Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.11 @ 01:08:55 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (286) 1430 Value Destroyed (10432) 10432 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (2903) 2903 TOTAL SCORE: 25945 Bonus ------- High Alert Combat Kills 619 Follower Combat Kills 542 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Win 3000 Friendly Fire -2958 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 268/270 System Corruption 0% Temperature Cool (5) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (16) ----- Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Hacking Suite Advanced Hacking Suite Relay Coupler [NC] (12) Relay Coupler [NC] (30) Relay Coupler [Swarmer] (33) > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Improved Diametric Drive YI-UF0's Bottomless Matter Pit (1307) Drone Bay (2/2) Compact HERF Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Hacking Suite Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Diametric Drive YI-UF0's Bottomless Matter Pit Drone Bay Compact HERF Cannon Improved Remote Datajack [Rating: 163] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher YI-UF0's Doublenader Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . Utility 13 | . . . 1 . 2 . . 1 . . . . 2 . . . . . . . 1 . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 373 | 6 2 11 45 10 20 36 1 14 34 10 . 1 3 20 6 10 34 24 19 9 20 . . 1 9 11 13 4 Power 21 | 1 1 1 3 . 1 1 . . . . . . . 2 . . 2 1 1 . 2 . . . 1 . 4 . Engine 15 | 1 1 1 3 . 1 1 . . . . . . . 2 . . 2 1 1 . . . . . . . 1 . Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . Propulsion 68 | 2 . 3 12 . 5 9 . 3 5 . . . . 1 . 2 7 5 3 . 3 . . . 2 6 . . Treads 55 | 2 . 2 12 . 5 8 . 3 5 . . . . 1 . 2 7 5 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 6 . . Utility 130 | 1 1 2 10 6 3 9 1 5 17 8 . 1 3 5 4 4 8 7 11 2 9 . . 1 5 4 1 2 Device 69 | . . 2 5 3 . 5 . 2 9 6 . 1 1 3 . 4 5 1 8 2 6 . . . 2 2 1 1 Storage 6 | 1 1 . 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Processor 4 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . . . Hackware 17 | . . . . . 1 1 . 1 . 1 . . 1 2 2 . 1 2 . . 2 . . 1 . 1 . 1 Protection 34 | . . . 3 2 2 3 1 1 8 1 . . 1 . 2 . 2 3 2 . . . . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 154 | 2 . 5 20 4 11 17 . 6 12 2 . . . 12 2 4 17 11 4 7 6 . . . 1 1 8 2 Energy Gun 17 | . . 2 7 . 3 5 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 76 | . . 1 5 3 5 6 . 2 9 1 . . . 8 1 3 12 6 2 4 3 . . . 1 . 4 . Ballistic Gun 9 | 2 . 2 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 22 | . . . 3 1 1 . . . 3 . . . . 4 . 1 4 1 1 2 1 . . . . . . . Special Weapon 13 | . . . . . . . . . . 1 . . . . 1 . 1 4 1 1 . . . . . 1 2 1 Impact Weapon 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . 1 . 1 5 . 3 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 3 1 3 . . . . . . . . . . 1 . . . 2 . . . . 1 1 . Parts Lost 38 | . . 4 5 . . 2 . . 2 . . . . 4 . . 7 . . 2 10 . 2 . . . . . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Propulsion 9 | . . 2 . . . 1 . . 1 . . . . . . . 2 . . . 2 . 1 . . . . . Utility 13 | . . . . . . 1 . . 1 . . . . 3 . . 3 . . 1 4 . . . . . . . Weapon 13 | . . 2 5 . . . . . . . . . . 1 . . 1 . . 1 3 . . . . . . . Highest Loss Streak 4 | . . 3 2 . . 2 . . 2 . . . . 2 . . 3 . . 2 4 . 2 . . . . . Average Slot Usage (%) 96 | . 85 98 99 100 99 99 100 99 93 100 100 100 100 95 99 100 96 98 94 93 82 70 68 60 79 89 89 84 Engine 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 11 11 11 6 . . . 5 4 3 . Treads 25 | . 28 19 33 33 27 24 27 29 28 30 30 30 26 26 26 26 25 25 22 22 7 . . . . . . . Device 12 | . . 12 11 11 9 9 9 6 13 14 15 15 18 16 11 12 18 13 6 7 15 20 20 20 17 15 16 15 Storage 7 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 . . . . . . . Processor 4 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 9 11 10 15 15 13 10 12 12 11 Hackware 7 | . . . . . 8 12 18 15 . 4 . . 6 6 21 20 12 11 6 5 6 15 15 16 18 16 16 19 Protection 11 | . . . 10 11 18 14 9 7 12 10 15 15 14 10 5 6 6 13 20 19 10 . . . 3 10 8 7 Energy Gun 2 | . . 23 9 . 2 3 . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 10 | . . . 3 22 15 10 18 13 14 14 15 15 13 12 8 12 12 9 10 10 5 . . . 2 . 1 . Ballistic Gun 1 | . 28 3 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 29 34 61 63 68 74 74 89 89 81 81 79 88 88 73 72 89 108 110 108 107 25 25 13 45 42 50 49 Greatest Support 153 | 40 40 40 63 63 63 69 69 92 89 86 86 86 86 86 86 86 103 153 153 151 151 28 28 13 45 48 48 48 Greatest Overweight (x) 7 | . . 2 . . 1 7 1 . 1 . . . 1 1 . . 1 . . . 3 . . . . 1 1 1 Average Overweight (x) . | . . 1 . