Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.22 @ 10:37:31 Player: Mathewnd Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (134) 670 Value Destroyed (3758) 3758 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1145) 1145 TOTAL SCORE: 8793 Bonus ------- High Alert Combat Kills 345 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 83/100 System Corruption 62% Temperature Cool (0) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Authchip [Propulsion] Authchip [Propulsion] Heavy Missile Launcher LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Ripper DM-GVY's Chainsaw > --- INVENTORY -------- Improved Sensor Array Improved Medium Armor Plating Hacking Suite Makeshift System Shield Authchip [Propulsion] Authchip [Propulsion] A0-MCA's Component Scanner Heavy Missile Launcher System Spiker LU-1G1's Laser Shovel [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 3 | . . 1 1 1 . . . Utility 3 | . . 1 1 1 . . . Weapon . | . . . . . . . . Parts Attached 78 | 7 8 14 30 8 6 1 4 Power 7 | 2 1 . 2 1 . . 1 Engine 5 | 2 . . 1 1 . . 1 Core 2 | . 1 . 1 . . . . Reactor . | . . . . . . . . Propulsion 29 | 2 . 7 13 2 5 . . Treads 13 | 2 . 3 8 . . . . Leg 2 | . . 1 1 . . . . Wheel 3 | . . 3 . . . . . Hover 6 | . . . 4 2 . . . Flight 5 | . . . . . 5 . . Utility 23 | 1 5 3 7 4 1 1 1 Device 7 | . 1 1 1 2 1 . 1 Storage 4 | 1 2 . . 1 . . . Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 10 | . 1 2 5 1 . 1 . Artifact . | . . . . . . . . Weapon 19 | 2 2 4 8 1 . . 2 Energy Gun 5 | . 2 3 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . 4 . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 3 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 3 . 1 . . Corrupted Parts 1 | . . . 1 . . . . System Corruption 1 | . . . 1 . . . . Parts Lost 22 | . . 5 6 1 4 . 6 Power 2 | . . 1 1 . . . . Propulsion 9 | . . 2 1 1 4 . 1 Utility 7 | . . 1 3 . . . 3 Weapon 4 | . . 1 1 . . . 2 Highest Loss Streak 5 | . . 2 5 1 1 . 4 To Critical Strikes . | . . . . . . . . Average Backups 14 | 2 13 19 19 9 9 9 9 Power . | . 1 . . . . . . Propulsion 4 | 1 4 6 7 . . 1 . Utility 7 | . 5 8 7 6 7 7 7 Weapon 2 | . 2 4 4 2 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 25 | . 1 6 8 . 1 1 8 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 15 | . . 4 2 . 1 1 7 Weapon 7 | . 1 1 5 . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 99 95 93 83 86 92 88 Engine 6 | . 1 6 8 7 7 7 6 Core 3 | . 12 4 . . . . . Treads 17 | . 28 16 34 . . . . Leg 1 | . . 5 . . . . . Wheel 1 | . . 9 . . . . . Hover 2 | . . . . 37 17 . . Flight 11 | . . . . . 14 38 36 Device 10 | . 6 11 10 7 15 15 13 Storage 9 | . 14 11 9 7 7 7 6 Processor 3 | . 3 . . 7 7 7 6 Protection 7 | . 3 9 11 6 7 7 6 Energy Gun 7 | . 13 22 2 . . . . Ballistic Gun 6 | . 14 . 14 . . . . Impact Weapon 1 | . . . . 7 7 7 . Slashing Weapon 1 | . . . . . . . 7 Peak Build Rating 60 | 6 14 17 31 29 48 48 60 Average Rating 27 | 4 11 15 26 24 35 47 48 On Entrance 23 | . 6 14 16 24 29 48 48 Naked Turns 15 | . . . . . . . 15 Heaviest Build 76 | 12 53 60 76 29 29 30 35 Greatest Support 80 | 40 40 60 80 31 31 30 30 Greatest Overweight (x) 5 | . 1 5 2 1 4 1 1 Average Overweight (x) . | . . 