Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.19 @ 21:33:21 Player: Savant Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (338) 1690 Value Destroyed (15614) 15614 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (9148) 9148 TOTAL SCORE: 37092 Bonus ------- High Alert Combat Kills 3264 Follower Combat Kills 2638 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1162 Scanned by Researcher 500 Friendly Fire -616 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Experimental Optical Array Experimental Signal Interpreter Experimental Weapon Cycler System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Quantum Capacitor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Experimental Weapon Cycler Advanced Hacking Suite System Mapper System Mapper > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Quantum Reactor Biometal Medium Treads Myomer Leg Experimental Matter Compressor Advanced Sensor Array EM Dispersion Field Advanced Component Analysis Suite System Purifier Transdimensional Reconstructor Gamma Rifle Cooled Plasma Rifle Enhanced Nova Cannon Railgun Light Antimatter Cannon Kinetic Spear [Rating: 155] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware System Mapper Protection Improved Medium Armor Plating Weapon Helical Railgun Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Makeshift Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 441 | 6 5 2 28 2 4 6 44 2 5 . 8 25 16 7 11 16 24 19 3 7 27 91 40 43 Power 24 | 1 1 . 3 . . . 2 . . . . 1 . . 1 . . . . 2 1 8 1 3 Engine 7 | 1 1 . 2 . . . 2 . . . . 1 . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . 1 . . . . 2 1 8 1 3 Propulsion 38 | 2 . . 8 . 1 2 3 . 2 . 1 1 . . . . 1 . . . 1 5 3 8 Treads 23 | 1 . . 3 . . 2 3 . 2 . 1 1 . . . . 1 . . . 1 5 2 1 Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 Wheel 6 | 1 . . 4 . 1 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 226 | 1 2 . 7 . . 1 19 . . . 1 20 7 2 8 6 17 17 3 4 14 50 29 18 Device 145 | . 1 . 3 . . . 6 . . . . 13 5 1 6 3 11 10 2 2 9 34 24 15 Storage 16 | 1 . . 2 . . . 1 . . . . 3 . 1 1 . 1 . . . . 2 3 1 Processor 10 | . . . . . . . 3 . . . . 1 . . . 1 . . 1 . . 3 1 . Hackware 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 . Protection 51 | . 1 . 2 . . 1 9 . . . 1 2 2 . . 2 5 7 . 2 5 10 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 153 | 2 2 2 10 2 3 3 20 2 3 . 6 3 9 5 2 10 6 2 . 1 11 28 7 14 Energy Gun 11 | 2 . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . 1 4 Energy Cannon 17 | . 1 1 4 1 . . 1 . . . . . 1 1 . . . . . . 2 3 . 2 Ballistic Gun 35 | . 1 . . . . 1 1 . . . . . . . 1 2 . . . . 4 15 3 7 Ballistic Cannon 44 | . . . 5 . 1 1 10 2 2 . 3 2 5 2 . 3 3 1 . 1 . 1 1 1 Launcher 21 | . . . . 1 2 . . . 1 . 3 . 1 2 1 5 . 1 . . 4 . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 7 . . . . 1 1 . . . . . . . . . . . Piercing Weapon 15 | . . . . . . 1 . . . . . . . . . . 2 . . . 1 9 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 . 2 . 3 . . . . 1 . . 6 . 4 . . 3 . . . . Parts Lost 119 | . 2 2 . . . 2 7 . . . . 2 3 . . . . 1 . . 16 30 7 47 Power 10 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 3 . 4 Propulsion 13 | . . . . . . 1 1 . . . . . . . . . . . . . 1 2 1 7 Utility 68 | . . . . . . . 5 . . . . 1 2 . . . . 1 . . 11 22 4 22 Weapon 28 | . 2 2 . . . 1 . . . . . . 1 . . . . . . . 3 3 2 14 Highest Loss Streak 17 | . 1 1 . . . 2 3 . . . . 1 2 . . . . 1 . . 7 11 4 17 Average Slot Usage (%) 93 | . 98 93 98 100 100 99 95 93 93 93 93 90 94 94 93 94 93 93 94 94 88 89 92 87 Engine 4 | . 14 14 6 11 11 11 6 6 6 6 6 5 5 5 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 5 5 5 5 5 5 4 4 3 Treads 8 | . 14 14 11 11 11 17 13 13 13 13 13 7 5 5 5 5 5 5 5 5 5 4 4 1 Wheel 1 | . 14 14 10 11 11 4 . . . . . . . . . . . . . . . . . . Device 14 | . 4 14 15 11 11 11 13 6 6 6 6 11 12 11 10 11 19 17 21 21 21 21 20 21 Storage 17 | . 14 14 18 22 22 22 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 15 16 15 Processor 16 | . . . . . . . 11 20 20 20 20 17 23 23 23 23 21 21 21 21 16 18 23 18 Hackware 3 | . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 8 9 10 Protection 9 | . 8 . 9 11 11 11 16 13 13 13 13 10 9 11 11 10 11 13 10 10 8 4 2 . Energy Cannon 1 | . 1 15 9 7 11 4 . . . . . . . . . . . . . . 3 1 . . Ballistic Gun 2 | . 6 . . . . 6 4 . . . . . . . . 4 5 5 5 5 4 6 6 1 Ballistic Cannon 6 | . . . 9 11 10 10 7 7 13 13 12 10 9 10 10 4 4 4 5 5 1 . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 13 15 16 67 65 65 69 109 94 95 95 101 105 106 111 120 126 138 138 115 115 118 129 112 98 Greatest Support 75 | 10 20 20 23 10 10 50 50 50 50 40 50 70 70 70 70 70 75 75 75 75 75 75 75 64 Greatest Overweight (x) 6 | 1 1 1 6 6 6 6 2 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 2 2 Average Overweight (x) 1 | . . . 3 6 5 4 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 . 