Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 15:48:03 Player: Michael Result: Destroyed by EL-EY4(M) with Riot Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (1010) 1010 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 4639 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 30/100 System Corruption 1% Temperature Cool (-100) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cryofiber Web Advanced Visual Processing Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Cryofiber Web Advanced Visual Processing Unit Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Beam Cannon High-powered Shotgun > --- INVENTORY -------- VTOL Module Improved Heat Sink Hacking Suite Shock Bomb Launcher Makeshift Spear [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 2 . . . . Weapon . | . . . . . . . . Parts Attached 56 | 7 10 15 14 5 1 2 2 Power 8 | 1 3 1 1 2 . . . Engine 5 | 1 3 1 . . . . . Core 3 | . . . 1 2 . . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 5 4 2 . 2 . Treads 2 | . 2 . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 5 | . . 5 . . . . . Flight 8 | . . . 4 2 . 2 . Utility 13 | 1 3 3 5 1 . . . Device 5 | . 1 1 2 1 . . . Storage 4 | 1 2 1 . . . . . Processor 2 | . . . 2 . . . . Hackware 2 | . . 1 1 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 3 2 6 4 . 1 . 2 Energy Gun 1 | 1 . . . . . . . Energy Cannon 6 | . 1 3 2 . . . . Ballistic Gun 7 | 2 1 . 2 . 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 3 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 26 | . 7 4 1 . . 4 10 Power 4 | . 2 . . . . . 2 Propulsion 11 | . 2 2 1 . . 4 2 Utility 3 | . . 1 . . . . 2 Weapon 8 | . 3 1 . . . . 4 Highest Loss Streak 10 | . 4 2 1 . . 2 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 92 91 95 99 100 91 82 Engine 7 | . 13 11 4 . . . . Core 5 | . . . 4 14 15 15 14 Treads 10 | . 23 . . . . . . Wheel 1 | . 4 . . . . . . Hover 2 | . . 29 . . . . . Flight 10 | . . . 25 30 30 22 14 Device 10 | . 11 17 9 7 7 7 7 Storage 8 | . 16 11 . . . . . Processor 7 | . . . 14 15 15 15 15 Hackware 7 | . . 1 17 15 15 15 14 Energy Cannon 9 | . 9 16 12 7 7 7 6 Ballistic Gun 7 | . 10 . 4 7 7 7 6 Naked Turns . | . . . . . . . . Heaviest Build 88 | 12 88 19 18 17 17 17 17 Greatest Support 40 | 26 40 18 18 18 18 18 12 Greatest Overweight (x) 5 | . 3 1 1 1 . 5 1 Average Overweight (x) . | . 1 . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 8 5 5 5 5 Average Capacity 13 | 7 22 8 5 5 5 5 5 Most Carried 25 | 6 25 24 7 5 5 5 4 Average Carried 7 | 3 11 8 5 3 4 4 3 Final Capacity 25 | 8 25 8 5 5 5 5 5 Final Carried 25 | 6 25 8 5 4 5 4 2 Class Distribution -------------------- 52% | Mutant 27% | Hacker-Sprinter 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Matter Collected 1062 | 160 478 94 207 . 49 69 5 Remotely . | . . . . . . . . Salvage Created 1047 | . 520 184 168 . . 79 96 Parts 63 | . 25 12 13 . . 8 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 27 | . 14 7 3 . . 2 1 Guns 10 | . 7 . . . . 2 1 Cannons 14 | . 6 5 3 . . . . AOE 3 | . 1 2 . . . . . Classes Destroyed 7 | . 3 1 . . . 1 2 Watcher 1 | . 1 . . . . . . Swarmer 6 | . 3 3 . . . . . Grunt 15 | . 11 3 1 . . . . Sentry 3 | . . 1 2 . . . . Programmer 2 | . . . . . . 2 . Zionite 1 | . . . . . . . 1 Mutant 1 | . . . . . . . 1 Best Kill Streak 3 | . 3 3 1 . . 2 2 Combat Bots Only 3 | . 3 3 1 . . 2 1 Max Kills in Single Turn 2 | . 2 1 1 . . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . 1 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Hostile Shots Fired 304 | . 88 55 27 12 2 50 70 Missed 106 | . 23 22 17 5 1 24 14 Damage Taken 2870 | . 863 378 147 103 18 388 973 Core 924 | . 153 22 49 30 . 86 584 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 82 | . . . . . . . 82 Core Remaining (%) 80 | 100 38 94 91 . . . . Volleys Fired 90 | . 52 11 12 . . 6 9 Largest 2 | . 2 2 2 . . 2 2 Hottest 120 | . 80 116 120 . . 85 85 Shots Fired 145 | . 72 21 24 . . 12 16 Gun 78 | . 59 . 5 . . 6 8 Cannon 62 | . 13 17 19 . . 6 7 Launcher 5 | . . 4 . . . . 1 Special . | . . . . . . . . Kinetic 68 | . 49 . 5 . . 6 8 Thermal 56 | . 13 11 19 . . 6 7 Explosive 4 | . . 