Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 01:55:21 Player: Aeon PSR Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (34) 170 Value Destroyed (1133) 1133 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5823 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 277/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Force Field Component Analysis Suite > --- WEAPON ----------- Coil Gun Powered Hammer Powered Hammer Blade Saw > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Component Analysis Suite Storage Small Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Powered Hammer Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . Utility 5 | . . . . . 2 1 . . 1 1 Weapon 2 | . . . . . . 1 . . . 1 Parts Attached 80 | 5 3 1 . 7 . 19 9 3 21 12 Power 13 | 1 . 1 . 1 . 2 1 . 7 . Engine 6 | 1 . 1 . 1 . . . . 3 . Core 7 | . . . . . . 2 1 . 4 . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . . . 2 . 7 . . 7 1 Treads . | . . . . . . . . . . . Leg 7 | . . . . 2 . . . . 4 1 Wheel 2 | 2 . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . Flight 9 | . . . . . . 6 . . 3 . Utility 20 | 1 2 . . . . 5 4 . 3 5 Device 11 | . 1 . . . . 2 2 . 2 4 Storage 2 | 1 . . . . . . . . . 1 Processor 4 | . 1 . . . . 1 1 . 1 . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 28 | 1 1 . . 4 . 5 4 3 4 6 Energy Gun 3 | . 1 . . 2 . . . . . . Energy Cannon 4 | . . . . . . 1 . . . 3 Ballistic Gun 7 | 1 . . . . . 2 1 1 . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . 2 . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 9 | . . . . . . 1 3 2 3 . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . 4 Parts Lost 46 | . . . . 4 2 10 . . 6 24 Power 8 | . . . . 1 1 2 . . 2 2 Propulsion 13 | . . . . 1 1 3 . . 4 4 Utility 12 | . . . . . . 2 . . . 10 Weapon 13 | . . . . 2 . 3 . . . 8 Highest Loss Streak 14 | . . . . 4 2 5 . . 3 14 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 79 | . 96 100 100 97 60 52 67 62 75 80 Engine 5 | . 14 14 14 13 6 . . . 2 . Core 4 | . . . . . . 6 3 7 6 8 Leg 5 | . . . . 2 17 . . . 10 13 Wheel 8 | . 28 28 28 24 . . . . . . Flight 3 | . . . . . . 5 22 15 6 . Device 6 | . 8 . . . . 7 2 7 7 13 Storage 6 | . 14 14 14 14 9 . . . . 4 Processor 14 | . 3 14 14 14 9 14 15 23 22 16 Protection 1 | . . . . . . . 12 7 . . Energy Gun 4 | . 12 14 14 10 9 . . . . . Ballistic Gun 6 | . 14 14 14 11 . 1 4 1 1 3 Launcher 1 | . . . . 4 9 1 . . . . Impact Weapon 5 | . . . . . . 5 4 . 10 9 Slashing Weapon 1 | . . . . . . . . . 3 3 Naked Turns 66 | . . . . . . . . . . 66 Heaviest Build 45 | 12 15 14 14 19 18 19 27 22 29 45 Greatest Support 54 | 26 26 26 26 26 20 17 17 12 54 54 Greatest Overweight (x) 12 | . . . . 1 . 4 1 1 4 12 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 5 5 5 10 Average Capacity 7 | 6 8 8 8 8 8 5 5 5 5 9 Most Carried 7 | 2 2 2 2 7 7 7 5 4 5 7 Average Carried 3 | . . 1 2 3 5 3 3 3 3 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 7 | . 1 2 2 5 7 3 5 1 5 . Class Distribution -------------------- 72% | Mutant 14% | Assassin 6% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 1105 | 247 42 28 . 75 . 75 365 . 218 55 Remotely . | . . . . . . . . . . . Salvage Created 1121 | . 50 96 . 166 149 131 72 . 237 220 Parts 56 | . 2 7 . 14 6 7 3 . 9 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 29 | . 1 2 . 8 3 3 3 . 5 4 Melee 7 | . . . . . . 1 1 . 3 2 Guns 10 | . 1 2 . 4 1 . 1 . . 1 Cannons 1 | . . . . . . . . . . 1 AOE 6 | . . . . 3 2 1 . . . . Classes Destroyed 10 | . 1 . . 1 4 2 . . 2 . Worker 3 | . . . . . 1 2 . . . . Builder 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . 1 . . . . . Swarmer 9 | . . . . 6 . . 3 . . . Cutter 2 | . . . . . . . . . 2 . Grunt 9 | . 1 2 . 2 2 . . . . 2 Brawler 1 | . . . . . 1 . . . . . Sentry 3 | . . . . . . 1 . . 2 . Hunter 1 | . . . . . . . . . 1 . Programmer 4 | . . . . . . 2 . . . 2 Best Kill Streak 6 | . 1 2 . 3 6 3 2 . 2 2 Combat Bots Only 3 | . 1 2 . 3 3 1 2 . 2 2 Max Kills in Single Turn 3 | . 1 1 . 3 3 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 2 1 . . . . Melee 1 | . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Hostile Shots Fired 640 | . 2 16 . 39 37 244 29 11 135 127 Missed 221 | . 1 2 . 6 15 108 6 2 56 25 Damage Taken 5930 | . 12 178 . 414 351 1036 318 134 801 2686 Core 1918 | . . 46 . 87 89 370 31 28 247 1020 Absorbed by Shields 161 | . . . . . . 50 . . 40 71 Core Remaining (%) 67 | 100 . . . 46 83 . . 38 70 . Volleys Fired 75 | . 3 6 . 26 10 12 5 1 1 11 Largest 3 | . 2 2 . 1 2 1 1 1 1 3 Hottest 168 | . 60 60 . 40 95 60 23 23 23 168 Shots Fired 95 | . 6 12 . 26 18 12 5 1 1 14 Gun 64 | . 6 12 . 25 10 . 5 1 1 4 Cannon 8 | . . . . . . 2 . . . 6 Launcher 19 | . . . . 1 8 10 . . . . Special 4 | . . . . . . . . . . 4 Kinetic 34 | . 3 6 . 14 . . 5 1 1 4 Thermal 12 | . . . . . 10 2 . . . . Explosive 19 | . . . . 1 8 10 . . . . Electromagnetic 26 | . 3 6 . 11 . . . . . 6 Robot Hit Streak 12 | . 2 10 . 12 11 5 6 7 . 8 Robot Miss Streak 4 | . 1 1 . 2 4 1 . . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 106 | . 4 11 . 20 11 14 7 1 15 23 Core Hits 56 | . 1 5 . 11 12 7 3 1 7 9 Critical Kills 2 | . . . . . . 1 1 . . . Critical Parts Destroyed 5 | . . . . . . 1 1 . 2 1 Critical Strikes 12 | . . . . . 1 2 2 . 4 3 Burn 1 | . . . . . 1 . . . . . Smash 7 | . . . . . . 2 2 . 2 1 Sever 4 | . . . . . . . . . 2 2 Melee Attacks 61 | . . . . . . 9 10 . 18 24 Impact 44 | . . . . . . 9 10 . 13 12 Slashing 17 | . . . . . . . . . 5 12 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 2 5 Damage Inflicted 2950 | . 57 149 . 407 568 544 173 15 435 602 Guns 644 | . 57 149 . 259 87 . 58 15 . 19 Cannons 171 | . . . . . . . . . . 171 Explosions 970 | . . . . 148 481 341 . . . . Melee 1165 | . . . . . . 203 115 . 435 412 Ramming . | . . . . . . . . . . . Kinetic 332 | . 30 70 . 140 . . 58 15 . 19 Thermal 136 | . . . . 49 87 . . . . . Explosive 921 | . . . . 99 481 341 . . . . Electromagnetic 396 | . 27 79 . 119 . . . . . 171 Impact 970 | . . . . . . 203 115 . 350 302 Slashing 195 | . . . . . . . . . 85 110 Piercing . | . . . . . . . . . . . Highest Corruption 30 | . . . . . . 1 1 1 . 30 Average Corruption 4 | . . . . . . 1 1 1 . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . 1 2 . . 9 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . 1 1 . . . Data Loss (minor) 3 | . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 241 | . . . . . 16 30 47 . 103 45 Projectiles . | . . . . . . . . . . . Explosions 16 | . . . . . 16 . . . . . Melee 225 | . . . . . . 30 47 . 103 45 Knockbacks 3 | . . . . . . . 1 . 2 . Impact 3 | . . . . . . . 1 . 2 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 167 | . . . . 76 19 72 . . . . Shots 8 | . . . . 2 2 4 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 236 | . 6 87 . 49 193 8 140 2 3 236 Average Temperature 51 | . 6 48 . 24 77 4 65 2 1 67 Received Heat Transfer 1088 | . 6 87 . 132 198 192 . . 122 351 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 6 | . . . . 2 . . 1 . 3 . Impact Corruptions 12 | . . . . . . 1 2 . 4 5 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 346 | . . . . 50 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 216 | . 57 117 . 216 162 103 . . 172 70 Initial 77 | . . 22 . . 5 75 . . 77 29 Average 53 | . 20 75 . 66 121 60 . . 119 18 Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 98 | 100 100 100 . 83 100 100 . . 100 100 Level 1 1 | . . . . 16 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 1 2 . . 3 3 Investigation 1 | . 1 . . . . . . . . . Extermination 3 | . . . . . . 2 . . . 1 Reinforcement 7 | . 1 . . . 1 . . . 3 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 2 | . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 3 5 . 10 8 10 8 4 9 9 Peak Tracking Total 7 | . 1 3 . 3 5 4 3 4 4 7 Tactical Retreats 7 | . . 1 . . 1 . 2 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 3 | . . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 3 | . . . . 2 1 . . . . . Max in Single Turn 2 | . . . . 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 12 | . 2 . 4 1 1 1 . . 3 . Terminals 4 | . 1 . . . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 63 | . 7 . 49 1 1 1 . . 4 . Successful 60 | . 5 . 49 1 1 1 . . 3 . Failed 3 | . 2 . . . . . . . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . Terminals 8 | . 4 . . . 1 1 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 56 | . 3 . 49 1 1 1 . . 1 . Record 54 | . 3 . 49 . 1 1 . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . 2 . Report Inventory 3 | . 1 . . . . . . . 2 . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . . . Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 4844 | 42 396 246 499 465 161 792 399 55 493 1296 Spaces Moved 3789 | 38 152 209 553 372 110 770 810 43 402 330 Core 48 | 4 . . . . . 38 . . . 6 Treads . | . . . . . . . . . . . Legs 682 | . . . . 36 110 8 . . 204 324 Wheels 1284 | 34 152 209 553 336 . . . . . . Hover 385 | . . . . . . 385 . . . . Flight 1390 | . . . . . . 339 810 43 198 . Fastest Speed 29 | 50 90 90 90 90 120 32 32 117 29 120 Average Speed 83 | 85 90 90 90 93 120 83 37 117 86 150 Slowest Speed 650 | 90 90 90 90 120 120 250 117 117 360 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 38 34 91 77 17 23 88 5 12 8 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . 2 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 99 | . . . . 25 49 24 . . . 1 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 98 | . . . . 25 49 24 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Total 5260 | 47 405 254 554 462 121 889 883 47 516 1082 Wait 1157 | . 244 36 2 47 . 37 38 . 50 703 Move 3777 | 37 151 208 552 371 109 767 809 42 401 330 Hop 1 | . . . . . . 1 . . . . Pick Up 62 | 5 3 2 . 9 2 11 5 . 20 5 Fast Attach 6 | . . . . . . 1 1 . 3 1 Attach 67 | 5 3 . . 4 . 18 7 3 16 11 Detach 13 | . 1 . . . . 3 5 . 3 1 Swap 7 | . . 1 . 3 . . 1 . 2 . Drop 14 | . . 1 . 2 . 3 2 1 4 1 Fire 75 | . 3 6 . 26 10 12 5 1 1 11 Melee 54 | . . . . . . 9 10 . 16 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 27 | . . . . . . 27 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Entered Mines 460 | -10/Mines | Met a Derelict bent on vengeance 534 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 534 | -10/Mines | Discovered new exit (range 5) 685 | -10/Mines | Entered Exiles 720 | -10/Exiles | Discovered new exit (range 14) 744 | -10/Exiles | Met 8R-AWN 761 | -10/Exiles | Met EX-HEX 813 | -10/Exiles | Met EX-DEC 839 | -10/Exiles | Visited The Gauntlet 949 | -10/Exiles | Learned location of Zion (-6) 986 | -10/Exiles | Discovered new exit (range 12) 1058 | -10/Exiles | Met EX-BIN 1184 | -10/Exiles | Entered Mines 1198 | -9/Mines | Learned Materials terminal intel 1213 | -9/Mines | Found the Drone Emporium 1370 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1443 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1577 | -9/Mines | Core integrity fell below 50% 1609 | -9/Mines | Lost 4 parts (1p1n2w) 1630 | -9/Mines | Discovered new exit (range 5) 1649 | -9/Mines | Entered Materials 1649 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1650 | -8/Materials | Identified exit to Factory 1650 | -8/Materials | Identified exit to Storage 1651 | -8/Materials | Loaded intel: 12 terminal locations 1801 | -8/Materials | Discovered exit to Factory (range 9) 1810 | -8/Materials | Entered Factory 1810 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2028 | -7/Factory | Lost 4 parts (1p2n1u) 2561 | -7/Factory | Lost 5 parts (1p1n1u2w) 2572 | -7/Factory | Core integrity fell below 50% 2595 | -7/Factory | Discovered new exit (range 9) 2602 | -7/Factory | Entered Lower Caves 2631 | -7/Lower Caves | Learned 12 Factory zone layouts 2985 | -7/Lower Caves | Discovered new exit (range 8) 3001 | -7/Lower Caves | Entered another Lower Caves area 3054 | -7/Lower Caves | Discovered new exit (range 3) 3056 | -7/Lower Caves | Entered Factory 3056 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3057 | -6/Factory | Identified exit to Lower Caves 3242 | -6/Factory | Lost 3 parts (3n) 3527 | -6/Factory | Discovered new exit (range 7) 3549 | -6/Factory | Entered another Factory area 3549 