Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.01 @ 17:37:23 Player: Torako Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (207) 1035 Value Destroyed (11999) 11999 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (7228) 7228 TOTAL SCORE: 28762 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 395 Follower Combat Kills 1316 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -1383 Cogmind --------- Core Integrity 0/1300 Matter 287/300 Energy 99/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Quantum Capacitor Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Layered Heavy Armor Plating Advanced Force Field Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] > --- WEAPON ----------- Quantum Rifle Matter Neutralizer > --- INVENTORY -------- Reinforced Fission Core Particle Reactor Advanced Cooling System Matter Compressor Matter Compressor Advanced Core Analyzer Quantum Capacitor Hardened Heavy Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Variable Charge Gun Latent Energy Streamer KE Penetrator KE Penetrator Improved Proton Missile Launcher Improved Proton Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Tiamat Missile Launcher Improved Remote Datajack Spear [Rating: 114] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Slots Evolved 14 | . . . . . 4 . . . 2 . . . 2 . 2 . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Utility 12 | . . . . . 3 . . . 2 . . . 2 . 2 . 2 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 291 | . 9 2 1 . 1 13 17 4 19 51 3 9 15 28 47 14 22 17 . 5 12 2 Power 20 | . 1 . . . . 1 3 1 3 3 . . 1 2 2 1 . 1 . . 1 . Engine 8 | . 1 . . . . 1 1 . 1 2 . . 1 . 1 . . . . . . . Core 11 | . . . . . . . 2 1 2 1 . . . 2 1 1 . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 49 | . 3 . 1 . 1 2 1 . 2 13 2 3 4 2 7 3 1 2 . 1 1 . Treads 30 | . 3 . 1 . 1 2 1 . 1 7 . . 1 . 5 3 1 2 . 1 1 . Leg 19 | . . . . . . . . . 1 6 2 3 3 2 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | . 1 . . . . 4 6 1 9 14 1 4 6 4 15 5 10 4 . 3 6 . Device 28 | . 1 . . . . 1 1 . 3 5 1 . 1 1 6 1 3 1 . 1 2 . Storage 11 | . . . . . . . 2 . . 2 . . 2 . 1 . 3 . . 1 . . Processor 7 | . . . . . . . . . 1 2 . . . . 3 . 1 . . . . . Hackware 20 | . . . . . . 1 . . 2 4 . 3 . 2 1 1 2 2 . . 2 . Protection 27 | . . . . . . 2 3 1 3 1 . 1 3 1 4 3 1 1 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 129 | . 4 2 . . . 6 7 2 5 21 . 2 4 20 23 5 11 10 . 1 4 2 Energy Gun 31 | . 2 1 . . . 1 2 . 2 9 . . 2 4 3 2 . . . 1 2 . Energy Cannon 20 | . . . . . . 1 2 1 . 2 . . . 1 8 . 1 3 . . 1 . Ballistic Gun 40 | . 2 . . . . 2 2 . 1 8 . 1 2 8 6 2 3 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 . . . 2 . 1 1 . . . . 1 . 1 2 2 . . 1 1 Special Weapon 20 | . . . . . . . . . 1 2 . 1 . 6 4 . 3 3 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 . Parts Lost 106 | . . . . . . 3 4 . 6 20 . 4 4 8 11 5 1 2 . 2 4 32 Power 11 | . . . . . . . 1 . . 3 . . . 2 . 1 . . . . . 4 Propulsion 19 | . . . . . . . . . 1 6 . 2 2 . 3 1 . . . 1 . 3 Utility 39 | . . . . . . 1 1 . 2 4 . 1 1 2 4 1 1 1 . . 4 16 Weapon 37 | . . . . . . 2 2 . 3 7 . 1 1 4 4 2 . 1 . 1 . 9 Highest Loss Streak 32 | . . . . . . 2 3 . 4 4 . 3 2 4 4 5 1 2 . 1 2 32 Average Slot Usage (%) 93 | . 98 100 100 100 72 86 98 100 96 92 100 97 98 95 93 91 91 88 89 88 89 46 Engine 3 | . 14 14 14 14 9 9 6 2 1 4 7 7 6 2 . 1 . . . . . . Core 2 | . . . . . . . 1 6 5 1 . . . 3 4 3 5 5 5 5 3 . Treads 11 | . 6 28 28 28 27 27 27 27 21 10 . . . . 6 11 10 10 10 10 14 6 Leg 6 | . 21 . . . . . . . 1 9 23 21 19 20 6 . . . . . . . Device 8 | . 12 14 14 14 9 12 9 9 14 10 15 16 7 4 4 4 8 8 10 4 4 2 Storage 22 | . 14 14 14 14 9 9 9 18 15 26 22 15 22 26 25 29 26 26 26 27 28 16 Hackware 14 | . . . . . . . 9 . 1 6 7 10 13 17 23 18 23 25 26 26 21 8 Protection 6 | . . . . . . 9 16 17 19 3 . 2 11 5 4 7 6 1 . 3 5 4 Energy Gun 4 | . 14 28 28 28 18 8 2 . 1 4 15 4 1 3 . . . . . 2 3 2 Energy Cannon 3 | . . . . . . 2 8 17 11 . . . . . 