Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 02:10:16 Player: Namsan Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (2832) 2832 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1617) 1617 TOTAL SCORE: 9844 Bonus ------- High Alert Combat Kills 326 Follower Combat Kills 191 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 100/100 System Corruption 2% Temperature Cool (24) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Large Storage Unit Improved Particle Charger Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Hover Unit Combat Airjet Advanced Heat Sink Improved Coolant Injector Large Storage Unit Particle Charger Improved Kinecellerator Point Defense System Advanced System Shield Heavy Laser [Rating: 100] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Advanced Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon RU-N14's Throwing Claymores Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . 2 2 Power 2 | . . . . . . . 1 . . 1 Propulsion 3 | . . . 1 . . . 1 . 1 . Utility 6 | . . . 1 . . . 3 . 1 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 115 | 7 3 2 7 11 5 1 1 20 18 40 Power 11 | 1 . . . 1 . . . 3 . 6 Engine 4 | 1 . . . 1 . . . 1 . 1 Core 5 | . . . . . . . . 2 . 3 Reactor 2 | . . . . . . . . . . 2 Propulsion 27 | 2 . . 3 4 . . . 8 3 7 Treads 2 | . . . . . . . . . . 2 Leg 13 | 2 . . 3 4 . . . 4 . . Wheel . | . . . . . . . . . . . Hover 12 | . . . . . . . . 4 3 5 Flight . | . . . . . . . . . . . Utility 37 | 2 . 2 1 3 3 1 1 3 9 12 Device 16 | 1 . 1 1 2 . . . . 3 8 Storage 9 | 1 . 1 . 1 1 . . . 2 3 Processor 6 | . . . . . 2 1 1 1 . 1 Hackware 1 | . . . . . . . . . 1 . Protection 5 | . . . . . . . . 2 3 . Artifact . | . . . . . . . . . . . Weapon 40 | 2 3 . 3 3 2 . . 6 6 15 Energy Gun 10 | . 2 . 1 1 . . . . 2 4 Energy Cannon 11 | . . . . . . . . . 2 9 Ballistic Gun 8 | 2 . . . . . . . 3 2 1 Ballistic Cannon 4 | . . . 1 2 . . . . . 1 Launcher 2 | . 1 . 1 . . . . . . . Special Weapon 4 | . . . . . 2 . . 2 . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . Parts Lost 40 | . . . 3 1 . . . 6 5 25 Power 8 | . . . . . . . . 2 . 6 Propulsion 16 | . . . 3 1 . . . 3 1 8 Utility 11 | . . . . . . . . 1 3 7 Weapon 5 | . . . . . . . . . 1 4 Highest Loss Streak 12 | . . . 3 1 . . . 6 4 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 98 73 99 100 66 83 97 62 Engine 7 | . 14 14 11 11 11 11 6 1 . . Core 2 | . . . . . . . . 5 11 5 Leg 19 | . 28 28 32 20 33 33 20 18 . . Hover 7 | . . . . . . . . 3 28 16 Device 6 | . 14 14 21 14 2 . . . 3 7 Storage 7 | . 14 14 11 11 11 11 6 1 . 3 Processor 14 | . . . . . 19 22 20 24 23 15 Protection 1 | . . . . . . . . 10 5 . Energy Gun 6 | . 21 14 8 8 8 . . . 2 2 Energy Cannon 1 | . . . . . . . . . 5 2 Ballistic Gun 1 | . . . . . . . . 8 7 . Ballistic Cannon 2 | . . . 9 8 3 . . . . 2 Launcher 1 | . 5 14 2 . . . . . . . Special Weapon 4 | . . . . . 9 22 13 8 . . Naked Turns 123 | . . . . . . . . . . 123 Heaviest Build 75 | 15 17 20 27 20 29 29 29 35 56 75 Greatest Support 64 | 20 20 20 30 30 30 30 30 64 60 60 Greatest Overweight (x) 2 | . . . 1 1 . . . 2 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 15 15 Average Capacity 8 | 7 8 8 10 8 9 10 10 5 6 8 Most Carried 12 | 7 8 8 10 10 10 10 9 9 11 12 Average Carried 7 | 5 7 7 8 7 9 9 9 4 5 7 Final Capacity 15 | 8 8 10 10 8 10 10 10 5 15 5 Final Carried 11 | 6 7 8 10 8 10 10 9 5 11 3 Class Distribution -------------------- 42% | Scavenger-Mutant 40% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/DSF Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Matter Collected 1993 | 271 9 36 95 319 50 10 . 