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 10 10 10 Average Capacity 15 | 6 15 20 19 10 10 10 9 Most Carried 20 | 4 20 20 20 10 10 10 10 Average Carried 14 | 2 13 19 19 9 9 9 9 Final Capacity 20 | 8 20 20 15 10 10 10 5 Final Carried 20 | 4 20 20 10 10 10 10 5 Class Distribution -------------------- 71% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Matter Collected 2177 | 187 328 227 1084 183 118 10 40 Remotely . | . . . . . . . . Salvage Created 4134 | . 567 895 1733 183 482 164 110 Parts 226 | . 46 54 106 5 7 3 5 Haulers Intercepted 4 | . . 1 3 . . . . Recyclers Shooed 6 | . . 3 3 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Combat Hostiles Destroyed 103 | . 16 28 47 1 8 1 2 Melee 5 | . . . . . 3 . 2 Guns 72 | . 16 28 28 . . . . AOE 19 | . . . 19 . . . . Classes Destroyed 16 | . 6 4 4 1 . . 1 Worker 6 | . . 1 3 2 . . . Builder 2 | . . . 1 1 . . . Tunneler 1 | . 1 . . . . . . Hauler 4 | . . 1 3 . . . . Recycler 8 | . 1 . 3 . 3 1 . Mechanic 1 | . . . . 1 . . . Operator 2 | . 1 . 1 . . . . Watcher 7 | . 3 2 2 . . . . Swarmer 30 | . 6 4 17 . 3 . . Grunt 44 | . 10 18 15 . 1 . . Brawler 4 | . . . 4 . . . . Duelist 3 | . . 1 2 . . . . Protector 1 | . . . 1 . . . . Sentry 15 | . . 5 5 1 3 1 . Hunter 4 | . . . 3 . 1 . . Ranger 1 | . . . . . . . 1 Savage 1 | . . . . . . . 1 Best Kill Streak 12 | . 3 9 12 4 4 1 1 Combat Bots Only 10 | . 3 5 10 1 4 1 1 Max Kills in Single Turn 4 | . 1 1 4 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 4 . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Hostile Shots Fired 499 | . 60 94 176 27 105 30 7 Missed 173 | . 19 26 54 6 52 14 2 Damage Taken 4864 | . 458 809 2001 162 422 72 940 Core 1173 | . 94 129 250 36 67 22 575 Absorbed by Shields 235 | . . . 80 . 92 36 27 Regen/Repaired (Parts) 75 | . . 75 . . . . . Core Remaining (%) 70 | 100 62 67 54 . . . . Volleys Fired 252 | . 75 60 117 . . . . Largest 2 | . 2 2 2 . . . . Hottest 130 | . 130 130 130 . . . . Shots Fired 489 | . 150 114 225 . . . . Gun 474 | . 150 114 210 . . . . Cannon . | . . . . . . . . Launcher 15 | . . . 15 . . . . Special . | . . . . . . . . Kinetic 284 | . 118 . 166 . . . . Thermal 180 | . 32 114 34 . . . . Explosive 15 | . . . 15 . . . . Electromagnetic 10 | . . . 10 . . . . Robot Hit Streak 15 | . 11 15 13 . . . . Robot Miss Streak 8 | . 8 7 7 . . . . Penetration Max . | . . . . . . . . Secondary Targets 14 | . 1 5 8 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 418 | . 105 104 158 9 33 3 6 Core Hits 354 | . 62 159 127 1 2 . 3 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 5 | . . . 1 . 3 1 . Critical Strikes 9 | . . . 2 . 3 1 3 Destroy 2 | . . . 2 . . . . Smash 4 | . . . . . 3 1 . Sever 3 | . . . . . . . 3 Melee Attacks 73 | . . . . 10 41 4 18 Impact 55 | . . . . 10 41 4 . Slashing 18 | . . . . . . . 18 Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . 5 4 1 . Combat Hostiles 2 | . . . . 1 1 . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 9947 | 4 987 1514 4585 572 1443 187 655 Guns 4947 | . 962 1513 2472 . . . . Cannons . | . . . . . . . . Explosions 2071 | . . . 2071 . . . . Melee 2427 | . . . . 572 1443 187 225 Ramming 502 | 4 25 1 42 . . . 430 Kinetic 2555 | . 632 . 1923 . . . . Thermal 2342 | . 330 1513 499 . . . . Explosive 1931 | . . . 