Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 20:41:35 Player: swetpototo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1235) 1235 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5685 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 55/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Advanced Terrain Scan Processor > --- WEAPON (3) ------- Chainsword Chainsword > --- INVENTORY (5) ---- Light Nuclear Core Reinforced Antimatter Reactor Heavy Mace Peak State ------------ > --- POWER ------------ Backup Power I Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Spear Spear Spear > --- INVENTORY -------- Improved Medium Treads Improved Heat Sink Field Laser Field Laser Field Laser [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 . . 2 . . Weapon 1 | . . . . 1 . . . . Parts Attached 82 | 9 4 7 33 . 4 13 5 7 Power 8 | 1 . . 4 . . 1 1 1 Engine 1 | 1 . . . . . . . . Core 6 | . . . 4 . . 1 . 1 Reactor 1 | . . . . . . . 1 . Propulsion 33 | 2 2 6 10 . 4 4 4 1 Treads 19 | . . . 9 . 1 4 4 1 Leg 9 | 2 . 4 . . 3 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . 2 2 1 . . . . . Utility 18 | 3 2 1 7 . . 3 . 2 Device 6 | 2 . . 3 . . . . 1 Storage 3 | 1 1 . 1 . . . . . Processor 7 | . 1 1 1 . . 3 . 1 Hackware 1 | . . . 1 . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 23 | 3 . . 12 . . 5 . 3 Energy Gun 7 | 2 . . 3 . . 2 . . Energy Cannon 3 | . . . 3 . . . . . Ballistic Gun 3 | 1 . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon 3 | . . . . . . 3 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . . . Corrupted Parts 2 | . . . . . 2 . . . System Corruption 7 | . . . . . 7 . . . Parts Lost 19 | . . . 4 . 8 . 5 2 Power 4 | . . . 1 . 1 . 1 1 Propulsion 9 | . . . 1 . 5 . 3 . Utility 3 | . . . 1 . 1 . 1 . Weapon 3 | . . . 1 . 1 . . 1 Highest Loss Streak 5 | . . . 2 . 5 . 5 1 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 80 | . 79 84 94 84 61 82 53 8 Engine 3 | . 14 11 . . . 2 3 . Core 5 | . . . 7 7 2 6 3 2 Treads 17 | . . . 29 30 10 15 13 . Leg 5 | . 7 7 5 . 4 8 . . Flight 4 | . 20 33 . . . . . . Device 3 | . 14 7 1 . . . . . Storage 4 | . 3 . 6 7 6 . . . Processor 17 | . . 14 18 23 23 30 20 2 Hackware 1 | . . . 3 . . . . . Protection 1 | . . . 2 . . . . . Energy Gun 7 | . 17 11 6 . . 6 . . Energy Cannon 3 | . . . 7 . . . . . Impact Weapon 3 | . . . 3 15 13 3 . . Piercing Weapon 1 | . . . . . . 8 11 . Naked Turns 23 | . . . . . . . 20 3 Heaviest Build 24 | 15 15 8 24 17 17 14 24 24 Greatest Support 120 | 20 20 48 82 82 82 120 120 30 Greatest Overweight (x) 7 | 3 3 . 5 . 3 . 7 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 5 5 5 Average Capacity 6 | 7 5 5 7 8 7 5 5 5 Most Carried 8 | 3 6 5 8 8 8 5 5 5 Average Carried 5 | 1 4 3 7 8 7 4 5 4 Final Capacity 8 | 8 5 5 8 8 5 5 5 5 Final Carried 8 | 3 5 4 8 8 5 5 5 3 Class Distribution -------------------- 49% | Mutant 26% | Scavenger-Mutant 14% | Gladiator 5% | Scavenger-Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -7/DSF Gladiator | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Matter Collected 891 | 290 30 . 422 . 66 83 . . Remotely 23 | 23 . . . . . . . . Salvage Created 1567 | 121 67 . 957 . 318 104 . . Parts 84 | 10 7 . 46 . 10 11 . . Haulers Intercepted 3 | . 1 . 2 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 30 | . . . 20 . 6 4 . . Melee 6 | . . . 1 . 1 4 . . Guns 3 | . . . 3 . . . . . Cannons 4 | . . . 4 . . . . . AOE 11 | . . . 11 . . . . . Classes Destroyed 10 | 2 2 . 5 . 1 . . . Builder 1 | . 1 . . . . . . . Tunneler 4 | 2 . . 2 . . . . . Hauler 3 | . 1 . 2 . . . . . Recycler 4 | 1 . . 3 . . . . . Swarmer 11 | . . . 7 . . 4 . . Grunt 8 | . . . 8 . . . . . Brawler 1 | . . . 1 . . . . . Sentry 3 | . . . 3 . . . . . Specialist 6 | . . . . . 6 . . . Hunter 1 | . . . 1 . . . . . Best Kill Streak 12 | 3 1 . 12 . 3 4 . . Combat Bots Only 10 | . . . 10 . 3 4 . . Max Kills in Single Turn 4 | 1 1 . 4 . 1 1 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . . . . Melee 1 | . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Hostile Shots Fired 302 | . 10 . 113 . 75 19 5 80 Missed 84 | . 6 . 27 . 20 5 . 26 Damage Taken 3730 | . 43 . 1209 . 1191 210 179 898 Core 1488 | . 22 . 202 . 410 18 107 729 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 26 | . . . 26 . . . . . Core Remaining (%) 79 | 100 91 100 63 . 41 . . . Volleys Fired 73 | 4 18 5 46 . . . . . Largest 2 | 2 2 1 2 . . . . . Hottest 135 | 100 100 50 135 . . . . . Shots Fired 118 | 8 19 5 86 . . . . . Gun 76 | 8 19 5 44 . . . . . Cannon 36 | . . . 36 . . . . . Launcher 6 | . . . 6 . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 112 | 8 19 5 80 . . . . . Explosive 6 | . . . 