Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 22:02:39 Player: JohnnyTHCeed Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (629) 629 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 3051 Bonus ------- Follower Combat Kills 327 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 80/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter Targeting Computer Utility Shielding > --- WEAPON (4) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- High-capacity Battery (250) Terrain Scanner Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Propulsion Shielding Weapon Shielding > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- High-capacity Battery Small Matter Pod Visual Processing Unit Terrain Scanner Seismic Detector Targeting Computer Utility Shielding Trap Extractor Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Propulsion Shielding Device Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Parts Attached 29 | 5 3 . 3 . 18 Power 4 | 1 . . 1 . 2 Engine 2 | 1 . . 1 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 3 . 1 . 5 Device 3 | . 1 . 1 . 1 Storage 1 | . 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 12 | 2 . . 1 . 9 Energy Gun 6 | 1 . . . . 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . 1 . . 22 Power 5 | . . 1 . . 4 Propulsion 5 | . . . . . 5 Utility 4 | . . . . . 4 Weapon 9 | . . . . . 9 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Backups 9 | . 4 10 11 12 9 Power . | . . 1 . . . Propulsion . | . . . . . . Utility 7 | . 1 6 8 9 7 Weapon 1 | . 1 2 1 2 1 Tool/Special . | . . . . . . Unused Backups 5 | . . . . . 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 97 95 99 100 70 Engine 7 | . 14 9 10 11 2 Core 2 | . . . . . 4 Leg 1 | . . . . . 2 Wheel 14 | . 28 28 22 22 4 Device 5 | . 8 . 11 11 2 Storage 9 | . 4 14 11 11 8 Processor 4 | . . . . . 9 Protection 12 | . 12 14 11 11 13 Energy Gun 12 | . 14 14 11 11 12 Ballistic Gun 9 | . 14 14 11 11 7 Launcher 2 | . . . 10 11 . Peak Build Rating 18 | 5 7 8 10 10 18 Average Rating 10 | 3 6 7 9 10 11 On Entrance 6 | . 5 7 7 10 10 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 96 | 6 87 87 93 93 96 Greatest Support 30 | 26 26 26 26 26 30 Greatest Overweight (x) 31 | . 3 3 3 3 31 Average Overweight (x) 2 | . . 3 3 3 5 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 22 | 5 12 25 25 25 22 Most Carried 13 | 3 8 11 12 13 13 Average Carried 9 | . 4 10 11 12 9 Final Capacity 25 | 5 25 25 25 25 5 Final Carried 13 | . 8 11 12 13 3 Class Distribution -------------------- 53% | Mutant 33% | Skirmisher 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 555 | 250 35 46 60 6 158 Remotely . | . . . . . . Salvage Created 699 | . 72 20 67 14 526 Parts 36 | . 3 2 2 . 29 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 17 | . 2 1 1 1 12 Melee 1 | . . . . . 1 Guns 14 | . 2 1 1 1 9 Cannons 2 | . . . . . 2 Classes Destroyed 6 | . 1 1 1 . 3 Watcher 2 | . . . 1 . 1 Swarmer 5 | . . 1 . 1 3 Grunt 8 | . 2 . 1 . 5 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 2 1 1 1 4 Combat Bots Only 4 | . 2 1 1 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 223 | . 7 15 . 2 199 Missed 51 | . 3 3 . . 45 Hits 172 | . 4 12 . 2 154 Melee 7 | . . . . . 7 Projectile 165 | . 4 12 . 2 147 Critical Strikes 4 | . . . . . 4 Actively Blocked 1 | . . . . . 1 Damage Taken 2181 | . 44 106 . 19 2012 Core 594 | . 12 10 . 10 562 Absorbed by Shields . | . . . . . . Redirected to Shielding 116 | . . . . 2 114 Core Remaining (%) 96 | 100 . 91 . 97 . Volleys Fired 68 | . 5 3 8 6 46 Largest 4 | . 2 2 3 2 4 Hottest 181 | . 60 60 90 60 181 Shots Fired 157 | . 10 6 18 12 111 Gun 145 | . 10 6 16 12 101 Cannon 5 | . . . . . 5 Launcher 2 | . . . 2 . . Special 5 | . . . . . 5 Kinetic 55 | . 5 3 8 6 33 Thermal 60 | . . . . . 60 Explosive 2 | . . . 