Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 19:01:04

Player: Mallow

Result: Destroyed by B-75 Beast with Heavy Machine Gun

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (8)        1600
Robots Destroyed (46)      230
Value Destroyed (1346)     1346
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (-9)                 -9
              TOTAL SCORE: 5247

 Bonus
-------
High Alert Combat Kills    11
Follower Combat Kills      160
Friendly Fire              -180

 Cogmind 
---------
Core Integrity             0/850
Matter                     293/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (12)
Movement                   Core (50)
Location                   -6/Extension

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (5) ---
               (None)
>          --- UTILITY (6) ------
               (None)
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
           Fission Core
    Medium Storage Unit
  Improved Terrain Scan Processor
  Hardened Medium Armor Plating
           Hacking Suite

 Peak State 
------------
>          --- POWER ------------
           Fission Core
>          --- PROPULSION -------
  Improved Gravmag System
  Improved Gravmag System
  Improved Gravmag System
  Improved Gravmag System
  Improved Gravmag System
>          --- UTILITY ----------
    Medium Storage Unit
  Improved Signal Interpreter
  Hardened Medium Armor Plating
           Hacking Suite
           Hacking Suite
           System Shield
>          --- WEAPON -----------
           Gauss Cannon
           Antimatter Cannon
           Powered Hammer
>          --- INVENTORY --------
     Light Nuclear Core
     Light Nuclear Core
    Medium Storage Unit
  Enhanced Optical Array
  Improved Terrain Scanner
  Improved Terrain Scan Processor
           Reaction Control System
           Utility Shielding
  Hardened Medium Armor Plating
           Hacking Suite
[Rating: 62]

 Favorites 
-----------
Power                      Micro Nuclear Core
  Engine                   Ion Engine
  Power Core               Micro Nuclear Core
Propulsion                 VSS Leg
  Treads                   Light Treads
  Leg                      VSS Leg
  Hover Unit               Improved Gravmag System
  Flight Unit              Improved Flight Unit
Utility                    Medium Storage Unit
  Device                   Makeshift Sensor Array
  Storage                  Medium Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Powered Hammer
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Missile Launcher
  Impact Weapon            Powered Hammer

