Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 16:24:45 Player: CatgirlLyra Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (230) 1150 Value Destroyed (10719) 10719 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (6744) 6744 TOTAL SCORE: 24573 Bonus ------- High Alert Combat Kills 1861 Follower Combat Kills 1088 Entered Garrisons 1000 Used RIF Installer 3000 Friendly Fire -205 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Huge Storage Unit Relay Coupler [Specialist] (26) Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System Huge Storage Unit Improved Medium Armor Plating Medium Reactive Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Wave Gun Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Experimental Cooling System Experimental Cooling System High-capacity Matter Pod Improved Light Armor Plating Medium Reactive Plating Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Advanced Variable Charge Gun Heavy Proton Cannon Heavy Proton Cannon Rocket Launcher Improved Remote Datajack Improved Remote Datajack Makeshift Sword [Rating: 110] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Experimental Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . 2 . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . 1 . . Utility 5 | . . . 1 . 1 . . . 1 . 1 . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 278 | 7 4 5 22 . 2 14 26 36 48 12 7 26 16 24 29 Power 22 | 1 . 1 2 . . 2 1 2 2 . 1 2 3 . 5 Engine 17 | 1 . . 2 . . 2 . 2 1 . 1 1 3 . 4 Core 4 | . . 1 . . . . 1 . . . . 1 . . 1 Reactor 1 | . . . . . . . . . 1 . . . . . . Propulsion 60 | 2 3 1 7 . . 3 9 10 7 . 2 7 4 1 4 Treads 55 | 2 3 1 7 . . 3 9 10 7 . 2 2 4 1 4 Leg 5 | . . . . . . . . . . . . 5 . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 73 | 2 1 1 5 . 1 4 3 6 13 8 1 8 4 10 6 Device 18 | 1 . 1 2 . . 2 . 1 3 2 . 1 1 2 2 Storage 4 | 1 1 . 1 . . . . . 1 . . . . . . Processor 4 | . . . . . 1 . 1 . 1 . . . . . 1 Hackware 26 | . . . . . . . . 3 4 4 1 5 2 4 3 Protection 21 | . . . 2 . . 2 2 2 4 2 . 2 1 4 . Artifact . | . . . . . . . . . . . . . . . . Weapon 123 | 2 . 2 8 . 1 5 13 18 26 4 3 9 5 13 14 Energy Gun 39 | . . 1 1 . . 4 5 4 10 . . 2 3 7 2 Energy Cannon 8 | . . . 1 . . . 1 . 3 . . . . 1 2 Ballistic Gun 28 | 2 . 1 6 . 1 1 4 7 1 . . . . . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . 2 3 2 1 . 3 . 1 1 Special Weapon 29 | . . . . . . . 1 4 8 1 2 3 2 4 4 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 2 2 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 2 . . . . . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 16 | . . . . . . . . . . . . . . . 16 Parts Lost 71 | . . 5 1 . . 11 2 8 15 2 . 9 . 3 15 Power 8 | . . 1 . . . 1 1 1 . . . 1 . . 3 Propulsion 22 | . . 1 . . . 3 . 3 7 2 . 2 . . 4 Utility 21 | . . 1 1 . . 4 . 2 4 . . 3 . 3 3 Weapon 20 | . . 2 . . . 3 1 2 4 . . 3 . . 5 Highest Loss Streak 12 | . . 3 1 . . 6 1 4 8 1 . 4 . 1 12 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 99 99 99 100 100 97 99 98 95 82 81 91 83 87 65 Engine 8 | . 14 10 9 11 9 8 4 8 4 . 6 11 10 11 7 Treads 22 | . 27 27 32 33 27 26 27 26 27 14 7 6 12 17 11 Leg 1 | . . . . . . . . . . . . 12 . . . Device 10 | . 14 13 15 11 9 14 13 9 10 10 6 6 6 10 8 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 6 6 5 5 3 Processor 1 | . . . . . 9 5 4 9 1 . . . . . 1 Hackware 6 | . . . . . . . . 4 9 11 20 15 17 11 8 Protection 6 | . . . 6 11 9 5 9 3 6 6 6 9 9 10 6 Energy Gun 6 | . . 7 . . . 7 8 12 4 . . 5 11 15 8 Energy Cannon 3 | . . . 1 11 9 5 1 . 5 15 13 7 . . . Ballistic Gun 10 | . 28 20 19 11 18 12 15 14 6 . . . . . 1 Special Weapon 1 | . . . . . . . . . 