Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 11:25:57 Player: Cernixs Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1796) 1796 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 3965 Bonus ------- Friendly Fire -21 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Propulsion Shielding Hacking Suite > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (15) --- Improved Heat Sink Trap Scanner Visual Processing Unit Terrain Scanner Signal Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Autogun Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Trap Scanner Visual Processing Unit Terrain Scanner Propulsion Shielding Hardened Light Armor Plating Small Laser Heavy Mace Katana Signal Generator [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 41 | 4 10 16 4 7 Power 6 | . 3 1 1 1 Engine 4 | . 2 1 . 1 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 14 | 2 1 6 1 4 Treads 3 | 2 1 . . . Leg 11 | . . 6 1 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 4 3 . 1 Device 3 | . 2 1 . . Storage 1 | . 1 . . . Processor 1 | . . 1 . . Hackware 1 | . 1 . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 13 | 2 2 6 2 1 Energy Gun 3 | 1 2 . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 5 | 1 . 3 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 25 | . 3 5 . 17 Power 4 | . 1 1 . 2 Propulsion 11 | . . 3 . 8 Utility 3 | . 1 . . 2 Weapon 7 | . 1 1 . 5 Highest Loss Streak 16 | . 2 2 . 16 To Critical Strikes . | . . . . . Average Backups 9 | . 4 11 12 10 Power . | . . 1 . . Propulsion 2 | . . 1 3 2 Utility 3 | . . 3 5 5 Weapon 3 | . 2 3 3 2 Tool/Special . | . . . . . Unused Backups 7 | . . 3 1 3 Power 2 | . . 2 . . Propulsion 2 | . . 1 1 . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 87 98 100 85 Engine 6 | . 2 10 7 3 Core 4 | . 10 . 3 3 Treads 11 | . 27 12 . . Leg 19 | . . 19 33 31 Device 7 | . 6 8 6 6 Storage 10 | . 9 11 11 9 Processor 2 | . . 2 4 . Hackware 8 | . 2 11 11 9 Energy Gun 6 | . 24 . . . Energy Cannon 3 | . . 2 7 4 Ballistic Gun 9 | . 3 18 6 1 Launcher 1 | . . . 2 6 Slashing Weapon 1 | . . . 4 6 Peak Build Rating 26 | 4 13 17 21 26 Average Rating 15 | 3 9 15 18 20 On Entrance 9 | . 4 10 13 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 37 | 2 33 35 33 37 Greatest Support 60 | 40 40 60 35 52 Greatest Overweight (x) 6 | . 1 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 Most Carried 15 | 2 8 15 15 15 Average Carried 10 | . 4 11 13 11 Final Capacity 15 | 5 15 15 15 15 Final Carried 14 | . 6 12 14 5 Class Distribution -------------------- 57% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1220 | 199 168 519 139 195 Remotely . | . . . . . Salvage Created 2187 | . 594 909 325 359 Parts 136 | . 36 51 18 31 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 57 | . 14 19 8 16 Melee 16 | . . 1 3 12 Guns 31 | . 14 14 2 1 Cannons 6 | . . 3 2 1 AOE 3 | . . . 1 2 Classes Destroyed 13 | . 4 6 2 1 Worker 5 | . 2 . 2 1 Builder 1 | . . 1 . . Tunneler 2 | . . . 2 . Recycler 1 | . . 1 . . Mechanic 2 | . . 1 . 1 Operator 3 | . 1 1 . 1 Watcher 3 | . . 2 . 1 Swarmer 21 | . 3 3 3 12 Grunt 28 | . 11 12 3 2 Brawler 1 | . . . 1 . Duelist 2 | . . 1 1 . Sentry 4 | . . 3 . 1 Specialist 1 | . . . . 1 Best Kill Streak 8 | . 2 6 3 8 Combat Bots Only 6 | . 2 5 3 6 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 417 | . 81 112 16 208 Missed 90 | . 20 28 5 37 Hits 327 | . 61 84 11 171 Melee 5 | . . 3 2 . Projectile 322 | . 61 81 9 171 Critical Strikes 12 | . 1 4 . 7 Damage Taken 3774 | . 698 1093 191 1792 Core 1047 | . 102 292 92 561 Absorbed by Shields . | . . . . . Redirected to Shielding 5 | . . . . 5 Regen/Repaired (Parts) 125 | . 125 . . . Core Remaining (%) 54 | 100 59 . 4 . Volleys Fired 146 | . 73 49 12 12 Largest 2 | . 2 2 2 2 Hottest 112 | . 112 100 91 91 Shots Fired 262 | . 131 95 21 15 Gun 222 | . 131 78 9 4 Cannon 28 | . . 15 9 4 Launcher 10 | . . . 3 7 Special 2 | . . 2 . . Kinetic 123 | . 32 78 9 4 Thermal 129 | . 99 17 9 4 Explosive 10 | . . . 