Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 21:25:57 Player: the Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (360) 1800 Value Destroyed (17738) 17738 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (4263) 4263 TOTAL SCORE: 34641 Bonus ------- High Alert Combat Kills 2852 Follower Combat Kills 524 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/1600 Matter 284/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Cooled Plasma Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Matter Compressor Enhanced Optical Array Advanced Targeting Computer Quantum Capacitor Graphene Brace > --- WEAPON ----------- Nova Cannon Nova Cannon Enhanced Nova Cannon Compact Mass Driver > --- INVENTORY -------- Improved Fusion Compressor Particle Reactor Medium Treads Advanced Medium Treads Myomer Leg Advanced Heat Sink Improved Coolant Injector Layered Medium Armor Plating Layered Medium Armor Plating Advanced Focal Shield Long-range Tractor Beam Advanced Trap Extractor Cooled Plasma Rifle Cooled Plasma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 183] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Centrium Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . Utility 10 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . 1 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Attached 250 | 8 11 10 2 3 22 9 4 . . 3 15 2 4 . . 7 4 1 . 3 23 5 1 53 23 37 Power 30 | 1 . 3 . 2 . . . . . . . . 1 . . 1 . . . 1 1 . . 12 2 6 Engine 7 | 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . 1 . . Core 9 | . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . . 2 2 1 Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . 5 Propulsion 53 | 3 5 1 1 . 11 . . . . . 3 . . . . 1 . . . . 7 . . 6 8 7 Treads 37 | . 4 1 1 . 11 . . . . . 3 . . . . 1 . . . . 4 . . 6 3 3 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 12 | 3 1 . . . . . . . . . . . . . . . . . . . 3 . . . 5 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 2 1 3 1 1 8 3 2 . . 2 6 1 1 . . 5 3 1 . 1 9 4 1 19 6 12 Device 65 | 1 . 2 . 1 3 3 1 . . 2 3 1 . . . 3 3 . . 1 7 3 1 18 4 8 Storage 7 | 1 1 . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . Processor 6 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . . 1 . . 3 . 1 . . . 3 . 1 . . . . 1 . . 1 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 5 3 . . 3 6 2 . . 1 6 1 2 . . . 1 . . 1 6 1 . 16 7 12 Energy Gun 21 | 2 5 1 . . 2 3 . . . . 1 . . . . . . . . . . 1 . 1 2 3 Energy Cannon 20 | . . . . . . 1 . . . . 3 . 1 . . . 1 . . 1 . . . 6 2 5 Ballistic Gun 11 | . . . . . . 1 . . . . . . . . . . . . . . 4 . . 5 . 1 Ballistic Cannon 10 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 3 2 3 Launcher 9 | . . 2 . . 1 . 2 . . . 1 1 . . . . . . . . . . . 1 1 . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 1 3 . . . . 3 . 1 . . 1 . . . . 1 . . 6 3 . Parts Lost 100 | . 1 . . . . 2 . . . . 1 . 1 . 1 . 1 3 . 5 4 . . 25 16 40 Power 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 2 6 Propulsion 23 | . . . . . . . . . . . . . . . . . 1 2 . 1 4 . . 6 5 4 Utility 31 | . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . 8 1 18 Weapon 33 | . 1 . . . . 1 . . . . . . 1 . 1 . . 1 . 1 . . . 7 8 12 Highest Loss Streak 29 | . 1 . . . . 1 . . . . 1 . 1 . 1 . 1 2 . 5 1 . . 16 6 29 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Average Backups 16 | 3 11 14 15 17 17 17 18 17 18 18 17 17 17 18 17 16 16 17 15 14 16 17 18 16 15 18 Power 1 | . 1 . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 2 1 3 1 Propulsion 2 | 2 2 3 2 2 2 5 5 5 5 5 3 4 4 4 4 3 2 1 . . . 2 2 1 1 2 Utility 6 | . 3 5 6 7 6 6 7 6 6 6 6 5 6 6 6 5 6 6 7 6 6 6 5 6 3 6 Weapon 6 | . 4 5 5 6 6 4 5 5 6 6 6 7 6 7 6 6 7 6 6 6 7 6 8 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 11 . . 2 6 2 . 1 . . 4 . 4 1 . 1 . 2 . . 7 . . 3 . 8 Power 8 | . . . . . 2 . . . . . . . 2 . . . . 1 . . 2 . . . . 1 Propulsion 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 18 | . 4 . . 1 3 2 . 1 . . 3 . . . . . . . . . 1 . . 2 . 1 Weapon 21 | . 5 . . 1 1 . . . . . 1 . 2 1 . 1 . 1 . . 4 . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 99 99 100 100 100 99 99 93 89 93 93 98 94 93 94 91 89 87 84 80 83 83 Engine 4 | . 14 14 14 14 9 7 7 7 7 7 5 6 5 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 6 6 5 5 5 5 4 5 5 5 5 3 2 Treads 27 | . 22 28 28 28 35 30 30 30 30 30 32 33 33 33 33 35 34 34 35 32 17 21 21 18 13 5 Wheel 1 | . 5 . . . . . . . . . . . . . . . . . . . 5 . . . 5 7 Device 16 | . 14 13 14 14 13 16 15 15 15 15 16 13 13 13 13 15 11 10 11 13 25 29 31 24 22 23 Storage 8 | . 14 14 14 14 13 7 7 7 7 7 6 6 6 6 6 5 11 11 11 11 8 5 5 5 7 7 Processor 6 | . . . . . 3 7 7 7 7 7 6 6 6 6 6 10 11 11 11 8 5 7 10 7 5 7 Protection 3 | . . . . . 5 5 7 7 7 6 8 6 6 6 6 4 . . . . 5 4 . . . 2 Energy Gun 7 | . 27 23 28 24 17 15 14 12 15 9 5 . . . . . . . . . . 1 5 2 2 . Energy Cannon 6 | . . . . . . 2 6 2 . 5 9 13 6 13 13 15 11 11 11 13 2 . . 2 5 10 Launcher 2 | . . 4 . 3 . . . 6 7 6 . 6 5 6 6 1 4 5 5 2 . . . . 2 . Peak Build Rating 183 | 7 11 10 13 18 41 50 49 49 49 51 68 64 73 66 66 76 80 81 80 81 115 121 122 144 158 183 Average Rating 70 | 5 8 9 11 14 30 47 48 48 49 48 58 63 67 66 66 72 77 80 80 77 96 116 121 128 141 160 On Entrance 62 | . 