2 3 5 4 4 1 1 Peak Build Rating 110 | 9 10 11 25 24 29 35 36 37 75 77 75 94 106 110 109 Average Rating 49 | 6 9 9 22 24 28 30 32 33 50 69 73 77 97 107 82 On Entrance 45 | . 9 10 11 24 24 29 31 31 31 75 67 75 92 105 109 Naked Turns 176 | . . . . . . . . . . . . . . . 176 Heaviest Build 153 | 13 48 49 99 99 102 103 105 102 136 133 143 153 138 149 145 Greatest Support 178 | 40 40 40 69 66 66 66 60 60 115 115 115 150 178 178 173 Greatest Overweight (x) 10 | . 1 1 1 1 1 1 1 1 1 1 1 10 . . . Average Overweight (x) . | . . 1 . 1 1 1 1 1 . . 1 1 . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 11 20 20 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 8 11 14 25 25 24 25 25 25 25 25 24 25 25 25 25 Average Carried 20 | 4 8 11 19 25 23 22 24 24 23 24 22 23 24 24 19 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 11 12 25 25 23 25 25 25 25 25 23 25 25 25 5 Class Distribution -------------------- 31% | Mutant 19% | Bothacker-Tank 15% | Botlord-Tank 13% | Bothacker-Gunner 4% | Scavenger-Gunner 4% | Bothacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Tank | -5/Factory Botlord-Tank | -5/Garrison Botlord-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 5879 | 306 379 339 527 . 125 206 404 877 713 191 90 413 229 399 681 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9385 | 129 515 286 813 43 281 661 909 804 1132 356 76 1157 328 709 1186 Parts 510 | 9 47 21 53 3 16 41 46 42 52 14 7 52 16 18 73 Haulers Intercepted 9 | . 2 . 4 . . . 2 . 1 . . . . . . Recyclers Shooed 5 | 1 1 . . . . . 1 . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 185 | . 10 9 14 3 7 13 17 24 25 9 2 21 5 11 15 Melee 2 | . . . . . 1 . . . 1 . . . . . . Guns 112 | . 10 9 14 1 5 7 10 12 12 . . 5 5 10 12 Cannons 40 | . . . . 1 1 6 3 . 6 7 2 14 . . . AOE 27 | . . . . . . . 3 12 6 2 . 2 . . 2 Classes Destroyed 17 | 2 7 . 1 . 1 1 1 . 1 . . . . 1 2 Worker 15 | . 2 . 1 . . . . . 1 . . . 1 . 10 Builder 6 | . 2 1 . . . . . . . . . . . . 3 Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 9 | . 2 . 4 . . . 2 . 1 . . . . . . Recycler 6 | 1 1 . . . 1 . 2 . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 6 | . 3 . 1 . . . 1 . . . . . 1 . . Swarmer 51 | . 8 3 3 3 4 . 4 8 6 . . 11 . 1 . Cutter 4 | . . . . . . . . . . . . . . . 4 Grunt 82 | . 2 6 5 . 2 8 9 14 11 6 . 7 2 4 6 Duelist 4 | . . . . . 1 . . . . . 1 1 . . 1 Sentry 18 | . . . 6 . . 2 3 1 1 . . 2 1 2 . Specialist 1 | . . . . . . . . . 1 . . . . . . Hunter 7 | . . . . . . . 1 . 2 1 . . . . 3 Programmer 16 | . . . . . . 3 . 1 4 2 1 . 2 3 . Heavy 1 | . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 16 | 3 8 3 3 3 7 6 13 10 7 3 1 7 5 2 16 Combat Bots Only 10 | . 3 3 3 3 6 6 7 10 6 3 1 7 4 2 6 Max Kills in Single Turn 5 | 1 2 2 1 1 1 1 3 4 5 1 1 1 1 2 4 Gunslinging 1 | . . 1 . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . 2 4 4 1 . 1 . . 1 Melee 1 | . . . . . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1471 | . 66 47 70 20 50 110 151 130 270 43 4 185 22 89 214 Missed 461 | . 20 16 18 6 26 24 44 38 82 20 1 63 3 27 73 Damage Taken 15527 | . 397 347 700 116 253 1365 1354 1289 2726 331 45 1572 382 1304 3346 Core 2247 | . 50 40 94 17 41 214 99 146 326 64 15 134 57 83 867 Absorbed by Shields 19 | . . . . . . . . 14 . . . . . 5 . Reduced by Siege Mode 170 | . . . . . . . . . . . . . . . 170 Ignored by Resistances 672 | . . . . . . . . . . 17 . 489 . 81 85 Regen/Repaired (Parts) 178 | . 108 . 70 . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 64 . 72 . . . 9 . 44 . 