3 7 Electromagnetic . | . . . . . Robot Hit Streak 18 | . 9 18 5 3 Robot Miss Streak 5 | . 5 2 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 217 | . 74 80 23 40 Core Hits 88 | . 28 31 10 19 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 8 | . 4 . 1 3 Burn 4 | . 4 . . . Smash 1 | . . . 1 . Sever 3 | . . . . 3 Melee Attacks 75 | . . 17 11 47 Impact 23 | . . 17 2 4 Slashing 52 | . . . 9 43 Piercing . | . . . . . Sneak Attacks 9 | . . 2 6 1 Combat Hostiles 2 | . . . 2 . Follow-up Attacks . | . . . . . Damage Inflicted 4949 | . 973 1498 928 1550 Guns 1880 | . 949 810 109 12 Cannons 390 | . . 226 123 41 Explosions 503 | . . . 165 338 Melee 2130 | . . 440 531 1159 Ramming 46 | . 24 22 . . Kinetic 1084 | . 153 810 109 12 Thermal 1186 | . 796 226 123 41 Explosive 503 | . . . 165 338 Electromagnetic . | . . . . . Impact 744 | . . 440 150 154 Slashing 1386 | . . . 381 1005 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 454 | . . 48 223 183 Projectiles 1 | . . . . 1 Explosions 47 | . . . 6 41 Melee 406 | . . 48 217 141 Knockbacks 2 | . . . 1 1 Impact 2 | . . . 1 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . . 41 . Shots 1 | . . . 1 . Rammed 2 | . 2 . . . Targets Rammed 5 | . 3 2 . . Kicked 1 | . . 1 . . Crushed 2 | . 1 1 . . Highest Temperature 357 | . 357 162 130 95 Average Temperature 86 | . 113 38 49 41 Received Heat Transfer 1371 | . 342 429 42 558 Effects 5 | . 5 . . . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 1 2 . Combat Hostiles 1 | . . 1 . . Parts Fried 6 | . . 3 3 . Impact Corruptions 12 | . . 4 5 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 5 1 1 . Heat Transferred 3047 | . 2344 407 222 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 74 Level 1 2 | . . . . 25 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 245 | . 98 186 97 245 Initial 63 | . . 16 63 20 Average 64 | . 48 84 34 137 Influence Increases 1821 | . 430 582 279 530 Destroy 0b10 Robot/C 1140 | . 280 380 160 320 Destroy 0b10 Robot/NC 85 | . 15 30 20 20 Destroy Leader 246 | . 70 94 40 42 Successful Hack 13 | . . 10 . 3 Disable Machine 15 | . . . . 15 Destroy Structure 82 | . 5 8 29 40 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 225 | . 60 45 30 90 Influence Decreases 1601 | . 390 458 389 364 Entered New Map 159 | . . 24 101 34 Time Decay 1192 | . 360 384 288 160 Lost Part 250 | . 30 50 . 170 Squads Dispatched 9 | . 3 5 . 1 Investigation 5 | . 2 3 . . Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 3 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 27 27 11 27 Peak Tracking Total 8 | . 4 6 3 8 Tactical Retreats 13 | . 5 1 2 5 ECM-based Alert Blocks 4 | . 4 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 2 5 1 1 Terminals 6 | . 1 3 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 22 | . 6 12 1 3 Successful 11 | . 4 6 . 1 Failed 11 | . 2 6 1 2 Catastrophic 4 | . . 3 1 . Database Lockouts . | . . . . . Manual 5 | . . 4 1 . Terminals 16 | . 4 8 1 3 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . . 2 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 2 . 1 Record 1 | . . . . 1 Locate Traps 1 | . 1 . . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 5 1 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . 1 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2209 | . 400 925 608 276 Sensors 1809 | . . 925 608 276 Terrain 148 | . 148 . . . ECM 252 | . 252 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3575 | 63 898 1181 1060 373 Spaces Moved 1587 | 40 373 461 584 129 Core 8 | 7 . . . 1 Treads 592 | 33 373 186 . . Legs 987 | . . 275 584 128 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 151 | 140 160 178 131 124 Slowest Speed 350 | 160 240 240 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 63 36 79 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug 2 | . . 2 . . Terrain Destroyed 92 | . . 2 37 53 Melee . | . . . . . Projectile 2 | . . 2 . . AOE 90 | . . . 37 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2382 | 47 544 698 838 255 Wait 445 | . 