3 2 2 4 5 5 3 1 Ballistic Gun 4 | . 13 . . . . 6 5 . . 6 . 5 10 7 4 8 4 . . . . . Special Weapon 1 | . . . . . . . . . 1 1 . 4 . 1 1 . 2 3 5 1 . . Naked Turns 58 | . . . . . . . . . . . . . . . . . . . . . . 58 Heaviest Build 218 | 10 15 16 15 15 15 25 59 62 75 69 65 64 127 141 160 160 174 175 171 200 218 207 Greatest Support 130 | 20 40 40 40 40 60 60 60 60 68 88 43 35 35 52 100 100 100 100 100 100 130 130 Greatest Overweight (x) 5 | . . . . . . . . 1 1 3 1 5 3 2 4 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . 1 1 2 2 1 1 1 1 1 1 1 . Largest Inventory Capacity 46 | 6 6 6 6 6 6 6 16 16 16 16 16 16 32 32 38 38 40 40 40 46 46 46 Average Capacity 25 | 6 6 6 6 6 6 6 6 16 16 16 16 16 27 32 34 38 38 40 40 41 46 29 Most Carried 46 | 6 6 6 6 6 5 6 7 16 16 16 16 16 32 32 38 38 40 40 40 46 46 45 Average Carried 24 | 6 5 6 5 6 5 5 6 11 15 15 15 15 22 31 33 37 37 39 40 40 45 28 Final Capacity 46 | 6 6 6 6 6 6 6 16 16 16 16 16 16 32 32 38 38 40 40 40 46 46 4 Final Carried 46 | 6 6 6 6 6 5 6 7 16 14 16 16 16 29 30 38 38 40 40 40 46 45 4 Class Distribution -------------------- 59% | Botlord-Mutant 19% | Bothacker-Mutant 11% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Matter Collected 6282 | 191 141 84 20 . . 235 246 32 222 721 130 224 470 855 990 229 800 389 . 57 246 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9356 | . 383 204 . . . 470 583 133 343 645 235 227 796 571 1498 647 649 576 . 912 397 87 Parts 518 | . 28 34 . . . 23 34 14 24 41 8 17 34 24 95 30 32 26 . 32 18 4 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Combat Hostiles Destroyed 182 | . 11 8 . . . 13 12 6 5 13 4 7 11 11 26 13 9 9 . 13 10 1 Guns 97 | . 11 6 . . . 5 3 . 1 13 4 7 11 11 13 4 3 1 . 1 3 . Cannons 58 | . . . . . . 1 9 3 4 . . . . . 10 4 4 4 . 12 7 . AOE 23 | . . 2 . . . 7 . 3 . . . . . . 1 4 2 3 . . . 1 Classes Destroyed 16 | . 4 3 . . . 4 1 . 1 1 . . . . 1 . 1 . . . . . Worker 5 | . . . . . . . 1 . 2 . . . . . 2 . . . . . . . Builder 4 | . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 4 | . 1 . . . . . 1 . 1 . . . . . 1 . . . . . . . Swarmer 63 | . 6 8 . . . 3 5 4 2 7 . 6 . 5 4 4 3 3 . . 3 . Grunt 65 | . 5 . . . . 6 3 2 2 3 4 2 5 5 6 3 2 3 . 11 3 . Brawler 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 21 | . . . . . . 1 2 . . 1 . . 4 1 2 5 1 . . 2 1 1 Hunter 8 | . . . . . . 1 2 . . 2 . . . 1 1 1 . . . . . . Programmer 21 | . . . . . . . . . 1 . . . 2 . 9 . 5 1 . . 3 . Behemoth 4 | . . . . . . . . . . 2 . . . . 1 . . 1 . . . . Best Kill Streak 7 | . 5 5 . . . 3 3 4 5 3 3 4 2 5 3 4 2 3 . 7 6 1 Combat Bots Only 7 | . 3 3 . . . 3 3 4 3 3 3 4 2 5 3 4 2 3 . 7 6 1 Max Kills in Single Turn 3 | . 2 3 . . . 3 2 3 2 1 1 2 1 2 2 3 1 2 . 1 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . 1 . 1 . . . . . . . . Exploded 3 | . . 2 . . . 3 . 3 . . . . . . 1 3 1 2 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Damage Taken 22030 | . 178 131 . . . 605 746 107 873 2745 278 682 1041 2599 3217 1914 767 1641 . 613 1721 2172 Core 3217 | . 29 51 . . . 43 51 60 63 369 81 111 180 247 289 119 74 102 . 42 128 1178 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . 18 . 15 . . . . Core Remaining (%) 62 | 100 . . . 68 . . . 72 . . . 10 . 49 . 59 . . . 82 . . Volleys Fired 807 | . 23 9 . . . 41 50 6 31 88 15 42 40 108 111 51 39 75 . 46 29 3 Largest 2 | . 2 2 . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 1 Hottest 199 | . 80 80 . . . 83 138 138 138 105 130 130 105 110 180 171 138 105 . 180 199 43 Shots Fired 1243 | . 46 16 . . . 70 70 10 38 140 31 50 80 157 190 89 48 87 . 62 56 3 Gun 833 | . 46 15 . . . 57 41 . 12 125 31 45 80 140 116 46 12 24 . 16 27 . Cannon 320 | . . . . . . 7 29 9 22 5 . . . 3 64 36 21 50 . 45 29 . Launcher 27 | . . 1 . . . 6 . 1 . . . . . . . 7 3 6 . . . 3 Special 63 | . . . . . . . . . 4 10 . 5 . 14 10 . 12 7 . 1 . . Kinetic 538 | . 32 . . . . 21 27 . 4 78 . 32 76 103 92 37 12 24 . . . . Thermal 368 | . . . . . . 22 25 . . 22 . . 3 40 69 20 21 29 . 61 56 . Explosive 16 | . . 