1931 . . . . Electromagnetic 190 | . . . 190 . . . . Impact 2202 | . . . . 572 1443 187 . Slashing 225 | . . . . . . . 225 Piercing . | . . . . . . . . Highest Corruption 62 | . 2 . 2 . . . 62 Average Corruption 3 | . 2 . 1 . . . 41 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 48 | . 23 . 17 . . . 8 Message Errors 7 | . 3 . 3 . . . 1 Matter Fused 17 | . 9 . 4 . . . 4 Heat Flow Errors 5 | . 3 . 1 . . . 1 Energy Discharges 6 | . 1 . 4 . . . 1 Parts Fused 1 | . 1 . . . . . . Data Loss (minor) 5 | . 3 . 2 . . . . Data Loss (major) 3 | . 2 . . . . . 1 Misfires 2 | . . . 2 . . . . Alerts 2 | . 1 . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 810 | . . . 112 190 396 112 . Projectiles . | . . . . . . . . Explosions 112 | . . . 112 . . . . Melee 698 | . . . . 190 396 112 . Knockbacks 6 | . . . . . 5 1 . Impact 6 | . . . . . 5 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 658 | . . . 228 . . . 430 Shots 6 | . . . 6 . . . . Rammed 10 | 1 3 1 5 . . . . Targets Rammed 13 | 1 3 1 8 . . . . Kicked . | . . . . . . . . Crushed 3 | . . . 3 . . . . Highest Temperature 258 | . 258 110 247 . 33 73 216 Average Temperature 31 | . 36 16 111 . 12 37 85 Received Heat Transfer 1280 | . 195 309 638 48 74 16 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 9 | . . . . 2 5 2 . Combat Hostiles 7 | . . . . 1 5 1 . Parts Fried 9 | . . . . 2 7 . . Impact Corruptions 30 | . . . . 7 19 4 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2920 | . 425 1895 600 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Maximum Alert Level 3 | . . 1 3 1 1 . . Low Security (%) 53 | 100 100 43 7 . 96 100 . Level 1 18 | . . 56 5 100 3 . . Level 2 10 | . . . 32 . . . . Level 3 17 | . . . 54 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 879 | . 135 318 879 390 206 144 . Initial 385 | . . 17 130 385 154 70 . Average 302 | . 89 208 635 358 157 82 . Influence Increases 3320 | . 555 826 1383 95 274 187 . Destroy 0b10 Robot/C 2000 | . 320 560 920 20 160 20 . Destroy 0b10 Robot/NC 160 | . 30 20 70 20 15 5 . Destroy Leader 482 | . 76 146 200 10 50 . . Successful Hack 121 | . 39 25 15 . . 42 . Select Force Hacks 240 | . 60 30 30 . . 120 . Disable Machine 45 | . . . 45 . . . . Destroy Structure 77 | . . . 73 . 4 . . Partial Spotted 45 | . . . . 45 . . . Lose Combat Pursuer 150 | . 30 45 30 . 45 . . Influence Decreases 2343 | . 512 533 664 140 248 246 . Time Decay 2173 | . 512 483 604 130 198 246 . Lost Part 160 | . . 50 60 10 40 . . Lost Ally 10 | . . . . . 10 . . Squads Dispatched 17 | . 3 5 9 . . . . Investigation 7 | . 2 3 2 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 2 2 . . . . Assault 2 | . . . 2 . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 2 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Distress Signals 11 | . 3 1 5 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 153 | . 27 38 62 2 12 1 11 Peak Tracking Total 7 | . 4 6 7 1 4 1 4 Tactical Retreats 8 | . 2 2 2 . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Traps Triggered 5 | . 1 3 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Machines Disabled 8 | . . . 3 . . . 5 Max in Single Turn 1 | . . . 1 . . . 1 Garrison Access 2 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Machines Accessed 42 | . 