1 1 Largest Inventory Capacity 22 | 6 6 6 16 16 16 16 20 20 20 20 20 20 20 22 22 22 22 22 22 22 22 22 20 20 Average Capacity 19 | 5 6 6 13 16 16 16 19 20 20 20 20 20 20 20 22 22 22 22 22 22 22 20 18 19 Most Carried 22 | 4 6 6 16 16 16 16 20 20 20 20 20 20 20 20 22 22 22 22 22 22 22 22 20 20 Average Carried 18 | 2 5 5 12 16 15 15 18 20 19 20 20 19 19 19 21 21 21 21 22 21 14 18 17 16 Final Capacity 22 | 6 6 6 16 16 16 16 20 20 20 20 20 20 20 22 22 22 22 22 22 22 22 16 20 4 Final Carried 22 | 4 6 5 16 16 16 16 20 20 20 20 20 18 20 20 22 22 22 22 22 22 15 15 19 3 Class Distribution -------------------- 27% | Hauler-Skirmisher 26% | Hauler-Mutant 18% | Mutant 7% | Derelict-Skirmisher 6% | Hacker-Mutant 4% | Hacker-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Derelict-Skirmisher | -4/Upper Caves Derelict-Skirmisher | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 12334 | 220 260 20 524 5 54 101 1477 230 101 . 267 1217 627 186 180 270 604 433 150 . 778 2210 1876 544 Remotely 1241 | . . . 92 . . . 609 . . . . 335 . . . . . 205 . . . . . . Salvage Created 16558 | . 350 70 1036 27 . . 1337 37 56 . 233 1517 516 407 682 295 432 723 174 . 1194 4389 2376 707 Parts 743 | . 32 5 61 5 . . 35 5 5 . 10 65 18 11 18 19 24 24 3 . 30 234 115 24 Haulers Intercepted 8 | . . . 4 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Recyclers Shooed 21 | . . . 1 . . . 11 . . . . 2 . . . . . . . . . 5 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 168 | . . . . . . 1 . 5 3 . 22 . 15 2 63 12 . 25 . . 20 . . . Prevented 47 | . . . . . . 5 . . 9 . . . 3 7 18 1 . . 3 . 1 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 264 | . 8 6 19 4 . . 20 3 3 . 8 20 14 7 9 17 6 11 3 . 17 47 33 9 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 95 | . 7 . 1 . . . 3 . . . . . . . . . 4 5 1 . 4 39 26 5 Cannons 105 | . 1 6 18 . . . 15 3 . . 3 16 9 1 . 1 2 5 2 . 5 8 7 3 AOE 51 | . . . . 4 . . 2 . 3 . 5 4 3 4 2 16 . 1 . . 7 . . . Classes Destroyed 22 | . 4 . 3 . . . 5 1 . . 1 1 . . 3 . . . . . 2 . 1 1 Worker 19 | . . . . . . . 1 . . . . 5 . . . . . . . . . 13 . . Builder 19 | . 1 . . . . . 2 . . . . 3 . . . . . . . . . 11 2 . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 8 | . . . 4 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Recycler 14 | . . . 2 . . . 4 . . . . 3 . . . . . . . . . 4 1 . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 7 | . 1 . 3 . . . . . . . . 1 . . . . . . . . . 1 1 . Swarmer 52 | . 3 6 . 4 . . . 2 3 . 4 . 6 . . 17 . 3 . . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 116 | . 5 . 15 . . . 13 . . . 2 10 6 6 3 . 2 6 2 . 5 17 21 3 Brawler 9 | . . . . . . . 1 . . . . 1 . 1 2 . . 2 . . 2 . . . Duelist 10 | . . . . . . . 2 . . . . 1 . . 1 . . . 1 . 3 . 2 . Protector 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 20 | . . . 4 . . . 1 . . . . 6 . . . . . 1 . . 1 5 . 2 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 19 | . . . . . . . . . . . 2 . 2 . . . 1 . . . . 9 2 3 Programmer 29 | . . . . . . . 3 . . . . 2 . . . . 3 . . . 1 15 5 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Wizard 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 3 5 4 . . 9 2 3 . 4 11 4 7 9 7 2 6 3 . 11 12 8 5 Combat Bots Only 11 | . 3 3 5 4 . . 5 2 3 . 4 6 4 7 9 7 1 6 3 . 11 8 8 5 Max Kills in Single Turn 8 | . 1 1 2 3 . . 7 1 3 . 3 8 2 2 2 4 1 2 1 . 3 3 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploded 4 | . . . . 3 . . 2 . 3 . 3 4 2 2 1 4 . 1 . . 3 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Damage Taken 31966 | . 303 218 1030 13 . 617 3478 150 47 . 600 1128 1010 96 80 115 391 801 265 . 2929 9503 3176 6016 Core 3706 | . 32 32 175 8 . 86 398 12 . . 28 64 44 20 19 5 38 77 21 . 164 881 170 1432 Absorbed by Shields 3480 | . . . . . . . . . . . . 193 79 . 76 72 74 207 21 . 385 504 1730 139 Reduced by Siege Mode 822 | . . . . . . . . . . . . 43 35 . . . . 22 10 . 79 298 335 . Core Remaining (%) 61 | 100 . 74 . . . 32 . . . . 48 . . . . 84 . . . . 73 . 19 . Volleys Fired 792 | . 21 13 68 2 . . 81 10 1 . 17 75 35 8 10 11 26 20 10 . 45 181 106 52 Largest 2 | . 2 2 2 1 . . 2 2 1 . 2 2 2 2 1 2 2 2 2 . 2 2 2 2 Hottest 160 | . 80 160 112 30 . . 128 106 36 . 110 110 141 151 46 99 99 99 99 . 148 148 95 153 Shots Fired 1500 | . 42 21 126 2 . . 161 16 1 . 22 149 64 13 10 18 52 38 20 . 82 357 207 99 Gun 741 | . 41 . 8 . . . 52 . . . . . 6 . . 3 26 18 10 . 31 295 177 74 Cannon 697 | . 1 17 118 . . . 109 16 . . 15 149 52 6 . 3 26 17 10 . 41 62 30 25 Launcher 58 | . . . . 2 . . . . 1 . 7 . 6 7 10 12 . 3 . . 10 . . . Special 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1153 | . 10 . 51 . . . 160 16 . . 15 149 46 3 . 6 52 35 20 . 42 308 186 54 Thermal 224 | . 1 21 75 . . . . . . . . . . 3 . . . . . . 30 49 21 24 Explosive 35 | . . . . 2 . . . . 1 . 7 . 6 2 . 7 . 3 . . 7 . . . Electromagnetic 88 | . 31 . . . . . 1 . . . . . 12 5 10 5 . . . . 3 . . 21 Robot Hit Streak 55 | . 16 7 17 1 . . 18 13 . . 14 14 15 10 3 4 7 14 11 . 55 33 43 16 Robot Miss Streak 8 | . 4 2 5 1 . . 8 2 . . 6 4 5 . 2 7 5 1 1 . 7 4 2 4 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . . 1 1 . . 