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 18 | 7 11 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 5 5 5 5 Most Carried 20 | 4 12 15 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Carried 18 | 2 8 13 18 19 19 19 17 19 19 19 20 19 18 17 19 19 19 19 19 19 16 5 5 5 4 5 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 4 12 15 20 20 20 17 20 20 20 20 20 20 18 20 19 20 20 20 20 20 5 5 5 5 5 5 5 5 Class Distribution -------------------- 30% | Bothacker-Mutant 23% | Scavenger-Mutant 22% | Mutant 15% | Trapper-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Trapper-Mutant | -9/Mines Trapper-Mutant | -8/Materials Trapper-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Matter Collected 7069 | 244 80 126 604 472 845 886 36 120 570 145 . 20 . 299 65 157 461 222 301 144 664 . . 51 . 122 319 116 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10726 | . 206 200 1357 327 1080 1167 295 220 731 45 . . . 714 97 180 931 367 769 507 1494 . . . . . . 39 Parts 494 | . 10 22 90 13 64 61 14 8 29 1 . . . 21 3 10 26 27 20 19 54 . . . . . . 2 Haulers Intercepted 16 | . . . 6 . 5 3 . . . . . . . . . . . . . . 2 . . . . . . . Recyclers Shooed 7 | . . . . . 2 . . . . . . . . . . . . 2 . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . 11 4 . . . . . 3 20 . 18 16 . 4 . . . . . . Prevented 5 | . . . . . . . . . . 1 . . . . . . 2 . 1 . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 225 | . 5 9 32 5 21 15 6 5 16 1 . . . 18 2 4 17 12 18 13 26 . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 44 | . 5 6 17 . 6 10 . . . . . . . . . . . . . . . . . . . . . . Cannons 96 | . . 2 6 5 10 5 6 2 8 1 . . . 5 2 . 6 3 14 5 16 . . . . . . . AOE 76 | . . 1 9 . 5 . . 2 7 . . . . 10 . 4 10 8 3 8 9 . . . . . . . Classes Destroyed 20 | . 1 4 4 2 1 1 . . 3 . . . . 1 . . 1 1 1 . . . . . . . . . Worker 7 | . . 1 2 . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . Builder 6 | . . . 1 . 1 2 . . . . . . . . . . . . . . 2 . . . . . . . Tunneler 4 | . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 16 | . . . 6 . 5 3 . . . . . . . . . . . . . . 2 . . . . . . . Recycler 4 | . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Watcher 10 | . . . 1 . 3 2 . . . . . . . . . . . 3 . . . . . . . . . 1 Swarmer 74 | . . 3 6 . 9 . 1 . 8 . . . . 7 . 4 3 9 9 6 9 . . . . . . . Grunt 88 | . 5 5 17 3 5 7 1 3 2 1 . . . 3 . . 13 . 7 4 12 . . . . . . . Brawler 5 | . . . . . . . . . . . . . . 3 . . . . 1 1 . . . . . . . . Duelist 6 | . . . . . . 1 1 1 . . . . . 1 . . 1 . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 33 | . . 1 9 . 6 6 3 1 . . . . . 2 1 . . 1 1 1 1 . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . . 1 . . . . 1 1 . . 2 . . 4 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Mutant 6 | . . . . . . . . . 4 . . . . . . 1 1 . . . . . . . . . . . Best Kill Streak 10 | . 3 3 7 2 4 5 4 3 4 1 . . . 4 1 4 4 7 5 5 10 . . . . . . 1 Combat Bots Only 9 | . 3 3 6 2 4 4 4 3 4 1 . . . 4 1 4 4 5 5 5 9 . . . . . . . Max Kills in Single Turn 8 | . 1 1 4 1 3 2 1 2 1 1 . . . 2 1 2 2 8 2 4 4 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 . 3 . . 2 1 . . . . 2 . 2 2 4 2 4 4 . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Damage Taken 11779 | . 434 317 967 249 668 867 45 317 893 31 . . 242 946 246 56 1136 598 559 497 2137 27 162 28 26 235 19 77 Core 1011 | . 94 48 68 17 37 64 21 15 44 . . . 59 96 10 . 19 22 30 53 235 . 27 . 26 26 . . Absorbed by Shields 74 | . . . 71 3 . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Core Remaining (%) 84 | 100 . 43 . 78 . . 77 . . . . 91 . . . . 78 . . 89 . . . 77 98 . 98 100 Volleys Fired 704 | . 22 24 90 22 59 80 14 6 60 6 . 4 7 44 20 9 48 36 26 22 92 . . . 1 3 8 1 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 2 1 2 2 2 2 2 2 2 2 . . . 1 1 1 1 Hottest 136 | . 40 130 136 136 136 129 70 70 112 70 . 70 35 112 70 112 112 70 70 70 113 . . . 40 40 110 40 Shots Fired 1170 | . 44 40 172 36 115 157 26 10 81 7 . 8 7 66 24 15 68 56 48 39 138 . . . 1 3 8 1 Gun 323 | . 44 30 146 . 26 76 . . . . . . . . . . . . . . . . . . 1 . . . Cannon 773 | . . 10 19 36 88 81 26 10 71 2 . 8 7 57 22 12 57 48 45 34 133 . . . . . 7 . Launcher 54 | . . . 7 . 1 . . . 10 . . . . 9 . 3 10 3 2 4 5 . . . . . . . Special 20 | . . . . . . . . . . 5 . . . . 2 . 1 5 1 1 . . . . . 3 1 1 Kinetic 169 | . 44 10 39 . . 24 . . . . . . . . . . . . . . 52 . . . . . . . Thermal 818 | . . 30 126 28 112 133 26 10 53 2 . 8 7 31 22 . 34 46 45 34 63 . . . 1 . 7 . Explosive 54 | . . . 7 . 1 . . . 10 . . . . 9 . 3 10 3 2 4 5 . . . . . . . Electromagnetic 109 | . . . . 8 2 . . . 18 . . . . 26 . 12 23 2 . . 18 . . . . . . . Robot Hit Streak 37 | . 11 13 37 4 14 17 9 6 16 3 . . . 10 14 12 26 28 20 5 12 . . . . 2 1 2 Robot Miss Streak 6 | . 3 4 6 2 2 4 2 2 3 2 . . . 3 1 1 1 3 1 1 4 . . . 