6 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | 3 5 1 7 . . . . . Robot Miss Streak 6 | 1 3 2 6 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 93 | 4 12 2 54 . 15 6 . . Core Hits 59 | 4 4 . 46 . 1 4 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . 2 . . . Critical Strikes 6 | 1 . . 3 . 2 . . . Burn 2 | 1 . . 1 . . . . . Smash 4 | . . . 2 . 2 . . . Melee Attacks 33 | . . . 7 . 17 7 . 2 Impact 24 | . . . 7 . 17 . . . Slashing 2 | . . . . . . . . 2 Piercing 7 | . . . . . . 7 . . Sneak Attacks 2 | . . . 2 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks 2 | . . . . . 2 . . . Damage Inflicted 3049 | 51 149 24 1866 . 752 207 . . Guns 634 | 51 149 24 410 . . . . . Cannons 484 | . . . 484 . . . . . Explosions 643 | . . . 643 . . . . . Melee 1288 | . . . 329 . 752 207 . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 1118 | 51 149 24 894 . . . . . Explosive 643 | . . . 643 . . . . . Electromagnetic . | . . . . . . . . . Impact 1081 | . . . 329 . 752 . . . Slashing . | . . . . . . . . . Piercing 207 | . . . . . . 207 . . Highest Corruption 7 | . . . 3 . 7 . 6 6 Average Corruption 3 | . . . 3 . 2 . 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . 16 . 2 . 3 3 Message Errors 3 | . . . 2 . . . 1 . Matter Fused 6 | . . . 3 . 1 . 1 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 4 | . . . 4 . . . . . Data Loss (minor) 4 | . . . 3 . . . 1 . Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . 2 . . . . . Weapon Failures 2 | . . . 2 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 365 | . . . 148 . 209 8 . . Projectiles 9 | . . . 9 . . . . . Explosions 11 | . . . 11 . . . . . Melee 345 | . . . 128 . 209 8 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 82 | . . . 82 . . . . . Shots 4 | . . . 4 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 339 | 78 106 54 339 . . . . 161 Average Temperature 108 | 30 36 24 142 . . . . 72 Received Heat Transfer 708 | . 24 . 468 . 54 . . 162 Effects 4 | . . . 4 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . 3 . 5 . . . Impact Corruptions 8 | . . . 2 . 6 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | 1 1 . 5 . . . . . Heat Transferred 2553 | 222 444 74 1813 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Peak Influence 377 | 15 126 87 377 67 140 174 60 57 Initial 73 | . 9 52 36 67 50 73 60 28 Average 118 | 4 44 77 193 67 72 97 47 44 Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 76 | 100 100 100 46 100 100 100 100 100 Level 1 23 | . . . 53 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . 2 . 2 . . 1 Investigation 2 | . . . 1 . . . . 1 Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . 1 . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 60 | . 6 3 26 . 9 4 5 7 Peak Tracking Total 11 | . 3 2 11 . 3 4 5 7 Tactical Retreats 4 | . 1 . . . 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Accessed 12 | . 2 1 3 2 . 3 . 1 Terminals 7 | . 2 1 2 1 . 1 . . Fabricators 2 | . . . . 1 . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 27 | . 7 3 7 4 . 3 . 3 Successful 12 | . . 1 5 2 . 3 . 1 Failed 15 | . 7 2 2 2 . . . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 3 . 3 . . . . . Terminals 18 | . 7 3 5 2 . 1 . . Fabricators 3 | . . . . 2 . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 3 | . . . . . . . . 3 Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 1 3 1 . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 2 | . . . . 1 . 1 . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Security Status 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . 1 . . Network Status 2 | . . . . 1 . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . 1 Insert Component 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 2 1 1 . . . . 1 Full Trace Events 3 | . 1 . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Turns Passed 2044 | 83 318 62 879 44 188 295 89 86 Spaces Moved 1452 | 47 371 104 448 29 97 190 76 90 Core 149 | 8 . . 1 . 4 . 47 89 Treads 573 | . . . 372 29 55 87 29 1 Legs 329 | 39 66 8 75 . 38 103 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 401 | . 305 96 . . . . . . Fastest Speed 31 | 50 37 31 90 156 105 110 50 50 Average Speed 105 | 120 52 35 145 156 138 132 111 79 Slowest Speed 400 | 200 280 90 300 156 200 160 400 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 49 19 40 2 77 6 74 5 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 34 | . . . 34 . . . . . Melee . | . . . . . . . . . Projectile 11 | . . . 11 . . . . . AOE 23 | . . . 23 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total 1795 | 62 477 124 580 28 119 224 81 100 Wait 79 | . 69 . 5 . 