2 1 . Secondary Targets 10 | . . . . . . . . . . . . . . . . . . . . . . 6 3 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 1115 | . 28 13 94 1 . 1 129 14 . . 10 97 44 10 3 6 35 25 16 . 61 273 180 75 Core Hits 748 | . 13 6 60 4 . . 139 5 3 . 14 53 25 15 17 27 20 26 9 . 73 135 86 18 Critical Hits 146 | . . . 2 . . . 1 1 . . 2 36 10 . . . 5 2 1 . 3 45 27 11 Critical Kills 60 | . . . 1 . . . . 1 . . 2 13 3 . . . 1 2 1 . . 23 9 4 Critical Parts Destroyed 79 | . . . 1 . . . 1 . . . . 21 7 . . . 4 . . . 3 19 18 5 Melee Attacks 46 | . . . . . . 3 11 1 . . . 2 3 . . . 2 . . . 5 15 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . 11 1 . . . 2 3 . . . . . . . . . . . Piercing 29 | . . . . . . 3 . . . . . . . . . . 2 . . . 5 15 4 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43726 | . 401 213 1761 179 . 31 4428 407 192 . 726 4428 1821 891 1046 1330 1093 1122 599 . 3711 11107 6377 1863 Guns 19216 | . 383 . 47 . . . 948 . . . . . 157 . . . 570 657 275 . 853 8855 5365 1106 Cannons 15681 | . 18 174 1714 . . . 2786 407 . . 116 3045 971 153 . 45 522 374 324 . 1166 2097 1012 757 Explosions 7596 | . . . . 179 . . 635 . 192 . 610 1353 345 738 1046 1285 . 91 . . 1122 . . . Melee 1093 | . . . . . . 31 . . . . . 30 348 . . . . . . . 570 114 . . Ramming 101 | . . . . . . . 59 . . . . . . . . . 1 . . . . 41 . . Kinetic 29173 | . 76 . 683 . . . 3699 407 . . 116 3045 827 86 . 45 1092 1031 599 . 1268 9315 5940 944 Thermal 6612 | . 18 213 1078 . . . . . . . . 1353 . 67 235 99 . . . . 930 1637 437 545 Explosive 3684 | . . . . 179 . . 635 . 192 . 610 . 345 262 . 891 . 91 . . 479 . . . Electromagnetic 3063 | . 307 . . . . . 35 . . . . . 301 476 811 295 . . . . 464 . . 374 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 378 | . . . . . . . . . . . . 30 348 . . . . . . . . . . . Piercing 715 | . . . . . . 31 . . . . . . . . . . . . . . 570 114 . . Highest Corruption 10 | . . . . . . . 2 2 2 2 2 . . . . . 3 1 . . 3 7 10 . Average Corruption 2 | . . . . . . . 1 2 2 2 2 . . . . . 1 1 . . 1 2 7 . Corruption Purged 24 | . . . . . . . . . . . . . . . . . 3 1 . . . 16 4 . Effects 88 | . . . . . . . 9 14 10 1 6 . . . . . . 1 . . 11 11 25 . Message Errors 22 | . . . . . . . 3 5 3 1 1 . . . . . . 1 . . 5 1 2 . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Heat Flow Errors 16 | . . . . . . . 2 4 2 . 4 . . . . . . . . . . 3 1 . Energy Discharges 13 | . . . . . . . 3 3 . . . . . . . . . . . . 2 1 4 . Data Loss (minor) 11 | . . . . . . . . 2 5 . . . . . . . . . . . 1 2 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 14 | . . . . . . . 1 . . . . . . . . . . . . . 2 2 9 . Weapon Failures 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 963 | . . . . . . . 74 12 . . . 214 201 . . 111 43 . . . 123 129 56 . Projectiles 363 | . . . . . . . 34 12 . . . 40 18 . . . 43 . . . 31 129 56 . Explosions 343 | . . . . . . . 25 . . . . 174 33 . . 111 . . . . . . . . Melee 257 | . . . . . . . 15 . . . . . 150 . . . . . . . 92 . . . Knockbacks 127 | . . . 14 . . . 62 . . . . 15 2 . . . 3 2 . . 8 5 14 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 115 | . . . 13 . . . 54 . . . . 14 2 . . . 3 1 . . 8 5 13 2 Secondary 12 | . . . 1 . . . 8 . . . . 1 . . . . . 1 . . . . 1 . Self-Inflicted Damage 462 | . . . . 5 . . 85 . . . 56 . . . . . . . . . 316 . . . Shots 10 | . . . . 1 . . 1 . . . 1 . . . . . . . . . 7 . . . Rammed 11 | . . . . . . . 5 . . . . . . . . . 1 . . . . 5 . . Targets Rammed 12 | . . . . . . . 6 . . . . . . . . . 1 . . . . 5 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 316 | . 189 160 316 . . . 230 237 180 . 248 6 4 . . . . . . . 250 195 134 35 Average Temperature 82 | . 90 62 57 . . . 24 73 94 . 105 5 2 . . . . . . . 125 92 84 20 Received Heat Transfer 4635 | . 141 . 474 . . 84 927 40 . . 57 444 158 36 12 . 45 218 84 . 266 1023 462 164 Effects 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations 39 | . . . . . . . . . . . . 5 2 1 . . 5 2 1 . 2 13 8 . Total Turns 923 | . . . . . . . . . . . . 101 38 23 . . 37 46 30 . 55 338 255 . Longest Duration 68 | . . . . . . . . . . . . 33 26 23 . . 11 27 30 . 32 55 68 . Robots Corrupted 12 | . . . . . . . . . . . . . 2 2 7 . . . . . . . . 1 Combat Hostiles 12 | . . . . . . . . . . . . . 2 2 7 . . . . . . . . 1 Parts Fried 25 | . . . . . . . 1 . . . . . 5 1 15 . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 3 . . . . . . . . 2 . . . . . . . . 2 . . 2 Heat Transferred 7353 | . 37 610 2072 . . . . . . . . 850 . 74 250 100 . . . . 844 1119 777 620 Parts Sabotaged 10 | . . . . . . . 4 . . . . . . . . . . . . . 3 . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 1719 | . 237 216 283 199 . . 1107 . . . . 714 . . . . 541 . . . . 891 1719 1029 Initial 966 | . . 92 5 109 . . . . . . . 56 . . . . . . . . . . 501 966 Average 455 | . 113 92 121 189 . . 604 . . . . 366 . . . . 260 . . . . 376 1021 893 Maximum Alert Level 5 | . 1 1 1 . . . 4 . . . . 3 . . . . 2 . . . . 3 5 3 Low Security (%) 34 | 100 83 90 76 100 . . 19 . . . . 28 . . . . 34 . . . . 31 . . Level 1 15 | . 