1 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 798 | . 32 31 151 24 79 97 16 14 49 4 . . . 46 15 12 52 25 39 27 80 . . . . 2 1 2 Core Hits 492 | . 13 29 113 9 39 37 6 7 35 1 . . . 28 2 11 37 21 27 22 54 . . . . . . 1 Critical Hits 36 | . . . . 4 6 5 . . . . . . . . . . . 1 . . 19 . . . . . . 1 Critical Kills 15 | . . . . 1 3 2 . . . . . . . . . . . . . . 8 . . . . . . 1 Critical Parts Destroyed 21 | . . . . 3 3 3 . . . . . . . . . . . 1 . . 11 . . . . . . . Melee Attacks 41 | . . . . . 1 . . 11 . . . . . . . . . . . . 6 3 . 2 . 2 5 11 Impact 26 | . . . . . 1 . . 8 . . . . . . . . . . . . 6 3 . 2 . 2 4 . Slashing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26467 | . 251 574 2594 537 2101 1904 524 663 1730 34 . . . 2300 499 619 2549 2444 1660 1370 4004 . . . . . . 110 Guns 3517 | . 249 331 1596 . 434 907 . . . . . . . . . . . . . . . . . . . . . . Cannons 13305 | . . 92 257 503 1133 974 524 168 1192 34 . . . 1212 495 239 1304 822 1228 761 2367 . . . . . . . Explosions 8995 | . . 133 681 . 530 . . 224 538 . . . . 1067 . 376 1245 1589 432 609 1571 . . . . . . . Melee 447 | . . . . . . . . 271 . . . . . . . . . . . . 66 . . . . . . 110 Ramming 203 | . 2 18 60 34 4 23 . . . . . . . 21 4 4 . 33 . . . . . . . . . . Kinetic 1912 | . 249 92 542 . . 211 . . . . . . . . . . . . . . 818 . . . . . . . Thermal 14915 | . . 464 1311 406 1942 1670 524 168 842 34 . . . 898 495 . 840 2006 1228 761 1326 . . . . . . . Explosive 7003 | . . . 681 . 135 . . 224 538 . . . . 1003 . 376 1245 329 432 609 1431 . . . . . . . Electromagnetic 1987 | . . . . 97 20 . . . 350 . . . . 378 . 239 464 76 . . 363 . . . . . . . Impact 337 | . . . . . . . . 271 . . . . . . . . . . . . 66 . . . . . . . Slashing 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 1 . . . . 1 . . . 1 1 . 4 4 4 1 . . . . Average Corruption 1 | . . . . . . . . . 1 . . . . 1 . . . 1 1 . 2 4 3 1 . . . . Corruption Purged 5 | . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . Effects 11 | . . . . . . . . . 2 . . . . 1 . . . 2 . . 4 1 . 1 . . . . Message Errors 5 | . . . . . . . . . . . . . . . . . . 1 . . 3 1 . . . . . . Energy Discharges 5 | . . . . . . . . . 1 . . . . 1 . . . 1 . . 1 . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1245 | . . 43 30 13 90 15 5 87 64 . . . . 125 56 9 76 311 40 . 281 . . . . . . . Projectiles 366 | . . . 9 13 18 15 5 . 35 . . . . 40 56 7 56 27 35 . 50 . . . . . . . Explosions 808 | . . 43 21 . 72 . . 16 29 . . . . 85 . 2 20 284 5 . 231 . . . . . . . Melee 71 | . . . . . . . . 71 . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 416 | . . . . . 36 . . 79 131 . . . . 31 . 16 . 105 . 18 . . . . . . . . Shots 13 | . . . . . 2 . . 1 5 . . . . 1 . 1 . 2 . 1 . . . . . . . . Rammed 20 | . 1 . 6 2 2 4 . . . . . . . 2 1 1 . 1 . . . . . . . . . . Targets Rammed 29 | . 1 3 6 3 2 6 . . . . . . . 3 1 2 . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . 3 . 1 . 2 . . . . . . . 1 . 1 . 1 . . . . . . . . . . Highest Temperature 249 | . 57 203 198 211 18 225 . 6 84 . . . . 7 . . . 1 216 3 12 . 249 . . 49 19 21 Average Temperature 48 | . 19 90 45 72 10 48 . 4 46 . . . . 7 . . . 1 104 2 5 . 129 . . 20 9 4 Received Heat Transfer 2952 | . 204 78 458 31 162 387 . 99 36 18 . . 60 255 54 . 321 36 108 144 411 9 . 9 . 63 9 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Turns 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . Longest Duration 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . Robots Corrupted 8 | . . . . 1 . . . . 1 . . . . 2 . . 3 . . . 1 . . . . . . . Combat Hostiles 4 | . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . Parts Fried 17 | . . . . . . . . . 5 . . . . 3 . 1 4 2 . . 2 . . . . . . . Impact Corruptions 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Parts Melted 47 | . . 2 1 . 8 9 1 . 2 . . . . 6 4 . 4 4 5 1 . . . . . . . . Heat Transferred 21326 | . . 680 2008 740 2975 2973 750 250 1250 50 . . . 1100 650 . 1250 1800 1850 1150 1850 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Peak Influence 842 | . 85 207 553 192 348 263 364 393 . . . . 35 523 550 . . 381 . . 842 . . . 90 170 234 251 Initial 274 | . . 27 1 122 19 146 34 191 . . . . . 24 274 . . 53 . . 100 . . . . 50 95 140 Average 185 | . 35 113 220 83 155 81 285 257 . . . . 8 289 374 . . 116 . . 517 . . . 39 82 193 179 Maximum Alert Level 3 | . . 1 2 . 1 1 1 1 . . . . . 2 2 . . 1 . . 3 . . . . . 1 1 Low Security (%) 59 | 100 100 63 40 100 74 97 15 8 . . . . 100 27 . . . 73 . . 27 . . . 100 100 32 76 Level 1 29 | . . 36 41 . 25 2 84 91 . . . . . 42 72 . . 26 . . 2 . . . . . 67 23 Level 2 9 | . . . 17 . . . . . . . . . . 29 27 . . . . . 40 . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 1 3 . 2 1 . 2 . . . . 1 . 5 . . 1 . 1 4 . . . 2 . . 2 Investigation 13 | . 