Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 16:53:40 Player: Endlessblaze Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (558) 558 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2493 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 90/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Minigun Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Seismic Detector Advanced Targeting Computer ECM Suite Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Hammer > --- INVENTORY -------- EM Pulse Cannon Minigun Rocket Launcher Improved Datajack Katana [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 29 | 8 3 . 12 6 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 . 2 2 Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight 1 | . 1 . . . Utility 10 | 3 . . 6 1 Device 3 | 2 . . . 1 Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware 1 | . . . 1 . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 8 | 2 2 . 2 2 Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 12 | . . . 12 . Parts Lost 16 | . 2 . 3 11 Power 3 | . 1 . . 2 Propulsion 2 | . . . 1 1 Utility 5 | . . . . 5 Weapon 6 | . 1 . 2 3 Highest Loss Streak 8 | . 2 . 3 8 To Critical Strikes . | . . . . . Average Backups 4 | . 5 5 4 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 3 4 2 . Weapon 1 | . 1 1 1 2 Tool/Special . | . . . . . Unused Backups 6 | . . . 3 3 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 3 | . . . 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 80 | . 93 57 77 83 Engine 9 | . 10 . 6 15 Treads 8 | . . . 14 10 Leg 5 | . 25 . . . Flight 2 | . 1 14 3 . Device 12 | . 14 14 11 14 Storage 2 | . 12 . . . Processor 6 | . . . 9 8 Hackware 2 | . . . 1 8 Protection 6 | . . . 12 6 Energy Gun 9 | . 23 . 5 7 Special Weapon 2 | . 1 14 2 . Impact Weapon 5 | . . . 8 8 Special Melee Weapon 3 | . 2 14 3 . Peak Build Rating 27 | 9 7 4 17 27 Average Rating 10 | 7 6 4 10 20 On Entrance 6 | . 7 4 4 17 Avg Prop Armor Cover (%) 38 | 38 . . . . Naked Turns 1 | . . . . 1 Heaviest Build 30 | 15 15 3 21 30 Greatest Support 40 | 20 20 4 40 40 Greatest Overweight (x) 4 | . . . 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 7 5 5 5 Most Carried 6 | 2 6 5 5 5 Average Carried 4 | . 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 5 5 2 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 609 | 270 50 37 183 69 Remotely . | . . . . . Salvage Created 998 | 83 222 37 252 404 Parts 61 | 16 11 1 15 18 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 12 | . 1 . 3 8 Melee 8 | . . . 1 7 Guns 1 | . 1 . . . Classes Destroyed 12 | 1 4 1 2 4 Worker 2 | . . 2 . . Tunneler 4 | 4 . . . . Hauler 2 | . 2 . . . Recycler 4 | . 1 1 1 1 Operator 1 | . . . 1 . Watcher 2 | . 1 . . 1 Swarmer 4 | . 1 . . 3 Grunt 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 3 | . . . 3 . Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | 1 3 3 4 3 Combat Bots Only 3 | . 1 . 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 202 | . 58 8 24 112 Missed 54 | . 19 5 8 22 Hits 148 | . 39 3 16 90 Projectile 148 | . 39 3 16 90 Critical Strikes 7 | . 2 . . 5 Damage Taken 2308 | . 507 42 232 1527 Core 837 | . 110 28 145 554 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 44 63 . Volleys Fired 54 | 6 21 8 16 3 Largest 2 | 2 2 1 1 1 Hottest 100 | 100 100 100 100 45 Shots Fired 80 | 12 40 8 17 3 Gun 61 | 12 40 . 8 1 Cannon . | . . . . . Launcher 2 | . . . . 2 Special 17 | . . 8 9 . Kinetic . | . . . . . Thermal 69 | 12 40 8 9 . Explosive 2 | . . . . 2 Electromagnetic 9 | . . . 8 1 Robot Hit Streak 8 | 4 8 2 3 2 Robot Miss Streak 4 | 2 4 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 79 | 7 32 4 19 17 Core Hits 35 | 4 9 3 5 14 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 8 | 1 2 . 4 1 Burn 3 | 1 2 . . . Smash 5 | . . . 4 1 Melee Attacks 44 | . 5 . 19 20 Impact 35 | . . . 19 16 Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks 7 | . 5 . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1450 | 87 336 96 414 517 Guns 485 | 87 336 . 62 . Cannons . | . . . . . Explosions 85 | . . . . 85 Melee 784 | . . . 352 432 Ramming . | . . . . . Kinetic . | . . . . . Thermal 519 | 87 336 96 . . Explosive 85 | . . . . 85 Electromagnetic 62 | . . . 62 . Impact 691 | . . . 352 339 Slashing 93 | . . . . 93 Piercing . | . . . . . Highest Corruption 12 | . . . 12 . Average Corruption 12 | . . . 12 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 11 . Message Errors 2 | . . . 2 . Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 111 | . . . 62 49 Projectiles . | . . . . . Explosions . | . . . . . Melee 111 | . . . 62 49 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 386 | 117 386 28 214 7 Average Temperature 92 | 40 150 5 60 4 Received Heat Transfer 1113 | . 324 24 81 684 Effects 4 | . 4 . . . Interference 2 | . 2 . . . Matter Decay 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Fried 2 | . . . 2 . Impact Corruptions 6 | . . . 4 2 Robots Melted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . 1 . . Heat Transferred 1680 | 333 1147 200 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 84 | 5 84 15 65 70 Initial 13 | . . 13 . . Average 15 | . 19 6 12 28 Influence Increases 519 | 20 108 18 125 248 Destroy 0b10 Robot/C 240 | . 