Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.30 @ 14:42:38 // Winter2022/Polymind Player: Blaj Result: Destroyed by 8A-NP5(B) with Heavy Battle Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1475) 1475 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4884) 4884 TOTAL SCORE: 9924 Bonus ------- Polymind Skill 5120 High Alert Combat Kills 54 Follower Combat Kills 114 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1004 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Utility EX Chip 1 Device Improved Trap Scanner Storage Small Storage Unit Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Protection Hardened Heavy Armor Plating Weapon Improved Datajack Energy Gun AWS/EX-DEC Ballistic Cannon Heavy Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 7 | . . 1 . . 1 2 2 1 . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 4 | . . . . . 1 1 2 . . . Weapon 2 | . . . . . . 1 . 1 . . Highest Loss Streak 1 | . . 1 . . 1 1 1 1 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 87 34 96 95 86 77 67 96 89 Engine 9 | . 20 17 1 3 3 . 3 4 15 14 Treads 3 | . . . . . . . 9 14 . . Leg 1 | . 12 . . . . . . . . . Wheel 14 | . 10 35 . . . . . . 31 29 Hover 2 | . 17 . 1 3 3 3 1 . . . Device 20 | . 11 17 . . . . 19 30 31 29 Storage 1 | . 5 17 . . . . . . . . Processor 5 | . . . 5 15 15 15 12 10 . . Hackware 16 | . 8 . 24 69 68 64 23 . . . Energy Gun 1 | . 6 . 1 3 3 1 . . . . Special Melee Weapon 6 | . 8 . . . . . . . 15 14 Naked Turns 259 | . 18 19 93 . . . . 39 18 72 Heaviest Build 58 | . 9 9 21 21 21 21 58 38 10 10 Greatest Support 60 | 3 32 32 21 21 21 21 60 60 20 20 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 4 4 1 1 1 1 1 1 10 10 Average Capacity 4 | . 1 3 . 1 1 1 1 . 9 8 Most Carried 10 | . 4 2 1 1 1 1 . . 10 9 Average Carried 2 | . . 1 . 1 1 . . . 8 5 Final Capacity 10 | . 4 . 1 1 1 1 1 . 10 . Final Carried 5 | . 2 . 1 1 1 . . . 5 . Class Distribution -------------------- 34% | Minesweeper 24% | Tinkerer 19% | Heavy 7% | Cogmind 6% | Recycler 3% | Operator Dominant Class ---------------- Operator | -10/Materials Recycler | -10/Mines Cogmind | -10/Exiles Tinkerer | -9/Mines Tinkerer | -8/Materials Tinkerer | -7/Factory Heavy | -6/Factory Heavy | -6/Lower Caves Minesweeper | -6/Lower Caves Minesweeper | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 248 | . . 55 . . . . 61 79 53 . Remotely 55 | . . 55 . . . . . . . . Salvage Created 1142 | . 135 . . 205 183 417 202 . . . Parts 74 | . 8 . . 20 12 17 17 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . Prevented 5 | . . . . . . . . . 4 1 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 32 | . 5 . . 6 5 9 7 . . . Melee 1 | . . . . . . . 1 . . . Guns 18 | . 5 . . 5 4 4 . . . . Cannons 3 | . . . . . . . 3 . . . AOE 7 | . . . . . 1 3 3 . . . Classes Destroyed 8 | . 1 . . . 2 2 3 . . . Worker 2 | . . . . . . . 2 . . . Tunneler 1 | . . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 4 | . . . . . . 4 . . . . Cutter 3 | . . . . . . . 3 . . . Grunt 21 | . 5 . . 6 3 5 2 . . . Sentry 3 | . . . . . 2 . 1 . . . Hunter 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 5 . . 4 5 4 4 . . . Combat Bots Only 5 | . 5 . . 4 4 4 4 . . . Max Kills in Single Turn 4 | . 1 . . 1 1 4 4 . . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 1 3 3 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . EX-DEC (-6/Factory) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Damage Taken 3268 | . 341 66 . 61 159 231 1681 414 . 315 Core 1178 | . 167 12 . . 50 83 347 236 . 283 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 28 90 88 . . . . Volleys Fired 53 | . 26 . . . . . 20 7 . . Largest 1 | . 1 . . . . . 