7 10 10 12 18 36 49 49 49 49 48 59 64 66 66 66 76 76 80 80 73 115 120 122 143 131 Naked Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Heaviest Build 169 | 14 32 32 52 57 69 74 87 90 87 90 109 107 102 102 102 94 99 110 101 101 114 113 97 138 167 169 Greatest Support 203 | 26 40 40 40 40 84 80 80 80 80 80 100 100 100 100 100 120 120 120 120 120 194 194 167 203 203 130 Greatest Overweight (x) 21 | . . . 1 1 . . 1 1 1 1 1 1 1 1 1 . . 1 . 1 9 . . 21 4 5 Average Overweight (x) . | . . . . 1 . . . 1 1 . . . . 1 1 . . . . . 1 . . . 1 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 20 Average Carried 18 | 4 11 14 16 19 19 19 20 19 20 20 19 19 19 19 19 19 19 19 17 17 19 19 20 18 16 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 15 18 20 20 20 20 20 20 20 20 20 20 20 19 20 20 17 17 16 20 20 20 16 15 2 Class Distribution -------------------- 44% | Gunner 24% | Mutant 10% | Scavenger-Skirmisher 8% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Matter Collected 9329 | 280 140 340 20 90 303 282 124 158 . 285 344 30 522 15 44 90 223 164 . 198 1205 320 17 2588 787 760 Remotely 3312 | . . 110 . . . . . . . . . . . . . . . . . . 1054 320 17 1746 . 65 Salvage Created 17745 | 44 471 238 . 239 573 410 211 442 . 530 663 44 482 . 197 294 856 594 . 1303 1497 364 . 3482 2524 2287 Parts 761 | 7 26 4 . 10 40 22 7 16 . 17 23 6 7 . 3 18 23 23 . 51 77 9 . 165 108 99 Haulers Intercepted 11 | . 2 . . . 2 2 . . . . 2 . . . . . . . . . . . . 1 1 1 Recyclers Shooed 10 | 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 5 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . 8 13 . 12 . 14 4 . . . 8 12 . 11 . 8 . . . . Prevented 70 | . . . . . . . 1 3 . 5 . . . . 3 . 14 10 . 34 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 309 | . 10 21 . 8 13 7 6 11 . 13 9 1 17 . 3 4 11 9 . 19 24 6 . 47 38 32 Guns 83 | . 10 8 . 7 5 3 . 5 . 4 . . . . . . . . . . 12 2 . 23 2 2 Cannons 95 | . . . . . . 2 . . . 2 6 1 . . . 3 2 3 . 2 11 4 . 17 21 21 AOE 91 | . . 13 . 1 8 . 6 6 . 6 2 . 10 . . . 7 4 . 9 . . . 6 7 6 Classes Destroyed 23 | 1 7 2 . 1 4 2 . . . 1 . . 1 . . . . . . . 2 1 . 1 . . Worker 11 | . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . 3 3 . Builder 13 | . . . . . . . . . . . . . . . . . . . . . 3 . . 6 4 . Tunneler 4 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Hauler 11 | . 2 . . . 2 2 . . . . 2 . . . . . . . . . . . . 1 1 1 Recycler 14 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . 5 3 2 Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Operator 5 | . 1 . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . Watcher 7 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 Swarmer 62 | . 6 . . 3 2 1 2 2 . 2 4 . . . . . 5 . . 6 4 . . 5 14 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Grunt 96 | . 4 2 . 5 7 1 3 6 . 8 . . 10 . 3 . 2 4 . 9 9 4 . 9 2 8 Brawler 8 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . 2 . . . 1 . 1 Duelist 11 | . . . . 1 1 . . 2 . . . . . . . . 1 1 . . . . . 3 . 2 Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . . . 1 1 1 . . 1 1 . . . . 2 . . . 1 1 . . 3 1 4 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 7 | . . . . . . . . . . . . . 3 . . . . . . . 3 . . . 1 . Hunter 29 | . . . . . . 1 . . . . . . 1 . . . 2 2 . . 2 . . 9 12 . Programmer 52 | . . . . . . 4 . . . 1 4 1 1 . . 2 1 1 . . 4 1 . 14 8 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 5 | . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 2 . . Assembled 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 2 3 12 . 3 9 4 6 8 . 5 5 2 4 . 3 2 4 3 . 5 5 4 . 10 9 10 Combat Bots Only 12 | . 3 12 . 3 7 3 6 8 . 5 5 1 4 . 3 2 4 3 . 5 5 4 . 6 8 9 Max Kills in Single Turn 4 | 1 2 3 . 1 3 2 3 4 . 2 1 1 1 . 1 2 2 2 . 3 2 1 . 2 4 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 1 2 . 3 3 . 2 1 . 1 . . . 2 1 . 2 . . . 2 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 1861 | . 32 37 . 16 23 36 10 5 . 62 32 . 82 . 8 9 24 37 . 52 137 34 . 355 280 590 Missed 579 | . 13 13 . 6 7 15 3 3 . 27 12 . 29 . 3 4 6 11 . 15 36 6 . 99 116 155 Hits 1282 | . 19 24 . 10 16 21 7 2 . 35 20 . 53 . 5 5 18 26 . 37 101 28 . 256 164 435 Melee 35 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 30 . 2 Projectile 1247 | . 19 23 . 9 16 21 7 2 . 35 20 . 53 . 5 5 18 25 . 37 101 28 . 226 164 433 AOE 5 | . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 71 | . . 1 . . 1 2 1 . . 1 1 . 4 . 1 1 . 2 . 2 7 3 . 16 4 24 Actively Blocked 32 | . . . . . . . . . . . . . . . . . . . . . 3 2 . 11 4 12 Part Disruptions 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Taken 27674 | . 256 394 . 188 212 242 146 77 . 522 347 . 1108 . 98 113 386 513 . 907 1926 476 . 6739 3755 9269 Core 3112 | . 10 25 . 77 14 23 . . . 60 4 . 22 . . . . 22 . 116 93 . . 755 279 1612 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1204 | . . . . . . . . . . . . . . . . . . . . . 138 83 . 379 89 515 Ignored by Resistances 656 | . . . . . . 30 . . . 75 48 . . . . . . . . 10 278 104 . 111 . . Regen/Repaired (Parts) 660 | . 43 . . . . 63 . . . . 478 . . . . . . . . . . . . 76 . . Core Remaining (%) 81 | 100 . . . 55 97 . . . . 88 . . . . 96 . . . . 86 . . 91 41 80 . Volleys Fired 968 | 3 39 35 . 25 32 23 3 14 . 22 20 1 44 1 5 13 33 25 . 37 94 16 . 185 158 140 Largest 4 | 2 2 2 . 2 2 3 2 3 . 3 3 2 2 1 1 3 2 2 . 3 3 3 . 4 4 4 Hottest 400 | 90 115 130 . 130 130 235 78 160 . 235 270 180 90 90 43 270 180 180 . 270 270 120 . 384 265 400 Shots Fired 1698 | 6 78 48 . 35 53 58 5 29 . 50 46 2 47 1 5 24 37 36 . 58 189 46 . 368 210 267 Gun 680 | 6 78 30 . 32 48 45 . 14 . 