Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 19:03:04 Player: shapeshifter Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (614) 614 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (6000) 6000 TOTAL SCORE: 7464 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1000 Cogmind --------- Core Integrity 0/150 Matter 230/250 Energy 265/265 System Corruption 0% Temperature Cool (-660) Movement Walking (90) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine (fused) > --- PROPULSION (3+3) - Arachnoskeleton > --- UTILITY (2) ------ Large Storage Unit Self-contained Transmogrifier > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Seismic Detector Light Armor Plating X0-1V1's Piety Tracker Small Laser Light Assault Rifle Mining Laser Multitool Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Arachnoskeleton > --- UTILITY ---------- Large Storage Unit Self-contained Transmogrifier > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Seismic Detector Light Armor Plating X0-1V1's Piety Tracker Small Laser Light Assault Rifle Mining Laser Multitool [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 5 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 1 | . . 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 3 | . 1 2 Power 1 | . 1 . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 7 | 2 7 10 Power 1 | 1 1 1 Propulsion . | . . . Utility 3 | . 2 5 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 99 96 Engine 13 | . 13 13 Treads 25 | . 28 22 Wheel 1 | . . 4 Device 12 | . 10 13 Storage 13 | . 14 13 Protection 1 | . 3 . Energy Gun 14 | . 14 14 Ballistic Gun 12 | . 13 11 Peak Build Rating 37 | 7 20 37 Average Rating 13 | 5 8 19 On Entrance 9 | . 7 20 Avg Prop Armor Cover (%) 14 | . . 14 Naked Turns . | . . . Heaviest Build 31 | 13 28 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 5 9 15 Average Carried 8 | 2 7 10 Final Capacity 15 | 8 15 15 Final Carried 11 | 3 9 11 Transmogrified Parts 1 | . . 1 Integrity Recovered 42 | . . 42 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 422 | 270 90 62 Remotely . | . . . Salvage Created 733 | 124 481 128 Parts 45 | 3 32 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 13 7 Guns 16 | . 13 3 AOE 4 | . . 4 Classes Destroyed 8 | 3 4 1 Worker 1 | 1 . . Tunneler 1 | 1 . . Recycler 1 | 1 . . Operator 1 | . 1 . Turret 1 | . . 1 Watcher 1 | . 1 . Swarmer 7 | . 3 4 Grunt 13 | . 10 3 Best Kill Streak 5 | 1 5 5 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 5 | 1 2 5 Gunslinging 1 | . 1 . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 109 | . 57 52 Missed 40 | . 15 25 Hits 69 | . 42 27 Projectile 69 | . 42 27 Critical Strikes 1 | . 1 . Damage Taken 842 | . 504 338 Core 211 | . 60 151 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | 7 54 18 Largest 2 | 2 2 2 Hottest 100 | 80 80 100 Shots Fired 151 | 14 107 30 Gun 147 | 14 107 26 Cannon . | . . . Launcher . | . . . Special 4 | . . 4 Kinetic 58 | . 51 7 Thermal 93 | 14 56 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 6 10 8 Robot Miss Streak 4 | 3 3 4 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 97 | 10 75 12 Core Hits 47 | 4 31 12 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1563 | 130 739 694 Guns 985 | 130 739 116 Cannons . | . . . Explosions 575 | . . 575 Melee . | . . . Ramming 3 | . . 3 Kinetic 301 | . 264 37 Thermal 684 | 130 475 79 Explosive 575 | . . 575 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 39 | . . 39 Projectiles . | . . . Explosions 39 | . . 39 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 117 | . . 117 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 265 | 54 265 2 Average Temperature 74 | 24 83 2 Received Heat Transfer 435 | . 279 156 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1550 | 300 1075 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 109 | 5 109 . Initial 3 | . 3 . Average 29 | . 33 . Influence Increases 522 | 15 347 160 Destroy 0b10 Robot/C 420 | . 260 160 Destroy 0b10 Robot/NC 25 | 15 10 . Destroy Leader 62 | . 62 . Partial Spotted 15 | . 15 . Influence Decreases 440 | 10 251 179 Entered New Map 51 | . 2 49 Time Decay 359 | 10 239 110 Lost Part 30 | . 10 20 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 22 9 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful 2 | . 1 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 12 | . 11 1 Good Acts 8 | . . 8 Bad Acts 8 | . . 