 Build                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext 
Slots Evolved              8    | .   .   .   .   .   4   2   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   2   .   1   .   
  Utility                  4    | .   .   .   .   .   2   2   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   1   .   
Parts Attached             69   | 6   5   .   2   .   29  8   13  6   
  Power                    9    | 1   .   .   .   .   4   1   2   1   
    Engine                 2    | 1   .   .   .   .   1   .   .   .   
    Core                   7    | .   .   .   .   .   3   1   2   1   
    Reactor                .    | .   .   .   .   .   .   .   .   .   
  Propulsion               25   | 2   2   .   .   .   14  1   5   1   
    Treads                 4    | 2   2   .   .   .   .   .   .   .   
    Leg                    13   | .   .   .   .   .   12  1   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   
    Hover                  7    | .   .   .   .   .   1   .   5   1   
    Flight                 1    | .   .   .   .   .   1   .   .   .   
  Utility                  19   | 1   1   .   1   .   6   5   1   4   
    Device                 5    | .   .   .   1   .   2   1   .   1   
    Storage                3    | 1   1   .   .   .   1   .   .   .   
    Processor              2    | .   .   .   .   .   1   .   .   1   
    Hackware               3    | .   .   .   .   .   .   3   .   .   
    Protection             6    | .   .   .   .   .   2   1   1   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   
  Weapon                   16   | 2   2   .   1   .   5   1   5   .   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   
    Ballistic Gun          4    | 2   1   .   1   .   .   .   .   .   
    Ballistic Cannon       8    | .   1   .   .   .   2   1   4   .   
    Launcher               2    | .   .   .   .   .   2   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   .   1   .   1   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   .   .   1   .   1   .   
Parts Lost                 24   | .   .   .   .   .   11  3   1   9   
  Power                    3    | .   .   .   .   .   2   .   .   1   
  Propulsion               10   | .   .   .   .   .   3   2   1   4   
  Utility                  6    | .   .   .   .   .   3   1   .   2   
  Weapon                   5    | .   .   .   .   .   3   .   .   2   
  Highest Loss Streak      6    | .   .   .   .   .   5   3   1   6   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     90   | .   85  85  92  100 96  84  93  72  
  Engine                   5    | .   14  14  14  14  .   .   .   .   
  Core                     4    | .   .   .   .   .   8   5   5   5   
  Treads                   11   | .   28  28  28  28  2   .   .   .   
  Leg                      13   | .   .   .   .   .   28  25  .   .   
  Hover                    4    | .   .   .   .   .   2   .   30  20  
  Device                   7    | .   .   .   6   14  11  5   .   1   
  Storage                  10   | .   14  14  14  14  9   7   6   5   
  Processor                4    | .   .   .   .   .   8   7   6   5   
  Hackware                 4    | .   .   .   .   .   .   20  20  16  
  Protection               3    | .   .   .   .   .   5   .   5   5   
  Ballistic Gun            6    | .   15  14  14  14  2   .   .   .   
  Ballistic Cannon         8    | .   11  14  14  14  6   1   10  3   
  Launcher                 1    | .   .   .   .   .   3   .   .   .   
  Impact Weapon            3    | .   .   .   .   .   5   6   5   3   
Peak Build Rating          62   | 6   7   6   17  17  42  38  62  55  
  Average Rating           28   | 5   5   6   11  17  38  34  56  42  
  On Entrance              16   | .   6   6   6   17  17  19  22  53  
Naked Turns                19   | .   .   .   .   .   .   .   .   19  
Heaviest Build             46   | 13  25  20  25  25  40  28  46  39  
  Greatest Support         51   | 40  40  40  40  40  51  36  50  40  
  Greatest Overweight (x)  2    | .   .   .   .   .   2   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  10  10  10  10  10  
  Average Capacity         9    | 7   8   10  10  10  10  10  10  9   
  Most Carried             10   | 2   7   7   9   10  10  10  10  10  
  Average Carried          8    | 1   4   7   8   9   9   7   8   8   
  Final Capacity           10   | 8   10  10  10  10  10  10  10  5   
  Final Carried            10   | 2   7   7   9   10  10  10  10  5   

 Class Distribution 
--------------------
 56% | Mutant
 21% | Hacker-Mutant
 14% | Commander-Mutant
  7% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Commander-Mutant | -10/Exiles
           Mutant | -9/Mines
           Mutant | -8/Materials
    Hacker-Mutant | -7/Factory
    Hacker-Mutant | -6/Factory
    Hacker-Mutant | -6/Extension