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4021 | -5/Factory | Build established: Assassin 4431 | -5/Factory | Lost 4 parts (1p1n1u1w) 4699 | -5/Factory | Build established: Mutant 4740 | -5/Factory | Lost 6 parts (2n1u3w) 4753 | -5/Factory | System corruption reached 10% 4780 | -5/Factory | System corruption reached 30% 4796 | -5/Factory | Core integrity fell below 50% 4810 | -5/Factory | Lost 14 parts (1p1n8u4w) 4835 | -5/Factory | Core integrity fell below 20% 4845 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- System corrupted by crushing effect (+3). Penetrated by Slug. Machine Analyzer destroyed. System corrupted by crushing effect (+2). Critical hit (Smash). Carbon-fiber Leg destroyed. System corrupted by crushing effect (+2). Imp. Heat Sink destroyed. System corrupted by crushing effect (+4). Adv. Heat Sink destroyed. Med. Storage Unit destroyed. System corrupted by crushing effect (+2). System corrupted by crushing effect (+1). Imp. Heat Sink destroyed. System corrupted by crushing effect (+3). System corrupted: Matter fused (-9). System corrupted: Heat flow error (+276). System corrupted: Substantial component data lost. IQPOOR|YF&3O6OXL:V9SZ7&U1 Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ##?###### | | ??????????????????????????????????????? ######### | | ??????????????????????????????????????? ######### | | ?????????????????????????????????????? ####?#### | | ?????????????????????????????????????? ######### | | ???????????????????????????????????############### | | ???????????????????????????????????# ###### | | ???????????????????????????????????#""" + | | ????????????????"""????????????????#""" # #### | | ????????????????"""????????????????#""" # #### | | ????????????????"""????????????????# # #### | | ???????????????????????????????????#""" # #### | | ????????????????"""????????????????#""" # #### | | ????????????????"""????????????????#""" # #### | | ????????????????"""????????????????# # | | ???????????????????????????????????########## | | ????????????????????????????????????????##### | | ??????????????###########???????????????#?### | | ?????"""?"""??#! ##################### | | ?????"""?"""??# """" # | | ?????"""?"""??# """" # | | ??????????????# """"=+ | | ??????????????# """"!# | | ??????????????# """"%# """ """ """ """ """ " | | ??????????????# """"Y### """ """ """ """ """ " | | ??????????????# *%[b@# """ """ """ """ """ " | | ??????????????############# "" "" "" "" "" | | ??????????????????????????# "" "" "" "" "" | | ??????????????????????????# | | ??????????????????????????# ! | | ??????????????????????????# ##########" F"######## | | ??????????????????????????# ??????????""""#?### | | ??????????????????????????# ???????????#####?## " | | ?????????????????????????? ?????????????#?#### " | | ?????????????????????????? ?????????? ######## " | | ?????????????????????????? ?????????? ??? ? + " | | ?????????????????????????? ??????????????##??# | | ???????????????????????????????????????#??##### | | ???????????????????????????????????????????#### | | ???????????????????????????????????????? ######### | | ???????????????????????????????????????? ######### | | ?????????????????????????????????????? ##### | | ????????????????????????????????????? ##### | | ???????????????????????????????????? # # [ | | ???????????????????????????????????########### | | ??????????????????????????????????#?########## | | ??????????????????????????????????############ | | ?????????????????????????????????#?########### | | ?????????????????????????????????##### ##### | | ????????????????????????????????###### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 675 Evasion (%) 64 Targeting Accuracy 5 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Omniscient Cartographer Power Corrupts Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed StormControlFrame Manual? 0 Play Time 01:22:33 Cumulative 6.4 hours Start 2024.04.07 @ 03:29:32 End 2024.04.08 @ 01:55:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c71a7f0f-60bf-422c-8918-d78f010a1e08