82 . . . Volleys Fired 636 | 6 64 23 55 7 14 31 49 61 74 21 9 63 30 63 66 Largest 3 | 2 2 2 2 2 3 3 3 3 3 2 2 2 3 3 3 Hottest 321 | 40 40 60 91 91 114 160 175 168 280 200 200 200 248 273 321 Shots Fired 1312 | 12 128 45 110 14 42 86 130 138 135 38 14 94 52 139 135 Gun 962 | 12 128 45 107 7 28 56 105 111 76 . . 22 36 118 111 Cannon 186 | . . . 3 7 14 30 13 . 26 33 10 43 . . 7 Launcher 27 | . . . . . . . 4 11 3 1 . 6 . 2 . Special 137 | . . . . . . . 8 16 30 4 4 23 16 19 17 Kinetic 528 | 12 128 30 107 7 28 38 54 53 40 . . . . . 31 Thermal 570 | . . 15 3 7 14 47 32 58 52 33 10 65 36 118 80 Explosive 27 | . . . . . . . 4 11 3 1 . 6 . 2 . Electromagnetic 50 | . . . . . . 1 32 . 10 . . . . . 7 Robot Hit Streak 18 | 9 8 5 15 7 8 12 17 11 18 3 5 7 11 7 10 Robot Miss Streak 12 | . 7 2 3 6 1 2 3 4 4 6 4 12 4 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 21 | . . 2 . . . . 3 2 3 . . . 1 5 5 Max Gunslinging Chain 1 | . . 1 . . . . 1 1 1 . . . 1 1 1 Shots Hit Robots 871 | 9 70 29 80 6 31 54 86 79 105 24 10 76 33 83 96 Core Hits 441 | 4 30 16 31 2 10 27 41 50 56 17 6 41 13 27 70 Critical Kills 3 | . 1 . . 1 . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . . 1 . . 3 2 1 . . 1 . 1 1 Burn 5 | . . . . . . . 1 2 . . . . . 1 1 Meltdown 1 | . . . . 1 . . . . . . . . . . . Destroy 2 | . 1 . . . . . . . 1 . . . . . . Corrupt 2 | . . . . . . . 2 . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 41 | . . . . . . . . . 15 3 . 23 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . 15 3 . 23 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21089 | 108 957 367 1213 121 531 1010 1958 1874 2446 837 298 3112 640 2147 3470 Guns 12233 | 108 937 363 1154 32 322 560 1244 974 963 . . 261 640 2147 2528 Cannons 3823 | . . . 43 89 185 450 181 . 686 837 298 905 . . 149 Explosions 2993 | . . . . . . . 526 900 508 . . 324 . . 735 Melee 1905 | . . . . . . . . . 283 . . 1622 . . . Ramming 135 | . 20 4 16 . 24 . 7 . 6 . . . . . 58 Kinetic 5370 | 108 937 251 1154 32 322 370 559 459 461 . . . . . 717 Thermal 10228 | . . 112 43 89 185 640 524 515 1127 837 298 1166 640 2147 1905 Explosive 2091 | . . . . . . . 498 900 369 . . 324 . . . Electromagnetic 1360 | . . . . . . . 370 . 200 . . . . . 790 Impact . | . . . . . . . . . . . . . . . . Slashing 1905 | . . . . . . . . . 283 . . 1622 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 6 6 7 6 8 2 3 . 4 21 Average Corruption 5 | . . . . . . 5 6 6 4 7 2 2 . 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 172 | . . . . . . 5 17 49 22 21 1 16 . 9 32 Message Errors 48 | . . . . . . . 6 10 7 6 . 6 . 3 10 Matter Fused 35 | . . . . . . 1 4 12 4 2 1 1 . 1 9 Heat Flow Errors 17 | . . . . . . . 3 6 . 4 . 2 . 2 . Energy Discharges 21 | . . . . . . . 2 3 6 4 . 3 . 1 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 16 | . . . . . . 2 1 5 5 2 . 1 . . . Data Loss (major) 10 | . . . . . . 1 1 4 . 1 . 1 . 1 1 Misfires 10 | . . . . . . 1 . 5 . 1 . 1 . 1 1 Alerts 3 | . . . . . . . . 2 . . . 1 . . . Misdirections 8 | . . . . . . . . . . . . . . . 8 Weapon Failures 2 | . . . . . . . . 1 . . . . . . 1 Overload Shots 3 | . . . . . . . . . . . . . . 2 1 Overflow Damage 104 | . . . . 3 . . . 15 42 . . 26 . . 18 Projectiles 3 | . . . . 3 . . . . . . . . . . . Explosions 15 | . . . . . . . . 15 . . . . . . . Melee 86 | . . . . . . . . . 42 . . 26 . . 18 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . 22 26 . . 31 . . 21 Shots 4 | . . . . . . . . 1 1 . . 1 . . 1 Rammed 17 | . 5 . 5 . 1 . 4 . 1 . . . . . 1 Targets Rammed 22 | . 6 1 6 . 3 . 4 . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 5 | . 1 1 1 . 2 . . . . . . . . . . Highest Temperature 435 | . . 18 . . 93 435 214 230 63 203 . 241 402 276 366 Average Temperature 73 | . . 