8 7 9 2 3 10 3 Terminals 28 | . 6 5 7 1 3 6 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 8 | . 2 1 1 . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 123 | . 32 28 25 4 7 20 7 Successful 71 | . 21 16 10 1 3 13 7 Failed 52 | . 11 12 15 3 4 7 . Catastrophic 5 | . 1 2 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 85 | . 25 20 15 1 4 20 . Terminals 98 | . 30 23 21 1 7 16 . Fabricators . | . . . . . . . . Repair Stations 4 | . . 4 . . . . . Recycling Units 8 | . 2 1 1 . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . 3 3 . . . Terminal Hacks 25 | . 8 6 2 . 2 . 7 Record 2 | . 1 . . . . . 1 Robot Schematic 1 | . 1 . . . . . . Robot Analysis 5 | . . . . . . . 5 Prototype ID Bank 1 | . 1 . . . . . . Open Door 2 | . . . . . 2 . . Branch Access Points 3 | . . 2 1 . . . . Emergency Access Points 1 | . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Registered Components 4 | . 2 2 . . . . . Zone Layout 3 | . 1 2 . . . . . Proto ID Catalog 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks 44 | . 13 10 7 . 1 13 . Terminals 35 | . 11 8 6 . 1 9 . Assimilate 1 | . . . . . 1 . . Botnet 12 | . 5 3 1 . . 3 . Operators 1 | . 1 . . . . . . Skim 21 | . 5 5 5 . . 6 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Patch 1 | . . 1 . . . . . Recycling Units 8 | . 2 1 1 . . 4 . Tunnel 8 | . 2 1 1 . . 4 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 27 | . 4 6 7 2 2 6 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 10 | . . . . . 10 . . Highest-Rated Ally 10 | . . . . . 10 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 2 | . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Active Infowar (turns) 1325 | . . . . 264 15 . 1046 Sensors 1325 | . . . . 264 15 . 1046 Robot Analysis Total 5 | . . . . . . . 5 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Turns Passed 7741 | 105 1550 1350 1954 265 417 521 1579 Spaces Moved 4848 | 58 578 659 841 462 237 444 1569 Core 2 | 2 . . . . . . . Treads 1625 | 56 578 151 840 . . . . Legs . | . . . . . . . . Wheels 508 | . . 508 . . . . . Hover 599 | . . . 1 462 136 . . Flight 2114 | . . . . . 101 444 1569 Fastest Speed 23 | 50 160 115 160 44 23 23 23 Average Speed 121 | 156 191 151 181 44 101 82 87 Slowest Speed 295 | 160 240 240 240 108 295 94 94 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 79 50 71 14 31 74 62 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 14 | . 2 3 4 . . 5 . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . . . . . . 4 Spaces Dug 5 | . . . . . 4 . 1 Terrain Destroyed 84 | . . . 70 . 4 . 10 Melee 5 | . . . . . 4 . 1 Projectile . | . . . . . . . . AOE 70 | . . . 70 . . . . Terrain Rammed 62 | . . . . . . . 62 Walls Destroyed 9 | . . . . . . . 9 Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Total 6100 | 68 894 897 1110 504 361 595 1671 Wait 627 | . 206 134 48 16 74 141 8 Move 4842 | 58 577 658 840 461 236 443 1569 Hop . | . . . . . . . . Pick Up 60 | 3 19 12 14 4 1 3 4 Fast Attach 31 | 6 1 6 7 3 5 . 3 Attach 20 | . . 5 11 4 . . . Detach 7 | . . . 5 1 1 . . Swap 51 | 1 7 11 26 2 1 1 2 Drop 67 | . 6 10 34 3 2 3 9 Fire 252 | . 75 60 117 . . . . Melee 70 | . . . . 10 41 4 15 Ram 62 | . . 1 . . . . 61 Kick . | . . . . . . . . Crush 11 | . 