Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 05:15:34 Player: TacticsJustin Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1658) 1658 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 4382 Bonus ------- High Alert Combat Kills 2 Friendly Fire -18 Cogmind --------- Core Integrity 515/700 Matter 200/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (340) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer Dynamic Insulation System > --- WEAPON (2) ------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Visual Processing Unit Advanced Visual Processing Unit Reaction Control System Improved Light Armor Plating Reflective Plating System Shield Heavy Ion Cannon Autogun Mini Grenade Launcher Mini Grenade Launcher Heavy Rocket Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Ion Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Visual Processing Unit Advanced Visual Processing Unit Reaction Control System Improved Light Armor Plating Reflective Plating System Shield Heavy Particle Cannon Heavy Ion Cannon Autogun Mini Grenade Launcher Mini Grenade Launcher Powered Hammer [Rating: 36] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Dynamic Insulation System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 41 | 6 1 1 15 14 4 Power 6 | 1 . . 2 2 1 Engine 3 | 1 . . 1 1 . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 14 | 2 . . 7 5 . Treads 2 | 2 . . . . . Leg 12 | . . . 7 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . . 3 3 1 Device 2 | . . . . 1 1 Storage 2 | 1 . . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 13 | 2 1 1 3 4 2 Energy Gun 1 | . . 1 . . . Energy Cannon 3 | . . . . 3 . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 2 | . . . 1 . 1 Launcher 4 | . 1 . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . 4 2 7 Power 3 | . . . 1 . 2 Propulsion 6 | . . . 1 2 3 Utility 2 | . . . . . 2 Weapon 2 | . . . 2 . . Highest Loss Streak 5 | . . . 2 1 5 To Critical Strikes . | . . . . . . Average Backups 7 | 1 2 3 3 8 13 Power . | . . . . . . Propulsion . | 1 2 2 1 . 1 Utility 3 | . . . . 4 5 Weapon 3 | . . 1 1 3 5 Tool/Special . | . . . . . . Unused Backups 8 | . . . . . 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 85 85 77 91 81 Engine 5 | . 14 14 6 5 . Core 2 | . . . 3 1 6 Treads 4 | . 28 28 4 . . Leg 24 | . . . 24 31 23 Device 1 | . . . . 1 6 Storage 9 | . 14 14 11 9 7 Processor 6 | . . . 5 9 7 Protection 9 | . . . 1 15 12 Energy Gun 1 | . . 9 5 . . Energy Cannon 5 | . . . . 6 10 Ballistic Gun 5 | . 23 14 9 2 . Launcher 6 | . 5 4 4 9 3 Peak Build Rating 36 | 6 6 7 12 31 36 Average Rating 19 | 3 6 6 9 22 33 On Entrance 10 | . 6 6 7 11 31 Naked Turns . | . . . . . . Heaviest Build 72 | 12 14 14 52 69 72 Greatest Support 57 | 40 40 40 40 57 57 Greatest Overweight (x) 3 | . . . 2 3 3 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 17 | 6 8 8 14 20 20 Most Carried 15 | 2 3 4 6 15 15 Average Carried 7 | 1 2 3 3 8 13 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 13 | 2 3 4 3 13 13 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1114 | 248 17 63 271 281 234 Remotely . | . . . . . . Salvage Created 1480 | . 27 . 608 606 239 Parts 81 | . 6 . 31 36 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 40 | . 3 . 16 17 4 Guns 6 | . 1 . 5 . . Cannons 16 | . . . 3 10 3 AOE 18 | . 2 . 8 7 1 Classes Destroyed 10 | . 1 . 4 4 1 Worker 2 | . . . . 2 . Builder 1 | . . . . 1 . Recycler 3 | . . . 1 1 1 Operator 1 | . . . . 1 . Watcher 1 | . . . 1 . . Swarmer 8 | . 3 . . 5 . Grunt 22 | . . . 14 8 . Duelist 1 | . . . . 1 . Sentry 8 | . . . 2 3 3 Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 2 . 5 6 2 Combat Bots Only 5 | . 2 . 5 5 1 Max Kills in Single Turn 3 | . 2 . 3 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 370 | . 17 5 100 104 144 Missed 141 | . 6 2 36 37 60 Hits 229 | . 11 3 64 67 84 Melee 1 | . . . . 1 . Projectile 228 | . 11 3 64 66 84 Critical Strikes 3 | . . . 1 2 . Damage Taken 3162 | . 111 21 949 1097 984 Core 552 | . 38 14 151 164 185 Absorbed by Shields 121 | . . . . 121 . Core Remaining (%) 77 | 100 . 79 62 70 . Volleys Fired 113 | . 14 3 41 37 18 Largest 2 | . 2 2 2 2 2 Hottest 140 | . 50 85 95 140 140 Shots Fired 192 | . 19 4 73 60 36 Gun 74 | . 16 4 44 10 . Cannon 84 | . . . 18 39 27 Launcher 34 | . 3 . 11 11 9 Special . | . . . . . . Kinetic 82 | . 16 3 46 10 7 Thermal 76 | . . 1 16 39 20 Explosive 34 | . 3 . 11 11 9 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 3 1 8 7 7 Robot Miss Streak 5 | . 5 3 4 4 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 108 | . 7 1 46 33 21 Core Hits 89 | . 5 1 31 38 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Blast 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3799 | . 158 18 1262 1730 631 Guns 442 | . 