1 . . . 6 . 1 . . . . . . . 7 1 . . . . . Electromagnetic 258 | . 14 15 . . . 21 18 9 30 30 31 13 1 . 19 25 2 27 . . . 3 Robot Hit Streak 31 | . 5 7 . . . 12 15 11 13 14 8 11 20 13 19 31 19 18 . 15 17 2 Robot Miss Streak 5 | . 2 1 . . . 3 2 . 2 4 2 3 2 5 5 4 2 2 . 2 3 1 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 . . . . . . . Secondary Targets 11 | . 3 1 . . . 1 . . . 2 . 1 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 . 1 1 1 . . . . . . . . Capacitor 81 | . . . . . . . . . . . . . . . . . 12 50 . 19 . . Shots Hit Robots 832 | . 24 10 . . . 46 54 5 24 97 21 31 60 80 135 56 32 65 . 48 42 2 Core Hits 367 | . 15 11 . . . 31 19 6 13 33 11 13 27 22 50 31 13 19 . 24 20 9 Critical Hits 25 | . . . . . . . . . . . . 1 4 1 6 4 3 2 . 1 3 . Critical Kills 11 | . . . . . . . . . . . . 1 1 . 3 2 2 . . 1 1 . Critical Parts Destroyed 11 | . . . . . . . . . . . . . 3 1 3 2 1 . . . 1 . Melee Attacks 16 | . . . . . . . 3 . . . . . . . 9 . 3 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . 9 . 3 1 . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22309 | . 384 319 . . . 1292 1104 280 688 1608 280 618 1625 1502 3732 1943 1108 2047 . 1756 1507 516 Guns 11378 | . 384 119 . . . 557 450 . 197 1433 280 618 1625 1433 1896 526 222 536 . 338 764 . Cannons 7867 | . . . . . . 45 654 140 371 19 . . . 69 1709 957 693 1155 . 1312 743 . Explosions 2898 | . . 195 . . . 690 . 140 120 156 . . . . . 460 193 356 . 106 . 482 Melee 96 | . . . . . . . . . . . . . . . 96 . . . . . . . Ramming 70 | . . 5 . . . . . . . . . . . . 31 . . . . . . 34 Kinetic 7642 | . 275 . . . . 186 260 . 91 903 . 543 1544 1159 1553 370 222 536 . . . . Thermal 8447 | . . 32 . . . 386 376 . . 266 . . 67 343 1687 482 794 857 . 1650 1507 . Explosive 1569 | . . 163 . . . 474 . 140 . . . . . . . 460 . . . 106 . 226 Electromagnetic 4485 | . 109 119 . . . 246 468 140 597 439 280 75 14 . 365 631 92 654 . . . 256 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 96 | . . . . . . . . . . . . . . . 96 . . . . . . . Highest Corruption 13 | . . . . . . . . . 1 7 6 6 4 5 7 7 2 . . . 8 13 Average Corruption 4 | . . . . . . . . . 1 4 6 6 4 5 3 7 1 . . . 6 9 Corruption Purged 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . Effects 213 | . . . . . . . . . 1 15 11 10 25 50 42 45 3 . . . 3 8 Message Errors 42 | . . . . . . . . . 1 2 3 3 9 5 8 8 . . . . . 3 Matter Fused 40 | . . . . . . . . . . 3 1 1 4 10 7 11 . . . . 1 2 Heat Flow Errors 23 | . . . . . . . . . . 1 . . 5 6 4 6 1 . . . . . Energy Discharges 27 | . . . . . . . . . . 2 4 4 2 5 6 3 1 . . . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Data Loss (minor) 28 | . . . . . . . . . . 1 . . 2 7 11 6 . . . . . 1 Data Loss (major) 9 | . . . . . . . . . . 2 1 . . 3 . 3 . . . . . . Misfires 9 | . . . . . . . . . . . 1 1 . 5 1 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 26 | . . . . . . . . . . 4 1 1 2 7 5 3 1 . . . 2 . Weapon Failures 5 | . . . . . . . . . . . . . . 2 . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 322 | . . 12 . . . 36 62 10 . . . . . . 75 15 72 28 . 12 . . Projectiles 184 | . . . . . . . 62 5 . . . . . . 75 2 20 8 . 12 . . Explosions 138 | . . 12 . . . 36 . 5 . . . . . . . 13 52 20 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . 64 . . . . . . 42 . . . . . . 46 120 . . . . 26 Shots 7 | . . 2 . . . . . . 1 . . . . . . 1 2 . . . . 1 Rammed 8 | . . 1 . . . . . . . . . . . . 4 . . . . . . 3 Targets Rammed 10 | . . 2 . . . . . . . . . . . . 5 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 516 | . . . . . . . 194 183 199 191 8 . 176 250 281 342 186 516 . 339 198 26 Average Temperature 83 | . . . . . . . 72 65 82 67 8 . 67 63 62 96 71 130 . 85 126 11 Received Heat Transfer 3537 | . 66 . . . . 252 180 9 81 489 162 6 357 501 435 186 72 72 . 132 255 282 Effects 4 | . . . . . . . . . . . . . . . . 1 . 2 . 1 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . 3 . 1 . . . . Total Turns 123 | . . . . . . . . . . . . . . . . 