9 . . 35 131 40 70 16 85 . 36 126 68 178 Received Heat Transfer 3861 | . 60 135 249 . 81 477 378 561 669 126 . 297 117 315 396 Effects 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . . . . . . 2 Total Turns 37 | . . . . . . . . . . . . . . . 37 Longest Duration 25 | . . . . . . . . . . . . . . . 25 Robots Corrupted 4 | . . . . . . . 1 . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 Parts Fried 11 | . . . . . . . 2 . 2 . . . . . 7 Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted 2 | . . . . 1 . . . . . . . . . 1 . Combat Hostiles 2 | . . . . 1 . . . . . . . . . 1 . Parts Melted 35 | . . . . . . 4 2 2 3 1 . 4 1 16 2 Heat Transferred 13906 | . . 250 74 148 333 1184 975 1184 1346 950 325 1408 814 2738 2177 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . 1 . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1192 | 15 308 195 469 144 202 376 509 1178 1016 1050 581 1192 663 993 887 Initial 633 | . 9 4 76 144 27 131 183 324 618 633 550 406 625 314 520 Average 513 | 7 113 67 277 130 98 271 376 760 762 865 561 836 553 681 555 Maximum Alert Level 4 | . 1 . 2 . 1 1 2 4 3 3 2 4 2 3 3 Low Security (%) 23 | 100 85 100 23 100 97 24 8 . . . . . . . . Level 1 15 | . 14 . 63 . 2 75 56 3 . . . . . 9 4 Level 2 28 | . . . 12 . . . 34 41 30 22 100 27 100 33 83 Level 3 28 | . . . . . . . . 34 69 77 . 60 . 57 11 Level 4 3 | . . . . . . . . 19 . . . 12 . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 . 2 . 2 . 6 . 1 . 2 . 10 Investigation 1 | . . . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . . . 4 . . . 1 . . Reinforcement 14 | . 1 . 1 . . . 2 . 2 . . . 1 . 7 Assault 2 | . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . 2 . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Alert ID Control Effect 23 | . . . . . . . . . . . . 10 . 6 7 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 15 | . 3 . 2 . 1 . 3 . 3 . . . . . 3 Communications Jammed 33 | . . . . . . . . . 33 . . . . . . Distress Signals 33 | . . . . . . . . . 33 . . . . . . Times Spotted 371 | . 25 13 28 3 16 13 27 33 61 15 3 39 12 27 56 Peak Tracking Total 10 | . 5 3 4 3 10 6 9 9 9 5 2 9 3 6 8 Tactical Retreats 28 | . 1 1 2 . . 1 . 3 7 1 . 1 1 1 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 28 | . . . 1 . . 4 . 13 . 3 . 4 . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 30 | . 2 . 1 . . 1 2 3 4 5 . 3 . 5 4 Max in Single Turn 2 | . 2 . . . . 1 1 1 2 1 . 1 . 2 2 Garrison Relay 14 | . . . . . . 1 . 3 . 4 . 3 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 34 | . 8 . 7 . 2 . 3 2 1 2 1 2 2 . 4 Terminals 23 | . 7 . 5 . 1 . . 2 . 2 . 2 1 . 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 74 | . 25 . 17 . 4 . 4 3 1 4 1 4 3 . 8 Successful 35 | . 11 . 10 . 1 . 3 2 1 1 1 . 2 . 3 Failed 38 | . 13 . 7 . 3 . 1 1 . 3 . 4 1 . 5 Catastrophic 7 | . 2 . 2 . . . . . . . . 1 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 27 | . 11 . 8 . 2 . . . . . . . 2 . 4 Terminals 53 | . 22 . 9 . 2 . . 3 . 4 . 4 2 . 7 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 8 | . 3 . 5 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . 1 . 1 . 1 . 1 . . Terminal Hacks 15 | . 8 . 3 . . . . 2 . 1 . . . . 1 Part Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 5 | . 1 . 1 . . . . . . . . . 1 . 2 Terminals 5 | . 1 . 1 . . . . . . . . . 1 . 2 Botnet 4 | . 1 . 1 . . . . . . . . . 1 . 1 Operators 1 | . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 8 . 7 . 1 . 1 1 1 2 1 2 1 . 4 Full Trace Events 2 | . . . 1 . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . Time 45 | . 13 . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . 11 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . 1 . 2 . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . Autooverride 1 | . . . . . . . . . . . . 1 . . . Robots Hacked 57 | . . . . . . . 3 4 14 3 2 12 7 6 6 Non-combat 23 | . . . . . . . 3 . 10 . 1 . 5 . 4 Combat 34 | . . . . . . . . 4 4 3 1 12 2 6 2 Autooverrided 1 | . . . . . . . . . . . . . . 1 . Robot Hacks Applied 72 | . . . . . . . 3 4 19 3 2 12 12 5 12 parse_system 5 | . . . . . . . 3 1 . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . 1 . . generate_echo 2 | . . . . . . . . . 1 . . . 1 . . find_chute 4 | . . . . . . . . . 2 . 1 . 1 . . find_fabricator 2 | . . . . . . . . . 1 . . . . . 1 drop_inventory 6 | . . . . . . . . . 3 . . . . . 3 recall_reinforcements 1 | . . . . . . . . . . . . . . . 1 find_recycling 2 | . . . . . . . . . 1 . . . 1 . . ignore_parts 7 | . . . . . . . . . 5 . . . 2 . . purge_threat 2 | . . . . . . . . . . . . . 1 . 1 locate_traps 2 | . . . . . . . . . . . . . 1 . 1 block_reporting 1 | . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . . . . 1 . . mark_security 2 | . . . . . . . . . 1 . . . 1 . . find_garrison 2 | . . . . . . . . . 1 . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . . . . . . . 1 amplify_resonance 10 | . . . . . . . . . . 3 . 4 1 2 . disable_weapons 1 | . . . . . . . . . . . . 1 . . . reboot_system 1 | . . . . . . . . . . . . 1 . . . overwrite_iff 7 | . . . . . . . . 2 2 . 1 . . . 2 streamctrl_high 1 | . . . . . . . . . . . . . . 1 . formatsys_low 1 | . . . . . . . . . . . . . . . 1 formatsys_high 8 | . . . . . . . . 1 1 . . 4 . 2 . formatsys_deep 1 | . . . . . . . . . 1 . . . . . . Relay Couplers Released 59 | . . . . . . 4 . 15 . 16 . 12 . 12 . Machine Destruction 55 | . . . . . . 4 . 11 . 16 . 12 . 12 . Programmers 4 | . . . . . . . . 4 . . . . . . . Attached 26 | . . . . . . . . 3 4 4 1 5 2 4 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 4 1 . . . . 3 . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 29 | . . 2 . . . . . 7 5 . 1 4 . 7 3 Largest Group 5 | . . 2 1 . . . . 4 3 . 1 2 1 5 3 Highest-Rated Group 221 | . . 50 31 . . . . 124 93 . 20 64 32 221 108 Highest-Rated Ally 85 | . . 31 31 . . . . 31 32 . 20 32 32 85 49 Total Orders 1 | . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 179 | . . 6 17 . . . . 20 30 . 3 22 7 58 16 Total Damage 4226 | . . 117 236 . . . . 402 564 . 71 815 231 1215 575 Kills 49 | . . 4 7 . . . . 3 5 . . 10 1 12 7 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 13293 | 119 1313 789 1378 475 168 570 635 1549 1296 669 160 1614 492 1246 820 Spaces Moved 5370 | 52 585 283 638 190 46 183 178 536 398 222 50 591 229 583 606 Core 341 | 1 . . . . . . . . . . . . . . 340 Treads 4770 | 51 585 283 638 190 46 183 178 536 398 222 50 332 229 583 266 Legs 259 | . . . . . . . . . . . . 259 . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 240 240 240 160 160 240 160 160 160 50 Average Speed 193 | 157 177 240 170 240 240 240 240 240 234 239 240 222 160 160 98 Slowest Speed 820 | 160 240 240 240 240 240 240 240 240 240 240 240 820 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 92 66 66 53 9 35 26 68 14 42 2 56 8 50 15 Regions Visited 15 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . 2 6 . . . . . Terrain Destroyed 158 | . . . . . . . 38 12 14 6 . 38 7 22 21 Melee 1 | . . . . . . . . . 1 . . . . . . Projectile 34 | . . . . . . . 6 . 2 . . 2 7 5 12 AOE 123 | . . . . . . . 32 12 11 6 . 36 . 17 9 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total 7109 | 74 731 347 831 196 67 247 289 692 620 307 71 777 317 804 739 Wait 416 | 2 56 30 54 . 2 . 