3 . 8 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -7/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 11) 623 | -10/Materials | Discovered new exit (range 13) 800 | -10/Materials | Discovered new exit (range 5) 1426 | -10/Materials | Loaded intel: 10 trap records 1477 | -10/Materials | Identified exit to Subcaves 1516 | -10/Materials | Learned Storage stockpile data 1545 | -10/Materials | Learned 2 Mines zone layouts 1564 | -10/Materials | Learned location of 2 exits from Mines 1573 | -10/Materials | Learned 2 Mines zone layouts 1585 | -10/Materials | Learned Storage security intel 1604 | -10/Materials | Learned location of 1 exit from Storage 1634 | -10/Materials | Loaded intel: 8 terminal locations 1656 | -10/Materials | Entered another Materials area 1656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -9/Materials | Discovered new exit (range 14) 2314 | -9/Materials | Identified exit to Mines 2726 | -9/Materials | Discovered new exit (range 14) 2778 | -9/Materials | Learned Storage stockpile data 2850 | -9/Materials | Learned location of 1 exit from Storage 2870 | -9/Materials | Learned location of Mines (-9) 2880 | -9/Materials | Learned Storage stockpile data 2881 | -9/Materials | Learned Storage emergency access door positions 2893 | -9/Materials | Learned 2 Storage zone layouts 2915 | -9/Materials | Learned location of 1 exit from Recycling 2945 | -9/Materials | Learned location of 1 exit from Storage 3006 | -9/Materials | Entered another Materials area 3006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3045 | -8/Materials | Garrison activated, responded to threat 3195 | -8/Materials | Destroyed 10 combat bots 3246 | -8/Materials | Lost 5 parts (1p1n2u1w) 3406 | -8/Materials | First assault squad dispatched 3513 | -8/Materials | Build established: Scavenger-Mutant 3826 | -8/Materials | Discovered new exit (range 3) 3929 | -8/Materials | Destroyed 8 combat bots 4294 | -8/Materials | Discovered new exit (range 11) 4584 | -8/Materials | Learned location of Zion (-6) 4618 | -8/Materials | Learned Storage stockpile data 4644 | -8/Materials | Learned Storage emergency access door positions 4662 | -8/Materials | Learned Storage stockpile data 4676 | -8/Materials | Learned location of 1 exit from Extension 4701 | -8/Materials | Identified exit to Factory 4960 | -8/Materials | Entered Factory 4960 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4961 | -7/Factory | Identified exit to Storage 5225 | -7/Factory | Entered Storage 5226 | -7/Storage | Identified exit to Recycling 5226 | -7/Storage | Identified exit to Factory 5546 | -7/Storage | Build established: Mutant 5638 | -7/Storage | Used back door to open Recycling access 5642 | -7/Storage | Entered Recycling 5643 | -7/Recycling | Identified exit to Scraptown 5648 | -7/Recycling | Scanned before Scraplab entrance 5991 | -7/Recycling | Learned location of 2 exits from Archives 6059 | -7/Recycling | Learned location of 2 exits from Upper Caves 6079 | -7/Recycling | Learned location of 1 exit from Upper Caves 6090 | -7/Recycling | Learned Extension emergency access door positions 6091 | -7/Recycling | Learned location of 1 exit from Hub_04(d) 6098 | -7/Recycling | Learned location of