2 . . Electromagnetic 40 | . 5 3 8 6 18 Robot Hit Streak 10 | . 3 2 4 5 10 Robot Miss Streak 9 | . 2 2 2 2 9 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 99 | . 5 3 9 9 73 Core Hits 50 | . 2 2 4 2 40 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . . . 4 Burn 2 | . . . . . 2 Corrupt 2 | . 1 . . . 1 Smash 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1366 | . 61 49 144 88 1024 Guns 1170 | . 61 49 112 88 860 Cannons 75 | . . . . . 75 Explosions 32 | . . . 32 . . Melee 73 | . . . . . 73 Ramming 3 | . . . . . 3 Kinetic 283 | . 16 15 49 46 157 Thermal 619 | . . . . . 619 Explosive 32 | . . . 32 . . Electromagnetic 356 | . 45 34 63 42 172 Impact 73 | . . . . . 73 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . . . 23 Message Errors 7 | . . . . . 7 Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 5 | . . . . . 5 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 503 | . 64 20 42 28 503 Average Temperature 105 | . 37 12 15 13 131 Received Heat Transfer 528 | . 24 . . . 504 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1491 | . . . . . 1491 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 155 | . 50 71 155 152 110 Initial 52 | . . 15 11 52 41 Average 38 | . 5 19 48 109 31 Influence Increases 936 | . 57 81 245 156 397 Destroy 0b10 Robot/C 640 | . 40 60 140 120 280 Destroy 0b10 Robot/NC 15 | . . . 10 . 5 Destroy Leader 156 | . 10 10 54 20 62 Allied During Kill 70 | . . 11 31 16 12 Successful Hack 20 | . 7 . 7 . 6 Disable Machine 30 | . . . . . 30 Destroy Structure 5 | . . . 3 . 2 Influence Decreases 936 | . 17 90 141 183 505 Entered New Map 195 | . . 25 20 83 67 Time Decay 520 | . 17 55 101 100 247 Lost Part 161 | . . 10 . . 151 Lost Ally 60 | . . . 20 . 40 Squads Dispatched 9 | . 2 . 3 . 4 Investigation 5 | . 2 . 3 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 6 3 8 6 22 Peak Tracking Total 5 | . 4 3 4 4 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 3 . 4 . 1 Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 7 . 14 . 2 Successful 9 | . 3 . 5 . 1 Failed 14 | . 4 . 9 . 1 Catastrophic 4 | . 1 . 3 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 4 . 10 . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 7 | . 3 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 4 . . Record 2 | . . . 2 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Registered Components 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 3 . 1 Full Trace Events 5 | . 2 . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 2 2 Highest-Rated Group 40 | . . 40 40 32 29 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 77 | . . 10 31 15 21 Total Damage 793 | . . 76 302 184 231 Kills 16 | . . 2 7 5 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 604 | . . . 244 208 152 Terrain 604 | . . . 244 208 152 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1751 | 38 188 210 244 208 863 Spaces Moved 880 | 39 161 148 159 140 233 Core 105 | 15 . . . . 90 Treads . | . . . . . . Legs 37 | . . . . . 37 Wheels 733 | 24 161 148 159 140 101 Hover 5 | . . . . . 5 Flight . | . . . . . . Fastest Speed 50 | 50 90 135 135 135 50 Average Speed 167 | 74 100 135 135 135 291 Slowest Speed 1600 | 90 135 135 135 135 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 26 40 22 29 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . 2 . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 2 | . . . 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1017 | 46 176 153 173 148 321 Wait 12 | . . . . 2 10 Move 875 | 38 160 147 158 139 233 Hop . | . . . . . . Pick Up 22 | 3 8 3 4 1 3 Fast Attach 12 | 2 2 . . . 8 Attach 17 | 3 . . 3 . 11 Detach 2 | . . . . . 2 Swap 1 | . 1 . . . . Drop 2 | . . . . . 2 Fire 68 | . 5 3 8 6 46 Melee 5 | . . . . . 