270 465 468 Remotely . | . . . . . . . . . . . Salvage Created 2732 | 36 41 18 151 79 . 115 . 417 1056 819 Parts 135 | 5 10 3 21 7 . 4 . 9 44 32 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 2 2 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Combat Hostiles Destroyed 53 | . 3 3 4 2 . 5 . 11 11 14 Guns 14 | . . . . 1 . . . 3 3 7 Cannons 13 | . . . . 1 . . . 1 5 6 AOE 24 | . 3 3 4 . . 5 . 7 1 1 Classes Destroyed 16 | 1 2 . 3 . . 2 . 3 3 2 Worker 2 | . . . . . . . . . 1 1 Builder 2 | . . . 1 . . . . . 1 . Tunneler 4 | 2 . . . 1 . . . . 1 . Recycler 4 | . . . 1 . . . . . 2 1 Operator 1 | . . . . . . . . . 1 . Watcher 5 | . 1 . 2 . . . . . . 2 Swarmer 19 | . 3 3 3 1 . . . 3 . 6 Grunt 16 | . . . 1 1 . 3 . 4 6 1 Brawler 4 | . . . . . . 1 . . . 3 Duelist 1 | . . . . . . . . . . 1 Sentry 1 | . . . . . . . . 1 . . Specialist 2 | . . . . . . . . 2 . . Hunter 5 | . . . . . . 1 . . 4 . Programmer 2 | . . . . . . . . . . 2 Heavy 1 | . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . 1 1 Best Kill Streak 8 | 2 4 3 8 1 . 4 . 5 5 5 Combat Bots Only 5 | . 3 3 4 1 . 4 . 5 2 4 Max Kills in Single Turn 3 | 1 3 2 2 1 . 2 . 2 1 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 3 | . 3 2 1 . . 2 . 2 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Damage Taken 7155 | . 102 16 497 111 . 178 . 969 1337 3945 Core 1599 | . 9 8 84 . . 19 . 167 157 1155 Absorbed by Shields 118 | . . . . . . . . . . 118 Regen/Repaired (Parts) 37 | . . . . . . . . . 37 . Core Remaining (%) 86 | 100 . 93 . . . 74 . 80 84 . Volleys Fired 138 | 2 2 2 10 14 . 4 . 23 38 43 Largest 3 | 2 2 2 2 2 . 2 . 3 3 3 Hottest 249 | 40 130 95 113 113 . . . 90 249 237 Shots Fired 324 | 4 4 3 17 26 . 8 . 46 102 114 Gun 156 | 4 3 1 1 12 . . . 30 65 40 Cannon 134 | . . . 9 14 . . . . 37 74 Launcher 10 | . 1 2 7 . . . . . . . Special 24 | . . . . . . 8 . 16 . . Kinetic 143 | 4 . . 9 14 . . . 30 52 34 Thermal 134 | . 3 1 1 12 . . . . 42 75 Explosive 34 | . 1 2 7 . . 8 . 16 . . Electromagnetic 13 | . . . . . . . . . 8 5 Robot Hit Streak 19 | 3 1 1 1 4 . 4 . 13 18 19 Robot Miss Streak 6 | 1 1 2 6 4 . 2 . 4 5 1 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 200 | 3 1 1 4 10 . 5 . 36 70 70 Core Hits 149 | 2 3 3 13 4 . 9 . 36 38 41 Critical Kills 7 | . . . . . . . . 2 4 1 Critical Parts Destroyed 10 | . . . . . . . . 2 8 . Critical Strikes 32 | . . . . . . 3 . 5 13 11 Burn 3 | . . . . . . . . . . 3 Meltdown 1 | . . . . . . . . . 1 . Destroy 16 | . . . . . . . . 4 11 1 Blast 7 | . . . . . . . . . . 7 Corrupt 1 | . . . . . . . . . 1 . Sever 4 | . . . . . . 3 . 1 . . Melee Attacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9346 | 33 186 156 448 176 . 1123 . 2596 1968 2660 Guns 1563 | 33 13 . 18 51 . . . 389 568 491 Cannons 2935 | . . . 39 125 . . . . 902 1869 Explosions 4351 | . 173 156 391 . . 965 . 1874 498 294 Melee . | . . . . . . . . . . . Ramming 6 | . . . . . . . . . . 6 Kinetic 1680 | 33 . . 39 125 . . . 389 362 732 Thermal 2753 | . 13 . 18 51 . . . . 991 1680 Explosive 4057 | . 173 156 391 . . 965 . 1874 498 . Electromagnetic 359 | . . . . . . . . . 117 242 Impact . | . . . . . . . . . . . Slashing 491 | . . . . . . 158 . 333 . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 . 2 Average Corruption 1 | . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . 2 . Effects 3 | . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 245 | . 