Warlord (-4) 6116 | -7/Recycling | Learned Hub_04(d) terminal intel 6154 | -7/Recycling | Entered Scraplab 6163 | -7/Recycling | Entered Scraptown 6285 | -7/Scraptown | Visited UFD Registry 6285 | -7/Scraptown | Registered with UFD as "Pyrosplitter" 6297 | -7/Scraptown | Visited Shadow of the Wyrm 6302 | -7/Scraptown | Visited Comm Corps 6325 | -7/Scraptown | Visited Red Mages 6345 | -7/Scraptown | Visited Cyclists 6352 | -7/Scraptown | Entered Cyclist Reading Room 6370 | -7/Scraptown | Visited Symbiants 6382 | -7/Scraptown | Visited Awakened 6409 | -7/Scraptown | Visited Curators Association 6447 | -7/Scraptown | Visited Science Guys 6477 | -7/Scraptown | Visited LU-1G1's Boring Crew 6488 | -7/Scraptown | Visited Junk Cannon Lab 6508 | -7/Scraptown | Visited Scrap Suit Storage 6523 | -7/Scraptown | Visited Analyses Database 6549 | -7/Scraptown | Visited A0-MCA Data Center 6554 | -7/Scraptown | Given a C+ rating by A0-MCA 6558 | -7/Scraptown | Found A0-MCA's Component Scanner 6575 | -7/Scraptown | Visited Supply Room 6589 | -7/Scraptown | Visited Chapter 10 6603 | -7/Scraptown | Visited Research Penetration Think Tank 6778 | -7/Scraptown | Discovered new exit (range 5) 6969 | -7/Scraptown | Identified exit to Factory 7061 | -7/Scraptown | Visited Cave Peace 7396 | -7/Scraptown | Met Optimus 7396 | -7/Scraptown | Accepted into 0bPrime 7465 | -7/Scraptown | Civil war broke out across Scraptown 7470 | -7/Scraptown | Found DM-GVY's Chainsaw 7505 | -7/Scraptown | Found System Spiker 7549 | -7/Scraptown | Lost 3 allies 7569 | -7/Scraptown | Found Prototype Special Weapon 7604 | -7/Scraptown | System corruption reached 10% 7615 | -7/Scraptown | System corruption reached 30% 7645 | -7/Scraptown | Lost 4 parts (1n2u1w) 7673 | -7/Scraptown | Core integrity fell below 50% 7727 | -7/Scraptown | Released all parts (7) 7735 | -7/Scraptown | Core integrity fell below 20% 7742 | -7/Scraptown | Core destroyed Last Messages --------------- 07732_ Destabilizing: System corrupted (+2). 07733_ Slammed into Wall. 07733_ Destabilizing: System corrupted (+2). 07734_ Slammed into Wall. 07734_ Destabilizing: System corrupted (+2). 07734_ Destabilizing: Core damaged (-28). 07735_ Slammed into Wall. 07736_ Destabilizing: Core damaged (-21). 07737_ Slammed into Wall. 07737_ Destabilizing: System corrupted (+1). 07738_ Slammed into Wall. 07738_ Destabilizing: Core damaged (-14). 07739_ Slammed into Wall. 07739_ Destabilizing: Core damaged (-21). 07740_ Slammed into Wall. 07740_ Destabilizing: Core damaged (-7). 07741_ System corrupted: Energy discharge (-22). 07741_ Slammed into Wall. 07741_ Destabilizing: Core damaged (-21). 07742_ Slammed into Wall. 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[ """"#?????? | | ??"" ##"""##"""##"" ##"|"##!!%##""|## ######?????? | | ????????????"""?#"""##"""##"""##"""####??????????? | | ????????????????####################?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedRecyclingTreads Manual? 0 Play Time 01:01:00 Cumulative 378.3 hours Start 2025.03.19 @ 21:18:09 End 2025.03.22 @ 10:37:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 93 Gallery% 74 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe33da5c-d880-4192-86f8-315800f7da2b