4 . . . . . Electromagnetic 17 | . 10 6 . . . . 1 Robot Hit Streak 10 | . 7 9 10 . . 5 4 Robot Miss Streak 3 | . 3 1 2 . . 2 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 85 | . 43 15 15 . . 11 1 Core Hits 52 | . 25 9 7 . . 4 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1794 | . 632 467 256 . . 237 202 Guns 538 | . 334 . 48 . . 108 48 Cannons 727 | . 158 232 208 . . 129 . Explosions 519 | . 130 235 . . . . 154 Melee . | . . . . . . . . Ramming 10 | . 10 . . . . . . Kinetic 463 | . 259 . 48 . . 108 48 Thermal 752 | . 288 127 208 . . 129 . Explosive 215 | . . 215 . . . . . Electromagnetic 354 | . 75 125 . . . . 154 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 4 2 Message Errors 1 | . . . . . . 1 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 65 | . 36 25 . . . . 4 Projectiles 25 | . . 25 . . . . . Explosions 40 | . 36 . . . . . 4 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 147 | . 124 . . . . . 23 Shots 3 | . 2 . . . . . 1 Rammed 1 | . 1 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 128 | . 76 9 117 . . . 128 Average Temperature 30 | . 23 5 47 . . . 48 Received Heat Transfer 701 | . 333 150 72 18 9 . 119 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . Heat Transferred 1421 | . 483 272 444 . . 222 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Peak Influence 449 | . 187 253 449 313 . . . Initial 163 | . . . 106 163 . . . Average 100 | . 32 120 246 230 . . . Maximum Alert Level 2 | . . 1 2 1 . . . Low Security (%) 78 | 100 100 73 31 43 . . . Level 1 20 | . . 26 66 56 . . . Level 2 . | . . . 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 3 2 . . . . . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 2 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Distress Signals 5 | . . . 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 24 11 28 16 3 2 7 Peak Tracking Total 8 | . 5 7 8 8 3 2 7 Tactical Retreats 14 | . 2 1 8 2 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Machines Disabled 7 | . 2 3 1 . . . 1 Max in Single Turn 2 | . 2 2 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Machines Accessed 7 | . 3 1 2 . 1 . . Terminals 3 | . 1 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . 3 1 4 . 1 . . Successful 7 | . 3 1 2 . 1 . . Failed 2 | . . . 2 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . . . . . . . 10 Terminals 3 | . 1 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 1 1 . 1 . . Open Door 1 | . . . . . 1 . . Surveillance Status 1 | . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer 1 | . . . 1 . . . . Insert Component 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Total Allies 4 | . . . . . . . 4 Largest Group 4 | . . . . . . . 4 Highest-Rated Group 154 | . . . . . . . 154 Highest-Rated Ally 40 | . . . . . . . 40 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 2 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Turns Passed 4709 | 48 2085 336 806 169 202 328 735 Spaces Moved 4037 | 38 610 285 1026 133 673 736 536 Core 7 | 2 . . . . . 5 . Treads 512 | . 512 . . . . . . Legs . | . . . . . . . . Wheels 134 | 36 98 . . . . . . Hover 328 | . . 285 43 . . . . Flight 3056 | . . . 983 133 673 731 536 Fastest Speed 26 | 50 90 52 29 26 27 27 127 Average Speed 88 | 86 285 87 30 59 27 39 127 Slowest Speed 355 | 90 320 116 112 106 27 355 127 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 84 30 65 5 72 65 68 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 17 | . . . . . 4 10 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 53 | . 50 3 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 53 | . 50 3 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Total 5030 | 49 891 349 1502 221 688 757 573 Wait 764 | . 179 24 426 82 13 14 26 Move 4018 | 37 609 284 1025 132 660 735 536 Hop 6 | . . . . . 6 . . Pick Up 59 | 5 32 8 9 1 4 . . Fast Attach 16 | 6 1 4 4 . . 1 . Attach 25 | . 7 8 4 3 . 1 2 Detach 2 | . . . 1 1 . . . Swap 15 | 1 2 3 6 2 1 . . Drop 33 | . 7 7 15 . 4 . . Fire 90 | . 52 11 12 . . 