2 1 2 . . . . 2 . . . . . . 2 . . . . . . . . . 2 . . 2 Extermination 4 | . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . . Reinforcement 7 | . . . 1 . 2 1 . . . . . . 1 . . . . . . . 2 . . . . . . . Assault 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Distress Signals 20 | . 1 . 5 . 3 3 . . . . . . 1 . . . . 2 . . 3 . . . . . . 2 Communications Jammed 173 | . . . . . . . . . . . . . . . . . . . . . 166 . . . . . . 7 Distress Signals 171 | . . . . . . . . . . . . . . . . . . . . . 164 . . . . . . 7 Times Spotted 385 | . 11 9 59 6 37 30 8 9 22 4 . . 5 20 5 4 22 18 32 16 36 3 . 5 5 6 4 9 Peak Tracking Total 8 | . 5 3 5 3 6 4 3 4 4 4 . . 5 5 3 4 5 5 8 5 7 3 . 1 3 4 3 6 Tactical Retreats 26 | . 1 . 3 1 3 3 . . 1 . . . . 2 . . 1 . 4 . 3 2 . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Traps Triggered 14 | . . . . . . 5 2 . . . . . 1 2 . . . . . . 1 . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 130 | . . . 20 . 13 97 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . 1 2 . . . . . . . . . . . 6 . . . . . . . . . . Reprogrammed 17 | . . . 6 . . 11 . . . . . . . . . . . . . . . . . . . . . . Reused 16 | . . . . . . 4 . . . . . . . . . . . 5 6 . . . . . 1 . . . Traps Extracted 8 | . . . 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . Installed 32 | . . . . . . 7 . . . . . . . . . . . 13 6 . 5 . . . 1 . . . Triggered 21 | . . . . . . 4 . . . 1 . . . . . . 1 5 7 . . 2 . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Machines Disabled 38 | . . 5 . 1 2 2 2 5 2 . . . . 2 1 . . 4 . 1 8 . . . . . 2 1 Max in Single Turn 5 | . . 5 . 1 1 1 1 2 1 . . . . 1 1 . . 4 . 1 2 . . . . . 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . 1 1 . Garrison Relay 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Machines Accessed 73 | . 4 2 14 1 2 11 . 6 2 . 4 . 1 . 2 1 . 7 . . 2 . . . 4 3 5 2 Terminals 44 | . 4 2 9 . 1 9 . 3 . . . . . . . . . 5 . . 1 . . . 2 2 4 2 Fabricators 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations 5 | . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . . 1 . 1 . . 2 . . 1 . . . . 1 1 . Total Hacks 211 | . 10 6 35 1 6 33 . 20 8 . 30 . 1 . 8 1 . 17 . . 4 . . . 10 5 10 6 Successful 118 | . 2 . 19 1 2 19 . 8 8 . 30 . 1 . 2 1 . 10 . . 3 . . . 4 2 5 1 Failed 91 | . 8 6 15 . 4 13 . 12 . . . . . . 6 . . 7 . . 1 . . . 6 3 5 5 Catastrophic 19 | . 2 2 3 . . 3 . 1 . . . . . . 1 . . 1 . . . . . . 3 . 1 2 Database Lockouts 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 8 6 20 . 4 23 . 10 . . . . . . 3 . . 11 . . 2 . . . 2 3 7 3 Terminals 123 | . 10 6 26 . 3 28 . 10 . . . . . . . . . 14 . . 2 . . . 6 4 8 6 Fabricators 14 | . . . . . . . . 6 . . . . . . 5 . . . . . . . . . 3 . . . Repair Stations 11 | . . . 4 . . 2 . 4 . . . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . 3 . . . . . . 1 . 3 . . 3 . . 2 . . . . 1 2 . Terminal Hacks 71 | . 1 . 7 1 . 11 . 3 8 . 30 . . . . 1 . 5 . . . . . . 2 1 1 . Record 18 | . . . . . . . . . 7 . 11 . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 9 . . . . . . 1 . . . . . . . . . . Robot Schematic 9 | . . . . . . 1 . 1 . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 4 . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . Scan Component 4 | . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . . . . . . 1 . . . . 2 . . 1 . . . . 1 2 . Unlock Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 20 | . 1 . 3 . 1 5 . 1 . . . . . . 1 . . 3 . . 2 . . . . . 2 1 Terminals 15 | . 1 . 3 . . 3 . 1 . . . . . . . . . 3 . . 1 . . . . . 2 1 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . Botnet 9 | . 1 . 1 . . 2 . 1 . . . . . . . . . 1 . . 1 . . . . . 1 1 Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . . . Restock 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 2 11 . 2 8 . 6 . . . . . . 2 . . 6 . . 1 . . . 4 2 4 2 Full Trace Events 17 | . 4 2 3 . . . . 2 . . . . . . 2 . . . . . . . . . 2 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 1 . 1 . . 7 . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . . . . . . . 9 . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Time 100 | . . . 58 . . 26 . 16 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Used RIF Installer 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . . . 3 . 2 . . . . 2 . 1 3 1 1 . . . . . 3 1 1 Non-combat 10 | . . . . . . . . . . . . . . . . . 1 3 1 1 . . . . . 3 . 1 Combat 8 | . . . . . . . . 3 . 2 . . . . 2 . . . . . . . . . . . 1 . Robot Hacks Applied 18 | . . . . . . . . 3 . 2 . . . . 2 . 1 3 1 1 . . . . . 3 1 1 drop_inventory 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . map_route 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . overwrite_iff 4 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . formatsys_low 5 | . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . 9 . . . . . . 5 1 . . 2 . . . . . . . . 1 . Machine Destruction 14 | . . . . . . . 5 . . . . . . 5 1 . . 2 . . . . . . . . 1 . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Attached 12 | . . . . . . . . 1 . 1 . . . 2 2 . 1 2 . . 2 . . . . . . 1 Robots Rewired 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Allies Hacked 4 | . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Total Allies 24 | . . 1 . . . 1 2 5 2 1 . . . . 3 . 1 3 1 2 . . . . . . 2 . Largest Group 3 | . . 1 . . . 1 2 2 3 1 1 1 . . 1 1 1 3 2 2 1 . . . . . 2 2 Highest-Rated Group 98 | . . 31 . . . 38 54 74 75 16 16 16 . . 32 32 32 47 41 52 19 . . . . . 98 98 Highest-Rated Ally 54 | . . 31 . . . 38 38 37 37 16 16 16 . . 32 32 32 24 24 29 19 . . . . . 54 54 Total Orders 43 | . . . . . . . . . 9 . . . . . . . 8 12 6 4 3 . . . . . 1 . STAY 16 | . . . . . . . . . 4 . . . . . . . 2 4 3 2 1 . . . . . . . FOLLOW 17 | . . . . . . . . . 5 . . . . . . . 2 5 2 1 1 . . . . . 1 . AID 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Ally Attacks 171 | . . 5 . . . . 29 9 39 4 . 1 . . 11 . 61 . . 7 . . . . . . 1 4 Total Damage 2629 | . . 85 . . . . 522 113 835 50 . 16 . . 190 . 686 . . 132 . . . . . . . . Kills 17 | . . . . . . . 4 1 5 1 . . . . 1 . 4 . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Robot Analysis Total 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . 2 1 . 2 . . . 1 2 . . . . 1 . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Drone Recoveries 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Turns Passed 25886 | 73 543 964 2382 906 1345 2708 771 579 2344 1060 125 571 84 1847 384 1447 2204 1436 1200 1113 814 85 32 156 185 124 267 137 Spaces Moved 13397 | 40 287 585 1123 501 358 660 270 253 1079 635 77 338 37 558 190 848 1197 726 654 639 454 199 87 362 376 277 327 260 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10662 | 37 287 214 1123 501 358 583 270 253 1079 635 77 338 37 558 190 848 1197 726 654 639 58 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 672 | . . 371 . . . 77 . . . . . . . . . . . . . . 224 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2060 | . . . . . . . . . . . . . . . . . . . . . 172 199 87 362 376 277 327 260 Fastest Speed 25 | 50 160 115 160 160 260 155 260 160 160 162 162 162 162 162 162 162 162 160 160 160 37 37 37 40 37 25 25 25 Average Speed 149 | 151 160 139 160 160 260 213 260 160 177 162 162 162 178 170 162 164 162 160 160 160 106 37 37 40 37 29 25 25 Slowest Speed 262 | 160 160 160 160 160 260 260 260 160 260 162 162 162 262 262 162 165 262 162 160 160 160 37 40 40 40 122 89 89 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 5 1 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 42 94 90 78 39 82 47 9 88 80 68 52 2 54 4 94 89 18 70 61 17 42 16 66 13 14 47 10 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . Known Exits Taken 21 | . . . 1 . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Scrap Searched 22 | . . 1 . 2 . . . . 5 2 . 3 . . . 2 3 . 1 1 . . . 2 . . . . Spaces Dug 82 | . . . . . 8 . . 2 10 . . 8 7 3 6 . 1 9 . . 9 3 . 2 . 1 6 7 Terrain Destroyed 666 | . . 40 57 . 36 1 . 49 62 1 . 8 7 55 6 25 67 30 23 50 128 3 . 2 . 1 8 7 Melee 19 | . . . . . 1 . . . . . . . . . . . . . . . 2 3 . 2 . 1 3 7 Projectile 135 | . . . . . . 1 . 4 22 1 . 8 7 4 6 . 6 16 8 10 37 . . . . . 5 . AOE 512 | . . 40 57 . 35 . . 45 40 . . . . 51 . 25 61 14 15 40 89 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Fac Upp Upp Fac Upp War Pro Res Res Qua Acc Total 17994 | 49 336 693 1543 567 654 1803 317 395 1423 657 77 354 47 1383 244 883 1377 938 755 688 637 203 86 368 415 305 494 303 Wait 2961 | . 12 58 197 23 185 875 17 101 213 4 1 10 . 748 23 4 86 113 43 12 43 2 . 3 23 13 126 26 Move 13340 | 39 286 584 1122 500 357 659 269 252 1078 634 76 337 37 557 189 847 1196 725 653 638 451 198 86 361 371 267 324 247 Hop 14 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 4 1 6 Pick Up 114 | 4 9 8 22 1 4 9 7 6 4 2 . 1 . 5 1 5 4 9 1 2 3 . . . 1 . 3 3 Fast Attach 92 | 6 1 3 8 4 3 11 . 2 5 . . . . 3 1 2 5 2 2 . 6 . . 1 9 9 7 2 Attach 46 | . . 3 7 . 1 1 . 3 3 . . . 2 2 1 . 7 2 . 2 9 . . . . . 1 2 Detach 26 | . 1 1 5 2 . . . 2 . . . . . 1 . 1 3 1 1 . 4 . . 1 1 . 1 1 Swap 236 | . 1 5 30 6 16 24 1 9 26 10 . 1 1 15 4 8 23 20 17 7 5 . . . . 2 5 . Drop 181 | . 3 4 36 6 13 27 4 3 10 1 . 1 . 3 3 5 4 14 5 . 12 . . . 6 5 12 4 Fire 704 | . 22 24 90 22 59 80 14 6 60 6 . 4 7 44 20 9 48 36 26 22 92 . . . 1 3 8 1 Melee 41 | . . . . . 1 . . 11 . . . . . . . . . . . . 6 3 . 2 . 2 5 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 1 3 6 3 2 6 . . . . . . . 3 1 2 . 2 . . . . . . . . . . Escape Stasis 12 | . . . . . . 6 4 . . . . . . 