26 8 . . . . . . . . . 123 30 . 176 35 29 Cannon 846 | . . . . . . 13 . 6 . 14 36 2 3 1 . 24 24 23 . 33 65 16 . 184 166 236 Launcher 145 | . . 18 . 3 5 . 5 9 . 10 2 . 19 . 5 . 13 13 . 25 . . . 7 9 2 Special 27 | . . . . . . . . . . . . . 25 . . . . . . . 1 . . 1 . . Kinetic 480 | . . . . . . . . . . 3 . . . . . . . . . . 177 40 . 165 22 73 Thermal 957 | 6 78 30 . 32 48 58 . 20 . 37 44 2 2 1 . 22 24 23 . 33 11 6 . 172 116 192 Explosive 77 | . . 18 . 3 5 . 3 4 . 6 . . 19 . 1 . . . . . . . . 7 9 2 Electromagnetic 157 | . . . . . . . 2 5 . 4 2 . 1 . 4 2 13 13 . 25 . . . 23 63 . Robot Hit Streak 34 | 5 13 10 . 19 13 14 7 10 . 10 23 9 11 . 4 12 13 21 . 28 30 25 . 34 14 33 Robot Miss Streak 13 | . 5 4 . 6 13 4 . 2 . 9 3 . 1 . 1 1 2 1 . 2 3 2 . 5 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 218 | . . . . . . . . . . . . . . . . . . . . . . . . 36 110 72 Autonomous 102 | . . . . . . . . . . . . . . . . . . . . . . 6 . 96 . . Shots Hit Robots 1197 | 5 51 35 . 31 49 52 2 18 . 37 33 1 33 . 4 15 24 23 . 36 139 37 . 273 119 180 Core Hits 790 | 3 42 66 . 46 80 36 10 29 . 40 20 1 18 . 1 7 21 17 . 32 60 16 . 116 63 66 Critical Kills 18 | . . . . . . . . . . . . . . . . 1 . . . . 7 1 . 4 1 4 Critical Parts Destroyed 34 | . . . . . . . . . . . . . . . . . . . . . 15 3 . 16 . . Critical Strikes 89 | 1 5 . . . . . . . . . . . . . . 1 . . . . 25 6 . 38 2 11 Burn 7 | 1 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 3 Destroy 54 | . . . . . . . . . . . . . . . . . . . . . 21 4 . 28 . 1 Blast 20 | . . . . . . . . . . . . . . . . . . . . . 3 2 . 8 . 7 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 26 | . . . . . . 10 . . . . 16 . . . . . . . . . . . . . . . Impact 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . 10 . . . . 10 . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51241 | 61 675 1067 . 592 1729 1595 397 1373 . 1876 1355 38 1490 . 342 556 1367 1220 . 2507 3842 1428 . 11816 6837 9078 Guns 13662 | 61 675 368 . 443 591 1101 . 301 . 537 245 . . . . . . . . . 2293 848 . 4853 753 593 Cannons 22922 | . . . . . . 249 . 76 . 192 805 38 . . . 556 571 636 . 793 1435 580 . 5572 3935 7484 Explosions 14611 | . . 699 . 149 1138 199 397 996 . 1147 305 . 1490 . 342 . 796 584 . 1714 114 . . 1391 2149 1001 Melee 46 | . . . . . . 46 . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12619 | . . . . . . . . . . 31 . . . . . . . . . . 3563 1281 . 4855 657 2232 Thermal 22556 | 61 675 368 . 443 591 1549 . 377 . 698 1089 38 . . . 496 571 725 . 1006 165 147 . 4933 2779 5845 Explosive 9683 | . . 699 . 149 1138 . 241 607 . 813 . . 1490 . 35 . . . . . 114 . . 1391 2005 1001 Electromagnetic 6337 | . . . . . . . 156 389 . 334 266 . . . 307 60 796 495 . 1501 . . . 637 1396 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 46 | . . . . . . 46 . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 1 1 1 1 1 1 2 2 . . . 1 1 1 3 3 3 12 8 17 Average Corruption 2 | . . . . . . 1 1 1 1 1 1 1 1 2 . . . 1 1 1 1 3 3 4 5 9 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 235 | . . . . . . 6 10 10 . 13 7 8 18 4 . . . 3 . 15 7 9 3 55 35 32 Message Errors 48 | . . . . . . 2 3 3 . 2 1 1 3 1 . . . . . 2 4 1 2 9 9 5 Matter Fused 59 | . . . . . . . 3 2 . 7 2 1 5 1 . . . 1 . 3 1 2 1 12 10 8 Heat Flow Errors 25 | . . . . . . . 2 1 . . . 1 1 1 . . . . . 1 1 3 . 6 5 3 Energy Discharges 29 | . . . . . . 2 . . . . 1 2 3 1 . . . . . 4 1 3 . 6 1 5 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 27 | . . . . . . 2 1 2 . 2 2 1 2 . . . . . . . . . . 9 3 3 Data Loss (major) 9 | . . . . . . . 1 1 . . 1 . 1 . . . . 1 . 2 . . . 1 . 1 Misfires 15 | . . . . . . . . 1 . 1 . . 2 . . . . . . 1 . . . 6 2 2 Alerts 7 | . . . . . . . . . . 1 . 2 . . . . . . . 2 . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 3 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1757 | . 9 19 . . 57 . . 1 . . 9 . 47 . . 21 128 14 . 4 23 52 . 602 450 321 Projectiles 1011 | . . . . . . . . . . . . . . . . 21 121 14 . 4 17 52 . 468 179 135 Explosions 746 | . 9 19 . . 57 . . 1 . . 9 . 47 . . . 7 . . . 6 . . 134 271 186 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 41 | . . . . . . . . . . . . . . . . . . . . . 8 2 . 22 2 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . . . . . . . . . . . . 7 2 . 20 2 6 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 Self-Inflicted Damage 852 | . 68 . . 38 . . . 39 . 24 . . . . . . 64 . . . . . . 77 542 . Shots 17 | . 1 . . 1 . . . 1 . 1 . . . . . . 4 . . . . . . 2 7 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | 15 219 312 . 246 168 439 251 213 . 342 318 76 300 181 35 144 81 330 . 405 339 386 . 421 342 342 Average Temperature 95 | 10 56 102 . 61 56 153 111 79 . 126 120 47 56 76 20 65 36 117 . 122 77 114 . 86 92 109 Received Heat Transfer 3761 | . 60 212 . 33 108 18 27 18 . 123 30 . 540 . 45 9 18 189 . 96 207 132 . 969 . 927 Effects 19 | . . . . . . 3 . . . . . . . . . . . . . 6 . 2 . 5 1 2 Shutdowns 4 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Interference 8 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . 3 . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Siege Activations 35 | . . . . . . . . . . . . . . . . . . . . . 7 2 . 13 5 8 Total Turns 1268 | . . . . . . . . . . . . . . . . . . . . . 367 53 . 553 82 213 Longest Duration 185 | . . . . . . . . . . . . . . . . . . . . . 149 29 . 185 29 60 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . . . . . . 1 . . . . 3 . 2 1 . 8 1 . . 1 7 . Combat Hostiles 23 | . . . . . . . . . . 1 . . . . 3 . 2 1 . 8 . . . 1 7 . Parts Fried 49 | . . . . . . . . . . . 1 . . . 2 . 11 4 . 15 3 . . 2 11 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 14 | . . . . . . 3 . . . . 2 . . . . 1 . 1 . . 1 . . 1 1 4 Combat Hostiles 10 | . . . . . . 2 . . . . 1 . . . . 1 . 1 . . 1 . . . 1 3 Parts Melted 64 | 1 2 . . . 1 6 . 1 . . 10 . . . . 1 1 1 . 1 3 . . 9 11 16 Heat Transferred 27082 | 235 1828 460 . 550 755 2235 . 790 . 1215 1685 50 . . . 700 850 1050 . 1309 237 185 . 5180 2870 4898 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . 1 . . . . . . 2 . 3 . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Maximum Alert Level 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . 3 4 4 Low Security (%) 62 | 100 100 100 . 100 48 100 . . . . 89 . . . . 100 . . . . 69 . . 41 . . Level 1 7 | . . . . . 51 . . . . . 10 . . . . . . . . . 14 . . 9 2 . Level 2 16 | . . . . . . . . . . . . . . . . . . . . . 15 . . 39 54 26 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . 9 16 72 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1358 | 5 103 49 . 147 297 158 . . . . 300 . . . . 66 . . . . 500 . . 907 1358 1127 Initial 808 | . . . . . . 54 . . . . 300 . . . . . . . . . . . . 9 508 808 Average 256 | 1 33 5 . 45 180 50 . . . . 63 . . . . 12 . . . . 135 . . 334 747 801 Influence Increases 10306 | 10 386 178 . 354 545 351 144 375 . 302 695 30 380 . 70 122 255 235 . 490 809 120 . 1656 1624 1175 Destroy 0b10 Robot/C 6100 | . 200 60 . 220 300 140 140 320 . 260 180 20 340 . 60 80 220 180 . 380 480 100 . 1020 760 640 Destroy 0b10 Robot/NC 355 | 10 40 5 . . 50 35 . . . 10 10 . . . . . . . . . 25 . . 90 55 25 Destroy Leader 1118 | . 50 20 . 40 66 68 . 20 . 30 64 10 40 . 10 30 20 40 . 50 100 20 . 202 112 126 Allied During Kill 112 | . . . . 30 16 4 4 35 . 2 . . . . . . . . . . . . . 21 . . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 266 | . 62 9 . . 23 12 . . . . 46 . . . . . . . . . . . . 32 82 . Disable Machine 405 | . 15 . . . 45 60 . . . . 75 . . . . . . . . . 30 . . 60 105 15 Destroy Structure 1265 | . 19 59 . 19 45 32 . . . . 20 . . . . 12 . . . . 144 . . 216 510 189 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . . . . Lose Combat Pursuer 375 | . . 15 . 45 . . . . . . . . . . . . 15 15 . 60 30 . . 15 . 180 Influence Decreases 9315 | 10 386 178 . 354 424 472 144 375 . 302 518 207 258 122 70 120 257 207 28 490 351 448 115 766 1180 1533 Entered New Map 1425 | . . . . . . 67 . . . . . 67 . 122 . . 2 . 28 . . 170 25 6 397 541 Time Decay 6776 | 10 376 178 . 354 424 395 120 335 . 282 508 140 248 . 70 120 235 197 . 490 321 278 90 430 583 592 Lost Part 900 | . 10 . . . . 10 . . . . 10 . 10 . . . 10 10 . . 30 . . 250 160 400 Lost Ally 214 | . . . . . . . 24 40 . 20 . . . . . . 10 . . . . . . 80 40 . Squads Dispatched 73 | . 1 . . . 6 4 . . . . 4 . . . . 1 . . . . 11 . . 16 18 12 Investigation 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 . Extermination 25 | . . . . . . 3 . . . . 3 . . . . 1 . . . . 2 . . 6 5 5 Reinforcement 19 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . 5 . . 3 4 3 Assault 17 | . . . . . 2 . . . . . . . . . . . . . . . 4 . . 6 3 2 Garrison 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 3 . Construction Impeded 6 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 2 . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Distress Signals 11 | . 4 . . . . 1 . . . 1 . . . . . . . . . . 1 . . 2 . 2 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Times Spotted 400 | . 23 20 . 14 27 8 6 16 . 15 14 . 14 . 3 4 9 8 . 14 31 6 . 61 41 66 Peak Tracking Total 17 | . 7 5 . 4 6 3 6 9 . 4 5 . 4 . 3 2 3 3 . 4 6 4 . 6 6 17 Tactical Retreats 15 | . . 1 . 1 . . . . . . . . . . . . 1 1 . 3 1 . . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Traps Triggered 9 | . 2 . . . . . . . . . 1 . . . . . . . . . 3 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Disabled 32 | . 1 . . . 3 4 2 1 . . 5 . 1 . . . . . . . 2 1 . 4 7 1 Max in Single Turn 4 | . 1 . . . 1 4 1 1 . . 1 . 1 . . . . . . . 2 1 . 1 1 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Accessed 61 | . 8 1 3 2 8 2 . . 4 1 10 1 . . . 1 . . . . 5 . . 6 7 2 Terminals 36 | . 7 1 . . 6 . . . . 1 7 . . . . 1 . . . . 4 . . 2 6 1 Fabricators 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 1 Repair Stations 5 | . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Total Hacks 179 | . 28 5 6 2 29 4 . . 28 1 33 1 . . . 1 . . . . 8 . . 13 17 3 Successful 105 | . 17 1 6 2 14 3 . . 28 1 17 1 . . . . . . . . . . . 8 7 . Failed 74 | . 11 4 . . 15 1 . . . . 16 . . . . 1 . . . . 8 . . 5 10 3 Catastrophic 21 | . 4 2 . . 3 . . . . . 1 . . . . . . . . . 3 . . 2 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 17 5 1 . 11 . . . . . 9 . 1 . . 1 . . . . 4 . . 1 3 2 Terminals 91 | . 24 5 . . 17 . . . . 1 19 . . . . 1 . . . . 6 . . 2 14 2 Fabricators 10 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . 3 3 1 Repair Stations 25 | . 4 . . . . 2 . . . . 11 . . . . . . . . . 2 . . 6 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 10 . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 63 | . 9 1 6 2 3 . . . 28 1 5 1 . . . . . . . . . . . 1 6 . Record 22 | . . . 5 . . . . . 11 1 1 . . . . . . . . . . . . . 4 . Part Schematic 12 | . 1 . . . . . . . 11 . . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . 2 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 16 | . 2 . . . . 2 . . . . 8 . . . . . . . . . . . . 4 . . Scan Component 8 | . 1 . . . . 1 . . . . 4 . . . . . . . . . . . . 2 . . Repair 8 | . 1 . . . . 1 . . . . 4 . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 9 . . . . . 2 . . . . . . . . . . . . . . . Insert Component 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . Analyze 6 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 10 | . 6 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Terminals 10 | . 6 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 8 | . 5 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 46 | . 6 1 . . 7 1 . . . 1 10 . . . . 1 . . . . 5 . . 5 7 2 Full Trace Events 7 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 1 . . . 4 . . . 11 . 1 . . 15 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . 169 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Parts Repaired 8 | . 1 . . . . 1 . . . . 4 . . . . . . . . . . . . 2 . . Time 340 | . 26 . . . . 22 . . . . 158 . . . . . . . . . . . . 134 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 3 3 . . . . . . . . . . . . . . 3 . . 2 . . Machine Destruction 8 | . . . . . 3 . . . . . . . . . . . . . . . 3 . . 2 . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total Allies 14 | . . 5 . . . 4 2 2 . . 1 . . . . . . . . . . . . . . . Largest Group 4 | . . 4 4 3 2 4 3 2 2 2 1 . . . . . . . . . . . . . . . Highest-Rated Group 71 | . . 71 71 40 32 48 62 62 48 48 10 . . . . . . . . . . . . . . . Highest-Rated Ally 32 | . . 31 31 16 16 12 32 32 32 32 10 . . . . . . . . . . . . . . . Total Orders 30 | . . . . 3 1 . . . . . 4 . . . . . 6 6 1 4 . . . 2 3 . STAY 5 | . . . . 2 1 . . . . . . . . . . . . 1 . 1 . . . . . . ROAM 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . FOLLOW 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . RETURN 13 | . . . . . . . . . . . 1 . . . . . 2 5 1 2 . . . 2 . . Ally Attacks 130 | . . . . 16 30 11 8 12 . 9 . . . . . . . . . . . . . 36 8 . Total Damage 1791 | . . . . 168 347 70 101 398 . 142 . . . . . . . . . . . . . 565 . . Kills 20 | . . . . 3 4 1 1 5 . 2 . . . . . . . . . . . . . 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Active Infowar (turns) 25483 | 32 1481 166 . 7 1012 1340 1010 1624 205 1617 2159 27 . . . 585 2309 1550 36 1217 1725 612 190 2987 1818 1774 Optics 2636 | . . . . . . . . . . . . . . . . . . . . . . . . . 862 1774 Sensors 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Terrain 3954 | . . . . . . . . . . . . . . . . . . . . . . . . 1907 1818 229 Structural 16379 | . . . . . 1012 1322 1010 1624 205 1617 2159 27 . . . 583 100 . . . 1725 612 190 2454 544 1195 Seismic 1686 | 32 1481 166 . 7 . . . . . . . . . . . . . . . . . . . . . . Decoding 5697 | . . . . . . . . . . . . . . . . 585 2309 1550 36 1217 . . . . . . Jamming 2710 | . . . . . . 227 . . . . . . . . . . . . . . . 1 . 2482 . . Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . 2 1 . 1 . 1 1 1 1 . 2 1 . 1 . 3 . . . . Drone Launches 59 | . . . . . . . . . . . 3 . . . . . 7 16 3 6 3 . . 11 10 . Drone Recoveries 37 | . . . . . . . . . . . 3 . . . . . 5 16 3 6 1 . . 2 1 . Decoded 0b10 Intel 42 | . . . . . . . . . . . . . . . . 42 . . . . . . . . . . Items 42 | . . . . . . . . . . . . . . . . 42 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Turns Passed 38031 | 85 1481 1392 1826 1475 1068 1351 1010 1624 205 1644 2251 1230 1746 3003 653 586 2309 1550 36 2035 1741 612 190 3241 1818 1869 Spaces Moved 16394 | 67 858 731 861 568 526 615 531 607 83 623 857 714 928 1199 258 269 1023 646 6 897 526 290 107 1025 810 769 Core 132 | 5 . . . . . . . . . . . . . . . . . . . . . . . 3 . 124 Treads 14703 | . 685 731 861 568 526 615 531 607 83 623 857 714 928 1199 258 269 1023 646 6 897 267 290 107 1022 375 15 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1559 | 62 173 . . . . . . . . . . . . . . . . . . . 259 . . . 435 630 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 240 152 170 170 250 250 170 170 170 170 250 250 170 170 170 170 170 110 175 176 155 108 50 Average Speed 187 | 83 143 160 210 240 160 170 185 250 250 249 199 171 171 250 250 170 170 170 170 198 163 175 176 174 149 152 Slowest Speed 1100 | 100 160 160 240 240 170 170 250 250 250 250 250 250 250 250 250 170 170 250 170 250 330 176 176 1100 236 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 96 97 92 98 42 13 82 90 69 83 24 91 90 85 51 9 97 88 7 90 13 53 15 38 24 26 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 5 | . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . 1 . . . . Known Exits Taken 6 | . . . . . 1 . . . . . 1 . 1 . 1 1 . . . 1 . . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 . 1 1 1 1 1 . 1 . 1 . . 1 1 1 . 1 1 1 1 1 . Scrap Searched 32 | . . 2 . 1 . . 3 5 . 1 . 1 4 2 . . 5 3 . 2 . 1 2 . . . Spaces Dug 159 | . . . . . . 8 13 . . . 11 . 34 . . 6 4 . . . 10 . . 22 24 27 Terrain Destroyed 1225 | . 28 80 . 22 49 42 29 34 . 67 20 1 226 . 12 6 7 20 . 23 74 10 . 117 289 69 Melee 19 | . . . . . . 8 . . . . 11 . . . . . . . . . . . . . . . Projectile 249 | . . . . . . . . . . 1 6 1 . . . 6 7 3 . 5 51 10 . 65 35 59 AOE 954 | . 28 80 . 22 49 34 29 34 . 66 3 . 226 . 12 . . 17 . 18 20 . . 52 254 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total 22469 | 85 1038 904 875 651 705 856 550 682 82 660 1339 722 1025 1206 267 374 1566 1073 32 1121 1275 373 109 2237 1328 1334 Wait 4145 | 1 80 103 6 40 66 171 5 . . 