56 18 318 50 . Cannons 1327 | . . . 206 665 456 Explosions 2023 | . 102 . 732 1014 175 Melee . | . . . . . . Ramming 7 | . . . 6 1 . Kinetic 618 | . 56 18 368 50 126 Thermal 1397 | . . . 402 665 330 Explosive 1777 | . 102 . 486 1014 175 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 166 | . . . 113 53 . Projectiles 13 | . . . . 13 . Explosions 153 | . . . 113 40 . Melee . | . . . . . . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 461 | . 10 . 88 259 104 Shots 13 | . 1 . 2 6 4 Rammed . | . . . . . . Targets Rammed 2 | . . . 1 1 . Kicked 2 | . . . 1 1 . Crushed . | . . . . . . Highest Temperature 530 | . 10 44 82 530 348 Average Temperature 94 | . 7 24 23 131 104 Received Heat Transfer 1017 | . . . 438 408 171 Effects 8 | . . . . 6 2 Shutdowns 2 | . . . . 2 . Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1889 | . . . 520 925 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 78 | 100 100 100 74 63 100 Level 1 20 | . . . 25 35 . Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 405 | . 79 41 309 405 184 Initial 184 | . . 26 . 126 184 Average 115 | . 23 12 136 132 121 Influence Increases 1517 | . 89 15 591 633 189 Destroy 0b10 Robot/C 800 | . 60 . 320 340 80 Destroy 0b10 Robot/NC 40 | . . . 10 25 5 Destroy Leader 212 | . 10 . 82 80 40 Disable Machine 180 | . . . 45 120 15 Destroy Structure 225 | . 19 . 89 68 49 Lose Combat Pursuer 60 | . . 15 45 . . Influence Decreases 1468 | . 20 84 290 529 545 Entered New Map 439 | . . 43 . 175 221 Time Decay 899 | . 20 41 250 334 254 Lost Part 130 | . . . 40 20 70 Squads Dispatched 6 | . 1 . 2 1 2 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 4 5 20 24 10 Peak Tracking Total 7 | . 3 3 7 6 5 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 12 | . . . 3 8 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . . . 1 3 2 Terminals 5 | . . . 1 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 10 | . . . 2 6 2 Successful 7 | . . . 1 6 . Failed 3 | . . . 1 . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . . 2 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 7 | . . . 1 6 . Record 4 | . . . . 4 . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 2 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 45 | . . 45 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2610 | 65 129 158 590 1118 550 Spaces Moved 1081 | 43 61 74 260 400 243 Core 12 | 12 . . . . . Treads 229 | 31 61 74 63 . . Legs 840 | . . . 197 400 243 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 190 192 Average Speed 190 | 129 160 160 167 219 194 Slowest Speed 340 | 160 160 160 260 330 340 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 22 28 31 34 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 288 | . 21 . 112 79 76 Melee . | . . . . . . Projectile 9 | . . . . 7 2 AOE 279 | . 21 . 112 72 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1444 | 50 76 110 344 580 284 Wait 142 | . . 32 1 96 13 Move 1076 | 42 60 73 259 399 243 Hop . | . . . . . . Pick Up 41 | 2 1 1 11 22 4 Fast Attach 9 | 6 . . 3 . . Attach 14 | . . . 5 7 2 Detach 1 | . . . 1 . . Swap 28 | . 1 1 13 11 2 Drop 18 | . . . 9 7 2 Fire 113 | . 14 3 41 37 18 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 12) 160 | -10/Materials | Met 8R-AWN 195 | -10/Materials | Entered Mines 197 | -10/Mines | Followed 8R-AWN into the Mines 272 | -10/Mines | Assembled infested the area 277 | -10/Mines | Assisted by a Guerilla fighting off Assembled 309 | -10/Mines | Build established: Mutant 340 | -10/Mines | Discovered new exit (range 8) 353 | -10/Mines | Entered Materials 353 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 905 | -9/Materials | Discovered new exit (range 13) 943 | -9/Materials | Entered another Materials area 943 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2051 | -8/Materials | Discovered new exit (range 5) 2061 | -8/Materials | Entered Factory 2061 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2588 | -7/Factory | Garrison activated, responded to threat 2611 | -7/Factory | Self-destructed Last Messages --------------- 02550_ Acquired 88 matter. 02554_ Acquired 2 matter. 02554_ U-05 Engineer lays Concrete. 02556_ Connecting with DSF Access... 02561_ Imp. Light Armor Plating destroyed. 02564_ P-60 Hacker suffers critical hit (Blast). 02564_ Destroyed Shock Rifle. 02567_ P-60 Hacker destroyed. 02580_ Acquired 32 matter. 02584_ Acquired Mic. Nuclear Core. 02586_ Dropped Mic. Nuclear Core. 02586_ Acquired 1 matter. 02588_ M-28 Smith calls for garrison support. 02588_ ALERT: Activating Garrison Access F001. 02589_ G-47 Trooper emerges from the garrison. 02590_ Nuclear Core destroyed. 02591_ Carbon-fiber Leg destroyed. 02597_ Lgt. Nuclear Core destroyed. 02598_ Slug penetrates Wall. 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