Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.06 @ 22:57:12 Player: BloodOwl Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1801) 1801 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 5172 Bonus ------- High Alert Combat Kills 56 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 53/100 System Corruption 0% Temperature Cool (685) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Seismic Analyzer > --- WEAPON (3) ------- Spread Laser > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Bomb Drone Bay > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Improved Hover Unit Terrain Scanner Light Armor Plating Beam Cannon [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Improved Hover Unit Utility Seismic Analyzer Device Bomb Drone Bay Storage Medium Matter Pod Processor Seismic Analyzer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 77 | 10 30 1 8 5 14 . 9 Power 14 | 1 2 . 4 2 3 . 2 Engine 14 | 1 2 . 4 2 3 . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 24 | 4 10 . 2 . 8 . . Treads 6 | 2 . . . . 4 . . Leg 14 | 2 6 . 2 . 4 . . Wheel . | . . . . . . . . Hover 4 | . 4 . . . . . . Flight . | . . . . . . . . Utility 18 | 1 10 1 1 3 2 . . Device 4 | . 2 1 1 . . . . Storage 6 | 1 5 . . . . . . Processor 4 | . 1 . . 3 . . . Hackware . | . . . . . . . . Protection 4 | . 2 . . . 2 . . Artifact . | . . . . . . . . Weapon 21 | 4 8 . 1 . 1 . 7 Energy Gun 16 | 3 5 . 1 . . . 7 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 2 | . 1 . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 2 Parts Lost 17 | . . . . . . . 17 Power 4 | . . . . . . . 4 Propulsion 3 | . . . . . . . 3 Utility 2 | . . . . . . . 2 Weapon 8 | . . . . . . . 8 Highest Loss Streak 9 | . . . . . . . 9 Average Slot Usage (%) 89 | . 97 100 82 75 89 90 75 Engine 14 | . 14 14 13 14 18 18 14 Leg 17 | . 22 . 4 28 23 27 24 Hover 9 | . 5 28 23 . . . . Device 6 | . 3 14 14 7 . . . Storage 3 | . 12 . . . . . . Processor 6 | . 1 14 . 10 12 9 9 Protection 6 | . 8 . . . 15 18 11 Energy Gun 7 | . 8 . 1 14 9 9 11 Ballistic Cannon 6 | . 8 14 12 . . . . Launcher 8 | . 7 14 12 . 9 9 4 Naked Turns . | . . . . . . . . Heaviest Build 29 | 12 28 12 21 21 29 29 29 Greatest Support 77 | 40 20 16 60 60 77 77 77 Greatest Overweight (x) 6 | . 4 . 6 . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 12 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 Most Carried 12 | 6 12 4 4 4 4 4 4 Average Carried 3 | 3 4 3 3 3 2 4 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 4 | 3 3 4 3 4 4 4 . Class Distribution -------------------- 78% | Mutant 16% | Bomber 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Bomber | -8/Materials Bomber | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 1497 | 240 471 109 . 162 347 88 80 Remotely . | . . . . . . . . Salvage Created 1873 | . 176 119 . 527 752 234 65 Parts 128 | . 25 14 . 16 54 15 4 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 64 | . 7 8 . 24 14 6 5 Guns 39 | . 1 . . 24 7 4 3 Cannons 6 | . 6 . . . . . . AOE 19 | . . 8 . . 7 2 2 Classes Destroyed 13 | . 4 1 . 3 5 . . Worker 3 | . . . . . 3 . . Builder 6 | . 2 . . 1 3 . . Tunneler 1 | . . 1 . . . . . Hauler 1 | . . . . . 1 . . Recycler 2 | . . . . . 2 . . Operator 2 | . . . . . 2 . . Watcher 4 | . 2 . . . 2 . . Swarmer 18 | . 6 6 . . 4 . 2 Grunt 15 | . 1 2 . . 6 3 3 Sentry 8 | . . . . 2 3 3 . Demolisher 2 | . . . . 2 . . . Hunter 1 | . . . . . 1 . . Assembled 20 | . . . . 20 . . . Best Kill Streak 14 | . 3 6 . 14 8 3 2 Combat Bots Only 14 | . 3 5 . 14 5 3 2 Max Kills in Single Turn 3 | . 2 2 . 1 3 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . 2 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 3337 | . 353 35 . 715 262 113 1859 Core 659 | . 76 10 . 19 82 20 452 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . . . 58 . . . Volleys Fired 103 | . 40 7 . . 22 9 25 Largest 3 | . 2 2 . . 1 1 3 Hottest 195 | . 80 65 . . 30 30 195 Shots Fired 252 | . 61 13 . 67 45 19 47 Gun 169 | . 30 . . 67 23 10 39 Cannon 33 | . 26 7 . . . . . Launcher 50 | . 5 6 . . 22 9 8 Special . | . . . . . . . . Kinetic 33 | . 26 7 . . . . . Thermal 152 | . 13 . . 67 23 10 39 Explosive 50 | . 5 6 . . 22 9 8 Electromagnetic 17 | . 17 . . . . . . Robot Hit Streak 20 | . 4 1 . 8 8 20 7 Robot Miss Streak 4 | . 4 3 . 3 2 1 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Autonomous 104 | . . . . 67 23 10 4 Shots Hit Robots 132 | . 22 3 . 42 25 12 28 Core Hits 137 | . 13 14 . 27 48 9 26 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5014 | . 354 349 . 1369 1699 480 763 Guns 2813 | . 110 . . 