16 9 23 . . . 2 . . . . 22 . . . . 25 . . . . 29 . . Level 2 23 | . . . . . . . 35 . . . . 45 . . . . 39 . . . . 20 41 3 Level 3 20 | . . . . . . . 37 . . . . 3 . . . . . . . . . 18 19 96 Level 4 3 | . . . . . . . 4 . . . . . . . . . . . . . . . 27 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 11 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 1 . 5 . . . 13 . . . . 12 . . . . 3 . . . 1 15 14 7 Investigation 12 | . . . 4 . . . 2 . . . . 3 . . . . . . . . . 1 1 1 Extermination 16 | . . . . . . . 2 . . . . 2 . . . . 1 . . . . 7 2 2 Reinforcement 22 | . 1 . 1 . . . 4 . . . . 3 . . . . 1 . . . . 5 7 . Assault 15 | . . . . . . . 4 . . . . . . . . . 1 . . . 1 2 4 3 Garrison 6 | . . . . . . . 1 . . . . 4 . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 1 . Haulers Reinforced 6 | . . . . . . . 2 . . . . . . . . . 1 . . . . 2 1 . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 22 | . 1 . 1 . . . 4 . . . . . . . . . 3 . . . . 7 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 463 | . 12 6 29 4 . 1 67 4 4 . 11 30 14 6 12 19 17 15 3 . 24 83 63 39 Peak Tracking Total 14 | . 4 3 4 4 . 1 8 3 3 . 5 5 4 7 10 5 3 7 3 . 9 14 10 8 Tactical Retreats 44 | . . . 2 . . . 10 1 . . 1 4 . 1 1 1 2 1 . . 4 11 1 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 11 | . . . 7 . . . 1 . . . . . . . . . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . . Triggered 16 | . . . . . . . . . 2 . . . 3 . 11 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 32 | . 1 . . . . . 9 1 . . . 8 . . . . 3 1 . . 1 3 5 . Max in Single Turn 6 | . 1 . . . . . 2 1 . . . 6 . . . . 1 . . . 1 1 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 47 | . 1 1 12 . 1 . 2 1 2 4 . 1 1 . 6 . 2 1 2 5 . 1 3 1 Terminals 10 | . 1 . 9 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Total Hacks 156 | . 5 1 44 . 5 . 3 1 8 26 . 3 1 . 19 . 4 1 2 18 . 2 10 3 Successful 130 | . 2 1 31 . 5 . 1 1 8 26 . . 1 . 19 . 2 1 2 18 . 2 8 2 Failed 26 | . 3 . 13 . . . 2 . . . . 3 . . . . 2 . . . . . 2 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 4 . 18 . . . 12 . . . . 8 . . 1 . 6 . . . . 8 10 3 Terminals 36 | . 5 . 31 . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . 2 . . . . . 4 . Repair Stations 10 | . . . 6 . . . . . . . . . . . . . 2 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 7 . . . 2 . . . . . . . . . . . . . . . 5 3 Garrison Access 5 | . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . Terminal Hacks 96 | . 2 1 12 . 5 . . 1 8 26 . . 1 . 19 . . 1 2 18 . . . . Record 38 | . . . 1 . . . . . 7 11 . . . . 13 . . . . 6 . . . . Part Schematic 15 | . . . . . 5 . . . . 6 . . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 3 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 14 | . . . 2 . . . . . . 3 . . . . 5 . . . . 4 . . . . Open Door 8 | . . 1 . . . . . 1 1 . . . 1 . 1 . . 1 2 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 9 | . . . 5 . . . . . . . . . . . . . 2 . . . . 2 . . Scan Component 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . Repair 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 7 . . . . . . . . . . . . . . . . . . . 5 2 Insert Component 8 | . . . 4 . . . . . . . . . . . . . . . . . . . 3 1 Analyze 6 | . . . 3 . . . . . . . . . . . . . . . . . . . 2 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . . . 7 . . . 1 . . . . . . . . . . . . . . . . . Terminals 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . Track 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 11 . . . 1 . . . . 1 . . . . 1 . . . . 1 2 1 Full Trace Events 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 3 . 5 . . . . 6 . . . . . . . . . 4 . . 2 1 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . 318 . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . 169 . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Repaired 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Time 121 | . . . 41 . . . . . . . . . . . . . 44 . . . . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . . . . . . . . . . . . . . . . . 2 1 Part Schematics Acquired 6 | . . . 3 . . . . . . . . . . . . . . . . . . . 2 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 3 . . . . . . 2 . . 2 . . 2 . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total Allies 38 | . . 1 . . 4 . 8 3 . . 1 3 . . 2 . 2 2 . . 2 4 3 3 Largest Group 6 | . . 1 . . 4 4 6 3 3 3 3 4 . . 2 2 2 2 . . 2 2 2 3 Highest-Rated Group 326 | . . 31 . . 154 154 326 60 60 59 94 211 . . 106 106 206 96 . . 84 206 188 210 Highest-Rated Ally 163 | . . 31 . . 40 40 70 20 20 20 94 85 . . 60 60 103 49 . . 42 103 163 70 Zionite Dispatches 8 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 . 1 Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Light 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacker 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Orders 52 | . . . . . . . 6 . . . . . . . . . 10 9 6 . 2 17 2 . STAY 5 | . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 28 | . . . . . . . 3 . . . . . . . . . 