4 13 48 33 3 11 32 113 15 Move 5359 | 51 584 282 637 189 46 181 178 535 398 221 50 590 229 582 606 Hop . | . . . . . . . . . . . . . . . . Pick Up 150 | 8 9 6 29 . . 11 5 11 22 5 1 20 2 10 11 Fast Attach 71 | 7 1 . 3 . . 6 9 8 5 5 2 11 7 5 2 Attach 72 | . . 5 4 . 2 8 1 9 15 1 2 6 1 2 16 Detach 5 | . . . . . . . . . 1 1 . 3 . . . Swap 135 | . 3 . 15 . . . 16 19 28 6 3 9 8 17 11 Drop 145 | . 8 . 28 . . 4 23 10 13 9 1 21 8 10 10 Fire 636 | 6 64 23 55 7 14 31 49 61 74 21 9 63 30 63 66 Melee 41 | . . . . . . . . . 15 3 . 23 . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 22 | . 6 1 6 . 3 . 4 . 1 . . . . . 1 Escape Stasis 56 | . . . . . . 6 . 26 . 2 . 20 . 2 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Discovered new exit (range 15) 981 | -10/Materials | Repaired Lgt. Treads 1038 | -10/Materials | Central database locked down 1126 | -10/Materials | Discovered new exit (range 3) 1433 | -10/Materials | Entered Mines 1835 | -10/Mines | Lost 3 parts (1u2w) 2101 | -10/Mines | Learned location of Storage (-9) 2120 | -10/Mines | Discovered new exit (range 10) 2222 | -10/Mines | Entered Materials 2222 | -9/Materials | Accompanied by 1 ally 2222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2227 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2361 | -9/Materials | Discovered new exit (range 14) 2664 | -9/Materials | Discovered new exit (range 8) 2943 | -9/Materials | Discovered new exit (range 13) 2989 | -9/Materials | Discovered new exit (range 9) 3166 | -9/Materials | Discovered new exit (range 16) 3275 | -9/Materials | Repaired Imp. Treads 3600 | -9/Materials | Entered Mines 3808 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3860 | -9/Mines | Discovered new exit (range 10) 3982 | -9/Mines | Identified exit to Materials 4075 | -9/Mines | Entered Materials 4075 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4137 | -8/Materials | Garrison activated, responded to threat 4243 | -8/Materials | Identified exit to Garrison 4243 | -8/Materials | Entered Garrison 4265 | -8/Garrison | Installed Relay Interface Framework 4325 | -8/Garrison | Triggered checkpoint 4454 | -8/Garrison | Lost 5 parts (2n2u1w) 4504 | -8/Garrison | Garrison Relay disabled 4579 | -8/Garrison | Triggered checkpoint 4647 | -8/Garrison | Lost 6 parts (1p1n2u2w) 4736 | -8/Garrison | Discovered new exit (range 9) 4813 | -8/Garrison | Entered Materials 4895 | -8/Materials | Build established: Scavenger-Tank 5149 | -8/Materials | Discovered new exit (range 5) 5204 | -8/Materials | Core integrity fell below 50% 5302 | -8/Materials | Destroyed 7 combat bots 5448 | -8/Materials | Identified exit to Garrison 5448 | -8/Materials | Entered Garrison 5496 | -8/Garrison | Triggered checkpoint 5549 | -8/Garrison | Garrison Relay disabled 5663 | -8/Garrison | Triggered checkpoint 5752 | -8/Garrison | Triggered checkpoint 5788 | -8/Garrison | Garrison Relay disabled 5867 | -8/Garrison | Core integrity fell below 20% 6000 | -8/Garrison | Discovered new exit (range 14) 6148 | -8/Garrison | Triggered checkpoint 6157 | -8/Garrison | Triggered checkpoint 6195 | -8/Garrison | Destroyed 10 combat bots 6202 | -8/Garrison | Lost 4 parts (3n1w) 6213 | -8/Garrison | Build established: Bothacker-Gunner 6285 | -8/Garrison | Discovered new exit (range 10) 6370 | -8/Garrison | Triggered checkpoint 6493 | -8/Garrison | Garrison Relay disabled 6687 | -8/Garrison | P-60 Hacker assimilated allied 7S-2V6(g) 6757 | -8/Garrison | Discovered new exit (range 10) 6804 | -8/Garrison | Triggered checkpoint 6870 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6925 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 