Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.04 @ 14:27:11 Player: M4NZ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1135) 1135 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 5034 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 450/450 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Energy Well Enhanced Optical Array Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Armored Leg Compact Wheel Enhanced Optical Array Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Machine Analyzer Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy Laser Gauss Cannon > --- INVENTORY -------- Light Ion Engine Titanium Leg Titanium Leg Improved Titanium Leg Large Storage Unit High-capacity Matter Pod Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Particle Charger System Shield Improved Field Recycling Unit High-powered Shock Rifle Field Laser [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Core Analyzer Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 7 | . . 1 2 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 99 | 6 15 6 27 17 8 3 14 3 Power 13 | 1 4 . 3 1 1 . 2 1 Engine 12 | 1 4 . 3 1 1 . 1 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 29 | 2 7 3 8 3 1 . 4 1 Treads 3 | . . . 3 . . . . . Leg 7 | 2 1 . . 3 1 . . . Wheel 3 | . . . . . . . 3 . Hover 4 | . 2 . 1 . . . 1 . Flight 12 | . 4 3 4 . . . . 1 Utility 36 | 1 3 2 8 10 5 2 5 . Device 19 | . 1 1 5 7 2 . 3 . Storage 5 | 1 1 . . 1 . . 2 . Processor 10 | . 1 1 2 2 3 1 . . Hackware 2 | . . . 1 . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 1 1 8 3 1 1 3 1 Energy Gun 10 | 1 1 . 1 3 1 . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 1 . 1 7 . . . 1 . Ballistic Cannon 1 | . . . . . . 1 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 36 | . 1 4 10 1 . 7 6 7 Power 6 | . . . 2 . . 1 1 2 Propulsion 16 | . 1 3 5 . . 2 3 2 Utility 9 | . . . 2 1 . 4 1 1 Weapon 5 | . . 1 1 . . . 1 2 Highest Loss Streak 7 | . 1 2 5 1 . 7 6 3 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 85 | . 94 85 86 99 100 74 62 52 Engine 6 | . 14 11 8 6 6 3 3 . Leg 9 | . 15 . . 18 20 12 . . Wheel 1 | . . . . . . . 11 . Hover 1 | . 3 . 2 . . . 1 5 Flight 5 | . 8 26 13 4 . . . . Device 8 | . 10 9 13 4 13 9 12 4 Storage 5 | . 8 . . 5 6 4 7 6 Processor 25 | . 3 21 29 34 33 29 20 20 Hackware 2 | . . . 1 7 6 4 . . Energy Gun 9 | . 14 9 2 14 13 7 2 8 Ballistic Gun 4 | . 14 8 10 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 39 | 11 15 8 14 33 36 39 37 20 Greatest Support 60 | 20 20 12 60 51 51 51 48 20 Greatest Overweight (x) 3 | 1 2 . 3 . 1 1 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 15 15 15 10 5 Average Capacity 9 | 6 6 5 5 12 15 11 8 5 Most Carried 15 | 1 8 4 5 15 15 15 7 5 Average Carried 7 | . 4 3 3 11 14 11 5 5 Final Capacity 15 | 8 5 5 5 15 15 5 5 5 Final Carried 15 | 1 5 4 5 15 15 4 5 5 Class Distribution -------------------- 47% | Mutant 16% | Scavenger-Mutant 13% | Skirmisher 12% | Scout 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Scout | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Matter Collected 1527 | 252 289 . 215 578 23 . 84 86 Remotely . | . . . . . . . . . Salvage Created 1367 | . 333 . 399 389 20 . 136 90 Parts 92 | . 31 . 21 22 3 . 10 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 1 . 2 . . . 1 . Parts Field Recycled 2 | . . . . . . . 2 . Retrieved Matter 112 | . . . . . . . 112 . Parts Self-Destructed 8 | . . . . . . . . 8 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 35 | . 8 . 13 9 . . 4 1 Melee 1 | . . . . . . . . 1 Guns 31 | . 8 . 10 9 . . 4 . AOE 3 | . . . 3 . . . . . Classes Destroyed 10 | . 6 . 2 . . . 1 1 Worker 2 | . 1 . . . 