8 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 494 | 31 463 . Seismic 494 | 31 463 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1426 | 119 721 586 Spaces Moved 632 | 62 225 345 Core 21 | 21 . . Treads 468 | 41 225 202 Legs . | . . . Wheels 143 | . . 143 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 147 | 122 160 143 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 44 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . . 15 Melee . | . . . Projectile . | . . . AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 980 | 91 488 401 Wait 224 | 7 196 21 Move 630 | 61 224 345 Hop . | . . . Pick Up 23 | 9 8 6 Fast Attach 1 | 1 . . Attach 11 | 6 1 4 Detach . | . . . Swap 8 | . 4 4 Drop 3 | . 1 2 Fire 79 | 7 54 18 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: Mat / [*Rec] / [*Scr]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 6) 749 | -10/Materials | Discovered new exit (range 8) 768 | -10/Materials | Prayed at D.C.S.S. Altar Unit 841 | -10/Materials | Entered Subcaves 842 | -10/Subcaves | Approached by a straggling Scientist 1059 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1167 | -10/Subcaves | Visited 4L-MR0's lab 1178 | -10/Subcaves | Found Prototype Device 1181 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 1225 | -10/Subcaves | Found Arachnoskeleton 1226 | -10/Subcaves | Identified Sfc. Transmogrifier 1357 | -10/Subcaves | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1359 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 1369 | -10/Subcaves | Identified exit to Materials 1369 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1378 | -10/Subcaves | X0-1V1 activates XOMVISION 1404 | -10/Subcaves | Discovered new exit (range 3) 1404 | -10/Subcaves | X0-1V1 sent you into danger 1407 | -10/Subcaves | Core integrity fell below 50% 1407 | -10/Subcaves | Core integrity fell below 20% 1414 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+1) 1416 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 1427 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- accuracy) 01412_ The unstable cave ceiling collapses. 01413_ Lgt. Treads destroyed. 01414_ X0-1V1: "Weapons, camera, action!" (+1 weapon slot) 01415_ Flight Unit fries itself beyond repair. 01415_ Discarded Wheel. 01416_ X0-1V1: "Don't spend it all in one place." (+25 energy generation) 01416_ Core temporarily expanded with Propulsion slot. 01420_ Flight Unit fries itself beyond repair. 01421_ Lgt. Assault Rifle fries itself beyond repair. 01422_ Flight Unit fries itself beyond repair. 01422_ X0-1V1 imagines sitting ducks. Autobeam Turret suddenly freezes. 01426_ X0-1V1 enshrouds you in a swirling icy cloud. 01427_ X0-1V1: "Huh? Did I miss anything?" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????#" """#????????????????????? | | ???????????????## ???# ##???????????????????? | | ???????????????# ## t #???????????????????? | | ???????????????# ##??????????????????? | | ???????????????# < #??????????????????? | | ??????????????# @ ##??????????????????? | | ???????????????????## #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????## # ###??????????????? | | ?????????????????????## ##? ?????????????? | | ??????????????????????#######??? ????????????? | | ????????????????????????# ? #???####????# | | ???????????????????????? #### ##?## | | ???????????????????????? ### | | ???????????????????????? ## | | ???????????????????????? ?????# | | ????????????????????????? ??????## ## | | ????????????????????????? ???????# ## | | ????????????????????????? ????????# | | ????????????????????????? ?????????## ## | | ????????????????????????? ??????????# ##### | | ????????????????????????? ???###?????# ##??# | | ?????????????????????????# #??## ##??## ##?# | | ?????????????????????????# #??# #### ## | | ??????????????????????#### ##??# ## | | ??????????????????##### ## #??## ## | | ??????????????????# ## #???## | | ??????????????????# # ##??### | | ??????????????????# ## #### | | ??????????????????# ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 37 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireThrusterChip Manual? 0 Play Time 00:06:09 Cumulative 974.9 hours Start 2026.07.07 @ 08:01:51 End 2026.07.07 @ 19:03:04 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1114 Rogue 1114 Adventurer 0 Explorer 0 Win Type - Total 44 Types 21/1/9/3/2/1/3/2/1/1 Lore% 98 Gallery% 96 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cb5e505-4346-4519-9011-1cfb4915921a