1 1 . . Hottest 60 | . 40 . . . . . 60 60 . . Shots Fired 98 | . 26 . . 12 18 15 20 7 . . Gun 71 | . 26 . . 12 18 15 . . . . Cannon 27 | . . . . . . . 20 7 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 27 | . . . . . . . 20 7 . . Thermal 26 | . 26 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 45 | . . . . 12 18 15 . . . . Robot Hit Streak 18 | . 8 . . 4 18 15 4 8 . . Robot Miss Streak 2 | . 2 . . 2 1 1 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 45 | . . . . 12 18 15 . . . . Shots Hit Robots 88 | . 21 . . 12 18 15 14 7 1 . Core Hits 58 | . 10 . . 8 11 16 12 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . . . . 2 2 4 4 1 . . Blast 5 | . . . . . . . 4 1 . . Corrupt 8 | . . . . 2 2 4 . . . . Melee Attacks 2 | . 1 . . . . . . . 1 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . 1 . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3771 | . 235 . . 293 536 891 1433 383 . . Guns 1438 | . 235 . . 246 500 457 . . . . Cannons 1095 | . . . . . . . 721 374 . . Explosions 1186 | . . . . 47 36 434 669 . . . Melee . | . . . . . . . . . . . Ramming 52 | . . . . . . . 43 9 . . Kinetic 1095 | . . . . . . . 721 374 . . Thermal 717 | . 235 . . 47 36 399 . . . . Explosive 669 | . . . . . . . 669 . . . Electromagnetic 1238 | . . . . 246 500 492 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 1 1 2 Average Corruption 1 | . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . . . . . . 4 6 1 Message Errors 2 | . . . . . . . . 1 1 . Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . . 1 2 . Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . . Data Loss (major) 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 166 | . . . . . . . 76 90 . . Projectiles 164 | . . . . . . . 74 90 . . Explosions 2 | . . . . . . . 2 . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . 1 3 . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . 1 3 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . 50 . . . Shots 1 | . . . . . . . 1 . . . Rammed 16 | . . . . . . . 11 5 . . Targets Rammed 17 | . . . . . . . 12 5 . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 248 | . 129 . . 10 10 . 48 101 248 35 Average Temperature 60 | . 59 . . 4 7 . 25 62 105 22 Received Heat Transfer 695 | . 204 20 . 33 72 45 153 72 . 96 Effects 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . 2 . . . . Combat Hostiles 3 | . . . . 1 . 2 . . . . Parts Fried 6 | . . . . 2 2 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 900 | . 500 . . 100 50 250 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Peak Influence 618 | . 181 70 . 192 404 601 618 . . . Initial 183 | . . 70 . . 74 183 147 . . . Average 232 | . 86 68 . 47 207 347 374 . . . Maximum Alert Level 2 | . . . . . 2 2 2 . . . Low Security (%) 54 | 100 100 100 . 100 61 8 25 . . . Level 1 30 | . . . . . 27 76 36 . . . Level 2 15 | . . . . . 11 15 38 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 3 3 8 . . . Investigation 8 | . 1 . . . 1 2 4 . . . Extermination 2 | . . . . . . 1 1 . . . Reinforcement 4 | . 1 . . . 2 . 1 . . . Assault 2 | . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 7 | . 1 . . . 3 . 3 . . . Communications Jammed 8 | . . . . . . . 8 . . . Distress Signals 8 | . . . . . . . 8 . . . Times Spotted 106 | . 11 11 . 6 17 11 19 9 . 22 Peak Tracking Total 20 | . 5 17 . 2 11 4 8 6 . 20 Tactical Retreats 10 | . . 1 . . 4 . . 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 35 | . 27 . . . . . . . 8 . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . 2 . . . . . . . 1 . Reused 9 | . 2 . . . . . . . 2 5 Traps Extracted 9 | . . . . . . . . . 9 . Installed 11 | . . . . . . . . . 6 5 Triggered 14 | . 