Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 22:22:10 Player: erp.lsf Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1837) 1837 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 4486 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 411/700 Matter 94/300 Energy 290/290 System Corruption 2% Temperature Cool (6) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Mini Grenade Launcher Katana > --- INVENTORY (16) --- Nuclear Core Nuclear Core Improved Deuterium Engine Large Storage Unit Large Matter Pod (150) Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Transmission Jammer Component Analysis Suite Improved Field Recycling Unit (0) Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Minigun Flak Gun Gauss Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Improved Deuterium Engine Large Storage Unit Large Matter Pod Visual Processing Unit Advanced Sensor Array Transmission Jammer Component Analysis Suite Improved Field Recycling Unit Grenade Launcher Mini Grenade Launcher Katana [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 53 | 6 5 16 3 23 Power 5 | 1 . 1 1 2 Engine 4 | 1 . 1 . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 2 1 8 1 4 Treads 7 | . . 4 1 2 Leg 1 | . . . . 1 Wheel 8 | 2 1 4 . 1 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 3 1 10 Device 4 | . . . . 4 Storage 5 | 1 2 1 . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 6 | . . 2 1 3 Artifact . | . . . . . Weapon 15 | 2 2 4 . 7 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | . 2 4 . 4 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 1 3 . 16 Power . | . . . . . Propulsion 10 | . 1 2 . 7 Utility 4 | . . 1 . 3 Weapon 6 | . . . . 6 Highest Loss Streak 7 | . 1 1 . 7 Average Slot Usage (%) 96 | . 89 95 99 97 Engine 7 | . 14 11 1 6 Core 1 | . . . 7 . Treads 11 | . . 9 17 14 Leg 2 | . . . . 3 Wheel 15 | . 28 21 18 9 Device 2 | . . . . 3 Storage 18 | . 18 26 18 15 Processor 4 | . . . . 7 Protection 8 | . . 5 17 9 Ballistic Gun 21 | . 25 22 18 20 Naked Turns . | . . . . . Heaviest Build 81 | 10 39 60 59 81 Greatest Support 42 | 20 20 42 32 42 Greatest Overweight (x) 5 | . 1 5 2 4 Average Overweight (x) 1 | . . 2 1 2 Largest Inventory Capacity 22 | 6 16 22 16 22 Average Capacity 15 | 5 9 18 16 16 Most Carried 16 | 2 7 13 12 16 Average Carried 11 | 1 5 8 10 14 Final Capacity 16 | 6 16 16 16 16 Final Carried 12 | 2 6 10 12 12 Class Distribution -------------------- 25% | Mutant 16% | Tank 15% | Gunner 11% | Scavenger-Mutant 11% | Scavenger-Tank 10% | Hauler-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1770 | 178 132 409 351 700 Remotely . | . . . . . Salvage Created 2030 | . 165 445 98 1322 Parts 110 | . 14 30 8 58 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 6 12 4 23 Guns 40 | . 6 12 4 18 Cannons 1 | . . . . 1 AOE 4 | . . . . 4 Classes Destroyed 11 | . 2 2 1 6 Worker 3 | . . . 1 2 Builder 3 | . . . . 3 Recycler 3 | . . . . 3 Swarmer 13 | . 3 4 3 3 Grunt 18 | . 3 4 1 10 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 9 | . . 3 . 6 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | . 4 4 4 5 Combat Bots Only 4 | . 4 4 3 4 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3742 | . 294 737 239 2472 Core 501 | . 52 111 49 289 Absorbed by Shields 184 | . . . . 184 Core Remaining (%) 85 | 100 79 72 91 . Volleys Fired 130 | . 17 39 13 61 Largest 3 | . 2 2 2 3 Hottest 106 | . 80 46 46 106 Shots Fired 313 | . 34 78 26 175 Gun 285 | . 34 78 26 147 Cannon 22 | . . . . 22 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 305 | . 32 78 26 169 Thermal 1 | . 1 . . . Explosive 6 | . . . . 6 Electromagnetic 1 | . 1 . . . Robot Hit Streak 18 | . 5 14 16 18 Robot Miss Streak 5 | . 2 2 3 5 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 224 | . 22 61 19 122 Core Hits 120 | . 10 19 6 85 Critical Hits 3 | . . . . 3 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4358 | . 329 792 285 2952 Guns 3246 | . 329 792 285 1840 Cannons 353 | . . . . 353 Explosions 730 | . . . . 730 Melee 29 | . . . . 29 Ramming . | . . . . . Kinetic 3573 | . 303 792 285 2193 Thermal 114 | . 10 . . 104 Explosive 626 | . . . . 626 Electromagnetic 16 | . 16 . . . Impact . | . . . . . Slashing 29 | . . . . 29 Piercing . | . . . . . Highest Corruption 3 | . . 3 . 2 Average Corruption 2 | . . 3 . 