6997 | -8/Garrison | Entered Factory 6997 | -7/Factory | Accompanied by 3 allies 6997 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7253 | -7/Factory | Discovered new exit (range 15) 7342 | -7/Factory | P-60 Hacker assimilated allied Trooper 4a 7701 | -7/Factory | Assimilated ARC 4a with formatsys_deep 7702 | -7/Factory | Cargo convoy interrupted 7791 | -7/Factory | Lost 8 parts (4n2u2w) 7803 | -7/Factory | Found PL-3XN's Ring of Power 8293 | -7/Factory | Identified exit to Garrison 8293 | -7/Factory | Entered Garrison 8397 | -7/Garrison | Triggered checkpoint 8424 | -7/Garrison | Garrison Relay disabled 8446 | -7/Garrison | Garrison Relay disabled 8479 | -7/Garrison | Garrison Relay disabled 8480 | -7/Garrison | Build established: Bothacker-Mutant 8495 | -7/Garrison | Core integrity fell below 50% 8495 | -7/Garrison | Garrison Relay disabled 8755 | -7/Garrison | Triggered checkpoint 8808 | -7/Garrison | Learned Factory security intel 8857 | -7/Garrison | Discovered new exit (range 11) 8881 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8962 | -7/Garrison | Entered Factory 8962 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9057 | -6/Factory | Garrison activated, responded to threat 9122 | -6/Factory | Identified exit to Garrison 9122 | -6/Factory | Entered Garrison 9250 | -6/Garrison | Build established: Bothacker-Tank 9260 | -6/Garrison | Destroyed 7 combat bots 9305 | -6/Garrison | Lost 4 parts (1p1n1u1w) 9306 | -6/Garrison | Triggered checkpoint 9450 | -6/Garrison | Triggered checkpoint 9560 | -6/Garrison | Garrison Relay disabled 9598 | -6/Garrison | Triggered checkpoint 9847 | -6/Garrison | Discovered new exit (range 15) 9880 | -6/Garrison | Triggered checkpoint 9916 | -6/Garrison | Garrison Relay disabled 10042 | -6/Garrison | Triggered checkpoint 10084 | -6/Garrison | Triggered checkpoint 10430 | -6/Garrison | Triggered checkpoint 10447 | -6/Garrison | Garrison Relay disabled 10489 | -6/Garrison | Discovered new exit (range 14) 10689 | -6/Garrison | Discovered new exit (range 14) 10699 | -6/Garrison | Build established: Botlord-Tank 10719 | -6/Garrison | Expanded RIF knowledge: Autooverride 10736 | -6/Garrison | Entered Factory 10736 | -5/Factory | Accompanied by 1 ally 10736 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10768 | -5/Factory | Discovered new exit (range 133) 11143 | -5/Factory | Build established: Bothacker-Tank 11228 | -5/Factory | Identified exit to Garrison 11228 | -5/Factory | Entered Garrison 11298 | -5/Garrison | Triggered checkpoint 11349 | -5/Garrison | Garrison Relay disabled 11422 | -5/Garrison | Triggered checkpoint 11447 | -5/Garrison | Discovered new exit (range 5) 11541 | -5/Garrison | Spotted B-75 Beast 11542 | -5/Garrison | Triggered checkpoint 11547 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 11560 | -5/Garrison | Triggered checkpoint 11577 | -5/Garrison | Destroyed Beast 6a 11653 | -5/Garrison | Triggered checkpoint 11685 | -5/Garrison | Expanded RIF knowledge: Program Shield 11688 | -5/Garrison | Lost 3 allies 11763 | -5/Garrison | Garrison Relay disabled 11938 | -5/Garrison | Discovered new exit (range 14) 12078 | -5/Garrison | Build established: Botlord-Tank 12144 | -5/Garrison | Triggered checkpoint 12230 | -5/Garrison | Discovered new exit (range 14) 12342 | -5/Garrison | Triggered checkpoint 12370 | -5/Garrison | Garrison Relay disabled 12474 | -5/Garrison | Entered Factory 12474 | -5/Factory | Accompanied by 2 allies 12774 | -5/Factory | First assault squad dispatched 12903 | -5/Factory | Found Corrupted Exp. Targeting Computer 12904 | -5/Factory | System corruption reached 10% 12909 | -5/Factory | Lost 3 allies 13083 | -5/Factory | Lost 12 parts (3p2n3u4w) 13118 | -5/Factory | Released all parts (13) 13123 | -5/Factory | Core integrity fell below 50% 13175 | -5/Factory | Core integrity fell below 20% 13294 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13219_ R-10 Processor collects Terrain Scan Processor. 