37 . 3 2 . 17 . 55 65 66 Projectiles 47 | . . . . 2 . . . . 18 27 Explosions 198 | . 37 . 3 . . 17 . 55 47 39 Melee . | . . . . . . . . . . . Knockbacks 4 | . . . 1 1 . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 4 | . . . 1 1 . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 201 | . 49 2 114 . . . . . 18 18 Shots 7 | . 1 1 3 . . . . . 1 1 Rammed 7 | . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 493 | . 82 33 42 231 . . . 55 493 352 Average Temperature 106 | . 49 20 17 84 . . . 29 133 99 Received Heat Transfer 756 | . . . 63 54 . 27 . 231 201 180 Effects 12 | . . . . . . . . . 11 1 Shutdowns 6 | . . . . . . . . . 6 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 4 | . . . . . . . . . 3 1 Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 15 | . . . . . . . . . 9 6 Heat Transferred 4291 | . 37 . 37 111 . . . . 1498 2608 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Peak Influence 734 | 10 133 169 362 279 . . 69 437 673 734 Initial 329 | . 6 51 65 133 . . 69 51 228 329 Average 329 | 3 51 64 244 191 . . 69 216 470 581 Maximum Alert Level 3 | . . . 1 1 . . . 2 2 3 Low Security (%) 38 | 100 100 100 37 60 . . 100 57 . . Level 1 26 | . . . 62 39 . . . 38 34 19 Level 2 30 | . . . . . . . . 3 65 61 Level 3 4 | . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Squads Dispatched 14 | . . . 4 . . . . 2 3 5 Investigation 2 | . . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 11 | . . . 4 . . . . 2 3 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Distress Signals 5 | . 1 . 1 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 4 3 17 6 . 4 . 15 21 49 Peak Tracking Total 14 | . 4 3 9 4 . 2 . 4 5 14 Tactical Retreats 8 | . . . 1 . . . . 2 1 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Traps Triggered 4 | . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Machines Disabled 27 | . . . . 1 . . . 1 11 14 Max in Single Turn 8 | . . . . 1 . . . 1 4 8 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Machines Accessed 4 | . 1 . 1 . . . 1 . 1 . Terminals 3 | . 1 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 6 | . 2 . 1 . . . 1 . 2 . Successful 5 | . 1 . 1 . . . 1 . 2 . Failed 1 | . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 1 . 1 . . . . . 4 4 Terminals 4 | . 2 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . 1 . 1 . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 50 | . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Total Allies 11 | . . . . 2 4 . . . 3 2 Largest Group 4 | . . . . 2 4 . . . 3 2 Highest-Rated Group 206 | . . . . 47 151 . . . 153 206 Highest-Rated Ally 103 | . . . . 31 40 . . . 51 103 Zionite Dispatches 2 | . . . . . . . . . 1 1 Heavy 1 | . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . 14 . . . . 4 4 Total Damage 1054 | . . . . 234 . . . . 448 372 Kills 9 | . . . . 6 . . . . 2 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 1 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 35 | . . . . . . . . 7 18 10 Garrisons 1 | . . . . . . . . . 1 . Patrols 8 | . . . . . . . . 1 5 2 Investigations 3 | . . . . . . . . . . 3 Reinforcements 11 | . . . . . . . . 6 5 . Guards 12 | . . . . . . . . . 7 5 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Turns Passed 4610 | 89 166 363 192 529 1138 386 7 278 660 802 Spaces Moved 3943 | 58 125 276 127 377 932 310 6 153 735 844 Core 197 | 7 . . . . . . . . . 190 Treads 44 | . . . . . . . . . . 44 Legs 2336 | 51 125 276 127 377 932 310 6 132 . . Wheels . | . . . . . . . . . . . Hover 1366 | . . . . . . . . 