2 . . . . . . . . . . . . . . Rewire 36 | . . . . . . 1 1 . 24 . . . . . 1 . 1 1 1 5 . . . . . . 1 . Trap 162 | . . . 20 . 13 104 . . . . . . . . . . . 13 6 . 5 . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 617 | -10/Materials | Entered Mines 669 | -10/Mines | Lost 3 parts (1n2w) 760 | -10/Mines | Discovered new exit (range 3) 766 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 908 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 943 | -10/Mines | Discovered new exit (range 5) 947 | -10/Mines | Received a Mining Laser from a helpful Derelict 1029 | -10/Mines | Core integrity fell below 50% 1202 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1581 | -10/Mines | Entered Materials 1581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1756 | -9/Materials | Discovered new exit (range 12) 1927 | -9/Materials | Discovered new exit (range 14) 1932 | -9/Materials | Identified exit to Mines 2233 | -9/Materials | Repaired Hcp. Storage Unit 2333 | -9/Materials | Repaired Spread Laser 2512 | -9/Materials | Central database locked down 2732 | -9/Materials | Build established: Scavenger-Mutant 2810 | -9/Materials | Discovered new exit (range 4) 3434 | -9/Materials | Discovered new exit (range 11) 3963 | -9/Materials | Entered Mines 3986 | -9/Mines | Build established: Trapper-Mutant 4005 | -9/Mines | Discovered new exit (range 15) 4023 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4029 | -9/Mines | Destroyed YI-UF0 4035 | -9/Mines | Found Prototype Storage 4035 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 4042 | -9/Mines | Found Prototype Launcher 4042 | -9/Mines | Identified YI-UF0's Doublenader 4354 | -9/Mines | Learned Materials emergency access door positions 4529 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4634 | -9/Mines | Assembled infested the area 4656 | -9/Mines | Found the Drone Emporium 4664 | -9/Mines | Found Prototype Device 4664 | -9/Mines | Identified Thief Drone Bay 4869 | -9/Mines | Entered Materials 4869 | -8/Materials | Evolved 2 slots: Utility x2 4870 | -8/Materials | Identified exit to Storage 6071 | -8/Materials | Discovered new exit (range 15) 6214 | -8/Materials | Entered Storage 6215 | -8/Storage | Identified exit to Recycling 7369 | -8/Storage | Repaired Lgt. Treads 7391 | -8/Storage | Central database locked down 8230 | -8/Storage | Build established: Hacker-Mutant 8915 | -8/Storage | Identified exit to Garrison 8922 | -8/Storage | Entered Garrison 8922 | -8/Garrison | Accompanied by 1 ally 8962 | -8/Garrison | Triggered checkpoint 9045 | -8/Garrison | Triggered checkpoint 9067 | -8/Garrison | P-60 Hacker assimilated hostile G-47 Trooper 9094 | -8/Garrison | Triggered checkpoint 9128 | -8/Garrison | Triggered checkpoint 9135 | -8/Garrison | P-60 Hacker assimilated hostile G-47 Trooper 9209 | -8/Garrison | Discovered new exit (range 12) 9251 | -8/Garrison | Installed Relay Interface Framework 9260 | -8/Garrison | Triggered checkpoint 9490 | -8/Garrison | Triggered checkpoint 9559 | -8/Garrison | Garrison Relay disabled 9693 | -8/Garrison | Entered Factory 9693 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9732 | -7/Factory | Repaired Imp. Treads 9810 | -7/Factory | Build established: Bothacker-Mutant 10005 | -7/Factory | Identified exit to Lower Caves 10256 | -7/Factory | Fabricated P-60 Hacker (x2) 10272 | -7/Factory | Entered Lower Caves 10272 | -7/Lower Caves | Accompanied by 2 allies 10605 | -7/Lower Caves | Attacked by a faux Warlord 10698 | -7/Lower Caves | Learned Factory interactive machine intel 11023 | -7/Lower Caves | Learned 8 Factory zone layouts 11444 | -7/Lower Caves | Learned 8 Factory zone layouts 11444 | -7/Lower Caves | Learned Armory emergency access door positions 11444 | -7/Lower Caves | Learned Factory terminal intel 11444 | -7/Lower Caves | Learned Research garrison access intel 11612 | -7/Lower Caves | Discovered new exit (range 5) 11618 | -7/Lower Caves | Identified exit to Lower Caves 11815 | -7/Lower Caves | Build established: Scavenger-Mutant 12030 | -7/Lower Caves | Encountered a Warlord checkpoint 12553 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12616 | -7/Lower Caves | Entered another Lower Caves area 12636 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12775 | -7/Lower Caves | Discovered new exit (range 8) 13593 | -7/Lower Caves | Discovered new exit (range 6) 13600 | -7/Lower Caves | Identified exit to Data Miner 13676 | -7/Lower Caves | Entered Data Miner 13676 | -7/Data Miner | Accompanied by 1 ally 13676 | -7/Data Miner | Discovered new exit (range 6) 13707 | -7/Data Miner | Met Data Miner 13736 | -7/Data Miner | Learned location of Section 7 (-2) 13736 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13761 | -7/Data