69 117 214 45 Move 1584 | 39 372 461 583 129 Hop . | . . . . . Pick Up 51 | 4 14 21 7 5 Fast Attach . | . . . . . Attach 34 | 4 7 8 2 13 Detach 1 | . . . 1 . Swap 29 | . 5 16 5 3 Drop 13 | . 1 8 3 1 Fire 146 | . 73 49 12 12 Melee 75 | . . 17 11 47 Ram . | . . . . . Kick . | . . . . . Crush 4 | . 3 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 720 | -10/Materials | Discovered new exit (range 6) 759 | -10/Materials | Repaired Lgt. Treads 962 | -10/Materials | Entered another Materials area 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -9/Materials | Discovered new exit (range 5) 1592 | -9/Materials | Core integrity fell below 50% 1691 | -9/Materials | Discovered new exit (range 11) 1727 | -9/Materials | Build established: Scavenger-Mutant 1873 | -9/Materials | Discovered new exit (range 7) 1912 | -9/Materials | Identified exit to Materials 1993 | -9/Materials | Identified exit to Mines 2143 | -9/Materials | Entered Mines 2144 | -9/Mines | Met a Derelict testing a Signal Generator 2152 | -9/Mines | Found Signal Generator 2359 | -9/Mines | Discovered exit to Materials (range 10) 2401 | -9/Mines | Learned Materials emergency access door positions 2445 | -9/Mines | Discovered exit to Materials (range 11) 2798 | -9/Mines | Core integrity fell below 20% 3203 | -9/Mines | Entered Materials 3203 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3548 | -8/Materials | Core integrity fell below 50% 3561 | -8/Materials | Core integrity fell below 20% 3576 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03553_ Penetrated by Slug. 03554_ K-01 Serf collects debris. 03556_ Penetrated by Slug. 03557_ K-01 Serf collects debris. 03558_ X-62 Marksman destroyed. 03560_ Penetrated by Slug. 03560_ K-01 Serf collects debris. 03560_ Imp. Aluminum Leg destroyed. 03561_ S-10 Pest destroyed. 03562_ Katana destroyed. 03563_ Penetrated by Slug. 03563_ K-01 Serf collects debris. 03566_ Penetrated by Slug. 03566_ K-01 Serf collects debris. 03567_ Acquired Imp. Carbon-fiber Leg. 03571_ K-01 Serf collects debris. 03572_ Acquired Lgt. Assault Rifle. 03573_ W-25 Informer sends out distress signal. 03574_ K-01 Serf collects debris. 03576_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?#########???????????? | | ?????H??????????????? ? ??????????? | | ????????????????????? #?# ! ?????????? | | ????????????????????? #?# ?????????? | | ?????????###+#########s#?# """ """?????????? | | ?????????# ! !*%#?# """ """ ????????? | | ?????????# ==@[### """ """ ??? | | ?????????# """ """ """x/[!= ??? | | ?????????# """ """ "" k### ??? | | ?????????# """ """["!%=#?# ??? | | ?????????# % !w%=*=#?## ###########????? | | ?????????#####+#########??# #??????????????? | | ??????????# ==[% #?????+ +??????????????? | | ??????????# """ """ #?????# #??????????????? | | ??????????# """=""" #?????# #??????????????? | | ??????????# """[""" #?????# #??????????????? | | ??????????# #?????# #??????????????? | | ??????????+ #?????? #??????????????? | | ??????????# [ #?????? #??????????????? | | ??????????# [ #?????? #??????????????? | | ??????????#####+#####?????? #??????????????? | | ????# ####### % #???????? #??????????????? | | ????# % #???????? +??????????????? | | ??# # * T #???????? ???????????????? | | ??# #??????????????????????????? | | ??## ### ## #??????????????????????????? | | ???##?####+?## ##??????????????????????????? | | ??????# # #???????????????????????????? | | ??????# + #???????????????????????????? | | ??????# # #???????????????????????????? | | ??????# ??# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Studied --------- Hvy. Mace | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call GoHome() Item+ Challenges ------------ None Game ------ Seed DisposableWeldingJetlance Manual? 0 Play Time 00:33:50 Cumulative 3.6 hours Start 2026.04.08 @ 01:00:20 End 2026.04.08 @ 11:25:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e70f099-01ec-4887-8e71-579966a63364