2 . . . . . 5 . 7 . Most Traps Carried 16 | . . . . . . . . . 16 11 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 11 | . . . . 1 1 6 3 . . . Max in Single Turn 6 | . . . . 1 1 6 2 . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 13 | . 2 . . . 1 5 4 . 1 . Terminals 10 | . 2 . . . 1 3 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 39 | . 3 . . . 8 16 11 . 1 . Successful 32 | . 1 . . . 8 12 10 . 1 . Failed 7 | . 2 . . . . 4 1 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 1 . 1 . 5 13 6 . . . Terminals 36 | . 3 . . . 8 14 11 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 27 | . 1 . . . 7 9 9 . 1 . Record 1 | . . . . . . . 1 . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 3 | . . . . . 1 1 1 . . . Branch Access Points 4 | . 1 . . . 1 1 1 . . . Machine Index 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 4 | . . . . . . 2 2 . . . Unreport Threat 2 | . . . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . . Security Status 2 | . . . . . 1 . 1 . . . Surveillance Status 1 | . . . . . . . 1 . . . Patrol Status 2 | . . . . . 1 . 1 . . . Garrison Status 1 | . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 4 | . . . . . 1 2 1 . . . Terminals 3 | . . . . . 1 1 1 . . . Detonate 2 | . . . . . . 1 1 . . . Sabotage 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Tunnel 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 3 1 . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . 4 . . . . . 1 . 1 . Non-combat 3 | . 3 . . . . . . . . . Combat 3 | . 1 . . . . . 1 . 1 . Robot Hacks Applied 7 | . 4 . . . . . 2 . 1 . parse_system 2 | . 1 . . . . . . . 1 . find_recycling 1 | . 1 . . . . . . . . . find_terminals 1 | . 1 . . . . . . . . . find_shortcuts 2 | . 1 . . . . . 1 . . . find_garrison 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 2 Highest-Rated Group 62 | . . . . . . . . . 62 62 Highest-Rated Ally 31 | . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . 5 . . 1 . Total Damage 238 | . . . . . . 217 . . 21 . Kills 4 | . . . . . . 3 . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Robot Analysis Total 5 | . 3 . . . . . 1 . 1 . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 3253 | 9 289 157 140 115 137 345 384 452 570 655 Spaces Moved 3329 | 19 172 175 244 142 159 396 233 306 642 841 Core 515 | 19 26 37 184 . . . 1 79 34 135 Treads 274 | . . . . . . . 47 227 . . Legs 23 | . 23 . . . . . . . . . Wheels 1502 | . 50 138 . . . . . . 608 706 Hover 1015 | . 73 . 60 142 159 396 185 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 80 80 80 50 50 50 50 Average Speed 83 | 50 76 89 57 80 80 80 98 139 78 75 Slowest Speed 170 | 50 120 100 80 80 80 80 170 170 80 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 3 40 50 67 39 19 12 12 58 77 80 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . . . 1 Known Exits Taken 4 | . 1 . . . 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 1 . Scrap Searched 9 | . . 1 . 1 . . . 1 4 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 72 | . . . . 9 3 14 46 . . . Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . . 7 . . . AOE 65 | . . . . 9 3 14 39 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Total 3728 | 18 303 174 243 143 168 424 358 320 711 866 Wait 267 | . 70 . . 2 10 28 94 3 49 11 Move 3319 | 18 171 174 243 141 158 395 232 305 641 841 Hop . | . . . . . . . . . . . Pick Up 7 | . 3 . . . . . . . . 4 Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 12 | . . . . . . 1 . . 6 5 Fire 53 | . 26 . . . . . 20 7 . . Melee 2 | . 1 . . . . . . . 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 17 | . . . . . . . 12 5 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 46 | . 