118 . 5 . . . . Longest Duration 95 | . . . . . . . . . . . . . . . . 95 . 5 . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . 2 1 1 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . 2 1 . 1 . . . . Parts Fried 17 | . 1 . . . . 2 4 . 1 . 2 . . . 1 1 2 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . . . . . . . . 1 1 . 3 1 . 4 1 . Heat Transferred 10034 | . . 50 . . . 649 666 . . 592 . . 150 712 1611 325 679 877 . 2082 1641 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . . 2 . . . 1 . . 1 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 397 | . . . . . . . . . . 397 . . . . . . . . . . . . LE Corruption 9 | . . . . . . . . . . 9 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Peak Influence 1666 | . 277 167 . . . 357 690 672 377 260 240 159 221 716 396 565 351 532 279 660 474 1666 Average Influence 258 | . 164 56 . . . 179 142 550 253 212 150 112 87 444 202 456 221 316 279 465 388 1518 Maximum Alert Level 5 | . 1 . . . . 1 2 2 1 1 1 . 1 3 1 2 1 2 1 2 2 5 Low Security (%) 43 | 100 55 100 . 100 100 44 80 . 41 26 76 100 91 7 45 7 42 26 . 12 . . Level 1 38 | . 44 . . . . 55 11 . 58 73 23 . 8 40 54 15 57 46 100 17 85 . Level 2 16 | . . . . . . . 8 100 . . . . . 48 . 77 . 26 . 69 14 . Level 3 . | . . . . . . . . . . . . . . 3 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 36 | . 3 1 . . . . 4 . 1 . 1 . 5 . 10 . 2 . . . 3 6 Investigation 10 | . 3 1 . . . . 2 . . . 1 . 2 . . . . . . . 1 . Extermination 11 | . . . . . . . . . 1 . . . 2 . 5 . 2 . . . 1 . Reinforcement 7 | . . . . . . . 2 . . . . . . . 4 . . . . . 1 . Assault 7 | . . . . . . . . . . . . . . . 1 . . . . . . 6 Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Distress Signals 6 | . 2 . . . . . 1 . . . . . . . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 371 | . 15 8 . . . 15 22 3 15 25 8 10 16 37 62 15 19 26 . 17 20 38 Peak Tracking Total 30 | . 4 3 . . . 7 3 1 4 4 4 4 3 5 6 7 4 7 . 7 8 30 Tactical Retreats 46 | . . 1 . . . 3 1 . 2 8 4 . 1 2 7 4 3 9 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Traps Triggered 39 | . 1 . . . . . 1 5 . 6 1 2 2 4 2 5 1 5 . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Machines Disabled 27 | . . . . . . 1 1 2 1 2 . . 2 4 1 2 3 3 . 4 . 1 Max in Single Turn 3 | . . . . . . 1 1 1 1 1 . . 2 1 . 1 3 1 . 2 . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Garrison Relay 16 | . . . . . . 1 . 2 . 2 . . . 4 . 2 . 3 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Machines Accessed 38 | . 5 1 3 . 2 . 6 . 4 . 2 . 6 . 5 . 3 . 1 . . . Terminals 22 | . 5 1 . . 1 . 4 . 2 . 1 . 3 . 4 . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 116 | . 15 3 33 . 4 . 12 . 13 . 4 . 14 . 11 . 6 . 1 . . . Successful 85 | . 9 1 33 . 1 . 7 . 8 . 2 . 9 . 8 . 6 . 1 . . . Failed 30 | . 5 2 . . 3 . 5 . 5 . 2 . 5 . 3 . . . . . . . Catastrophic 5 | . 1 . . . 1 . . . . . . . 2 . 1 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 14 2 1 . 3 . 8 . 7 . 3 . 8 . 7 . 3 . . . . . Terminals 60 | . 15 3 . . 3 . 10 . 8 . 3 . 7 . 8 . 3 . . . . . Fabricators 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 1 . 1 . 5 . 1 . 2 . 3 . 1 . 1 . . . Terminal Hacks 46 | . 3 1 33 . . . 2 . 2 . . . . . 3 . 2 . . . . . Record 32 | . . . 32 . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Robot Analysis 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . . . 1 . . . . . . . 1 . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Build 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 23 | . 6 . . . . . 4 . 4 . 1 . 3 . 4 . 1 . . . . . Terminals 20 | . 6 . . . . . 3 . 3 . 1 . 3 . 3 . 1 . . . . . Track 5 | . 3 . . . . . 1 . 1 . . . . . . . . . . . . . Botnet 11 | . 2 . . . . . 2 . 1 . 1 . 2 . 2 . 1 . . . . . Operators 4 | . 1 . . . . . . . 1 . . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Reprogram 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 1 . . 2 . 3 . 4 . 2 . 5 . 3 . 2 . . . . . Full Trace Events 4 | . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Matter 372 | . . . . . . . . . . . . . 372 . . . . . . . . . Time 144 | . . . . . . . . . . . . . 144 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Used RIF Installer 8 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 68 | . . . . . . . 2 . 3 9 . 5 . 13 11 1 6 8 . 8 2 . Non-combat 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . Combat 65 | . . . . . . . 2 . 2 9 . 5 . 13 11 1 4 8 . 8 2 . Autooverrided 18 | . . . . . . . . . . . . 2 . 2 6 1 . 1 . 5 1 . Autoassimilated 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Robot Hacks Applied 52 | . . . . . . . 2 . 3 9 . 4 . 12 6 . 8 7 . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . 1 . . . . . spike_heat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . overwrite_iff 24 | . . . . . . . . . 1 6 . 2 . 9 2 . 1 2 . 1 . . streamctrl_high 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . formatsys_high 19 | . . . . . . . 1 . 1 2 . 1 . 3 4 . 3 4 . . . . Relay Couplers Released 66 | . . . . . . 3 . 7 . 9 . . . 16 1 10 . 13 . 7 . . Machine Destruction 66 | . . . . . . 3 . 7 . 9 . . . 16 1 10 . 13 . 7 . . Attached 20 | . . . . . . 1 . . 2 4 . 3 . 2 1 1 2 2 . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Total Allies 66 | . . . . 3 . . 1 . 2 8 . 5 . 13 11 1 4 8 . 8 2 . Largest Group 3 | . . . . 3 3 3 1 . 2 2 . 2 . 3 3 1 2 3 1 2 1 . Highest-Rated Group 147 | . . . . 40 40 40 15 . 24 32 . 64 . 105 112 29 58 147 49 105 30 . Highest-Rated Ally 58 | . . . . 16 16 16 15 . 12 29 . 32 . 47 47 29 58 49 49 58 30 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 258 | . . . . . . 26 4 . 18 16 . 13 . 72 53 5 11 21 . 18 1 . Total Damage 5978 | . . . . . . 222 105 . 190 168 . 290 . 1712 1482 93 367 780 . 569 . . Kills 38 | . . . . . . 3 1 . 2 1 . 2 . 15 7 . 1 5 . 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Robot Analysis Total 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Turns Passed 20604 | 3 524 772 664 49 26 544 1359 365 1176 2013 409 349 1919 1601 3299 1393 1078 1678 11 735 492 145 Spaces Moved 9730 | 3 323 457 412 31 15 245 664 198 601 868 222 139 827 694 1423 633 486 787 6 334 206 156 Core 113 | . . . . . . . . . . . . . . . . . . . . . . 113 Treads 6530 | . 74 457 412 31 15 245 664 198 601 489 . . . . 849 633 486 787 6 334 206 43 Legs 3087 | 3 249 . . . . . . . . 379 222 139 827 694 574 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 160 160 120 150 150 150 180 180 180 172 172 172 172 170 50 Average Speed 170 | 120 129 160 160 160 160 160 160 163 175 158 150 153 188 180 188 180 174 172 172 172 170 83 Slowest Speed 270 | 120 160 160 160 160 160 160 160 180 180 220 150 270 210 180 240 185 180 172 172 172 170 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 59 92 72 12 3 43 49 36 19 68 7 32 27 70 31 88 13 93 1 51 7 30 Regions Visited 22 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 20 | . . . . . . . . . . . . . . 2 5 6 4 1 . . 2 . Terrain Destroyed 286 | . . 18 . . . 6 1 4 . 7 . . 1 10 24 65 33 7 . 79 9 22 Melee 8 | . . . . . . . . . . . . . . . 5 . 3 . . . . . Projectile 71 | . . . . . . . 1 . . 1 . . 1 10 19 13 5 6 . 6 9 . AOE 207 | . . 18 . . . 6 . 4 . 6 . . . . . 52 25 1 . 73 . 22 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Total 12673 | 2 388 480 418 31 17 325 890 229 693 1373 269 231 1110 910 1828 797 687 1076 6 454 294 165 Wait 1334 | . 13 11 . 1 1 21 138 1 21 296 9 27 189 23 159 64 108 166 . 51 34 1 Move 9713 | 2 322 456 411 30 15 244 664 197 600 867 222 138 827 693 1422 632 485 786 6 333 205 156 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | . 6 . 3 . . 2 3 10 8 21 2 3 21 29 34 15 13 10 . 11 5 . Fast Attach 99 | . 7 . . . . 6 11 1 8 21 2 2 6 2 18 3 6 2 . 1 3 . Attach 68 | . . . . . 1 1 . 1 4 11 . 3 5 10 11 7 2 2 . 3 5 2 Detach 31 | . 1 . . . . . 1 2 1 6 . 1 4 . 8 . 2 1 . 1 3 . Swap 124 | . 2 2 1 . . 6 6 2 7 19 1 4 4 16 18 4 14 13 . 1 4 . Drop 175 | . 14 . 3 . . 4 13 1 13 19 5 1 9 19 31 11 13 10 . 3 6 . Fire 807 | . 23 9 . . . 