1 Corruption Purged . | . . . . . Effects 10 | . . 9 . 1 Message Errors 3 | . . 2 . 1 Matter Fused 4 | . . 4 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 144 | . . . . 144 Projectiles . | . . . . . Explosions 144 | . . . . 144 Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary 1 | . . . . 1 Self-Inflicted Damage 275 | . . . . 275 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 215 | . 18 215 12 179 Average Temperature 46 | . 8 117 6 38 Received Heat Transfer 865 | . 84 201 63 517 Effects 2 | . . 2 . . Energy Bleed 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 125 | . 25 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 529 | . 190 404 205 529 Average Influence 140 | . 91 235 126 125 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 79 | 100 100 25 84 93 Level 1 16 | . . 67 15 3 Level 2 3 | . . 7 . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 1 1 5 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 2 1 1 1 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . . . 4 Communications Jammed 7 | . . . . 7 Distress Signals 7 | . . . . 7 Times Spotted 83 | . 12 14 9 48 Peak Tracking Total 10 | . 5 4 3 10 Tactical Retreats 7 | . 1 . 2 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . 1 . . 5 Max in Single Turn 4 | . 1 . . 4 Garrison Access 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 6 | . 3 . 1 2 Successful 2 | . 1 . . 1 Failed 4 | . 2 . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2432 | 47 280 479 260 1366 Spaces Moved 1413 | 47 245 197 157 767 Core 3 | 3 . . . . Treads 82 | . . 71 5 6 Legs . | . . . . . Wheels 1328 | 44 245 126 152 761 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 110 110 Average Speed 117 | 78 82 141 112 126 Slowest Speed 200 | 80 90 200 200 172 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 44 27 27 30 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 63 | . . . . 63 Melee . | . . . . . Projectile . | . . . . . AOE 63 | . . . . 63 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1909 | 54 288 316 214 1037 Wait 260 | . 12 53 34 161 Move 1409 | 46 244 196 156 767 Hop . | . . . . . Pick Up 28 | 2 5 4 5 12 Fast Attach 20 | 6 3 5 1 5 Attach 15 | . 1 3 2 9 Detach 8 | . 2 3 1 2 Swap 18 | . 1 8 . 9 Drop 19 | . 3 5 2 9 Fire 130 | . 17 39 13 61 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 628 | -9/Materials | Discovered new exit (range 6) 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -8/Materials | Discovered new exit (range 3) 1067 | -8/Materials | Entered Factory 1067 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1329 | -7/Factory | Discovered new exit (range 9) 1593 | -7/Factory | Build established: Gunner 2227 | -7/Factory | Lost 3 parts (1n2w) 2433 | -7/Factory | Self-destructed Last Messages --------------- 02405_ R-06 Scavenger collects Particle Gun. 02405_ U-05 Engineer lays Concrete. 02415_ U-05 Engineer builds a Wall. 02415_ U-05 Engineer lays Concrete. 02416_ Slug penetrates Wall. 02417_ U-05 Engineer lays Concrete. 02419_ R-06 Scavenger destroyed. 02419_ U-05 Engineer destroyed. 02422_ G-50 Soldier knocked back. 02422_ G-50 Soldier destroyed. 02424_ Flak Gun destroyed. 02425_ Gauss Cannon destroyed. 02427_ R-06 Scavenger collects Terrain Scan Processor. 02430_ Penetrated by Slug. 02430_ Imp. Medium Armor Plating destroyed. 02431_ G-47 Trooper destroyed. 02431_ Carbon-fiber Leg destroyed. 02431_ Destroyed Carbon-fiber Leg. 02432_ Com. Wheel destroyed. 02433_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ! 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""" ?????????? | | ?????? ^ @# !! ?????????? | | ???????############ g #########+####?????????? | | ??????????????????## % #???????? ????????????? | | ???????????????????# #????????? ???????????? | | ???????????????????# ##????????? ??????????? | | ???????????????????# ???????????? ?????????? | | ???????????????????#t ????????????? ????????? | | ???????????????????# ????????????? ???????? | | ???????????????????# ?????????????? ???????? | | ???????????????????# ??????????????? #??????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionSpreadRay Manual? 0 Play Time 00:30:13 Cumulative 26.2 hours Start 2020.03.29 @ 21:47:36 End 2020.03.29 @ 22:22:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 896581fa-1e9a-4ab3-9ac0-fbe459fad8ab