10 4 2 . . 7 2 . RETURN 13 | . . . . . . . 3 . . . . . . . . . . 2 . . 2 6 . . Ally Attacks 380 | . . 3 . . . 16 119 . 2 . 20 50 . . 8 3 37 9 . . 4 10 89 10 Total Damage 12625 | . . 42 . . . 392 3115 . 62 . 620 848 . . 217 31 1587 254 . . 90 639 4176 552 Kills 74 | . . . . . . 1 24 . 2 . 5 6 . . . . 11 3 . . . 1 19 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 8 | . 1 . 3 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 1 . . 2 2 . . 2 . 2 . . 1 . 2 . 2 . . . . . . Drone Launches 43 | . . . . . . . 5 . . . . . . . . . 10 7 2 . 3 14 2 . Drone Recoveries 28 | . . . . . . . 3 . . . . . . . . . 5 4 2 . 2 12 . . Zionite Intel Received 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 26847 | 58 289 571 1450 24 1225 1272 2129 1314 1151 168 1079 1077 1400 1583 1496 1376 794 1170 1185 296 1329 2551 1113 747 Spaces Moved 13317 | 54 204 579 900 13 837 556 931 674 545 80 496 406 686 857 786 733 336 588 632 152 591 907 388 386 Core 77 | 7 . . . . . . . . . . . . . . . . . . . . . . . 70 Treads 10137 | . 2 3 6 . . 203 931 674 545 80 496 406 686 857 786 733 336 588 632 152 591 907 388 135 Legs 99 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Wheels 2922 | 47 202 576 894 13 837 353 . . . . . . . . . . . . . . . . . . Hover 82 | . . . . . . . . . . . . . . . . . . . . . . . . 82 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 140 130 130 185 185 185 210 185 180 180 180 180 180 180 180 180 180 180 160 165 50 Average Speed 169 | 83 90 90 126 140 139 156 187 185 208 210 207 190 180 180 180 180 180 180 180 180 180 178 168 142 Slowest Speed 230 | 90 160 160 230 140 140 190 205 185 210 210 210 205 180 180 180 180 180 180 180 180 180 180 185 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 3 48 101 73 4 89 77 36 76 77 74 73 17 82 82 87 87 25 99 94 63 70 26 75 16 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . 1 . . . . . 3 . . . . Known Exits Taken 18 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . . 3 2 . 3 1 . 3 . 2 5 . 4 . 4 3 . 3 . . . Spaces Dug 33 | . . . . . . . 10 . . . . . . . . . 2 7 . . . 14 . . Terrain Destroyed 640 | . . . . 19 . . 37 . 8 . 61 46 28 20 16 52 52 49 12 . 65 128 42 5 Melee 23 | . . . . . . . 10 . . . . . . . . . 2 . . . . 11 . . Projectile 305 | . . . . . . . 4 . . . 6 25 13 1 . 4 23 23 12 . 30 117 42 5 AOE 312 | . . . . 19 . . 23 . 8 . 55 21 15 19 16 48 27 26 . . 35 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total 16075 | 63 266 604 1083 16 893 953 1140 726 557 81 525 559 782 884 865 767 464 659 658 176 761 1451 623 519 Wait 977 | . 28 8 46 . 40 384 25 3 . 2 . 26 25 7 8 . 57 21 14 . 83 152 40 8 Move 13293 | 53 203 578 899 12 836 555 930 673 544 79 495 405 685 856 785 732 335 587 631 151 590 906 387 386 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 230 | 4 6 1 18 . 5 2 24 1 3 . 2 12 10 2 17 3 7 3 . 8 8 54 19 21 Fast Attach 97 | 6 1 1 15 . 3 1 8 . 1 . . 1 . . 6 1 6 1 . 2 5 22 3 14 Attach 105 | . 2 1 1 . . 2 11 . . . . 6 3 . 1 1 2 1 . 1 14 23 10 26 Detach 27 | . . . 5 . . . 2 . . . . 1 . . 4 1 . . . . . 7 3 4 Swap 241 | . 2 . 12 2 1 3 25 2 4 . 8 18 13 7 4 14 16 17 3 5 8 46 27 4 Drop 191 | . 3 2 19 . 8 3 17 2 4 . 3 13 5 4 20 4 12 6 . 9 1 40 12 4 Fire 792 | . 21 13 68 2 . . 81 10 1 . 17 75 35 8 10 11 26 20 10 . 45 181 106 52 Melee 46 | . . . . . . 3 11 1 . . . 2 3 . . . 2 . . . 5 15 4 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . 6 . . . . . . . . . 1 . . . . 5 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 58 | . . . . . . . . 34 . . . . . . 8 . . 2 . . 2 . 12 . Trap 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 8) 348 | -10/Materials | Entered Mines 351 | -10/Mines | Received a Mining Laser from a helpful Derelict 360 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 417 | -10/Mines | Discovered new exit (range 7) 510 | -10/Mines | Found the Drone Emporium 514 | -10/Mines | Found Prototype Device 537 | -10/Mines | Learned Materials emergency access door positions 579 | -10/Mines | Discovered new exit (range 16) 919 | -10/Mines | Entered Materials 919 | -9/Materials | Evolved 2 slots: Utility x2 1500 | -9/Materials | Discovered new exit (range 7) 1526 | -9/Materials | Identified exit to Mines 1738 | -9/Materials | Identified Sensor Drone Bay 2024 | -9/Materials | Discovered new exit (range 3) 2062 | -9/Materials | Repaired Adv. Beam Cannon? 