . . . 11 . 10 . 1 . 36 20 12 10 Successful 42 | . . . 3 . 7 . . . 15 9 4 4 Failed 56 | . . . 7 . 3 . 1 . 21 10 8 6 Catastrophic 20 | . . . 2 . . . 1 . 8 1 5 3 Database Lockouts 2 | . . . 1 . . . . . . 1 . . Manual 20 | . . . 2 . 3 . 1 . 8 . 1 5 Terminals 44 | . . . 9 . 5 . 1 . 14 . 5 10 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 24 | . . . . . . . . . 10 10 4 . Recycling Units 3 | . . . . . . . . . 3 . . . Scanalyzers 23 | . . . 2 . 5 . . . 8 6 2 . Garrison Access 5 | . . . . . . . . . . 4 1 . Terminal Hacks 12 | . . . 2 . 3 . . . 2 . 1 4 Record 1 | . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . 1 . . . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 . . . . . . 1 Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . . 1 . 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 17 | . . . . . . . . . 8 6 3 . Scan Component 10 | . . . . . . . . . 4 4 2 . Repair 7 | . . . . . . . . . 4 2 1 . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Scanalyzer 10 | . . . 1 . 4 . . . 3 2 . . Insert Component 3 | . . . . . 1 . . . 1 1 . . Analyze 1 | . . . . . 1 . . . . . . . Retrieve Study 6 | . . . 1 . 2 . . . 2 1 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Monitor 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . . . 3 . 3 . . . 14 5 6 5 Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . 2 . . . 2 1 . . Parts Repaired 6 | . . . . . . . . . 3 2 1 . Time 327 | . . . . . . . . . 181 106 40 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . 1 1 . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged 2 | . . . . . . . . . 1 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Active Infowar (turns) 3596 | . 137 121 318 58 228 18 293 38 1420 391 367 207 Optics 1 | . . . . . . . . . . . . 1 Sensors 2704 | . . . . . 181 18 293 38 1358 391 358 67 Structural 962 | . . . . . . . . . 215 391 149 207 Traps 61 | . . . . . 61 . . . . . . . Seismic 61 | . . . 61 . . . . . . . . . Machine Analysis 766 | . 137 121 318 58 132 . . . . . . . Jamming 2 | . . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Turns Passed 3970 | 50 264 121 329 58 240 38 293 38 1574 391 367 207 Spaces Moved 5084 | 30 144 99 162 42 254 46 521 90 2267 586 636 207 Core 14 | 14 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 463 | 16 144 99 162 42 . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 4607 | . . . . . 254 46 521 90 2267 586 636 207 Flight . | . . . . . . . . . . . . . Fastest Speed 15 | 50 120 120 120 120 45 42 42 42 15 15 27 24 Average Speed 48 | 133 120 120 139 120 53 42 42 42 38 36 39 42 Slowest Speed 200 | 200 120 120 190 120 108 42 108 42 146 40 40 92 Overloaded Moves 116 | . . . . . . . . . 99 1 5 11 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 26 22 34 17 24 2 13 69 50 15 16 9 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 36 | . . . . . 1 . . . 29 4 2 . Terrain Destroyed 228 | . . . 97 29 1 . 16 . 79 4 2 . Melee 36 | . . . . . 1 . . . 29 4 2 . Projectile 6 | . . . . . . . . . 6 . . . AOE 186 | . . . 97 29 . . 16 . 44 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Fac Res Total 6152 | 37 187 100 228 45 337 56 580 89 2735 747 736 275 Wait 447 | . 3 . 4 1 17 . 32 . 204 125 58 3 Move 5071 | 29 143 98 161 41 253 45 521 89 2265 585 634 207 Hop . | . . . . . . . . . . . . . Pick Up 96 | 2 8 . 13 . 12 2 3 . 30 7 10 9 Fast Attach 61 | 6 3 . 3 . 9 . 3 . 24 6 1 6 Attach 34 | . . . 1 . 5 2 3 . 10 4 2 7 Detach 18 | . 1 . 1 . 3 . 2 . 5 3 1 2 Swap 91 | . 1 1 7 1 9 4 6 . 39 2 13 8 Drop 107 | . 4 . 16 . 17 . 5 . 40 7 10 8 Fire 84 | . 24 . 22 2 11 2 5 . 18 . . . Melee 140 | . . . . . 1 1 . . 99 8 6 25 Ram . | . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 1 . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 394 | -10/Mines | Assembled infested the area 423 | -10/Mines | Discovered new exit (range 11) 436 | -10/Mines | Entered Materials 436 | -9/Materials | Evolved 2 slots: Utility x2 629 | -9/Materials | Destroyed 7 combat bots 629 | -9/Materials | Central database locked down 700 | -9/Materials | Discovered new exit (range 8) 765 | -9/Materials | Entered Mines 812 | -9/Mines | Discovered new exit (range 7) 813 | -9/Mines | Learned location of Storage (-8) 823 | -9/Mines | Entered Materials 823 | -8/Materials | Evolved 2 slots: Propulsion x2 1047 | -8/Materials | Discovered new exit (range 8) 1063 | -8/Materials | Entered Factory 1063 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -7/Factory | Discovered new exit (range 13) 1100 | -7/Factory | Identified exit to Factory 1101 | -7/Factory | Entered another Factory area 1101 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1394 | -6/Factory | Sucked down chute 1394 | -6/Factory | Entered Waste 1402 | -6/Waste | Spotted C-40 Crusher 1402 | -6/Waste | Spotted C-40 Crusher 1404 | -6/Waste | Spotted C-40 Crusher 1412 | -6/Waste | Spotted C-40 Crusher 1421 | -6/Waste | Spotted C-40 Crusher 1425 | -6/Waste | Discovered new exit (range 14) 1425 | -6/Waste | Spotted C-40 Crusher 1431 | -6/Waste | Identified exit to Factory 1432 | -6/Waste | Entered Factory 1745 | -6/Factory | Found Prototype Processor 1745 | -6/Factory | Identified Exp. Targeting Computer 1956 | -6/Factory | Repaired Imp. Sensor Array 2021 | -6/Factory | Repaired F-cell Engine 2044 | -6/Factory | Repaired Great Axe+ 2530 | -6/Factory | Lost 3 parts (3u) 2600 | -6/Factory | Core integrity fell below 50% 2991 | -6/Factory | Discovered new exit (range 16) 3006 | -6/Factory | Identified exit to Factory 3006 | -6/Factory | Entered another Factory area 3006 | -5/Factory | Evolved 2 slots: Utility x2 3144 | -5/Factory | Repaired Cld. Aerolev Unit 3173 | -5/Factory | Repaired Med. Storage Unit 3255 | -5/Factory | Build established: Scout 3257 | -5/Factory | Central database locked down 3394 | -5/Factory | Discovered new exit (range 6) 3396 | -5/Factory | Identified exit to Factory 3397 | -5/Factory | Entered another Factory area 3397 | -4/Factory | Evolved 2 slots: Utility x2 3507 | -4/Factory | Repaired Cld. Aerolev Unit 3537 | -4/Factory | Found Prototype Processor 3537 | -4/Factory | Identified Exp. Melee Analysis Suite 3618 | -4/Factory | Discovered new exit (range 5) 3619 | -4/Factory | Identified exit to Upper Caves 3758 | -4/Factory | Discovered new exit (range 11) 3762 | -4/Factory | Identified exit to Research 3764 | -4/Factory | Entered Research 3764 | -3/Research | Evolved 2 slots: Utility x2 3885 | -3/Research | Lost 3 parts (2u1w) 3943 | -3/Research | Lost 4 parts (2n1u1w) 3971 | -3/Research | Self-destructed Last Messages --------------- 03943_ The floor emits a surge of raw power. 03943_ System corrupted (+1). 03943_ K-01 Serf collects debris. 03944_ Triggered Alarm Trap. 03944_ An alarm sounds. 03944_ ALERT: Alarm triggered, dispatching investigation squad. 03946_ K-01 Serf collects debris. 03947_ U-05 Engineer lays Concrete. 03950_ Dropped Imp. Antigrav System. 03950_ Acquired Gravmag Array. 03951_ K-01 Serf collects debris. 03951_ U-05 Engineer lays Concrete. 03952_ K-01 Serf collects debris. 03953_ U-05 Engineer lays Concrete. 03954_ K-01 Serf collects debris. 03967_ Imp. Phase Shifter destroyed. 03971_ System corrupted: Energy discharge (-54). 03971_ Lgt. Particle Reactor destroyed. 03971_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ???????## ### # ?????????????????????????? | | ???????## ### + ?????????????????????????? | | ???????## ### # ?????????????????????????? | | ######### ### # ?????????????????????????? | | ###########/######% # ?????????????????????????? | | ^ != [= = ##?????????????????????????? | | != %[ # ?????????????????????????? | | [ !*[ # ?????????????????????????? | | ! !%= # ?????????????????????????? | | #### ^ * # ?????????????????????????? | | ## """ # #???????????????? | | ## """ ###+########???????????????? | | !## """ ???????????????? | | =[/% [ ???????????????? | | !=## [ ???????????????? | | ## = ???????????????? | | ## ###########+######### ???????????????????? | | ## ###### ### ???????????????????? | | !!## ##??## ##?????????????????????? | | ! ## ##??## """ ##?????????????????????? | | ! ## ##??## """" ##?????????????????????? | | ## ? + """" ##?????????????????????? | | ## ###?## """ ]] ##?????????????????????? | | ###########?## ]= ##?????????????????????? | | ##########??## ] ##?????????????????????? | | ????????????## @##?????????????????????? | | ????????????## g##?????????????????????? | | ????????????## gg + ?????????????????????? | | ????????????## g ##?????????????????????? | | ????????????################?????????????????????? | | ????????????######### ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 12 Melee Accuracy 31 Target Analysis 6 Core Analysis 9 Particle Charging 15 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Sensor Array | 18% | -6/Factory F-cell Engine | 37% | -6/Factory Great Axe | 65% | -6/Factory Cld. Aerolev Unit | 39% | -5/Factory Med. Storage Unit | 61% | -5/Factory Cld. Aerolev Unit | 18% | -4/Factory Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Katana | -8/Materials | Hacked Great Axe | -6/Factory | Hacked Deuterium Engine | -6/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed BiocellDispersionMegatreads Manual? 0 Play Time 02:17:00 Cumulative 74.2 hours Start 2026.02.13 @ 22:47:14 End 2026.02.14 @ 08:26:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 843b6085-0d64-4417-a137-5f389519d904