 Resources                      | -11 -10 -10 -10 -9  -8  -7  -6  -6  
-----------                Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext 
Matter Collected           1545 | 256 28  94  8   42  648 .   61  408 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   
Salvage Created            1257 | 37  28  33  8   38  793 .   69  251 
  Parts                    70   | 5   6   4   .   4   37  .   5   9   
Haulers Intercepted        2    | .   .   .   .   .   2   .   .   .   
Recyclers Shooed           1    | .   .   .   .   .   1   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext 
Combat Hostiles Destroyed  32   | .   2   2   .   1   19  .   4   4   
  Melee                    2    | .   .   .   .   .   1   .   .   1   
  Guns                     3    | .   1   1   .   .   1   .   .   .   
  Cannons                  11   | .   1   1   .   1   1   .   4   3   
  AOE                      12   | .   .   .   .   .   12  .   .   .   
Classes Destroyed          10   | 2   1   .   .   1   6   .   .   .   
  Worker                   1    | .   .   .   .   .   1   .   .   .   
  Tunneler                 2    | 1   .   .   .   .   1   .   .   .   
  Hauler                   2    | .   .   .   .   .   2   .   .   .   
  Recycler                 2    | 1   .   .   .   .   1   .   .   .   
  Operator                 3    | .   .   .   .   .   1   .   .   2   
  Watcher                  3    | .   .   .   .   .   3   .   .   .   
  Swarmer                  11   | .   2   2   .   .   3   .   4   .   
  Grunt                    19   | .   .   .   .   1   14  .   .   4   
  Brawler                  1    | .   .   .   .   .   1   .   .   .   
  Sentry                   1    | .   .   .   .   .   1   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   1   
Best Kill Streak           8    | 2   2   2   .   1   8   .   4   4   
  Combat Bots Only         5    | .   2   2   .   1   5   .   4   3   
Max Kills in Single Turn   5    | 1   1   1   .   1   5   .   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   3   .   .   .   
  Melee                    1    | .   .   .   .   .   1   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -7   -6   -6   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  
Hostile Shots Fired        441  | .    10   19   .    1    155  73   13   170  
  Missed                   182  | .    3    6    .    .    52   38   3    80   
Damage Taken               4306 | .    58   102  .    59   1844 266  443  1534 
  Core                     1324 | .    10   7    .    59   324  57   46   821  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  7    | .    .    .    .    .    .    .    .    7    
Core Remaining (%)         75   | 100  .    .    .    69   41   91   .    .    
Volleys Fired              103  | .    5    7    1    1    53   .    8    28   
  Largest                  2    | .    2    2    2    2    1    .    2    1    
  Hottest                  88   | .    55   55   59   59   44   .    88   40   
Shots Fired                125  | .    10   14   2    2    53   .    16   28   
  Gun                      28   | .    5    7    1    1    14   .    .    .    
  Cannon                   78   | .    5    7    1    1    20   .    16   28   
  Launcher                 19   | .    .    .    .    .    19   .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    
  Kinetic                  106  | .    10   14   2    2    34   .    16   28   
  Thermal                  .    | .    .    .    .    .    .    .    .    .    
  Explosive                16   | .    .    .    .    .    16   .    .    .    
  Electromagnetic          3    | .    .    .    .    .    3    .    .    .    
  Robot Hit Streak         7    | .    2    3    6    3    5    .    2    7    
  Robot Miss Streak        8    | .    4    8    .    1    6    .    2    2    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    
Shots Hit Robots           96   | .    3    5    1    2    60   .    6    19   
  Core Hits                67   | 1    2    2    2    2    42   .    4    12   
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 2    | .    .    .    .    .    2    .    .    .    
  Critical Strikes         6    | .    .    .    .    .    4    .    .    2    
    Blast                  4    | .    .    .    .    .    2    .    .    2    
    Smash                  2    | .    .    .    .    .    2    .    .    .    
Melee Attacks              34   | .    .    .    .    .    27   5    .    2    
  Impact                   34   | .    .    .    .    .    27   5    .    2    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    
  Sneak Attacks            6    | .    .    .    .    .    4    .    .    2    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    
Damage Inflicted           4565 | 15   43   64   22   43   3248 .    226  904  
  Guns                     322  | .    23   49   22   23   205  .    .    .    
  Cannons                  1302 | .    20   15   .    18   339  .    226  684  
  Explosions               1631 | .    .    .    .    .    1631 .    .    .    
  Melee                    1266 | .    .    .    .    .    1073 .    .    193  
  Ramming                  44   | 15   .    .    .    2    .    .    .    27   
  Kinetic                  1624 | .    43   64   22   41   544  .    226  684  
  Thermal                  .    | .    .    .    .    .    .    .    .    .    
  Explosive                1492 | .    .    .    .    .    1492 .    .    .    
  Electromagnetic          139  | .    .    .    .    .    139  .    .    .    
  Impact                   1266 | .    .    .    .    .    1073 .    .    193  
  Slashing                 .    | .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    
Highest Corruption         1    | .    .    .    .    .    1    .    .    .    