2237 | -9/Materials | Repaired Hrd. Light Armor Plating 2369 | -9/Materials | Entered Mines 2390 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2393 | -9/Mines | Entered Zion 2432 | -7/Zion | Given A8's code to call for help 2432 | -7/Zion | Learned location of 1 exit from Factory 2497 | -7/Zion | Discovered new exit (range 11) 2600 | -7/Zion | Found CR-A16's Pointy Stick 2727 | -7/Zion | Learned Factory stockpile data 2798 | -7/Zion | Received a visual enhancement algorithm 2862 | -7/Zion | Found Prototype Launcher 2862 | -7/Zion | Identified Rocket Array 3121 | -7/Zion | Learned Factory terminal intel 3357 | -7/Zion | Imprinted 3359 | -7/Zion | Declared Zion's savior 3618 | -7/Zion | Entered Proximity Caves 3618 | -6/Proximity Caves | Accompanied by 4 allies 3667 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4024 | -6/Proximity Caves | Learned location of 1 exit from Factory 4099 | -6/Proximity Caves | Spotted B-75 Beast 4111 | -6/Proximity Caves | Core integrity fell below 50% 4124 | -6/Proximity Caves | Allies destroyed B-75 Beast 4306 | -6/Proximity Caves | Discovered new exit (range 11) 4583 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4890 | -6/Proximity Caves | Entered Factory 4890 | -6/Factory | Accompanied by 4 allies 4890 | -6/Factory | Evolved 6 slots: Utility x6 4891 | -6/Factory | Identified exit to Factory 4891 | -6/Factory | Identified exit to Lower Caves 4893 | -6/Factory | Loaded intel: 190 non-interactive machine locations 4894 | -6/Factory | Loaded intel: 20 terminal locations 5124 | -6/Factory | Discovered exit to Factory (range 63) 5177 | -6/Factory | Build established: Hauler-Mutant 5196 | -6/Factory | Zion Light squad teleported in 5274 | -6/Factory | Garrison activated, responded to threat 5446 | -6/Factory | Zion Hacker squad teleported in 5748 | -6/Factory | Allied Derelicts emerged from ambush trap array 5763 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5940 | -6/Factory | First assault squad dispatched 6153 | -6/Factory | Lost 3 parts (1p2u) 6211 | -6/Factory | Terminal network hard line cut 6221 | -6/Factory | Found Prototype Processor 6221 | -6/Factory | Identified Exp. Signal Interpreter 6224 | -6/Factory | Found Exp. Signal Interpreter 6725 | -6/Factory | Lost 3 parts (1n2u) 6844 | -6/Factory | Spotted B-75 Beast 7019 | -6/Factory | Entered Lower Caves 7659 | -6/Lower Caves | Discovered new exit (range 15) 7897 | -6/Lower Caves | Encountered a Warlord checkpoint 8076 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8320 | -6/Lower Caves | Identified exit to Lower Caves 8333 | -6/Lower Caves | Entered another Lower Caves area 8333 | -6/Lower Caves | Accompanied by 3 allies 8354 | -6/Lower Caves | Discovered exit to Factory (range 8) 8509 | -6/Lower Caves | Learned Research emergency access door positions 8509 | -6/Lower Caves | Learned Armory terminal intel 8509 | -6/Lower Caves | Learned Factory garrison access intel 8509 | -6/Lower Caves | Learned Research garrison access intel 8955 | -6/Lower Caves | Learned Factory security intel 8979 | -6/Lower Caves | Encountered a Warlord checkpoint 9093 | -6/Lower Caves | Discovered new exit (range 17) 9480 | -6/Lower Caves | Identified exit to Data Miner 9484 | -6/Lower Caves | Entered Data Miner 9484 | -6/Data Miner | Accompanied by 3 allies 9484 | -6/Data Miner | Discovered new exit (range 6) 9495 | -6/Data Miner | Identified exit to Proximity Caves 9512 | -6/Data Miner | Met Data Miner 9562 | -6/Data Miner | Learned location of Section 7 (-2) 9562 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9597 | -6/Data Miner | Received God Mode back door access code from Data Miner 9652 | -6/Data Miner | Entered Proximity Caves 9652 | -5/Proximity Caves | Accompanied by 3 allies 9767 | -5/Proximity Caves | Learned location of 1 exit from Factory 10044 | -5/Proximity Caves | Spotted B-75 Beast 10046 | -5/Proximity Caves | Escorted by Enhanced Grunt 10071 | -5/Proximity Caves | Allies destroyed B-75 Beast 10205 | -5/Proximity Caves | Core integrity fell below 50% 10385 | -5/Proximity Caves | Learned 8 Factory zone layouts 10473 | -5/Proximity Caves | Discovered exit to Factory (range 21) 10731 | -5/Proximity Caves | Entered Factory 10731 | -5/Factory | Accompanied by 1 ally 10731 | -5/Factory | Evolved 2 slots: Utility x2 10732 | -5/Factory | Identified exit to Upper Caves 10735 | -5/Factory | Loaded intel: 4 garrison access locations 10824 | -5/Factory | Found Hvy. Reflective Plating 10888 | -5/Factory | Retrieved Zion intel report: Trap Installations 10889 | -5/Factory | Zion Hacker squad teleported in 10953 | -5/Factory | Garrison activated, responded to threat 11033 | -5/Factory | Build established: Hauler-Skirmisher 11152 | -5/Factory | Incoming investigation squad redirected 11640 | -5/Factory | Incoming investigation squad redirected 11705 | -5/Factory | Garrison activated, responded to threat 11808 | -5/Factory | Entered Upper Caves 13138 | -5/Upper Caves | Discovered new exit (range 22) 13207 | -5/Upper Caves | Identified exit to Upper Caves 13208 | -5/Upper Caves | Entered another Upper Caves area 13698 | -5/Upper Caves | Discovered new exit (range 14) 13720 | -5/Upper Caves | Identified exit to Factory 13836 | -5/Upper Caves | Destroyed 7 combat bots 14769 | -5/Upper Caves | Discovered new exit (range 7) 14778 | -5/Upper Caves | Identified exit to Warlord 14791 | -5/Upper Caves | Entered Warlord 15751 | -5/Warlord | Rebuked by Warlord 15776 | -5/Warlord | Warlord's base attacked by MAIN.C 15778 | -5/Warlord | Opened Warlord's prototype stash 15786 | -5/Warlord | Found Prototype Device 15786 | -5/Warlord | Identified System