5 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 11) 227 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 316 | -10/Mines | Discovered new exit (range 7) 343 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 437 | -10/Mines | Entered Materials 437 | -9/Materials | Accompanied by 3 allies 437 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 640 | -9/Materials | Discovered new exit (range 7) 640 | -9/Materials | Discovered new exit (range 16) 681 | -9/Materials | Entered Mines 681 | -9/Mines | Accompanied by 2 allies 711 | -9/Mines | Discovered new exit (range 11) 745 | -9/Mines | Build established: Skirmisher 889 | -9/Mines | Entered Materials 889 | -8/Materials | Accompanied by 2 allies 889 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1015 | -8/Materials | Garrison activated, responded to threat 1155 | -8/Materials | Lost 3 parts (1n1u1w) 1317 | -8/Materials | Core integrity fell below 50% 1330 | -8/Materials | Lost 4 parts (1p3w) 1589 | -8/Materials | Build established: Mutant 1666 | -8/Materials | Core integrity fell below 20% 1703 | -8/Materials | Lost 5 parts (1p1n2u1w) 1718 | -8/Materials | Garrison activated, responded to threat 1752 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01722_ H-55 Commando destroyed. 01723_ Backup Power I destroyed. 01723_ Backup Propulsion I destroyed. 01726_ S-10 Pest destroyed. 01726_ K-01 Serf collects debris. [Achievement: That Tickles] 01733_ Reaction Control System destroyed. 01734_ U-05 Engineer builds a Wall. 01735_ K-01 Serf collects debris. 01735_ U-05 Engineer builds a Door. 01736_ U-05 Engineer destroyed. 01741_ Slug penetrates S-10 Pest. 01741_ U-05 Engineer builds a Wall. 01741_ K-01 Serf collects debris. 01745_ Slug penetrates Fusion Modulator. 01749_ Penetrated by Slug. 01751_ Slammed into S-10 Pest. [Achievement: For Emergencies Only] 01752_ Penetrated by Slug. 01752_ Pulse Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# ]#? | | ?????????????????????????##???????????# #####+## | | ????????????????????????? ???????????# # | | ????????????????????????? ???????????# # | | ????????????????????????? ??????????# # | | ?????????????????????????? ??????????######## # | | ?????????????????????????? ?????????????????# # | | ?????????????????????????? ????????########## # | | ?????????????????????????? ????????# # # | | ??????????????????????????# ????????# "" # # | | ??????????????????????????# ????????#! G" + / | | ????????????????????????### ###?????# "" # # | | ????????????????????????# #?????# ! ## ## | | ????????????????????????# ####### """ #? #? | | ????????????????????????# " + """ #? #? | | ????????????????????????# ####### """ #? #? | | ????????????????????????# = #?????# #? #? | | ????????????????????????## =%#################? #? | | ?????????????????????????# [*# #????????? #? | | ?????????????????????????# [+ #????????? #? | | ?????????????????????????#!=%# #??????????#? | | ?????????????????????????#!%=#########???????????? | | ???????????????????????####+######???????????????? | | ???????????????????????# h* #???????????????? | | ???????????????????????# sY #???????????????? | | ???????????????????????# @ #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# """ " " #???????????????? | | ???????????????????????# """ "R" #???????????????? | | ???????????????????????# """ """ #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????###########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 51 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fitting Room For Emergencies Only I Have A Map? That Tickles There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed DynamicCoreShovel Manual? 0 Play Time 00:30:59 Cumulative 9.0 hours Start 2026.04.21 @ 21:28:21 End 2026.04.21 @ 22:02:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a816ca03-1c91-46c1-9106-b69344c5b6aa