41 50 6 31 88 15 42 40 108 111 51 39 75 . 46 29 3 Melee 16 | . . . . . . . 3 . . . . . . . 9 . 3 1 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . 2 . . . . . . . . . . . . 5 . . . . . . 2 Escape Stasis 81 | . . . . . . . . 8 . 24 . 10 5 10 . 10 . 10 . 4 . . Rewire 19 | . . . . . . . 1 . . 1 13 . . . 2 . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 7) 496 | -10/Materials | Central database locked down 528 | -10/Materials | Entered Mines 556 | -10/Mines | Learned Materials security intel 585 | -10/Mines | Learned Materials emergency access door positions 688 | -10/Mines | Discovered new exit (range 6) 1006 | -10/Mines | Discovered new exit (range 5) 1292 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1294 | -10/Mines | Discovered new exit (range 5) 1300 | -10/Mines | Entered Exiles 1339 | -10/Exiles | Met 8R-AWN 1366 | -10/Exiles | Met EX-HEX 1441 | -10/Exiles | Met EX-DEC 1625 | -10/Exiles | Met EX-BIN 1647 | -10/Exiles | Aligned with FarCom system 1649 | -10/Exiles | Given EX-Vault access code 1703 | -10/Exiles | Opened EX-Vault 1715 | -10/Exiles | Found Latent Energy Streamer 1753 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1823 | -10/Exiles | Learned location of Zion (-6) 1951 | -10/Exiles | Discovered new exit (range 10) 1964 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1964 | -10/Exiles | Entered Mines 1997 | -9/Mines | Discovered new exit (range 2) 2007 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2013 | -9/Mines | Entered Materials 2013 | -8/Materials | Accompanied by 3 allies 2013 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2039 | -8/Materials | Identified exit to Garrison 2039 | -8/Materials | Entered Garrison 2039 | -8/Garrison | Accompanied by 3 allies 2047 | -8/Garrison | Installed Relay Interface Framework 2150 | -8/Garrison | Triggered checkpoint 2176 | -8/Garrison | Triggered checkpoint 2429 | -8/Garrison | Discovered new exit (range 8) 2458 | -8/Garrison | Triggered checkpoint 2514 | -8/Garrison | Garrison Relay disabled 2581 | -8/Garrison | Build established: Scavenger-Mutant 2583 | -8/Garrison | Entered Materials 2727 | -8/Materials | Discovered new exit (range 9) 3519 | -8/Materials | Lost 3 parts (1p1u1w) 3762 | -8/Materials | Discovered new exit (range 5) 3942 | -8/Materials | Identified exit to Garrison 3942 | -8/Materials | Entered Garrison 3950 | -8/Garrison | Expanded RIF knowledge: Program Shield 3992 | -8/Garrison | Triggered checkpoint 4029 | -8/Garrison | Garrison Relay disabled 4165 | -8/Garrison | Discovered new exit (range 8) 4208 | -8/Garrison | Triggered checkpoint 4239 | -8/Garrison | Garrison Relay disabled 4307 | -8/Garrison | Entered Factory 4307 | -7/Factory | Evolved 2 slots: Utility x2 4347 | -7/Factory | Identified exit to Garrison 4545 | -7/Factory | Build established: Bothacker-Mutant 5333 | -7/Factory | Lost 4 parts (1n1u2w) 5483 | -7/Factory | Entered Garrison 5534 | -7/Garrison | Triggered checkpoint 5590 | -7/Garrison | Garrison Relay disabled 5672 | -7/Garrison | Triggered checkpoint 5730 | -7/Garrison | Triggered checkpoint 5783 | -7/Garrison | Lost 4 parts (2u2w) 5792 | -7/Garrison | Discovered new exit (range 13) 5854 | -7/Garrison | Triggered checkpoint 5942 | -7/Garrison | Garrison Relay disabled 6114 | -7/Garrison | Triggered checkpoint 6130 | -7/Garrison | Spotted B-75 Beast 6130 | -7/Garrison | Spotted B-75 Beast 6506 | -7/Garrison | Discovered new exit (range 11) 6536 | -7/Garrison | Expanded RIF knowledge: Autooverride 6590 | -7/Garrison | Triggered checkpoint 6853 | -7/Garrison | Destroyed B-75 Beast 7181 | -7/Garrison | Lost 4 parts (1n3w) 7336 | -7/Garrison | Core integrity fell below 50% 7358 | -7/Garrison | Destroyed B-75 Beast 7455 | -7/Garrison | Discovered new exit (range 5) 7496 | -7/Garrison | Entered Factory 7905 | -7/Factory | Identified exit to Garrison 7905 | -7/Factory | Entered Garrison 8052 | -7/Garrison | Triggered checkpoint 8097 | -7/Garrison | Core integrity fell below 20% 8140 | -7/Garrison | Lost 3 parts (2n1u) 8224 | -7/Garrison | Discovered new exit (range 8) 8248 | -7/Garrison | Expanded RIF knowledge: Hotswap 8254 | -7/Garrison | Entered Factory 8254 | -6/Factory | Evolved 2 slots: Utility x2 8569 | -6/Factory | Build established: Botlord-Mutant 8734 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 8792 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9439 | -6/Factory | Discovered new exit (range 4) 9649 | -6/Factory | Fabricated Proton Missile Launcher (x1) 10087 | -6/Factory | Garrison activated, responded to threat 10173 | -6/Factory | Identified exit to Garrison 10173 | -6/Factory | Entered Garrison 10258 | -6/Garrison | Triggered checkpoint 10297 | -6/Garrison | Garrison Relay disabled 10673 | -6/Garrison | Spotted B-75 Beast 10732 | -6/Garrison | Triggered checkpoint 10788 | -6/Garrison | Triggered checkpoint 10908 | -6/Garrison | Spotted B-75 Beast 10908 | -6/Garrison | Spotted B-75 Beast 10978 | -6/Garrison | Triggered checkpoint 11026 | -6/Garrison | Triggered checkpoint 11138 | -6/Garrison | Garrison Relay disabled 11174 | -6/Garrison | Triggered checkpoint 11216 | -6/Garrison | Garrison Relay disabled 11362 | -6/Garrison | Discovered new exit (range 3) 11470 | -6/Garrison | Triggered checkpoint 11586 | -6/Garrison | Discovered new exit (range 9) 11618 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 11656 | -6/Garrison | Triggered checkpoint 11686 | -6/Garrison | Core integrity fell below 50% 11710 | -6/Garrison | Garrison Relay disabled 11719 | -6/Garrison | Lost 4 parts (1p1u2w) 11774 | -6/Garrison | Entered Factory 11774 | -5/Factory | Accompanied by 1 ally 11774 | -5/Factory | Evolved 2 slots: Utility x2 12906 | -5/Factory | Lost 4 parts (2n1u1w) 12952 | -5/Factory | Found Unknown Protection 12952 | -5/Factory | Identified Imp. Powered Armor 12957 | -5/Factory | Found Imp. Powered Armor 13214 | -5/Factory | Discovered new exit (range 5) 13978 | -5/Factory | Spotted B-75 Beast 14014 | -5/Factory | Destroyed B-75 Beast 14135 | -5/Factory | Discovered new exit (range 15) 15027 | -5/Factory | Identified exit to Garrison 15073 | -5/Factory | Entered Garrison 15094 | -5/Garrison | Triggered checkpoint 15247 | -5/Garrison | Garrison Relay disabled 15390 | -5/Garrison | Triggered checkpoint 15401 | -5/Garrison | Triggered checkpoint 15487 | -5/Garrison | Lost 5 parts (1p1n1u2w) 15663 | -5/Garrison | Discovered new exit (range 10) 15762 | -5/Garrison | Triggered checkpoint 15820 | -5/Garrison | Discovered new exit (range 11) 15996 | -5/Garrison | Discovered new exit (range 10) 16027 | -5/Garrison | Expanded RIF knowledge: Structural Interface 16122 | -5/Garrison | Garrison Relay disabled 16466 | -5/Garrison | Entered Factory 16466 | -4/Factory | Evolved 2 slots: Utility x2 17146 | -4/Factory | Found Quantum Capacitor 17532 | -4/Factory | Identified exit to Garrison 17544 | -4/Factory | Entered Garrison 17582 | -4/Garrison | Garrison Relay disabled 17676 | -4/Garrison | Spotted B-86 Titan 17732 | -4/Garrison | Triggered checkpoint 18139 | -4/Garrison | Destroyed B-86 Titan 18210 | -4/Garrison | Triggered checkpoint 18232 | -4/Garrison | Triggered checkpoint 18325 | -4/Garrison | Discovered new exit (range 14) 18488 | -4/Garrison | Triggered checkpoint 18506 | -4/Garrison | Garrison Relay disabled 18564 | -4/Garrison | Triggered checkpoint 18709 | -4/Garrison | Spotted B-86 Titan 18773 | -4/Garrison | Discovered new exit (range 10) 18926 | -4/Garrison | Triggered checkpoint 18978 | -4/Garrison | Discovered new exit (range 10) 19002 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 19065 | -4/Garrison | Garrison Relay disabled 19222 | -4/Garrison | Entered Factory 19222 | -4/Factory | Accompanied by 1 ally 19233 | -4/Factory | Identified exit to Garrison 19233 | -4/Factory | Entered Garrison 19233 | -4/Garrison | Accompanied by 1 ally 19242 | -4/Garrison | Expanded RIF knowledge: Autooverride 