  Average Corruption       1    | .    .    .    .    .    1    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    
Overflow Damage            457  | .    .    .    .    .    411  .    6    40   
  Projectiles              17   | .    .    .    .    .    3    .    6    8    
  Explosions               77   | .    .    .    .    .    77   .    .    .    
  Melee                    363  | .    .    .    .    .    331  .    .    32   
Knockbacks                 24   | .    .    .    .    .    11   .    3    10   
  Impact                   5    | .    .    .    .    .    5    .    .    .    
  Kinetic                  17   | .    .    .    .    .    6    .    3    8    
  Secondary                2    | .    .    .    .    .    .    .    .    2    
Self-Inflicted Damage      51   | .    .    .    .    .    40   .    .    11   
  Shots                    3    | .    .    .    .    .    3    .    .    .    
  Rammed                   9    | 3    .    .    .    1    .    .    .    5    
Targets Rammed             11   | 5    .    .    .    1    .    .    .    5    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    
  Crushed                  2    | 2    .    .    .    .    .    .    .    .    
Highest Temperature        189  | .    .    .    .    .    89   1    189  42   
  Average Temperature      37   | .    .    .    .    .    24   1    84   19   
  Received Heat Transfer   1329 | .    .    .    .    6    888  78   .    357  
Siege Activations          .    | .    .    .    .    .    .    .    .    .    
Robots Corrupted           5    | .    .    .    .    .    5    .    .    .    
  Combat Hostiles          4    | .    .    .    .    .    4    .    .    .    
  Parts Fried              7    | .    .    .    .    .    5    .    .    2    
  Impact Corruptions       11   | .    .    .    .    .    10   .    .    1    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    
  Heat Transferred         .    | .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext 
Peak Influence             408  | 10  95  91  .   55  408 123 112 228 
  Initial                  74   | .   6   36  .   .   21  74  .   49  
  Average                  79   | 5   57  68  .   15  83  80  51  133 
Maximum Alert Level        2    | .   .   .   .   .   2   .   .   1   
  Low Security (%)         89   | 100 100 100 .   100 82  100 100 83  
  Level 1                  10   | .   .   .   .   .   17  .   .   16  
  Level 2                  .    | .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   
Squads Dispatched          15   | .   1   .   .   1   8   2   .   3   
  Investigation            3    | .   1   .   .   .   1   1   .   .   
  Extermination            .    | .   .   .   .   .   .   .   .   .   
  Reinforcement            10   | .   .   .   .   1   5   1   .   3   
  Assault                  .    | .   .   .   .   .   .   .   .   .   
  Garrison                 2    | .   .   .   .   .   2   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   
Construction Impeded       3    | .   .   .   .   1   1   .   .   1   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext 
Distress Signals           7    | .   1   .   .   .   2   1   .   3   
Communications Jammed      7    | .   .   .   .   .   7   .   .   .   
  Distress Signals         7    | .   .   .   .   .   7   .   .   .   
Times Spotted              95   | .   7   4   .   10  41  8   4   21  
  Peak Tracking Total      8    | .   4   3   .   8   6   7   4   6   
  Tactical Retreats        15   | .   .   1   .   .   7   .   1   6   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext 
Traps Triggered            4    | .   2   .   .   .   .   .   1   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -6  -6  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext 
Machines Disabled          3    | .   .   .   .   .   3   .   .   .   
  Max in Single Turn       1    | .   .   .   .   .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext 
Machines Accessed          20   | .   4   .   2   .   7   2   1   4   
  Terminals                14   | .   4   .   .   .   5   .   1   4   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   1   .   .   
  Recycling Units          1    | .   .   .   .   .   1   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   1   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   1   .   .   
Total Hacks                69   | .   14  .   25  .   20  4   2   4   
  Successful               45   | .   7   .   25  .   10  1   .   2   
  Failed                   24   | .   7   .   .   .   10  3   2   2   
    Catastrophic           8    | .   1   .   .   .   4   1   1   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   
  Manual                   15   | .   2   .   .   .   11  .   .   2   
  Terminals                33   | .   14  .   .   .   13  .   2   4   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   1   .   .   
  Recycling Units          3    | .   .   .   .   .   3   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   4   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   3   .   .   
Terminal Hacks             39   | .   7   .   25  .   5   .   .   2   
  Record                   25   | .   .   .   25  .   .   .   .   .   
  Part Schematic           2    | .   .   .   .   .   2   .   .   .   
  Prototype ID Bank        1    | .   1   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   2   
  Branch Access Points     1    | .   1   .   .   .   .   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   
  Repair Station Index     1    | .   1   .   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   1   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   1   .   .   .   
  Unreport Threat          2    | .   .   .   .   .   2   .   .   .   