1369 585 282 467 Cannons 154 | . 154 . . . . . . Explosions 2047 | . 90 349 . . 1114 198 296 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 154 | . 154 . . . . . . Thermal 2734 | . 31 . . 1369 585 282 467 Explosive 2047 | . 90 349 . . 1114 198 296 Electromagnetic 79 | . 79 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . . 1 Projectiles . | . . . . . . . . Explosions 1 | . . . . . . . 1 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 183 | . . . . . 88 35 60 Shots 9 | . . . . . 5 2 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 708 | . 210 29 . 2 24 39 708 Average Temperature 128 | . 63 11 . 2 9 16 263 Received Heat Transfer 898 | . 102 9 . 49 36 27 675 Effects 18 | . . . . . . . 18 Shutdowns 4 | . . . . . . . 4 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . . . . 3 Damage (major) 7 | . . . . . . . 7 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . . 1 Heat Transferred 3658 | . 75 . . 1776 740 370 697 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 497 | . 166 226 . 185 410 497 344 Initial 266 | . . 31 . . . 266 241 Average 125 | . 51 136 . 81 238 381 304 Maximum Alert Level 2 | . . 1 . . 2 2 1 Low Security (%) 73 | 100 100 54 . 100 42 . . Level 1 23 | . . 45 . . 49 58 100 Level 2 3 | . . . . . 8 41 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . . . 4 . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . 3 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 1 . 2 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 19 6 . 24 17 6 14 Peak Tracking Total 8 | . 4 3 . 4 4 3 8 Tactical Retreats 5 | . 3 . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 6 | . 2 . . . 2 1 1 Max in Single Turn 1 | . 1 . . . 1 1 1 Garrison Relay 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 16 | . 5 1 4 . 6 . . Terminals 6 | . 4 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 81 | . 16 1 49 . 15 . . Successful 71 | . 9 1 49 . 12 . . Failed 10 | . 7 . . . 3 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 4 . 8 . . . . Terminals 17 | . 12 . . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 4 . . . 6 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 60 | . 6 1 49 . 4 . . Record 55 | . 3 . 49 . 3 . . Open Door 1 | . . 1 . . . . . Locate Traps 3 | . 2 . . . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . 3 . . . 5 . . Recycle Component 1 | . 1 . . . . . . Process 1 | . . . . . 1 . . Report Inventory 3 | . 1 . . . 2 . . Retrieve Matter 2 | . 1 . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 6 | . 3 . . . 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 48 | . . . . . 48 . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . 2 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 4644 | 288 1340 462 846 615 726 138 229 Spaces Moved 4168 | 183 1065 707 736 651 564 117 145 Core 18 | 4 12 . 2 . . . . Treads 167 | 112 . . . . 55 . . Legs 2288 | 67 669 . 130 651 509 117 145 Wheels . | . . . . . . . . Hover 1695 | . 384 707 604 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 56 90 90 103 90 Average Speed 97 | 142 105 56 111 90 109 103 100 Slowest Speed 350 | 160 250 56 350 90 190 103 103 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 58 | 11 95 93 93 91 34 40 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . 2 . 3 . . . Spaces Dug 12 | . . . . . 7 . 5 Terrain Destroyed 294 | . 29 48 . 18 117 41 41 Melee . | . . . . . . . . Projectile 22 | . . . . 18 3 . 1 AOE 272 | . 29 48 . . 114 41 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 4621 | 212 1239 761 764 679 655 125 186 Wait 119 | 6 19 38 7 14 29 . 6 Move 4160 | 182 1064 706 735 649 563 116 145 Hop . | . . . . . . . . Pick Up 63 | 8 38 3 2 . 11 . 1 Fast Attach 31 | 3 12 1 3 5 3 . 4 Attach 40 | 7 16 . 5 . 7 . 5 Detach 31 | 4 13 . 6 2 6 . . Swap 6 | . 2 . . . 4 . . Drop 59 | 2 35 4 6 2 10 . . Fire 103 | . 40 7 . . 22 9 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . 1 . . . Rewire 8 | . . 2 . 