19328 | -4/Garrison | Triggered checkpoint 19395 | -4/Garrison | Destroyed 7 combat bots 19458 | -4/Garrison | Phase Generator disabled 19580 | -4/Garrison | Triggered checkpoint 19674 | -4/Garrison | Triggered checkpoint 19719 | -4/Garrison | Garrison Relay disabled 19857 | -4/Garrison | Discovered new exit (range 10) 19913 | -4/Garrison | Garrison Relay disabled 19968 | -4/Garrison | Entered Research 19968 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20338 | -3/Research | Discovered new exit (range 8) 20460 | -3/Research | Entered Testing 20461 | -3/Testing | Maximum security lockdown engaged 20539 | -3/Testing | System corruption reached 10% 20547 | -3/Testing | Released all parts (13) 20563 | -3/Testing | Spotted PH-YZISBGN0W8 20578 | -3/Testing | Lost 32 parts (4p3n16u9w) 20599 | -3/Testing | Core integrity fell below 50% 20603 | -3/Testing | Superbehemoth self-activated to run performance analysis 20604 | -3/Testing | Core integrity fell below 20% 20604 | -3/Testing | Spotted Superbehemoth 20605 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Slug penetrates B-74 Champion. Slug penetrates L-61 Swordsman. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-6). Penetrated by Slug. Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. E-15 Imp unfolds itself. P-80 Master resets G-67 Veteran, system corruption cleaned. ALERT: Superbehemoth self-activated. Performance analysis in progress... Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. E-15 Imp destroyed. W-44 Eye sends out distress signal. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #### ###### ##### #???????????????????????????? | | #??# #????## ##?????????????????????????????????? | | #??# #?????# #??????????????????????????????????? | | #??# #?????# #??????????????????????????????????? | | [#??# #?????# #??????????????????????????????????? | | ##??# #?????# #??????????????????????????????????? | | ????# #?????# #??????????????????????????????????? | | ????# #?????# #??????????????##########??????????? | | ????? ??????# #?????g????????# #??????????? | | ????? ??????# #??????????????# #??????????? | | ????? ???####/####???????????# #??????????? | | ????? ???# #????C??????# #??????????? | | ????? ???# #?????C?????# #??????????? | | ????? ???# # ""?g??????# #??????????? | | ????? ???# #? ??###### h """ #??????????? | | ?????????# # " g?# b + ""p"?" #??????????? | | ?????????# # """ # # " """ #??????????? | | ?????????# # """ #gbgip"" #??????????? | | ?????????# """ # """ /lg g# " " #??????????? | | ?????????# """" # #pegh#b"" "" #??????????? | | ?????????# "" # ??# h #p" "" #??????????? | | ?????????# " ########%g # " "" #??????????? | | ?????????# "" # w g= i# " "" #??????????? | | ?????????# "" " ; g # " #??????????? | | ?????????+ """" # g # #??????????? | | ?????????# """" # @ # #??????????? | | ?????????# # ###;#############??????????? | | ?????????# # #?; ??????????????????????? | | ?????????####+#### " BB??????????????????????? | | ???????????????? BB ?????????????????????? | | ??????????????? ?????????????????????? | | ????????????? c""????????????????????? | | ????????????? "????????????????????? | | ????????????##+### ""#???????????????????? | | ?????????????????# """""????????????????????? | | ?????????????????# """""????????????????????? | | ?????????????????# """"?????????????????????? | | ?????????????????# ###????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 200 Energy Generation 23 Energy Capacity 690 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 1200 Core Shielding 20 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Proton Missile Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponStasisManipulator Manual? 0 Play Time 02:51:52 Cumulative 201.0 hours Start 2020.08.31 @ 16:45:24 End 2020.09.01 @ 17:37:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0 Lore% 74 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa2292ce-c903-4ddd-b676-b84ff6d32b24