  Locate Traps             1    | .   1   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   1   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   
Repair Station Hacks       1    | .   .   .   .   .   .   1   .   .   
  Refit                    1    | .   .   .   .   .   .   1   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   1   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   1   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   4   .   .   .   
  Insert Component         1    | .   .   .   .   .   1   .   .   .   
  Analyze                  3    | .   .   .   .   .   3   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   
Hacking Detections         14   | .   4   .   .   .   6   1   1   2   
  Full Trace Events        4    | .   2   .   .   .   1   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   3    | .   .   .   .   .   3   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   
  Retrieved Components     2    | .   .   .   .   .   2   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   1   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   1   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -6  -6  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   
Robots Rewired             5    | .   .   .   5   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -6  -6  
--------                   Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext 
Total Allies               8    | .   .   .   5   .   .   .   .   3   
  Largest Group            5    | .   .   .   5   5   2   .   .   2   
  Highest-Rated Group      66   | .   .   .   66  66  29  .   .   51  
  Highest-Rated Ally       31   | .   .   .   21  21  21  .   .   31  
Total Orders               5    | .   .   .   4   .   1   .   .   .   
  ROAM                     1    | .   .   .   .   .   1   .   .   .   
  FOLLOW                   2    | .   .   .   2   .   .   .   .   .   
  GUARD                    1    | .   .   .   1   .   .   .   .   .   
  AID                      1    | .   .   .   1   .   .   .   .   .   
Ally Attacks               62   | .   .   .   .   17  30  .   .   15  
  Total Damage             842  | .   .   .   .   253 295 .   .   294 
  Kills                    11   | .   .   .   .   6   3   .   .   2   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   -7   -6   -6   
-------------              Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  
Turns Passed               4922 | 119  329  376  913  104  1974 426  226  455  
Spaces Moved               3442 | 66   189  220  522  62   1029 431  342  581  
  Core                     44   | 4    .    .    .    .    .    .    .    40   
  Treads                   1215 | 62   189  220  522  62   160  .    .    .    
  Legs                     1309 | .    .    .    .    .    869  431  9    .    
  Wheels                   .    | .    .    .    .    .    .    .    .    .    
  Hover                    874  | .    .    .    .    .    .    .    333  541  
  Flight                   .    | .    .    .    .    .    .    .    .    .    
  Fastest Speed            44   | 50   160  160  160  160  90   90   44   48   
  Average Speed            108  | 153  160  160  160  160  116  90   45   50   
  Slowest Speed            270  | 160  160  160  160  160  270  90   90   110  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       33   | 5    40   42   88   15   53   11   9    41   
  Regions Visited          8
    Branch Regions         4
  Pre-discovered Areas     2    | .    .    .    1    1    .    .    .    .    
  Known Exits Taken        4    | .    1    .    .    .    1    1    1    .    
  Unknown Exits Taken      4    | 1    .    1    1    1    .    .    .    .    
Scrap Searched             1    | .    .    1    .    .    .    .    .    .    
Spaces Dug                 10   | .    .    .    .    .    4    4    2    .    
Terrain Destroyed          81   | .    .    .    .    .    61   4    7    9    
  Melee                    8    | .    .    .    .    .    4    4    .    .    
  Projectile               20   | .    .    .    .    .    4    .    7    9    
  AOE                      53   | .    .    .    .    .    53   .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -7   -6   -6   
---------                  Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  
Total                      4441 | 78   204  230  598  64   1698 462  395  712  
  Wait                     628  | .    .    4    .    .    524  7    18   75   
  Move                     3434 | 65   188  219  521  61   1028 430  341  581  
  Hop                      .    | .    .    .    .    .    .    .    .    .    
  Pick Up                  38   | 2    5    .    3    1    15   5    7    .    
  Fast Attach              37   | 6    4    .    1    .    15   1    8    2    
  Attach                   23   | .    .    .    1    .    8    6    5    3    
  Detach                   5    | .    .    .    .    .    1    3    .    1    
  Swap                     9    | .    1    .    .    .    6    1    .    1    
  Drop                     36   | .    1    .    1    .    21   4    8    1    
  Fire                     103  | .    5    7    1    1    53   .    8    28   
  Melee                    34   | .    .    .    .    .    27   5    .    2    
  Ram                      5    | .    .    .    .    .    .    .    .    5    
  Kick                     .    | .    .    .    .    .    .    .    .    .    
  Crush                    6    | 5    .    .    .    1    .    .    .    .    
  Escape Stasis            13   | .    .    .    .    .    .    .    .    13   
  Rewire                   70   | .    .    .    70   .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Min x2)
-10/Mines
-10/Exiles
-9/Mines
-8/Materials
-7/Factory
-6/Factory
-6/Extension