1 . . . Builder 1 | . 1 . . . . . . . Tunneler 1 | . . . . . . . 1 . Recycler 2 | . 1 . . 1 . . . . Watcher 2 | . 1 . . 1 . . . . Swarmer 19 | . 3 . 7 4 . . 4 1 Grunt 12 | . 5 . 2 5 . . . . Sentry 3 | . . . 3 . . . . . Hunter 1 | . . . 1 . . . . . Samaritan 1 | . . . . . . . . 1 Best Kill Streak 9 | . 4 . 9 8 1 . 4 1 Combat Bots Only 9 | . 3 . 9 8 . . 4 1 Max Kills in Single Turn 3 | . 2 . 3 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Damage Taken 3957 | . 321 168 1149 471 . 268 777 803 Core 1285 | . 21 62 307 44 . 216 243 392 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 15 | . . . 15 . . . . . Core Remaining (%) 82 | 100 91 84 44 93 . . . . Volleys Fired 135 | . 38 2 38 26 2 5 14 10 Largest 2 | . 2 2 2 2 2 2 1 2 Hottest 149 | . 76 76 79 149 149 132 60 115 Shots Fired 243 | . 75 4 70 52 4 10 15 13 Gun 239 | . 75 4 70 52 4 6 15 13 Cannon 4 | . . . . . . 4 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 110 | . 38 2 66 . . 4 . . Thermal 105 | . 37 2 4 52 4 6 . . Explosive . | . . . . . . . . . Electromagnetic 28 | . . . . . . . 15 13 Robot Hit Streak 13 | . 8 2 13 11 3 9 10 3 Robot Miss Streak 5 | . 3 2 5 3 1 1 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 164 | . 46 2 53 35 3 9 9 7 Core Hits 81 | . 20 1 20 24 2 1 5 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . 2 . 1 3 . . 1 . Burn 6 | . 2 . 1 3 . . . . Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3035 | . 528 26 1152 673 61 208 213 174 Guns 2464 | . 528 26 760 673 61 94 202 120 Cannons 114 | . . . . . . 114 . . Explosions 392 | . . . 392 . . . . . Melee . | . . . . . . . . . Ramming 65 | . . . . . . . 11 54 Kinetic 1000 | . 168 10 708 . . 114 . . Thermal 1256 | . 360 16 52 673 61 94 . . Explosive 392 | . . . 392 . . . . . Electromagnetic 322 | . . . . . . . 202 120 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 . . . . 5 7 7 Average Corruption 6 | . 1 . . . . 5 5 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . 3 9 9 Message Errors 4 | . . . . . . 2 . 2 Matter Fused 8 | . . . . . . 1 3 4 Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 4 | . . . . . . . 2 2 Data Loss (minor) 2 | . . . . . . . 1 1 Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 142 | . . . 142 . . . . . Projectiles . | . . . . . . . . . Explosions 142 | . . . 142 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 133 | . . . 105 . . . 5 23 Shots 1 | . . . 1 . . . . . Rammed 19 | . . . . . . . 1 18 Targets Rammed 19 | . . . . . . . 1 18 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 407 | . 242 43 8 407 54 48 257 90 Average Temperature 74 | . 64 18 4 124 30 20 94 46 Received Heat Transfer 825 | . 129 84 378 198 . . 36 . Effects 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . . 1 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 2 . . 2 . . . . Heat Transferred 3263 | . 1073 37 185 1659 124 185 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Peak Influence 419 | . 252 134 419 220 122 42 160 . Initial 105 | . . 105 43 99 98 42 10 . Average 119 | . 110 111 185 157 110 24 30 . Maximum Alert Level 2 | . 1 . 2 1 . . . . Low Security (%) 75 | 100 84 100 57 50 100 100 100 . Level 1 21 | . 15 . 23 49 . . . . Level 2 3 | . . . 18 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 . 1 2 1 . 2 . Investigation 2 | . . . . 2 . . . . Extermination 2 | . . . . . 1 . 1 . Reinforcement 4 | . 2 . 1 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 12 5 20 13 1 6 12 8 Peak Tracking Total 10 | . 3 5 10 8 1 6 6 4 Tactical Retreats 7 | . 1 . 2 2 . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Traps Triggered 4 | . 1 . . 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Machines Disabled 2 | . . . 