Miner | Received God Mode back door access code from Data Miner 13798 | -7/Data Miner | Identified exit to Proximity Caves 13801 | -7/Data Miner | Entered Proximity Caves 13801 | -6/Proximity Caves | Accompanied by 1 ally 13802 | -6/Proximity Caves | Identified exit to Factory 13836 | -6/Proximity Caves | Learned Factory garrison access intel 14225 | -6/Proximity Caves | Learned 4 Factory zone layouts 14372 | -6/Proximity Caves | Entered Factory 14372 | -6/Factory | Evolved 2 slots: Utility x2 14373 | -6/Factory | Identified exit to Lower Caves 14374 | -6/Factory | Loaded intel: 46 interactive machine locations 14375 | -6/Factory | Loaded intel: 20 terminal locations 14376 | -6/Factory | Loaded intel: 4 garrison access locations 14430 | -6/Factory | Spotted B-75 Beast 14456 | -6/Factory | Identified exit to Garrison 14456 | -6/Factory | Entered Garrison 14960 | -6/Garrison | Triggered checkpoint 15040 | -6/Garrison | Discovered new exit (range 8) 15181 | -6/Garrison | Triggered checkpoint 15512 | -6/Garrison | Discovered new exit (range 14) 15748 | -6/Garrison | Triggered checkpoint 15833 | -6/Garrison | Discovered new exit (range 8) 15843 | -6/Garrison | Identified exit to Factory 15854 | -6/Garrison | Expanded RIF knowledge: Robot Detection 16193 | -6/Garrison | Garrison Relay disabled 16303 | -6/Garrison | Entered Factory 16432 | -6/Factory | Discovered exit to Lower Caves (range 10) 16516 | -6/Factory | Build established: Bothacker-Mutant 16544 | -6/Factory | Garrison activated, responded to threat 16687 | -6/Factory | Entered Lower Caves 16687 | -6/Lower Caves | Accompanied by 1 ally 16707 | -6/Lower Caves | Encountered a Warlord checkpoint 16719 | -6/Lower Caves | Learned location of Extension (-5) 17780 | -6/Lower Caves | Discovered new exit (range 15) 18131 | -6/Lower Caves | Identified exit to Lower Caves 18134 | -6/Lower Caves | Entered another Lower Caves area 18134 | -6/Lower Caves | Accompanied by 1 ally 18173 | -6/Lower Caves | Discovered new exit (range 7) 18411 | -6/Lower Caves | Spotted B-75 Beast 18478 | -6/Lower Caves | Allies destroyed B-75 Beast 18479 | -6/Lower Caves | Lost 3 parts (1p1u1w) 18737 | -6/Lower Caves | Encountered a Warlord checkpoint 19046 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19630 | -6/Lower Caves | Found Alien Artifact 19630 | -6/Lower Caves | Identified Core Expander 19630 | -6/Lower Caves | Installed Core Expander, added new Utility slot 19871 | -6/Lower Caves | Discovered new exit (range 7) 20335 | -6/Lower Caves | Identified exit to Factory 20338 | -6/Lower Caves | Entered Factory 20338 | -5/Factory | Accompanied by 1 ally 20338 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20339 | -5/Factory | Identified exit to Upper Caves 21246 | -5/Factory | Identified exit to Extension 21337 | -5/Factory | Discovered new exit (range 14) 21774 | -5/Factory | Entered Upper Caves 21774 | -5/Upper Caves | Accompanied by 2 allies 22331 | -5/Upper Caves | Build established: Mutant 22366 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22697 | -5/Upper Caves | Discovered new exit (range 10) 22710 | -5/Upper Caves | Identified exit to Upper Caves 22974 | -5/Upper Caves | Entered another Upper Caves area 22974 | -5/Upper Caves | Accompanied by 1 ally 23546 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24037 | -5/Upper Caves | Discovered new exit (range 11) 24053 | -5/Upper Caves | Identified exit to Factory 24087 | -5/Upper Caves | Entered Factory 24087 | -4/Factory | Accompanied by 1 ally 24087 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24377 | -4/Factory | Destroyed 9 combat bots 24521 | -4/Factory | Lost 3 parts (1p1u1w) 24825 | -4/Factory | Lost 4 parts (1n2u1w) 24841 | -4/Factory | Found Prototype Device 24841 | -4/Factory | Identified EM Disruption Field 24894 | -4/Factory | Discovered new exit (range 9) 24901 | -4/Factory | Identified exit to Upper Caves 24901 | -4/Factory | Entered Upper Caves 24927 | -4/Upper Caves | Learned Research stockpile data 24953 | -4/Upper Caves | Spotted B-86 Titan 24986 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 24986 | -4/Upper Caves | Entered Warlord 24999 | -4/Warlord | System corruption cleaned by Quarantine Array 25001 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 25001 | -4/Warlord | Attacked by Warlord forces 25015 | -4/Warlord | Discovered new exit (range 12) 25018 | -4/Warlord | Identified exit to Proximity Caves 25018 | -4/Warlord | Entered Proximity Caves 25130 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25172 | -3/Proximity Caves | Discovered new exit (range 7) 25174 | -3/Proximity Caves | Identified exit to Research 25174 | -3/Proximity Caves | Entered Research 25174 | -3/Research | Evolved 