 History 
---------
 Turn | Location      | Event
   14 | -11/Scrapyard | Discovered new exit (range 16)
  120 | -11/Scrapyard | Entered Materials
  313 | -10/Materials | Build established: Mutant
  391 | -10/Materials | Discovered new exit (range 15)
  397 | -10/Materials | Identified exit to Mines
  449 | -10/Materials | Entered Mines
  814 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  815 | -10/Mines     | Discovered new exit (range 5)
  825 | -10/Mines     | Entered Exiles
  825 | -10/Exiles    | Found Exiles lab destroyed
 1069 | -10/Exiles    | Learned location of Zion (-7)
 1350 | -10/Exiles    | Build established: Commander-Mutant
 1708 | -10/Exiles    | Discovered new exit (range 14)
 1738 | -10/Exiles    | Entered Mines
 1738 | -9/Mines      | Accompanied by 5 allies
 1739 | -9/Mines      | Assembled infested the area
 1744 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 1751 | -9/Mines      | Learned location of 1 exit from Materials
 1781 | -9/Mines      | Met a Derelict bent on vengeance
 1803 | -9/Mines      | Lost 4 allies
 1827 | -9/Mines      | Discovered new exit (range 6)
 1830 | -9/Mines      | Learned location of Storage (-7)
 1842 | -9/Mines      | Entered Materials
 1842 | -8/Materials  | Accompanied by 2 allies
 1842 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
 1843 | -8/Materials  | Identified exit to Factory
 2065 | -8/Materials  | Build established: Mutant
 2243 | -8/Materials  | Garrison activated, responded to threat
 2456 | -8/Materials  | Build established: Scavenger-Mutant
 2784 | -8/Materials  | Build established: Mutant
 3627 | -8/Materials  | Garrison activated, responded to threat
 3736 | -8/Materials  | Core integrity fell below 50%
 3816 | -8/Materials  | Entered Factory
 3816 | -7/Factory    | Evolved 2 slots: Utility x2
 3845 | -7/Factory    | Lost 5 parts (1p1n2u1w)
 4134 | -7/Factory    | Discovered new exit (range 4)
 4135 | -7/Factory    | Build established: Hacker-Mutant
 4141 | -7/Factory    | Identified exit to Factory
 4242 | -7/Factory    | Entered another Factory area
 4242 | -6/Factory    | Evolved 2 slots: Propulsion x1, Weapon x1
 4250 | -6/Factory    | Lost 3 parts (2n1u)
 4460 | -6/Factory    | Discovered new exit (range 15)
 4468 | -6/Factory    | Identified exit to Extension
 4468 | -6/Factory    | Entered Extension
 4578 | -6/Extension  | Rescued a captive Derelict
 4579 | -6/Extension  | Rescued a captive Derelict
 4681 | -6/Extension  | Rescued a captive Derelict
 4796 | -6/Extension  | Lost 6 parts (3n1u2w)
 4899 | -6/Extension  | Spotted B-75 Beast
 4904 | -6/Extension  | Released all parts (7)
 4904 | -6/Extension  | Spotted B-75 Beast
 4910 | -6/Extension  | Core integrity fell below 50%
 4917 | -6/Extension  | Core integrity fell below 20%
 4923 | -6/Extension  | Destroyed by B-75 Beast with Heavy Machine Gun