1 . . . 1 . Max in Single Turn 1 | . . . 1 . . . 1 . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Machines Accessed 10 | . 1 2 1 3 2 . 1 . Terminals 6 | . 1 2 . 1 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Total Hacks 16 | . 1 2 2 5 3 . 3 . Successful 10 | . 1 2 2 2 1 . 2 . Failed 6 | . . . . 3 2 . 1 . Catastrophic 2 | . . . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . . . 2 . Terminals 8 | . 1 2 . 1 1 . 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . Terminal Hacks 7 | . 1 2 . 1 1 . 2 . Record 2 | . . . . . . . 2 . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . 16 . . Total Damage 292 | . . . . . . 292 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Turns Passed 2890 | 74 394 112 438 772 330 108 346 316 Spaces Moved 2849 | 63 346 253 405 696 208 108 355 415 Core 176 | 37 . . 13 . . 67 58 1 Treads 24 | . . . 24 . . . . . Legs 769 | 26 100 . . 394 208 41 . . Wheels 184 | . . . . . . . 184 . Hover 548 | . 21 . . . . . 113 414 Flight 1148 | . 225 253 368 302 . . . . Fastest Speed 34 | 50 37 34 34 34 130 50 50 60 Average Speed 73 | 103 63 35 51 88 130 81 79 60 Slowest Speed 200 | 120 190 40 200 130 200 200 130 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . 1 3 2 1 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 56 25 28 20 5 81 13 63 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 24 | . . . 24 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 24 | . . . 24 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Low Total 3396 | 69 453 266 560 798 265 116 401 468 Wait 200 | . 30 5 72 28 35 1 8 21 Move 2829 | 62 343 247 400 693 208 107 354 415 Hop 6 | . 1 2 2 1 . . . . Pick Up 53 | 1 10 1 10 17 7 . 7 . Fast Attach 44 | 6 4 1 11 7 . 1 11 3 Attach 30 | . 1 4 13 5 3 1 3 . Detach 13 | . 2 2 6 3 . . . . Swap 26 | . 10 2 3 5 5 1 . . Drop 38 | . 14 . 5 10 5 . 3 1 Fire 135 | . 38 2 38 26 2 5 14 10 Melee . | . . . . . . . . . Ram 19 | . . . . . . . 1 18 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . 3 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 424 | -10/Materials | Identified exit to Mines 466 | -10/Materials | Discovered new exit (range 11) 469 | -10/Materials | Identified exit to Materials 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 580 | -9/Materials | Discovered new exit (range 3) 580 | -9/Materials | Identified exit to Materials 581 | -9/Materials | Entered another Materials area 581 | -8/Materials | Evolved 2 slots: Utility x2 891 | -8/Materials | Core integrity fell below 50% 933 | -8/Materials | Destroyed 9 combat bots 935 | -8/Materials | Lost 5 parts (1p3n1w) 991 | -8/Materials | Repaired Flight Unit 1016 | -8/Materials | Discovered new exit (range 8) 1018 | -8/Materials | Identified exit to Factory 1019 | -8/Materials | Entered Factory 1019 | -7/Factory | Evolved 2 slots: Utility x2 1061 | -7/Factory | Build established: Scavenger-Mutant 1474 | -7/Factory | Build established: Mutant 1625 | -7/Factory | Destroyed 8 combat bots 1778 | -7/Factory | Discovered new exit (range 8) 1788 | -7/Factory | Identified exit to Factory 1791 | -7/Factory | Entered another Factory area 1791 | -6/Factory | Evolved 2 slots: Utility x2 1879 | -6/Factory | Identified exit to DSF 2120 | -6/Factory | Build established: Skirmisher 2121 | -6/Factory | Sucked down chute 2121 | -6/Factory | Entered Waste 2122 | -6/Waste | Met a frightened Derelict 2136 | -6/Waste | EMP discharged 2137 | -6/Waste | Spotted C-40 Crusher 2147 | -6/Waste | Spotted C-40 Crusher 2185 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2191 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2194 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2197 