3 378 . 33 1 4 74 485 385 27 179 577 50 1 856 302 318 Move 16368 | 66 857 730 860 567 525 614 530 606 82 622 856 713 927 1198 257 268 1022 645 5 896 525 289 106 1024 809 769 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 211 | 7 26 5 4 5 19 11 . 1 . . 17 3 6 3 . 3 2 5 . 2 20 4 . 30 11 27 Fast Attach 110 | 7 3 2 . . 3 4 . . . 3 5 . 2 . . 1 4 1 . 1 14 . . 27 15 18 Attach 128 | . 4 1 . . 5 5 . . . . 9 1 2 . 1 3 4 5 . 5 7 5 . 32 15 24 Detach 31 | . . 1 . . 1 . . . . . 1 . . . . 1 3 . . 1 1 3 . 9 4 6 Swap 188 | 1 7 13 2 7 26 8 6 5 . 8 18 1 5 . . 8 4 3 . . 11 2 1 38 8 6 Drop 226 | . 22 9 3 7 28 10 1 1 . 2 19 3 6 3 . 3 7 4 . . 26 4 1 36 6 25 Fire 968 | 3 39 35 . 25 32 23 3 14 . 22 20 1 44 1 5 13 33 25 . 37 94 16 . 185 158 140 Melee 26 | . . . . . . 10 . . . . 16 . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 62 | . . . . . . . 5 55 . . . . . . . . 2 . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 419 | -10/Materials | Repaired Med. Laser 864 | -10/Materials | Discovered new exit (range 9) 867 | -10/Materials | Discovered new exit (range 9) 1051 | -10/Materials | Discovered new exit (range 4) 1567 | -10/Materials | Entered Mines 1619 | -10/Mines | Found a hidden stash of uninstalled traps 1695 | -10/Mines | Assembled infested the area 1797 | -10/Mines | Destroyed 12 combat bots 2068 | -10/Mines | Discovered new exit (range 11) 2349 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2350 | -10/Mines | Discovered new exit (range 5) 2412 | -10/Mines | Learned location of Storage (-7) 2673 | -10/Mines | Discovered new exit (range 12) 2689 | -10/Mines | Identified exit to Materials 2709 | -10/Mines | Discovered new exit (range 6) 2853 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2959 | -10/Mines | Entered Exiles 2959 | -10/Exiles | Accompanied by 4 allies 2989 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3002 | -10/Exiles | Met 8R-AWN 3026 | -10/Exiles | Met EX-HEX 3094 | -10/Exiles | Met EX-BIN 3143 | -10/Exiles | Met EX-DEC 3250 | -10/Exiles | Visited The Gauntlet 3719 | -10/Exiles | Aligned with FarCom system 3722 | -10/Exiles | Given EX-Vault access code 3777 | -10/Exiles | Opened EX-Vault 3818 | -10/Exiles | Found AWS/Thermal 3915 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4087 | -10/Exiles | Discovered new exit (range 11) 4785 | -10/Exiles | Left Exiles lab with AWS/Thermal 4785 | -10/Exiles | Entered Mines 4785 | -9/Mines | Accompanied by 3 allies 4868 | -9/Mines | Discovered new exit (range 16) 5116 | -9/Mines | Found the Drone Emporium 5127 | -9/Mines | Found Prototype Device 5831 | -9/Mines | Discovered new exit (range 2) 5853 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6260 | -9/Mines | Entered Materials 6260 | -8/Materials | Accompanied by 2 allies 6260 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6261 | -8/Materials | Identified exit to Factory 6285 | -8/Materials | Garrison activated, responded to threat 6531 | -8/Materials | Destroyed 7 combat bots 7133 | -8/Materials | Identified Bomb Drone Bay 7213 | -8/Materials | Discovered exit to Factory (range 6) 7328 | -8/Materials | Entered Factory 7328 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7915 | -7/Factory | Repaired Med. Insulated Plating 8051 | -7/Factory | Discovered new exit (range 7) 8450 | -7/Factory | Build established: Skirmisher 8494 | -7/Factory | Fabricated S-27 Virus (x4) 8679 | -7/Factory | Entered Lower Caves 8679 | -7/Lower Caves | Accompanied by 3 allies 8812 | -7/Lower Caves | Lost 3 allies 8924 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8977 | -7/Lower Caves | Build established: Gunner 9071 | -7/Lower Caves | Spotted B-75 Beast 9218 | -7/Lower Caves | Encountered a Warlord checkpoint 9591 | -7/Lower Caves | Learned location of 1 exit from Factory 9643 | -7/Lower Caves | Discovered new exit (range 16) 9689 | -7/Lower Caves | Entered another Lower Caves area 9689 | -7/Lower Caves | Accompanied by 2 allies 9699 | -7/Lower Caves | Discovered new exit (range 5) 10196 | -7/Lower Caves | Learned Factory emergency access door positions 10248 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10298 | -7/Lower Caves | Destroyed 8 combat bots 11283 | -7/Lower Caves | Discovered new exit (range 10) 11313 | -7/Lower Caves | Entered Data Miner 11313 | -7/Data Miner | Accompanied by 2 allies 11313 | -7/Data Miner | Discovered new exit (range 6) 11361 | -7/Data Miner | Met Data Miner 11436 | -7/Data Miner | Learned location of Section 7 (-2) 11436 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11458 | -7/Data Miner | Received God Mode back door access code from Data Miner 11518 | -7/Data Miner | Entered Proximity Caves 11518 | -6/Proximity Caves | Accompanied by 2 allies 11520 | -6/Proximity Caves | Spotter reported a threat 11521 | -6/Proximity Caves | Spotter reported a threat 11882 | -6/Proximity Caves | Spotted B-75 Beast 11930 | -6/Proximity Caves | Destroyed B-75 Beast 12040 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13144 | -6/Proximity Caves | Discovered new exit (range 7) 13162 | -6/Proximity Caves | Entered Factory 13162 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13163 | -6/Factory | Identified exit to Lower Caves 13164 | -6/Factory | Identified exit to Factory 13451 | -6/Factory | Build established: Mutant 13561 | -6/Factory | Repaired Arm. Treads 