27 . . . . . . . 14 5 Miscellaneous 5 | . 5 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Core integrity fell below 50% 224 | -10/Materials | Discovered new exit (range 14) 259 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Entered Mines 308 | -10/Mines | Learned Materials terminal intel 336 | -10/Mines | Discovered new exit (range 8) 345 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 423 | -10/Mines | Assembled infested the area 454 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 454 | -10/Mines | Discovered new exit (range 5) 456 | -10/Mines | Entered Exiles 470 | -10/Exiles | Met 8R-AWN 478 | -10/Exiles | Met EX-HEX 493 | -10/Exiles | Met EX-BIN 499 | -10/Exiles | Aligned with FarCom system 499 | -10/Exiles | Given EX-Vault access code 513 | -10/Exiles | Opened EX-Vault 522 | -10/Exiles | Warned to stay clear of 0b10 Research branches 537 | -10/Exiles | Met EX-DEC 549 | -10/Exiles | Took control of EX-DEC (ally) 588 | -10/Exiles | Discovered new exit (range 11) 596 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 596 | -10/Exiles | Entered Mines 698 | -9/Mines | Discovered new exit (range 10) 711 | -9/Mines | Entered Materials 712 | -8/Materials | Loaded intel: 12 terminal locations 716 | -8/Materials | Identified exit to Factory 848 | -8/Materials | Entered Factory 948 | -7/Factory | Identified exit to Storage 948 | -7/Factory | Identified exit to Lower Caves 948 | -7/Factory | Identified exit to Factory 1026 | -7/Factory | DAS Turret deployed 1193 | -7/Factory | Entered another Factory area 1210 | -6/Factory | Identified exit to Lower Caves 1210 | -6/Factory | Identified exit to Factory 1348 | -6/Factory | Destroyed EX-DEC 1543 | -6/Factory | First assault squad dispatched 1577 | -6/Factory | Entered Lower Caves 1829 | -6/Lower Caves | Encountered a Warlord checkpoint 1873 | -6/Lower Caves | Spotted B-75 Beast 1993 | -6/Lower Caves | Core integrity fell below 50% 2024 | -6/Lower Caves | Discovered new exit (range 9) 2029 | -6/Lower Caves | Entered another Lower Caves area 2474 | -6/Lower Caves | Learned 4 Factory zone layouts 2488 | -6/Lower Caves | A Commander dispatched an escort 2584 | -6/Lower Caves | Discovered new exit (range 9) 2599 | -6/Lower Caves | Entered Zion 2599 | -6/Zion | Accompanied by 2 allies 2600 | -6/Zion | Commander's escort returned to base 2600 | -6/Zion | Commander's escort returned to base 2632 | -6/Zion | System corruption cleaned by Quarantine Array 3142 | -6/Zion | Rebuked by Imprinter 3155 | -6/Zion | Attempted to imprint without authorization 3155 | -6/Zion | Attacked by Zionites 3193 | -6/Zion | Core integrity fell below 20% 3252 | -6/Zion | Spotted 4B-XQQ(B) 3252 | -6/Zion | Spotted 8A-NP5(B) 3254 | -6/Zion | Destroyed by 8A-NP5(B) with Heavy Battle Rifle Last Messages --------------- 03192_ GE-LCF(M) triggered Fire Trap. 03192_ Burning plasma bursts from the floor. 03192_ GE-LCF(M) shuts down. 03193_ GE-LCF(M) heat spikes uncontrollably. 03196_ DX-J9N(c) heat short circuits Recalibrator. 03197_ DX-J9N(c) heat damages Broken Component Analysis Suite. 4A-Z83(z) bursts out of the Twisted Machinery. 03221_ 84-MEG(z) pulls a Mak. Laser out of the Twisted Machinery. 03222_ 9C-LII(z) pulls a Mak. Laser out of the Twisted Machinery. 03223_ 3H-4K8(z) pulls a Mak. Hammer out of the Twisted Machinery. 03225_ CL-R84(z) pulls a Mak. Axe out of the Twisted Machinery. 03227_ 22-323(z) pulls a Mak. Sword out of the Twisted Machinery. 03233_ System corrupted: Substantial component data lost. 03235_ L8-9Z4(z) pulls a Mak. Sword out of the Twisted Machinery. 03235_ ZE-T6L(z) pulls a Mak. Spear out of the Twisted Machinery. 