21 735 610 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 68 56 50 Average Speed 97 | 111 120 120 120 120 120 120 120 116 58 67 Slowest Speed 260 | 120 120 120 190 190 120 120 120 260 68 220 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 29 65 22 91 87 49 . 86 22 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 4 | . . 1 . 1 1 1 . . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 454 | . 12 31 50 8 . 123 . 139 58 33 Melee . | . . . . . . . . . . . Projectile 42 | . . . 8 8 . 2 . 2 9 13 AOE 412 | . 12 31 42 . . 121 . 137 49 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Fac Total 4455 | 77 138 307 151 426 953 316 6 208 880 993 Wait 117 | . . 18 . 7 . . . . 67 25 Move 3931 | 57 124 275 126 376 929 309 5 152 734 844 Hop 1 | . . . . . 1 . . . . . Pick Up 61 | 11 4 5 3 6 8 1 . 3 11 9 Fast Attach 53 | 2 2 . 1 6 3 . . 15 11 13 Attach 55 | 5 1 1 6 4 . 1 1 5 6 25 Detach 31 | . . 1 5 3 1 1 . 3 3 14 Swap 7 | . . 1 . 1 2 . . . 1 2 Drop 53 | . 5 4 . 9 9 . . 6 9 11 Fire 138 | 2 2 2 10 14 . 4 . 23 38 43 Melee 1 | . . . . . . . . 1 . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 6 | . . . . . . . . . . 6 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 13) 256 | -10/Materials | Entered Mines 332 | -10/Mines | Build established: Mutant 459 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 488 | -10/Mines | Discovered new exit (range 10) 515 | -10/Mines | Learned Materials emergency access door positions 619 | -10/Mines | Entered Materials 619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 795 | -9/Materials | Discovered new exit (range 14) 811 | -9/Materials | Entered Mines 841 | -9/Mines | Lost 3 parts (3n) 1156 | -9/Mines | Discovered new exit (range 16) 1189 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1222 | -9/Mines | Build established: Scavenger-Mutant 1229 | -9/Mines | Learned 2 Materials zone layouts 1241 | -9/Mines | Learned Materials interactive machine intel 1247 | -9/Mines | Discovered new exit (range 9) 1340 | -9/Mines | Entered Zion 1474 | -7/Zion | Learned location of Warlord (-4) 1611 | -7/Zion | Learned Factory interactive machine intel 1732 | -7/Zion | Found Prototype Special Weapon 1732 | -7/Zion | Identified RU-N14's Throwing Claymores 1736 | -7/Zion | Found RU-N14's Throwing Claymores 1738 | -7/Zion | Found RU-N14's Throwing Claymores 1741 | -7/Zion | Found RU-N14's Throwing Claymores 2034 | -7/Zion | Imprinted 2036 | -7/Zion | Declared Zion's savior 2464 | -7/Zion | Discovered new exit (range 12) 2478 | -7/Zion | Entered Proximity Caves 2749 | -6/Proximity Caves | Identified exit to Factory 2782 | -6/Proximity Caves | Learned Factory emergency access door positions 2864 | -6/Proximity Caves | Entered Factory 2864 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2866 | -6/Factory | Loaded intel: 52 interactive machine locations 2871 | -6/Factory | Identified exit to DSF 2871 | -6/Factory | Entered DSF 2904 | -6/DSF | Additional patrols routed to DSF 2977 | -6/DSF | Lost 6 parts (2p3n1u) 3119 | -6/DSF | Discovered new exit (range 15) 3134 | -6/DSF | Sterilization system engaged 3149 | -6/DSF | Entered Factory 3149 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3286 | -5/Factory | Repaired Hyp. Gauss Rifle 3528 | -5/Factory | Zion Hacker squad teleported in 3551 | -5/Factory | Spotted B-75 Beast 3580 | -5/Factory | Destroyed B-75 Beast 3625 | -5/Factory | Discovered new exit (range 16) 