4 1 . . Move 1443 | 46 368 103 447 28 96 190 75 90 Hop 1 | . 1 . . . . . . . Pick Up 24 | 1 5 2 11 . . 5 . . Fast Attach 62 | 9 4 5 23 . 3 9 5 4 Attach 11 | . . 2 1 . 1 4 . 3 Detach 15 | 2 4 1 4 . . 2 1 1 Swap 9 | . . . 9 . . . . . Drop 48 | . 8 6 27 . . 7 . . Fire 73 | 4 18 5 46 . . . . . Melee 30 | . . . 7 . 15 6 . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 5) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Propulsion x2 442 | -9/Materials | Discovered new exit (range 4) 464 | -9/Materials | Entered another Materials area 464 | -8/Materials | Evolved 2 slots: Utility x2 1034 | -8/Materials | Destroyed 10 combat bots 1335 | -8/Materials | Discovered new exit (range 3) 1343 | -8/Materials | Entered Factory 1343 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1387 | -7/Factory | Identified exit to DSF 1387 | -7/Factory | Entered DSF 1419 | -7/DSF | Additional patrols routed to DSF 1527 | -7/DSF | Lost 5 parts (1p4n) 1544 | -7/DSF | Discovered new exit (range 11) 1546 | -7/DSF | Core integrity fell below 50% 1575 | -7/DSF | Entered Factory 1575 | -6/Factory | Evolved 2 slots: Utility x2 1870 | -6/Factory | Sucked down chute 1870 | -6/Factory | Entered Waste 1885 | -6/Waste | EMP discharged 1907 | -6/Waste | Spotted C-40 Crusher 1910 | -6/Waste | Spotted C-40 Crusher 1911 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1912 | -6/Waste | Spotted C-40 Crusher 1916 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1917 | -6/Waste | Spotted C-40 Crusher 1919 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1922 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1925 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1926 | -6/Waste | Released all parts (3) 1931 | -6/Waste | Spotted C-40 Crusher 1937 | -6/Waste | Discovered new exit (range 15) 1956 | -6/Waste | Lost 5 parts (1p3n1u) 1959 | -6/Waste | Entered Factory 2016 | -6/Factory | Core integrity fell below 50% 2037 | -6/Factory | Core integrity fell below 20% 2045 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01944_ System corrupted: Matter fused (-6). 01946_ Acquired Broken Rnf. Antimatter Reactor. LOCATION=UNKNOWN GOAL=ESCAPE 01972_ System corrupted: Heat flow error (+191). 01974_ Connecting with Scanalyzer... 01974_ Current location identified: Factory >>Insert(Broken Rnf. Antimatter Reactor) Scanning Broken Rnf. Antimatter Reactor... Ready to analyze. 01974_ ALERT: Suspicious activity at Scanalyzer F003. Dispatching Investigation squad. 01985_ ALERT: All DSF locations entering lockdown mode. 02006_ Lgt. Nuclear Core destroyed. 02009_ Acquired Adv. Terrain Scan Processor. 02019_ System corrupted: Matter fused (-8). 02030_ Acquired Chainsword. 02035_ System corrupted: Heat flow error (+118). 02045_ Chainsword destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????# """"" # ????????????????? | | ?????????????????????# ""T"" # ???????????????? | | ?????????????????????# + ???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# ! ] # #???????????????? | | ??????????????????? ?# # #???????????????? | | ????????????????? # // # #???????????????? | | ???????????????# # # #???????????????? | | ???????????????# # # ###########?????? | | ???????????????# # @ # ????? | | ???????????????# # sss s # ????? | | ???????????????# + """ # ???? | | ???????????????# # """ + ???? | | ???????????????# # """ # ???? | | ???????????????# # # #??????? | | ???????????????# ######### #??????? | | ???????????????# #??????? | | ???????????????# #??????? | | ???????????????+ +??????? | | ???????????????# #??????? | | ???????????????# #??????? | | ???????????????# ################ #??????? | | ???????????????# #??????????????? #??????? | | ???????????????# #???????????????? ??????? | | ???????????????# #????????????????? ??????? | | ???????????+#??# #?????????????????? ??????? | | ??????????? #??# #########???????????????????? | | ??????????# #??# #! ???????????????????? | | ??????????# #??# # """" ???????????????????? | | ????????### #### # """" ???????????????????? | | ????????# # """" #??????????????????? | | ????????# # """" #??????????????????? | | ????????# # """" #??????????????????? | | ????????+ + """" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Weapon Shielding 66 Evasion (%) 63 Melee Accuracy 24 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdSpectralDisintegrator Manual? 0 Play Time 00:29:50 Cumulative 43.2 hours Start 2024.07.14 @ 20:07:05 End 2024.07.14 @ 20:41:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 3 Adventurer 44 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 12 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fde8f8c9-6090-4c99-9bbf-8b9d0ec19105