6 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 403 | -10/Materials | Lost 4 parts (1p2n1w) 477 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Core integrity fell below 50% 813 | -10/Materials | Discovered new exit (range 11) 1550 | -10/Materials | Discovered new exit (range 16) 2134 | -10/Materials | Entered another Materials area 2134 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2426 | -9/Materials | Discovered new exit (range 16) 2465 | -9/Materials | Discovered new exit (range 9) 2470 | -9/Materials | Entered another Materials area 2470 | -8/Materials | Evolved 2 slots: Utility x2 2798 | -8/Materials | Build established: Hacker-Sprinter 3273 | -8/Materials | Discovered new exit (range 9) 3276 | -8/Materials | Entered Factory 3276 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3441 | -7/Factory | Discovered new exit (range 10) 3445 | -7/Factory | Entered Lower Caves 3493 | -7/Lower Caves | Encountered a Warlord checkpoint 3542 | -7/Lower Caves | Learned Factory non-interactive machine intel 3607 | -7/Lower Caves | Discovered new exit (range 10) 3647 | -7/Lower Caves | Entered another Lower Caves area 3700 | -7/Lower Caves | Learned 4 Factory zone layouts 3794 | -7/Lower Caves | Discovered new exit (range 10) 3975 | -7/Lower Caves | Entered Zion 4057 | -7/Zion | System corruption cleaned by Quarantine Array 4125 | -7/Zion | Build established: Hacker-Mutant 4184 | -7/Zion | Learned location of 1 exit from Factory 4212 | -7/Zion | Learned Factory terminal intel 4450 | -7/Zion | Imprinted 4452 | -7/Zion | Declared Zion's savior 4690 | -7/Zion | Attacked by Zionites 4702 | -7/Zion | Core integrity fell below 50% 4706 | -7/Zion | Core integrity fell below 20% 4710 | -7/Zion | Destroyed by EL-EY4(M) with Riot Gun Last Messages --------------- 04697_ EM-3BL(z) pulls a Mak. Spear out of the Twisted Machinery. 04697_ Beam Cannon destroyed. 04698_ V5-A9Z(z) pulls a Mak. Laser out of the Twisted Machinery. 04698_ Critical hit (Burn: +37). 04699_ Shock Bomb Launcher destroyed. 04699_ Destroyed Shock Bomb Launcher. 04699_ Deep Containment System disabled. 04699_ V5-A9Z(z) destroyed. 04702_ Hacking Suite destroyed. 04702_ EV-BSN(M) destroyed. 04702_ Critical hit (Impale). 04705_ Chain reaction triggered in Deuterium Engine. 04705_ TJ-MC8(M) destroyed. 04705_ Mak. Shrapnel Gun destroyed. 04705_ Critical hit (Impale). 04707_ Hacking Suite destroyed. 04709_ D4-ZBN(M) system terminally corrupted. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????????????????" ???????????? | | ?????????????????????????????????# "####?????? | | ????????????????????????????????#" #"##????? | | ????????????????????????????????# " "#????? | | ???????????????????????????????#" """ #????? | | ???????????????????????#####??##"""""" #????? | | ??????????????????????## % #?##"" "" # ""? | | ??????????????????????#%z*;###""" " # "" | | ??????????????????????"@!= #"##""" "#? " | | ??????????????????????#%=M ""##""" ""#" " | | ?????????????????????##[%= """"""" """" | | ?????????????????????" !M | | ?????????????????????" | | ?????????????????????# """"""""" """" | | ??????????????????#""""""""""""""" "" """"" ?? | | ??????????????????#"""""""##"""""" "" """#" ???? | | ??????????????????##"#######"" """"" ???? | | ???????????????????##?????#"#" """""""""" ? | | ?????????????????????????##""" """"""""""" ???? | | ????????????????????????##"" ""#####"""?????? | | ????????????????????????#"" ""#???"""?????? | | ?????????????????##????##"" "##????????" | | ?????????????????#[]?"## """ ""#???? ? | | ?????????????????#" "" #" ""#???? ? | | ?????????????????#/ #" "###"" """" | | ?????????????????#" "" " "#"""" """ | | ?????????????????#/[?"## """""" """" | | ?????????????????##????### """"" """" | | ?????????????????????????# """" """ | | ?????????????????????????## """""" | | ?????????????????????????#" "" ""#?#"" | | ?????????????????????????#"" " ""#"##"" | | ?????????????????????????#"" """""#""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 64 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysImprinterCharger Manual? 0 Play Time 00:55:00 Cumulative 17.2 hours Start 2024.04.17 @ 22:04:11 End 2024.04.25 @ 15:48:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a40cdc10-04f0-4ad5-900e-68de23aa1fe4