3656 | -5/Factory | Lost 4 parts (1n2u1w) 3766 | -5/Factory | Discovered new exit (range 5) 3809 | -5/Factory | Entered another Factory area 3809 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3946 | -4/Factory | Spotted B-86 Titan 4066 | -4/Factory | Destroyed B-86 Titan 4087 | -4/Factory | Lost 3 parts (2n1u) 4209 | -4/Factory | Lost 5 parts (1p1n2u1w) 4327 | -4/Factory | Build established: Mutant 4406 | -4/Factory | Released all parts (8) 4420 | -4/Factory | Core integrity fell below 50% 4433 | -4/Factory | Lost 12 parts (3p2n4u3w) 4525 | -4/Factory | Zion Heavy squad teleported in 4559 | -4/Factory | Core integrity fell below 20% 4611 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 04562_ Slug penetrates A-15 Conveyor. 04598_ Penetrated by Slug. 04598_ Adv. Medium Treads destroyed. 04600_ Slug penetrates G-67 Veteran. 04600_ Slug penetrates Wall. 04600_ Slug penetrates G-67 Veteran. 04603_ U-05 Engineer destroyed. 04603_ Slug penetrates Wall. 04603_ Penetrated by Slug. 04603_ Slug penetrates Wall. 04603_ Penetrated by Slug. 04603_ Slug penetrates Wall. 04603_ Slug penetrates G-67 Veteran. 04603_ G-67 Veteran destroyed. 04603_ Slug penetrates Wall. 04608_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04608_ Penetrated by Slug. 04608_ Slug penetrates H-77 Assassin. 04608_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????? !???????????????????? | | ??????????????????????????" !???????????????????? | | ??????????????????????????" ????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????? sx############;##+#??????????????????? | | ??????????H?s x !% #########??????????? | | ??????????????????#= @ k ????????? | | ???????????????????# ????????? | | ???????????????????# k ????????? | | ???????????????????# gg######+########+?????????? | | ???????????????????# ## ??????????????? | | ???????????????????# / """ ??????????????????? | | ???????????????????# h # """ ??????????????????? | | ???????????????????#[ # """ ""????????????????? | | ???????????????????#gh + #?????????????? | | ???????????????????#%##### """Y""" ??????????????? | | ???????????????????#=#?????""""""????????????????? | | ???????????????????# #?????? ????????????????? | | ???????????????????# #???????##/#????????????????? | | ???????????????????# #????????# #????????????????? | | ???????????????????# #????????# #????????????????? | | ???????????????????# #????????# #????????????????? | | ???????????######### ########## #????????????????? | | ???????????# + #????????????????? | | ???????????# #+########## #????????????????? | | ???????????# # ""???????# #????????????????? | | ???????????# ?# """"?????# #????????????????? | | ??????????# """" ?# """" ????# #????????????????? | | ??????????# """"??# """" ????# #????????????????? | | ??????????# """"??# ?????# #????????????????? | | ????????????"""???# = ??????#!#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 47 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Arc Thrower | -7/Zion | Archive Matter Filter | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Chainsword | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Respectable Loadout The One Challenges ------------ None Game ------ Seed AntigravMomentumPrototype Manual? 0 Play Time 02:25:01 Cumulative 25.8 hours Start 2022.03.23 @ 18:27:35 End 2022.03.27 @ 02:10:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 7 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d04bd44-dfb8-410c-adb2-b5e391afa1b5