13606 | -6/Factory | Repaired Imp. Deuterium Engine 13646 | -6/Factory | Repaired Arm. Treads 13685 | -6/Factory | Repaired Arm. Treads 14216 | -6/Factory | Found Launcher Loader 14385 | -6/Factory | Build established: Tank 14822 | -6/Factory | Build established: Mutant 15413 | -6/Factory | Entered Lower Caves 15423 | -6/Lower Caves | Build established: Tank 15436 | -6/Lower Caves | Learned location of 1 exit from Factory 15738 | -6/Lower Caves | Build established: Gunner 16373 | -6/Lower Caves | Encountered a Warlord checkpoint 16617 | -6/Lower Caves | Discovered new exit (range 4) 16643 | -6/Lower Caves | Entered another Lower Caves area 16689 | -6/Lower Caves | Discovered exit to Factory (range 10) 17164 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17182 | -6/Lower Caves | Found Prototype Special Weapon 17182 | -6/Lower Caves | Identified Molecular Deconstructor 17316 | -6/Lower Caves | Found DCF Scrap (13 items) 17621 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 18012 | -6/Lower Caves | Spotted B-75 Beast 18040 | -6/Lower Caves | Destroyed B-75 Beast 18228 | -6/Lower Caves | Identified exit to Zion 18389 | -6/Lower Caves | Entered Zion 18564 | -6/Zion | Discovered new exit (range 10) 18697 | -6/Zion | System corruption cleaned by Quarantine Array 19031 | -6/Zion | Learned location of 2 exits from Factory 19167 | -6/Zion | Given A8's code to call for help 19186 | -6/Zion | Found CR-A16's Pointy Stick 19726 | -6/Zion | Learned location of Quarantine (-3) 19816 | -6/Zion | Learned Factory recycling unit intel 21027 | -6/Zion | Rebuked by Imprinter 21392 | -6/Zion | Entered Proximity Caves 21697 | -5/Proximity Caves | Learned Factory terminal intel 22018 | -5/Proximity Caves | Discovered exit to Factory (range 6) 22045 | -5/Proximity Caves | Entered Factory 22045 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22046 | -5/Factory | Identified exit to Upper Caves 22047 | -5/Factory | Identified exit to Factory 22048 | -5/Factory | Loaded intel: 26 terminal locations 22049 | -5/Factory | Loaded intel: 8 recycling unit locations 22405 | -5/Factory | Discovered exit to Factory (range 4) 22455 | -5/Factory | Build established: Scavenger-Skirmisher 22631 | -5/Factory | Entered Upper Caves 22632 | -5/Upper Caves | Encountered a Warlord checkpoint 22640 | -5/Upper Caves | Learned Factory terminal intel 22753 | -5/Upper Caves | Ambushed by research squad 22917 | -5/Upper Caves | Build established: Gunner 23165 | -5/Upper Caves | Discovered new exit (range 88) 24940 | -5/Upper Caves | Entered another Upper Caves area 25009 | -5/Upper Caves | Found DCF Scrap (14 items) 25079 | -5/Upper Caves | Discovered exit to Factory (range 18) 25423 | -5/Upper Caves | Entered a destroyed Warlord outpost 25865 | -5/Upper Caves | Learned Factory emergency access door positions 26290 | -5/Upper Caves | Discovered new exit (range 16) 26490 | -5/Upper Caves | Entered Zhirov 26490 | -5/Zhirov | Discovered new exit (range 3) 26526 | -5/Zhirov | Entered Proximity Caves 26528 | -4/Proximity Caves | Learned Research stockpile data 26901 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27717 | -4/Proximity Caves | Spotted B-86 Titan 27746 | -4/Proximity Caves | Destroyed B-86 Titan 27774 | -4/Proximity Caves | Lost 5 parts (1p1n2u1w) 27837 | -4/Proximity Caves | Discovered exit to Factory (range 14) 28561 | -4/Proximity Caves | Entered Factory 28561 | -4/Factory | Evolved 2 slots: Utility x2 28563 | -4/Factory | Loaded intel: 28 terminal locations 29922 | -4/Factory | Build established: Scavenger-Tank 30061 | -4/Factory | First assault squad dispatched 30084 | -4/Factory | Incoming assault squad redirected 30178 | -4/Factory | Discovered new exit (range 11) 30302 | -4/Factory | Entered Upper Caves 30320 | -4/Upper Caves | Learned Research security intel 30386 | -4/Upper Caves | Encountered a Warlord checkpoint 30468 | -4/Upper Caves | Learned Research terminal intel 30719 | -4/Upper Caves | Discovered new exit (range 16) 30804 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 30897 | -4/Upper Caves | Build established: Scavenger-Gunner 30914 | -4/Upper Caves | Entered another Upper Caves area 30914 | -4/Upper Caves | Discovered new exit (range 11) 31104 | -4/Upper Caves | Entered Research 31104 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 31107 | -3/Research | Loaded intel: 23 terminal locations 31146 | -3/Research | Found Fusion Bomb Launcher 31148 | -3/Research | Found Fusion Bomb Launcher 31979 | -3/Research | Repaired Imp. Transmission Jammer 32063 | -3/Research | Repaired Broken Arm. Medium Treads 32392 | -3/Research | Fabricated Combat Drone Bay (x1) 32698 | -3/Research | Spotted B-86 Titan 32720 | -3/Research | Destroyed B-86 Titan 32753 | -3/Research | Lost 7 allies 32787 | -3/Research | Lost 3 parts (1p1n1w) 32952 | -3/Research | Found Quantum Capacitor 33267 | -3/Research | AWS/Thermal suddenly broke down 33354 | -3/Research | First assault squad dispatched 33373 | -3/Research | Incoming assault squad redirected 33627 | -3/Research | Incoming assault squad redirected 33713 | -3/Research | Build established: Scavenger-Skirmisher 33806 | -3/Research | Spotted B-86 Titan 33857 | -3/Research | Incoming assault squad redirected 33857 | -3/Research | Lost 5 parts (1p2n2u) 33874 | -3/Research | Destroyed B-86 Titan 33884 | -3/Research | Incoming assault squad redirected 