6 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 289 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 12) 1006 | -10/Materials | Discovered new exit (range 15) 1135 | -10/Materials | Discovered new exit (range 7) 1221 | -10/Materials | Discovered new exit (range 15) 1500 | -10/Materials | Discovered new exit (range 6) 1629 | -10/Materials | Entered Mines 1782 | -10/Mines | Discovered new exit (range 11) 1792 | -10/Mines | Learned Materials interactive machine intel 1857 | -10/Mines | Discovered new exit (range 6) 1885 | -10/Mines | Found the Drone Emporium 1892 | -10/Mines | Found Prototype Device 2033 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2033 | -10/Mines | Discovered new exit (range 5) 2091 | -10/Mines | Entered Exiles 2092 | -10/Exiles | Identified Bomb Drone Bay 2156 | -10/Exiles | Met 8R-AWN 2166 | -10/Exiles | Discovered new exit (range 14) 2227 | -10/Exiles | Met EX-HEX 2319 | -10/Exiles | Met EX-DEC 2348 | -10/Exiles | Learned location of Zion (-7) 2397 | -10/Exiles | Discovered new exit (range 11) 2494 | -10/Exiles | Visited The Gauntlet 2664 | -10/Exiles | Met EX-BIN 2688 | -10/Exiles | Aligned with FarCom system 2689 | -10/Exiles | Given EX-Vault access code 2771 | -10/Exiles | Opened EX-Vault 2813 | -10/Exiles | Found Prototype Leg 2813 | -10/Exiles | Identified Potential Leg 2816 | -10/Exiles | Found Potential Leg 2832 | -10/Exiles | Found Prototype Energy Gun 2832 | -10/Exiles | Identified AWS/Thermal 2865 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2937 | -10/Exiles | Stole two prototypes: AWS/Thermal, Potential Leg 2937 | -10/Exiles | Entered Mines 2938 | -9/Mines | Assembled infested the area 2938 | -9/Mines | Met a Derelict bent on vengeance 3008 | -9/Mines | Discovered new exit (range 16) 3013 | -9/Mines | Crushed by falling debris 3028 | -9/Mines | Learned Materials stockpile data 3052 | -9/Mines | Learned 4 Materials zone layouts 3162 | -9/Mines | Destroyed 14 combat bots 3275 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3552 | -9/Mines | Entered Materials 3552 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3555 | -8/Materials | Loaded intel: 19 interactive machine locations 3900 | -8/Materials | Discovered new exit (range 10) 3935 | -8/Materials | Identified exit to Garrison 3982 | -8/Materials | Garrison activated, responded to threat 4081 | -8/Materials | Build established: Bomber 4278 | -8/Materials | Entered Garrison 4296 | -8/Garrison | Triggered checkpoint 4357 | -8/Garrison | Triggered checkpoint 4407 | -8/Garrison | Discovered new exit (range 10) 4416 | -8/Garrison | Entered Materials 4454 | -8/Materials | Garrison activated, responded to threat 4593 | -8/Materials | Core integrity fell below 50% 4616 | -8/Materials | Lost 9 parts (2p1n2u4w) 4617 | -8/Materials | Garrison activated, responded to threat 4642 | -8/Materials | Core integrity fell below 20% 4645 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04630_ Deuterium Engine destroyed. 04630_ Spread Laser destroyed. 04632_ Overheating: Broken Spread Laser damaged (-11). 04632_ Spread Laser destroyed. 04633_ Power failure, Lgt. Deuterium Engine shutdown. 04634_ Overheating: Energy bleed (-31). 04636_ Broken Spread Laser destroyed. 04636_ Lgt. Deuterium Engine destroyed. 04637_ K-01 Serf collects debris. 04638_ Overheating: Potential Leg damaged (-50). 04638_ Acquired Spread Laser. 04638_ Potential Leg destroyed. 04640_ Acquired Spread Laser. 04640_ K-01 Serf collects debris. 04641_ Overheating: Spread Laser damaged (-26). 04642_ Overheating: Core damaged (-71). 04643_ K-01 Serf collects debris. 04643_ Potential Leg destroyed. 04644_ Spread Laser destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????#############?#???##??????????? | | ??????????????# @ #? #??????????? | | ??????????????# """ #?""" #??????????? | | ??????????????# """ ##""" #??????????? | | ??????????????# """ ##""" =#????? #??? | | ??????????????# gg ##""" #?? #??? | | ??????????????# % g ## # #??? | | ??????????????# Y ## ! #??? | | ??????????????######k######### ? | | ??????????######## *% ? | | ??????????# ###### ? | | ??????????# #???####### ##?? | | ??????????# #??????????? # ##??? | | ???????#######+### b #???????????? #???? | | ???????# ## ########????????###???? | | ???????# ## # #??????????????? | | ???????# ## l# #??????????????? | | ???????# ## + !!/ +g?????????????? | | ???????# """ ## # !! #??????????????? | | ???????# [ """ ## # !/ #??????????????? | | ???????# """ ## # #??????????????? | | ???????# ## ########??????????????? | | ???????############ #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 315 Matter Stores 331 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 160 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 53 Recoil Reduction 3 Item Schematics ----------------- Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Dynamic Key Exterminator I Survived The Infestation Librarian Remodeling Risk Taker Serviceable Loadout Tourist Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed AutogunAlloyFacilitator Manual? 0 Play Time 02:12:40 Cumulative 5.0 hours Start 2020.12.05 @ 20:59:57 End 2020.12.06 @ 22:57:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 457abe9f-ff87-4d66-b205-e02d04c94eb4