Purifier 15801 | -5/Warlord | Found Prototype Hackware 15801 | -5/Warlord | Identified System Mapper 15813 | -5/Warlord | Found Prototype Device 15813 | -5/Warlord | Identified Exp. Phase Shifter 16126 | -5/Warlord | Warlord forces counterattacked 16176 | -5/Warlord | Opened side exit 16211 | -5/Warlord | Spotted Executioner 16237 | -5/Warlord | Destroyed Executioner 16246 | -5/Warlord | Discovered new exit (range 11) 16264 | -5/Warlord | Destroyed 9 combat bots 16272 | -5/Warlord | Found Prototype Processor 16286 | -5/Warlord | Identified exit to Proximity Caves 16287 | -5/Warlord | Entered Proximity Caves 16287 | -4/Proximity Caves | Accompanied by 2 allies 16328 | -4/Proximity Caves | Destroyed 7 combat bots 16453 | -4/Proximity Caves | Learned Research stockpile data 16455 | -4/Proximity Caves | Learned location of 1 exit from Research 17422 | -4/Proximity Caves | Identified Exp. Core Analyzer 17558 | -4/Proximity Caves | Discovered exit to Factory (range 17) 17663 | -4/Proximity Caves | Entered Factory 17663 | -4/Factory | Accompanied by 1 ally 17663 | -4/Factory | Evolved 2 slots: Utility x2 17664 | -4/Factory | Identified exit to Extension 17813 | -4/Factory | Discovered new exit (range 55) 17829 | -4/Factory | Identified exit to Research 17892 | -4/Factory | Retrieved Zion intel report: Emergency Access 17893 | -4/Factory | Zion Heavy squad teleported in 17893 | -4/Factory | Repaired Imp. Medium Armor Plating? 18101 | -4/Factory | Discovered new exit (range 38) 18163 | -4/Factory | First assault squad dispatched 18179 | -4/Factory | Incoming assault squad redirected 18293 | -4/Factory | Found Prototype Protection 18350 | -4/Factory | Identified Zio. Weapon Casing 18455 | -4/Factory | Identified exit to Upper Caves 18457 | -4/Factory | Entered Upper Caves 18785 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19136 | -4/Upper Caves | Learned Research emergency access door positions 19365 | -4/Upper Caves | Discovered new exit (range 65) 19586 | -4/Upper Caves | Build established: Derelict-Skirmisher 19625 | -4/Upper Caves | Identified exit to Upper Caves 19627 | -4/Upper Caves | Entered another Upper Caves area 19627 | -4/Upper Caves | Accompanied by 3 allies 19660 | -4/Upper Caves | Discovered exit to Research (range 24) 20078 | -4/Upper Caves | Spotted B-86 Titan 20152 | -4/Upper Caves | Encountered a Warlord checkpoint 20502 | -4/Upper Caves | Discovered new exit (range 18) 20810 | -4/Upper Caves | Identified exit to Zhirov 20812 | -4/Upper Caves | Entered Zhirov 20812 | -4/Zhirov | Accompanied by 3 allies 20812 | -4/Zhirov | Discovered new exit (range 3) 20816 | -4/Zhirov | Identified exit to Proximity Caves 20845 | -4/Zhirov | Met Zhirov 20877 | -4/Zhirov | Learned location of Quarantine (-2) 20877 | -4/Zhirov | Learned location of Testing (-3) 20877 | -4/Zhirov | Learned location of Command (-1) 20906 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20937 | -4/Zhirov | Found Alien Artifact 20960 | -4/Zhirov | Found Alien Artifact 20961 | -4/Zhirov | Identified Integrated Reactor 20961 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21108 | -4/Zhirov | Entered Proximity Caves 21108 | -3/Proximity Caves | Accompanied by 3 allies 21325 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21374 | -3/Proximity Caves | Lost 6 parts (5u1w) 21417 | -3/Proximity Caves | Destroyed 11 combat bots 21453 | -3/Proximity Caves | Lost 7 parts (1p1n3u2w) 21585 | -3/Proximity Caves | Build established: Hauler-Mutant 21704 | -3/Proximity Caves | Spotted B-86 Titan 22236 | -3/Proximity Caves | Build established: Derelict-Mutant 22377 | -3/Proximity Caves | Discovered exit to Research (range 10) 22437 | -3/Proximity Caves | Entered Research 22437 | -3/Research | Accompanied by 1 ally 22437 | -3/Research | Evolved 2 slots: Utility x2 22438 | -3/Research | Identified exit to Testing 22442 | -3/Research | Loaded intel: 4 garrison access locations 22489 | -3/Research | Repaired Helical Railgun 22827 | -3/Research | Lost 4 parts (4u) 22859 | -3/Research | Zion Kinetic Resupply teleported in 22974 | -3/Research | Build established: Hacker-Mutant 23362 | -3/Research | Zion Heavy squad teleported in 23572 | -3/Research | Found Zio. Weapon Casing 23878 | -3/Research | Zion Kinetic Resupply teleported in 24009 | -3/Research | Terminal network hard line cut 24042 | -3/Research | Lost 11 parts (1p1n8u1w) 24044 | -3/Research | Destroyed 8 combat bots 24133 | -3/Research | Core integrity fell below 50% 24565 | -3/Research | Lost 4 parts (1p3u) 24687 | -3/Research | First assault squad dispatched 24705 | -3/Research | Incoming assault squad redirected 24988 | -3/Research | Entered Testing 25036 | -3/Testing | Spotted PX-N915C3844F 25073 | -3/Testing | Found Prototype Processor 25106 | -3/Testing | Identified Exp. Melee Analysis Suite 25162 | -3/Testing | Rewired PX-N915C3844F 25167 | -3/Testing | Fabricated Exp. Optical Array? 