13220_ Acquired 56 matter. 13220_ R-10 Processor collects Wheel. 13224_ Acquired 87 matter. 13224_ R-10 Processor collects Relay Coupler [Brawler]. 13224_ R-10 Processor collects Imp. Reaction Control System. 13225_ Acquired 30 matter. 13225_ Acquired 19 matter. 13226_ Acquired 10 matter. 13227_ K-01 Serf cleans the DSF Access. 13227_ R-10 Processor collects Relay Coupler [Specialist]. 13227_ Acquired 27 matter. 13228_ R-10 Processor collects Imp. Treads. 13234_ System corrupted: Energy discharge (-37). 13234_ Slug penetrates Wall. 13251_ System corrupted: Matter fused (-5). 13263_ R-10 Processor inserts Imp. Dynamic Insulation System into recycling unit. 13266_ R-10 Processor inserts Arm. Medium Treads into recycling unit. 13267_ >8CZUT5#JDGLKMLP8QM== C1VTUS Map ----- +----------------------------------------------------+ | = ##??????????????# """""" #????????? | | =! ##??????????????# #????????? | | =*%!!* #???????????????# #????????? | | =%[]*| #???????????????# #????????? | | #########+#######???????????#############????????? | | ##% #????????????????##?????????????? | | # " #???????????????????????????????? | | # ????????????????????????????????? | | # ????????????????????????????????? | | # ?????????????????????????????????? | | # " ????????????????????????????????? | | *# "" ????????????????????????????????? | | # "" ?????????????????????????????????? | | # ??????????????????????????????????? | | #?? ? ???????????????????????????????????? | | #???#######??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##############????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ! #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# """ """@ #????????????????????? | | ???????????????# """ """ #????????????????????? | | ???????????????# """ """ #????????????????????? | | ????#########??# s #????????????????????? | | ????# #??# """ s #????????????????????? | | ????#= """ #??# """ s" " #????????????????????? | | ????# """ #### """ [ "R"s#????????????????????? | | ????#[ """ + / """ +????????????????????? | | ??? ??# ## #????????????????????? | | """ ###+##### ########h######????????????????????? | | """ / #????? ????????????????????????? | | """ # #???# ??????????????????????? | | ##?## #???# ????????????????????? | | ???# """??????????????????? | | ???# ###########+## *** """"?????????????????? | | #### #??????????? # ** ??????????????????? | | #????????????# ** ""?????????????????? | | ######????????????# """"?????????????????? | | ??????????????????# """"?????????????????? | | ?????????????????# ???????????????????? | | #???????????????# """ ???????????????????? | | #???????????????# """"" ""???????????????????? | | #???????????????# """???"????????????????????? | | #???????????????/ ???????????????????????????? | | ###????????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 5 Relay Coupler Types 3 Relay Coupler Value 77 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyDeliveryTendrils Manual? 0 Play Time 02:02:38 Cumulative 90.5 hours Start 2024.09.05 @ 12:28:09 End 2024.09.05 @ 16:24:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0 Lore% 46 Gallery% 61 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41f24006-10a1-45af-b774-48764bb9e9dd