33915 | -3/Research | Core integrity fell below 50% 33963 | -3/Research | Lost 16 parts (2p3n5u6w) 34188 | -3/Research | System corruption reached 10% 34297 | -3/Research | Discovered new exit (range 14) 34345 | -3/Research | Entered another Research area 34345 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34595 | -2/Research | First assault squad dispatched 34619 | -2/Research | Incoming assault squad redirected 34861 | -2/Research | Garrison activated, responded to threat 35414 | -2/Research | Destroyed 8 combat bots 35418 | -2/Research | Lost 6 parts (3n3w) 35511 | -2/Research | Found Prototype Processor 35511 | -2/Research | Identified Exp. Core Analyzer 35794 | -2/Research | Lost 9 allies 35867 | -2/Research | Incoming investigation squad redirected 36086 | -2/Research | Discovered new exit (range 18) 36113 | -2/Research | Incoming assault squad redirected 36163 | -2/Research | Entered Access 36163 | -1/Access | Evolved 2 slots: Utility x2 36426 | -1/Access | Lost 3 parts (2u1w) 36730 | -1/Access | Spotted B-99 Colossus 37100 | -1/Access | Build established: Scavenger-Tank 37114 | -1/Access | Spotted B-99 Colossus 37163 | -1/Access | First assault squad dispatched 37393 | -1/Access | Destroyed 9 combat bots 37511 | -1/Access | System corruption reached 10% 37829 | -1/Access | Garrison activated, responded to threat 37862 | -1/Access | Spotted B-99 Colossus 37944 | -1/Access | Garrison activated, responded to threat 37948 | -1/Access | Core integrity fell below 50% 37952 | -1/Access | Released all parts (6) 37972 | -1/Access | Lost 29 parts (3p4n14u8w) 38024 | -1/Access | Core integrity fell below 20% 38032 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 37955_ Penetrated by Slug. 37956_ System corrupted: Energy discharge (-23). 37956_ U-05 Engineer builds a Wall. 37959_ Acquired 7 matter. 37960_ Acquired 3 matter. 37963_ Overload: Heat surge (+189). 37974_ Acquired 4 matter. 37976_ Acquired 6 matter. 37985_ Y7V RF9U#&XTRWV>4M P 37998_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2D. 38002_ Acquired 10 matter. 38010_ System corrupted: Matter fused (-10). 38026_ System corrupted: Matter fused (-8). 38029_ Slammed into C-30 ARC. 38030_ C-30 ARC bursts open, deploying its payload. 38030_ S-43 Plague unfolds itself. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ##########+##################" #? | | ##### #????###???## #? | | ??# #???????????# #? | | ???# "" #???????????# #? | | #???# "" #???????????# #? | | #???# """"""#????########## ^^ ^###? | | #???# """"""#????# # #??? | | #???# "" #????# * # % #??? | | #???# "" #????# + #??? | | ##### ! #????# # = #??? | | + #????# #! #??? | | != ##### #????# # *#### | | =] #???# #????# # =%=%/ | | #???##############????# # % !! | | #?????????????????????# # | | #?????????????????????########## % % | | ##?????????????????????????????# | | # ############?????????????????########## | | # #?????????????????????????## | | # #??????????????????????????? | | # Y #??????????????????????????? | | # "" #?????????????????##???????? | | ## # "" #????###?????????##[##???### | | ?# # """""" #????# #######"#!##### | | ?# + """""" s###### *%*%% %| | | ?# # "" ss @ p %[!%= ! | | ?# # ""ssssss###### !% =! | | ?# # ]p s s #????# = % !=##### | | ?#+#####/# s #????# =%[ %!"#??### | | ??????? # #????# [ /*%"#????? | | ??????? ##############???## *%*[##????? | | ??????? #????????????????## %!%#?????? | | ??????? ??????????????????# *!!#?????? | | ???????* ??????????????????###########*!!%!%?????? | | ??????? ?????????????????????????# #!%*!!! ?????? | | ???????+#????????????????????????# ###=%=%= ?????? | | ?????????????????????????????????##?## % ?????? | | ?????????????????????????????????????# ?????? | | ?????????????????????????????????????##=%" ?????? | | ???????????????w?????????????????????#[*=%" ?????? | | ?????????????????????????????????????##!%" ?????? | | ??????????????????????????????????????%%%% ?????? | | ??????????????????????????????????????"% ?????? | | ?????????????????????????????????????? ?????? | | ?????????????????????????????????????? ?????? | | ????????????????????????????????????? ?????? | | ?????????????????????????????????????? ?????? | | ????????????????????????????????????????""" ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Coolant Potential 80 Energy Generation 83 Energy Capacity 840 Matter Stores 600 Matter Capacity 600 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Med. Insulated Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Proton Missile Launcher | -6/Factory | Scanalyzed Hvy. Phase Cannon | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Combat Drone Bay | x1 | -3/Research Repaired ---------- Med. Laser | 38% | -10/Materials Med. Insulated Plating | 60% | -7/Factory Arm. Treads | 50% | -6/Factory Imp. Deuterium Engine | 22% | -6/Factory Arm. Treads | 55% | -6/Factory Arm. Treads | 56% | -6/Factory Imp. Transmission Jammer | 4% | -3/Research Arm. Medium Treads | 88% | -3/Research | Broken Alien Tech Used ----------------- None Achievements -------------- 30k Club Deconstruction Giant Slayer More Power To You Rockin' Loadout Challenges ------------ None Game ------ Seed PointAccelerationShell Manual? 0 Play Time 05:51:52 Cumulative 119.6 hours Start 2025.06.01 @ 14:51:45 End 2025.06.01 @ 21:25:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cac5b65b-eae1-465d-9d67-9c1099160d5e