25209 | -3/Testing | Build established: Hacker-Skirmisher 25339 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 25488 | -3/Testing | First assault squad dispatched 25493 | -3/Testing | Found Prototype Device 25498 | -3/Testing | Identified AEGIS Remote Shield 25531 | -3/Testing | Found System Mapper 25614 | -3/Testing | Spotted PP-474Z3QGBO7 25627 | -3/Testing | Destroyed PP-474Z3QGBO7 25681 | -3/Testing | Found Prototype Device 25682 | -3/Testing | Identified Exp. Weapon Cycler 25687 | -3/Testing | Destroyed 8 combat bots 25690 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 25694 | -3/Testing | Enhanced Grunt warped into view, answering call for help 25695 | -3/Testing | Enhanced Grunt warped into view, answering call for help 25790 | -3/Testing | Scanned by Researcher 25843 | -3/Testing | Lost 4 parts (1n2u1w) 25944 | -3/Testing | Discovered new exit (range 4) 25948 | -3/Testing | Identified exit to Research 25984 | -3/Testing | System corruption reached 10% 26004 | -3/Testing | Incoming assault squad redirected 26006 | -3/Testing | Core integrity fell below 20% 26063 | -3/Testing | Identified Transdimensional Reconstructor 26101 | -3/Testing | Entered Research 26101 | -2/Research | Evolved 2 slots: Utility x2 26363 | -2/Research | Found Prototype Device 26385 | -2/Research | Identified EM Dispersion Field 26387 | -2/Research | First assault squad dispatched 26409 | -2/Research | Incoming assault squad redirected 26412 | -2/Research | Incoming assault squad redirected 26530 | -2/Research | Incoming assault squad redirected 26546 | -2/Research | Lost 12 parts (1p5u6w) 26606 | -2/Research | Lost 4 parts (1p1n2w) 26673 | -2/Research | Lost 12 parts (1p1n6u4w) 26704 | -2/Research | Found Quantum Capacitor 26756 | -2/Research | Zion Hacker squad teleported in 26780 | -2/Research | Garrison activated, responded to threat 26801 | -2/Research | Core integrity fell below 50% 26811 | -2/Research | Warped through subspace 26812 | -2/Research | Core integrity fell below 20% 26842 | -2/Research | Lost 17 parts (1p3n11u2w) 26848 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 26806_ Slug penetrates Wall. 26806_ Biometal Leg destroyed. 26807_ Slug penetrates Wall. 26807_ Med. Storage Unit destroyed. 26808_ The unstable cave ceiling collapses. 26808_ System Mapper destroyed. 26808_ Myomer Leg destroyed. 26809_ The unstable cave ceiling collapses. 26809_ Penetrated by Slug. 26809_ Slug penetrates Wall. 26809_ Critical hit. 26809_ Exp. Energy Well destroyed. 26809_ Slug penetrates Wall. 26810_ The unstable cave ceiling collapses. 26811_ Hcp. Storage Unit destroyed. 26811_ Imp. Targeting Computer destroyed. 26811_ Acquired Transdimensional Reconstructor. 26811_ Warped through subspace. 26844_ Biometal Leg destroyed. 26846_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ???????? ??????????????????????????????????? | | ???????# ?????????????????????????????????? | | ???????? ????????????????????????????????? | | ????????? ???????????????????????????????? | | ??????????? ?????#+###?+???????????????????? | | ???????????? ????? ??????????????????????? | | ?????????????? ????? ??????????????????????? | | ???????????????# ???? | ??????????????????????? | | ???????????????# ???? ??????????????????????? | | ???????????????# #####;#??????????????????????? | | ???????????????+ #??????????????????????? | | ???????????????# @#??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #???####???????????????? | | ???????????????# #?? #???????????????? | | ???????????????# #?? #???????????????? | | ???????????????# #? !#???????????????? | | ################ #? #???????????????? | | + # #???????????????? | | ##### # #???????????????? | | """ #???# + #???????????????? | | """" #??#####+## # #???????????????? | | """" #?? ## # #???????????????? | | """ #?? ! ## #? #???????????????? | | ! #?? ## #? #???????????????? | | #?? ## #?? #???????????????? | | #?? ## #?? #???????????????? | | ! ???? ?# #???####???????????????? | | ?????? ??# #??????????????????????? | | ? ???????? ???#s #??????????????????????? | | ###+###########+###### #??????????????????????? | | s #??????????????????????? | | s #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #+#############+######/#######???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 80 Energy Generation 46 Energy Capacity 1350 Matter Stores 344 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 25 Resistance: EM 75 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 54 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Flak Cannon | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Heavy Treads | -3/Testing | Scanalyzed Adv. Sensor Array | -3/Testing | Scanalyzed EM Dispersion Field | -2/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Optical Array | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HeatTractorNetwork Manual? 0 Play Time 04:25:50 Cumulative 121.5 hours Start 2021.08.19 @ 03:21:14 End 2021.08.19 @ 21:33:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 420839cb-1d62-413a-a83c-ec34487d9e03