Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.15 @ 14:42:04 Player: erecorar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2322) 2322 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 4971 Bonus ------- High Alert Combat Kills 219 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Visual Processing Unit Improved ECM Suite Shield Generator Relay Coupler [NC] (35) Relay Coupler [Swarmer] (46) Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Visual Processing Unit Shield Generator Heavy EM Pulse Gun Improved Light Cannon Rocket Launcher Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 59 | 7 19 15 14 4 Power 8 | 1 3 1 3 . Engine 7 | 1 3 1 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 4 3 4 . Treads . | . . . . . Leg 12 | 2 4 2 4 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 6 | 1 2 1 2 . Device 1 | . . . 1 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 32 | 3 10 10 5 4 Energy Gun 14 | 2 7 2 3 . Energy Cannon 6 | . 1 2 1 2 Ballistic Gun 3 | 1 2 . . . Ballistic Cannon 4 | . . 3 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . 3 . 1 Unidentified Prototypes 1 | . . 1 . . Parts Lost 16 | . 1 3 2 10 Power 1 | . . . . 1 Propulsion 6 | . . 1 1 4 Utility 1 | . . . . 1 Weapon 8 | . 1 2 1 4 Highest Loss Streak 8 | . 1 2 1 8 Average Slot Usage (%) 84 | . 94 72 93 68 Engine 9 | . 13 11 6 . Core 1 | . . . 2 6 Leg 25 | . 28 19 30 24 Device 2 | . . . 9 3 Storage 14 | . 23 11 9 9 Hackware 6 | . . 10 9 9 Protection 2 | . . . 9 5 Energy Gun 9 | . 19 5 6 1 Energy Cannon 3 | . 2 . 7 4 Ballistic Gun 1 | . 5 . . . Ballistic Cannon 5 | . . 12 3 1 Naked Turns . | . . . . . Heaviest Build 36 | 12 31 31 36 33 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 9 | . 1 9 1 6 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 12 | 6 12 12 10 10 Average Capacity 9 | 5 10 10 10 10 Most Carried 9 | 2 5 9 7 9 Average Carried 4 | 1 2 6 5 6 Final Capacity 12 | 6 12 10 10 10 Final Carried 8 | 2 3 8 5 6 Class Distribution -------------------- 35% | Mutant 35% | Hacker-Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1247 | 94 389 391 326 47 Remotely . | . . . . . Salvage Created 2300 | . 466 657 951 226 Parts 135 | . 38 41 46 10 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 62 | . 16 15 20 11 Guns 17 | . 10 2 5 . Cannons 36 | . 6 13 15 2 AOE 9 | . . . . 9 Classes Destroyed 11 | . 3 5 2 1 Worker 3 | . . . 3 . Builder 2 | . . 1 1 . Hauler 1 | . . 1 . . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 4 | . 1 2 1 . Swarmer 19 | . 9 3 3 4 Grunt 29 | . 7 7 10 5 Brawler 1 | . . . . 1 Sentry 12 | . . 5 6 1 Hunter 1 | . . . 1 . Best Kill Streak 7 | . 5 6 7 6 Combat Bots Only 6 | . 5 5 4 6 Max Kills in Single Turn 4 | . 1 2 2 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2747 | . 482 564 755 946 Core 746 | . 72 124 114 436 Absorbed by Shields 13 | . . . . 13 Core Remaining (%) 80 | 100 71 69 . . Volleys Fired 132 | . 27 39 54 12 Largest 2 | . 2 2 2 2 Hottest 118 | . 90 90 118 101 Shots Fired 252 | . 53 75 106 18 Gun 87 | . 34 13 38 2 Cannon 158 | . 19 62 68 9 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 112 | . 20 62 28 2 Thermal 67 | . 20 . 40 7 Explosive 7 | . . . . 7 Electromagnetic 66 | . 13 13 38 2 Robot Hit Streak 25 | . 15 20 19 25 Robot Miss Streak 4 | . 2 4 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 186 | . 35 52 85 14 Core Hits 108 | . 20 23 40 25 Critical Hits 5 | . . 1 3 1 Critical Kills 3 | . . 1 2 . Critical Parts Destroyed 2 | . . . 1 1 Melee Attacks 3 | . . 2 . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4633 | . 529 1047 1747 1310 Guns 1127 | . 327 146 625 29 Cannons 2256 | . 196 901 1021 138 Explosions 1239 | . . . 101 1138 Melee . | . . . . . Ramming 11 | . 6 . . 5 Kinetic 1623 | . 193 901 492 37 Thermal 938 | . 207 . 630 101 Explosive 1138 | . . . . 1138 Electromagnetic 923 | . 123 146 625 29 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . . . 1 36 Projectiles 1 | . . . 1 . Explosions 36 | . . . . 36 Melee . | . . . . . Knockbacks 10 | . . 4 6 . Impact . | . . . . . Kinetic 9 | . . 3 6 . Secondary 1 | . . 1 . . Self-Inflicted Damage 98 | . 3 . . 95 Shots 3 | . . . . 3 Rammed 12 | . 1 1 . 10 Targets Rammed 12 | . 1 1 . 10 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 363 | . 144 63 363 95 Average Temperature 68 | . 57 19 101 39 Received Heat Transfer 1329 | . 192 219 351 567 Effects 7 | . . . 7 . Energy Bleed 1 | . . . 1 . Interference 5 | . . . 5 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1729 | . 432 . 1112 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 776 | . 278 296 622 776 Initial 354 | . . 16 36 354 Average 206 | . 134 117 288 603 Maximum Alert Level 3 | . 1 1 2 3 Low Security (%) 56 | 100 66 76 34 . Level 1 29 | . 33 23 42 12 Level 2 9 | . . . 22 49 Level 3 3 | . . . . 38 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 2 5 . Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 22 22 32 16 Peak Tracking Total 12 | . 6 4 4 12 Tactical Retreats 10 | . 2 1 5 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 11 | . 5 4 2 . Terminals 7 | . 4 2 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 15 7 6 . Successful 19 | . 8 7 4 . Failed 9 | . 7 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 20 | . 13 3 4 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access 2 | . . . 2 . Terminal Hacks 11 | . 6 3 2 . Record 4 | . 3 1 . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . . 1 . . Assault Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 1 2 . Full Trace Events 4 | . 3 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 3 | . . 2 . 1 Non-combat . | . . . . . Combat 3 | . . 2 . 1 Robot Hacks Applied 3 | . . 2 . 1 parse_system 3 | . . 2 . 1 Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2702 | 60 828 882 701 231 Spaces Moved 1398 | 44 483 426 334 111 Core 19 | 6 . 3 . 10 Treads . | . . . . . Legs 1374 | 38 483 418 334 101 Wheels . | . . . . . Hover . | . . . . . Flight 5 | . . 5 . . Fastest Speed 50 | 50 120 150 120 120 Average Speed 143 | 110 139 161 133 138 Slowest Speed 530 | 120 150 530 150 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 75 49 24 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . 1 11 35 Melee . | . . . . . Projectile 2 | . . 1 1 . AOE 45 | . . . 10 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1801 | 52 579 536 481 153 Wait 128 | . 34 29 65 . Move 1394 | 43 482 425 333 111 Hop . | . . . . . Pick Up 36 | 2 7 14 7 6 Fast Attach 17 | 6 4 4 3 . Attach 10 | . 2 2 3 3 Detach 2 | . . 1 . 1 Swap 33 | 1 13 9 8 2 Drop 30 | . 9 10 8 3 Fire 132 | . 27 39 54 12 Melee 3 | . . 2 . 1 Ram 10 | . . . . 10 Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 12) 261 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Repaired Ion Engine 889 | -10/Materials | Entered another Materials area 889 | -9/Materials | Evolved 2 slots: Propulsion x2 1249 | -9/Materials | Discovered new exit (range 7) 1325 | -9/Materials | Build established: Hacker-Mutant 1736 | -9/Materials | Discovered new exit (range 15) 1771 | -9/Materials | Entered another Materials area 1771 | -8/Materials | Evolved 2 slots: Utility x2 2214 | -8/Materials | Build established: Scavenger-Mutant 2365 | -8/Materials | Garrison activated, responded to threat 2464 | -8/Materials | Identified exit to Garrison 2472 | -8/Materials | Entered Garrison 2502 | -8/Garrison | Triggered checkpoint 2527 | -8/Garrison | Garrison Relay disabled 2661 | -8/Garrison | Core integrity fell below 50% 2678 | -8/Garrison | Lost 8 parts (1p4n1u2w) 2692 | -8/Garrison | Core integrity fell below 20% 2703 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02625_ Aluminum Leg destroyed. 02625_ Jacked G-47 Trooper... >>parse_system Reading system data... 02629_ Imp. Light Armor Plating destroyed. 02629_ Destroyed Imp. Light Armor Plating. 02629_ Aluminum Leg destroyed. 02634_ Adv. Beam Cannon destroyed. 02635_ Aluminum Leg destroyed. 02638_ Destroyed Lgt. Nuclear Core. 02638_ G-47 Trooper destroyed. 02641_ Aluminum Leg destroyed. 02642_ G-47 Trooper destroyed. 02644_ Rocket Launcher destroyed. 02647_ Lgt. Nuclear Core destroyed. 02664_ Acquired 39 matter. 02676_ Slammed into G-47 Trooper. 02697_ Destabilizing: Core damaged (-5). 02700_ Slammed into G-47 Trooper. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #######???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #### #???????????????????????? | | ???????????????# #??# ###?????????????????????? | | ???????????????# #??# #?????????????????????? | | ???????????????# #??# #?????????????????????? | | ???????????????# #??# #?????????????????????? | | ???????????????# #??# ###?????????????????????? | | ???????????????# #??# !#???????????????????????? | | ???????????????# #??#g #???????????????????????? | | ???????????????# #??# ###?????????????????????? | | ???????????????# ##?# #"#?????????????????????? | | ?????????????### # ## #?????????????????????? | | ?????????????# !!g#?????????????????????? | | ????????## ### @"#?????????????????????? | | ??????# % #"#?????????????????????? | | ??????# ####### * ######?????????????????????? | | ??????# ### # =% # ??????????????????????????? | | ??" # # # ## % #?#??????????????????????????? | | % % #????????????????????????????? | | % = * #????????????????????????????? | | [* #????????????????????????????? | | # ## #######????????????????????????????? | | ????## #??##???????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed WeldingCompositeWeb Manual? 0 Play Time 00:24:24 Cumulative 12.8 hours Start 2021.07.15 @ 14:19:42 End 2021.07.15 @ 14:42:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 27 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 084f7f14-84e9-4009-b68a-d5064d654b4d