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2200 | -6/Waste | Spotted C-40 Crusher 2200 | -6/Waste | Spotted C-40 Crusher 2200 | -6/Waste | Spotted C-40 Crusher 2203 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2209 | -6/Waste | Spotted C-40 Crusher 2223 | -6/Waste | Discovered new exit (range 13) 2229 | -6/Waste | Identified exit to Factory 2229 | -6/Waste | Entered Factory 2234 | -6/Factory | Lost 7 parts (1p2n4u) 2485 | -6/Factory | Core integrity fell below 50% 2521 | -6/Factory | Lost 6 parts (1p3n1u1w) 2566 | -6/Factory | Discovered new exit (range 14) 2574 | -6/Factory | Identified exit to Lower Caves 2575 | -6/Factory | Entered Lower Caves 2768 | -6/Lower Caves | Build established: Scout 2839 | -6/Lower Caves | Lost 3 parts (1p1u1w) 2846 | -6/Lower Caves | Learned Factory trap positions 2871 | -6/Lower Caves | Discovered new exit (range 4) 2874 | -6/Lower Caves | Identified exit to Lower Caves 2884 | -6/Lower Caves | Core integrity fell below 20% 2891 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02847_ Acquired 10 matter. 02850_ Acquired Lgt. Deuterium Engine. 02860_ UZ7I/ZLQE4/RZC|EP=UHELQ0BQOCL3K:E4QJHV 02871_ EXIT=FOUND 02874_ EXIT=IDENTIFIED: LOWER CAVES 02879_ Slammed into S-27 Virus. 02880_ Lgt. Deuterium Engine destroyed. 02881_ Slammed into S-27 Virus. 02881_ Destabilizing: System interference. 02881_ Core Analyzer temporarily disabled. 02881_ Adv. Signal Interpreter temporarily disabled. 02882_ Slammed into S-27 Virus. 02885_ Core Analyzer broken. 02885_ Destabilizing: Short circuit. 02886_ Slammed into S-27 Virus. 02887_ Critical hit (Destroy). 02887_ Gravmag Array destroyed. 02888_ Slammed into S-27 Virus. 02890_ Cesium-ion Thruster destroyed. 02891_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????# | | ????????????????????????###??### #??????????###### | | ????????????????????????# ## #??????##### | | ???????????#????????????# #??????# ### | | ???????????# ??????????# #???????# ### ## | | ????????????# ??????????# #???????# #?# # | | ?????????????# ????????### #???????# ### ### | | ??????????????? ?????????# s #???????# ## #### | | ????????????????? ????####%s #???##### # %%% | | ??????????????????# ??## %s #?### #### | | ??????????????????# ## %%> ### ### | | ??????????????????# s %%% ### ##### $ | | ??????????????????# @%% ### ####???# #### | | ?????????????# ## ## #?????## ### | | ????????????# #????## | | ????????????## #????# | | ?????????????### ## ### ### #????# | | ???????????????#######?####?####?# #????## | | ?????????????????????????????????# #?????# | | ????????????????????????????????? ?????# | | ????????????????????????????????? ?? | | ????????????????????????????????? | | ????????????????????????????????? ### | | ????????????????????????????????#### ##?# | | ???????????????????????????????????##### #???# | | ???????????????????????????????????????## ?# ## | | ????????????????????????????????????????## ?? | | ?????????????????????????????????????????# ??? | | ?????????????????????????????????????????# ??? | | ????????????????????????????????????????? ?? | | ???????????????????????????????????????? ?? | | ??????????????????????????????????????? ? | | ???????????????????????????????????????????##? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? # | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 70 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularShrapnelBlaster Manual? 0 Play Time 01:03:20 Cumulative 104.2 hours Start 2024.02.04 @ 13:17:54 End 2024.02.04 @ 14:27:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 44 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0111fe6e-99da-47f9-a19c-0bef6e0130bb