20 . 60 160 Destroy 0b10 Robot/NC 75 | 20 20 15 10 10 Destroy Leader 78 | . 6 . 30 42 Successful Hack 20 | . 2 . 14 4 Disable Machine 15 | . . . . 15 Destroy Structure 31 | . . 3 11 17 Lose Combat Pursuer 60 | . 60 . . . Influence Decreases 459 | 20 72 54 125 188 Entered New Map 23 | . . 23 . . Time Decay 313 | 20 52 31 115 95 Lost Part 123 | . 20 . 10 93 Squads Dispatched 4 | . . . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 7 2 5 20 Peak Tracking Total 8 | . 6 2 3 8 Tactical Retreats 4 | . 1 . . 3 ECM-based Alert Blocks 4 | . . . . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 2 . 2 2 Terminals 5 | . 1 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 7 . 5 3 Successful 7 | . 4 . 2 1 Failed 8 | . 3 . 3 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 7 | . 1 . 3 3 Terminals 13 | . 5 . 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Record 1 | . 1 . . . Locate Traps 1 | . 1 . . . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 1 1 Terminals 2 | . . . 1 1 Botnet 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . 2 . . . Non-combat 2 | . 2 . . . Combat . | . . . . . Robot Hacks Applied 3 | . 3 . . . parse_system 1 | . 1 . . . no_distress 2 | . 2 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1170 | 113 238 84 488 247 Terrain 88 | 88 . . . . Seismic 1008 | 25 238 84 488 173 ECM 245 | . . . . 245 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1259 | 175 238 91 492 263 Spaces Moved 778 | 125 140 123 276 114 Core 18 | 9 . . 8 1 Treads 252 | . . . 170 82 Legs 223 | 116 107 . . . Wheels 31 | . . . . 31 Hover . | . . . . . Flight 254 | . 33 123 98 . Fastest Speed 40 | 50 40 40 40 50 Average Speed 104 | 114 101 40 115 143 Slowest Speed 250 | 120 120 40 250 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . 1 2 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 29 21 22 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . 1 11 1 Terrain Destroyed 30 | . . 3 11 16 Melee 3 | . . . 2 1 Projectile 12 | . . 3 9 . AOE 15 | . . . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1029 | 140 191 138 382 178 Wait 94 | . 11 10 45 28 Move 768 | 124 137 118 275 114 Hop 3 | . 1 2 . . Pick Up 18 | 2 5 . 8 3 Fast Attach 15 | 7 1 . 6 1 Attach 10 | . 2 . 3 5 Detach . | . . . . . Swap 9 | 1 4 . 3 1 Drop 14 | . 4 . 7 3 Fire 54 | 6 21 8 16 3 Melee 44 | . 5 . 19 20 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 9) 414 | -10/Materials | Entered Mines 497 | -10/Mines | Discovered new exit (range 6) 504 | -10/Mines | Core integrity fell below 50% 505 | -10/Mines | Entered Materials 505 | -9/Materials | Evolved 2 slots: Utility x2 669 | -9/Materials | Lost 3 parts (1n2w) 680 | -9/Materials | System corruption reached 10% 954 | -9/Materials | Discovered new exit (range 15) 978 | -9/Materials | Build established: Scavenger-Mutant 997 | -9/Materials | Entered another Materials area 997 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1201 | -8/Materials | Lost 3 parts (2u1w) 1247 | -8/Materials | Core integrity fell below 50% 1257 | -8/Materials | Core integrity fell below 20% 1260 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01239_ Deuterium Engine destroyed. 01241_ K-01 Serf collects debris. 01242_ Arm. Huge Wheel destroyed. 01244_ ECM Suite destroyed. 01244_ K-01 Serf collects debris. 01246_ Penetrated by Slug. 01246_ Hacking Suite destroyed. 01247_ Critical hit (Burn: +37). 01248_ Hammer destroyed. 01249_ Adv. Targeting Computer destroyed. 01249_ K-01 Serf collects debris. 01250_ Penetrated by Slug. 01251_ Critical hit (Burn: +37). 01252_ X-62 Marksman destroyed. 01252_ K-01 Serf collects debris. 01254_ G-47 Trooper destroyed. 01255_ K-01 Serf collects debris. 01257_ Penetrated by Slug. 01259_ G-47 Trooper destroyed. 01260_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##+####???????? | | ?????????????????????????????????? #???????? | | ?????????????????????????????????? +???????? | | ??????????????????????????????????? #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ????????????????????########???????# ######### | | ????????????????????#====!!#???????# # | | ????????????????????#== !!#???????# # | | ????????????????????# % #???????# # = | | ????????????????????####%!g###?????#^ ^ # ] | | ???????????????????????#=%!%=####### #####/### | | ????????? ###########%@k[g | | ????????? % =g!"" | | ????????? H x%k | | ????????? a t u % ########+########+### | | ????????? ############ ##????? ??# %%" | | ????????????????????????# #????# """ # *=[# | | ????????????????????????# #????# """"" # """# | | ????????????????????????+ #????# """"" # """# | | ????????????????????????#u #????# """"" # """# | | ????????????????????????# #????# """ # # | | ????????????????????????# #????#??????? ######## | | ????????????????????????# #?????????????#??????# | | ????????????????????????# #????????????????????# | | ????????????????????????# #????????????????????# | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hammer Time Junior Dev Challenges ------------ None Game ------ Seed FireGravmagMace Manual? 0 Play Time 00:21:23 Cumulative 50.7 hours Start 2026.03.05 @ 16:35:28 End 2026.03.05 @ 16:53:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5f4a089-163c-4fe6-97a7-5acdf4e0c6d1