03242_ MQ-7WV(z) pulls a Mak. Sword out of the Twisted Machinery. 03242_ GR-OGZ(z) pulls a Mak. Hammer out of the Twisted Machinery. 03246_ 88-EZY(z) pulls a Mak. Hammer out of the Twisted Machinery. 03246_ LY-QW5(z) pulls a Mak. Spear out of the Twisted Machinery. 03248_ CN-29U(z) pulls a Mak. Laser out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | """" """""" ""????????????????????????????? | | """ """"#"" ""????????????????????????????? | | ""#"##??? 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""""??????????????????????????????????? | | = $ """"""??????????????????????????????????? | | """""" ??????????????????????????????????? | | ###" """" ?????????????????????????????????? | | """" """" ?????????????????????????????????? | | #""" """" ??????????????????????????????????? | | #""" """""""??????????????????????????????????? | | #" " """#??????????????????????????????????? | | """ ""##?????????????????????????????? ? | | """ """#?????????????????????????????? | | #" """###??????????????????????????? | | "" """""#??????????????????????????? | | #" "#"#??????????????????????????? | | """ ""#???????????????????????????? | | #"" """#????????#####?????????????### | | #"" ""######????# B"############??# | | """ """#"#"##???#BB""""""""""""#??# | | ##" """""#"""##### """"""""""""#??# | | ?#"" """""""""""# @ #### #?? | | ?#""" ##? | | ?##"" " ## | | ??#"" "" """""""""# ## | | ??#"" """ """"""""### """"""""""""## | | ?##"" """ """" ""#?#BB""""""""""""## | | ?#"#" "" """" ""#?#BB"############# | | ?##"" "" ""#?#####???????????### | | ?#""" ""#???????????????????# | | ?##"" """"???????????????????## | | ##""" """##?????????????????????## | | #"""" "" """###?????????????????????# | | "" """"" """"#?????????????????????# | | """ "" """" ""#??????????????????????## | | """ """#???????????????????????## # | | #" """ """#????????????????????????### | | "" "$" """#??????????????????????????? | | "" """ """#??????????????????????????? | | " """###??????????????????????????? | | """"##??????????????????????????? | | """""""?????????????????????????? | | "" ""?????????????????????????? | | """ """????????????????????????? | | " "" ""#????????????????????????? | | " " "##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 240 Matter Stores 60 Matter Capacity 100 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 5 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 70 Defensive Hacking 56 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Mak. Transmission Jammer | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Mass Driver | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive W-25 Informer | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Hosts 6 | . 3 . 1 . . . 1 . 1 . Combat Hostiles 2 | . 1 . . . . . 1 . . . Allies 1 | . . . 1 . . . . . . . Unique Host Classes 6 | . 3 . 1 . . . 1 . 1 . Average Host Suspicion 37 | . 50 27 . 64 84 92 70 7 22 . Unsuspicious Activity 300 | . 36 . 16 . . . 115 120 13 . Returns to Shadow 1 | . 1 . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . Protomatter Created 369 | . 31 12 . 42 77 66 43 . 98 . Used 161 | . 25 . 33 . . . 96 . 7 . Decayed 105 | . . . . . . . 29 . 76 . Highest Spend 96 | . 15 . 33 . . . 96 . 7 . Top 5 Hosts by Kills: EX-DEC (-10/Exiles: 23) G-34 Mercenary (-10/Materials: 5) H-61 Shepherd (-6/Factory: 4) Game ------ Seed PropulsionDirtyJammer Manual? 0 Play Time 00:49:29 Cumulative 93.0 hours Start 2022.12.30 @ 13:51:31 End 2022.12.30 @ 14:42:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 62 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a3fca77c-305f-4f85-bb00-c68c187dc73b