2 slots: Utility x2 25176 | -3/Research | Loaded intel: 4 garrison access locations 25244 | -3/Research | Identified exit to Research 25359 | -3/Research | Entered another Research area 25359 | -2/Research | Evolved 2 slots: Utility x2 25446 | -2/Research | Identified exit to Quarantine 25480 | -2/Research | Spotted B-90 Cyclops 25483 | -2/Research | Entered Quarantine 25577 | -2/Quarantine | Cryocooling Duct disabled 25592 | -2/Quarantine | Ambient heat levels rising (+20) 25592 | -2/Quarantine | Non-combat units ordered to evacuate 25610 | -2/Quarantine | Found Alien Slashing Weapon 25610 | -2/Quarantine | Identified Sigix Broadsword 25678 | -2/Quarantine | Build established: Hacker-Ninja 25742 | -2/Quarantine | Discovered new exit (range 9) 25744 | -2/Quarantine | Identified exit to Access 25750 | -2/Quarantine | Entered Access 25750 | -1/Access | Accompanied by 2 allies 25750 | -1/Access | Evolved 2 slots: Utility x2 25823 | -1/Access | Incoming investigation squad redirected 25871 | -1/Access | Discovered new exit (range 7) 25886 | -1/Access | Identified exit to Surface 25887 | *** | Escaped! Last Messages --------------- 25854_ Slug penetrates Wall. 25855_ Director 9a reports 0b10 security level has lowered to 0. 25856_ W-44 Eye distress signal jammed. 25857_ Director 9a reports 0b10 security level has risen to 1. 25857_ W-44 Eye distress signal jammed. 25857_ Slug penetrates Wall. 25857_ W-44 Eye distress signal jammed. 25857_ Slug penetrates Wall. 25857_ Slug penetrates H-88 Terminator. 25858_ W-44 Eye distress signal jammed. 25859_ Slug penetrates Wall. 25863_ Director 9a reveals location of hidden door. 25863_ Slug penetrates Wall. 25867_ Connecting with Terminal... 25867_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 25871_ EXIT=FOUND 25880_ U-05 Engineer lays Concrete. 25883_ Main Access Shell breached. 25886_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????? + | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# + | | ?????????????????????????????????????????????##### | | ??????????????????????????????#????????????????### | | ????????????????????????????? ???????????????????# | | ?????????????????????????????????#?#??#??#??###### | | ???????????????????? ?? ??????#???#?????#?##?? | | ??????????????? ?????? ? ????????##??????? | | ?????????????????????BB?? BB?#??#???#??????# | | ????????????#?????#? BB????BB?????#???#?####?? | | ????????????#? ?????? ? ?? ????#?#????#?##?# | | ??????????????????#?""?""?"?"?#?#???#????###?? | | ???????????#?? ??#""??"???""?#??##??#????#?##### | | ??????????#????###?????????"?"???#?#??#??#?##??#?? | | ?????????????######??"""""?"""#?#?#?#??#?####??#?? | | ???????????#???????? ???? ##??#?##?##??###?#?? | | ?????#????????##???? ?"""""" #?????#?##?###??#?#? | | ??????????#??#?#??##? " " ##????????###?#####? | | ???????????#????#?????" "" " ##?##?#?##?######?#? | | ??????????#???#?#?????" "@ " ##??? ? ?"? ? ??#?## | | ????????????##?????? ?" #??? ????" ? ??###? | | ????????? ??#??????# """""" #?????"""""" ? ?#?#? | | ????? ??? ? ?#?#??## ##? ???""?" ?##?## | | ????????? ? ??#??#?# ;##??? "" ?? ?###? | | ???#????? ? ?????#?"""""""""""""#?? ""? ?#???? | | ?????????????###?#?#"" "##? ? ?? ?###?# | | ???#?? ?????#####??#"" u### ? ?? ?????##? | | ????????? ?#??#???#"" #?? ? ???? ?? ##### | | ?????????? ?##?????#T u ###?????? ?? ??###? | | ?????? ? ????#??#?##"" #???? ?? #?##? | | ????#???##??##??#?##"" #?# ? ? ???? ## | | ???????#????#?#?####"" #####+############## | | ????????? | | ???????? k | | ??????#???# ######################+############## | | ?????????#?? ???#???#???#?#??#### ?? ??? ####? | | ??????#?#??????##????#?#??#??##?# ?????#??## | | ?????????????????#?????####????## "" ?? #???? | | ??????????????? ???? ? ??? ?+ "" ????#? | | ??????????? ??? ?? ???? ###???# """" ##??? | | ???????????????? ?? ??????????#?# """" #???? | | ?????????????#??????????? #?#??## """" #???? | | ???????????? ??? ??? ??? #?###?# """" #???? | | ???????????????????????????#?#??# """"? ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 79 Armor Integrity Analysis 45 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 12 Relay Coupler Types 85 Relay Coupler Value 3 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Lrn. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked P-60 Hacker | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerTerrabombSlayer Manual? 0 Play Time 02:28:48 Cumulative 795.0 hours Start 2021.02.28 @ 12:40:52 End 2021.03.11 @ 01:08:55 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 556 Rogue 552 Adventurer 4 Explorer 0 Win Type 0 Total 88 Types 67/9/4/4/2/0/0/1/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: add6558a-d98e-41fb-a17c-ac7500d71b18