 Last Messages 
---------------
Acquired 3 matter.
Slammed into G-50 Soldier. <x4>
G-50 Soldier destroyed.
K-01 Serf enters Transfer Station.
W-25 Informer sends out distress signal.
Penetrated by Slug.
Lgt. Nuclear Core destroyed.
W-25 Informer destroyed.
Imp. Hover Unit destroyed.
Released Imp. Target Analyzer.
Released Imp. Gravmag System.
Released Hacking Suite.
Released System Shield.
Released Med. Storage Unit.
Released Reaction Control System.
Released Utility Shielding.
Knocked back.
Acquired 3 matter.
T-07 Excavator destroyed.
R-10 Processor knocked back.

 Map 
-----
+----------------------------------------------------+
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| ?????????? ??????????????????????????????????????? |
| ?????????? ??????????????????????????????????????? |
| ?????????# #?????????????????????????????????????? |
| ?????????# #???????? ????????????????????????????? |
| ?????????# #????????  ???????????????????????????? |
| ?????????# #????????  ???????????????????????????? |
| ?????????# #?######?# #??????????????????????????? |
| ???????### ### ## ### ##?????????????????????????? |
| ???????#"" ""      "" ""#????????????????????????? |
| ???????# " "        " " #????????????????????????? |
| ???????#                #????????????????????????? |
| ???????#                #????????????????????????? |
| ########                ################?????????? |
| %!%!  %                                 ?????????? |
|   !                                      ????????? |
|  !=!                    R                ????????? |
|  !!!%    % BB           %@               ????????? |
|            BB= %uu      k         kk     ????????? |
| ########  Y        BB   ##############???????????? |
| ???????#   Y  %    BB   #????????????????????????? |
| ???????#    %           #????????????????????????? |
| ???????#                #????????????????????????? |
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| ???????####"# #"""###"###????????????????????????? |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           37
Energy Generation          18
Energy Capacity            310
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           19
Terrain Scan Density       10
Jamming Range              14
Armor Coverage             225
Utility Shielding          33
Evasion (%)                61
Target Analysis            6
Recoil Reduction           2
Offensive Hacking          20
Defensive Hacking          10

 Item Schematics 
-----------------
 Carbon-fiber Leg | -8/Materials | Hacked
    Hacking Suite | -8/Materials | Hacked
          VSS Leg | -8/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ChipWeldingAxe
  Manual?         0
Play Time         00:43:49
  Cumulative      50.5 hours
  Start           2024.10.07 @ 18:18:45
  End             2024.10.07 @ 19:01:04
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          75
  Rogue           75
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             35
Gallery%          41
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          51%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 43074d39-0c25-41c7-839d-99bcc7dc3070