Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.19 @ 10:59:03 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3405) 3405 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 7020 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 192 Aligned with FarCom 300 Friendly Fire -506 Cogmind --------- Core Integrity 139/550 Matter 104/300 Energy 175/280 System Corruption 3% Temperature Cool (58) Movement Core (400) Ox7 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Enhanced Autogun Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY (4) ---- Terrain Scanner Drone Bay (2/2) Drone Bay (2/2) Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Lightpack 2.0 Hardened Medium Armor Plating Drone Bay > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Improved Sensor Array Terrain Scanner Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Grenade Launcher [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Signal Interpreter Device ECM Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 2 | . . 1 . . . 1 . Weapon 1 | . . 1 . . . . . Parts Attached 89 | 6 13 32 1 . 3 12 22 Power 8 | 1 3 3 . . . . 1 Engine 8 | 1 3 3 . . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 3 8 . . 1 5 2 Treads 16 | . 2 6 . . 1 5 2 Leg . | . . . . . . . . Wheel 5 | 2 1 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 4 10 . . . 5 4 Device 8 | . . 4 . . . 2 2 Storage 5 | 1 1 2 . . . 1 . Processor 2 | . . 1 . . . . 1 Hackware . | . . . . . . . . Protection 9 | . 3 3 . . . 2 1 Artifact . | . . . . . . . . Weapon 36 | 2 3 11 1 . 2 2 15 Energy Gun 7 | 1 2 3 . . 1 . . Energy Cannon 3 | . . 1 . . . 1 1 Ballistic Gun 14 | 1 1 7 . . 1 1 3 Ballistic Cannon 4 | . . . . . . . 4 Launcher 8 | . . . 1 . . . 7 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . 2 Parts Lost 29 | . 7 11 . . 1 2 8 Power 3 | . 1 1 . . . . 1 Propulsion 6 | . 2 1 . . . . 3 Utility 7 | . 2 3 . . . 1 1 Weapon 13 | . 2 6 . . 1 1 3 Highest Loss Streak 7 | . 6 2 . . 1 1 7 Average Slot Usage (%) 95 | . 92 98 100 100 100 87 87 Engine 10 | . 14 11 11 11 11 9 9 Treads 19 | . 14 13 22 22 22 25 25 Wheel 3 | . 10 8 . . . . . Device 4 | . . 11 . . . 8 5 Storage 10 | . 14 11 11 11 11 9 9 Processor 5 | . . 3 11 11 11 . 3 Protection 9 | . 13 6 11 11 11 9 8 Energy Gun 3 | . 5 5 . . 6 5 . Ballistic Gun 19 | . 19 25 22 22 22 18 3 Ballistic Cannon 1 | . . . . . . . 8 Launcher 5 | . . . 11 11 4 . 12 Naked Turns . | . . . . . . . . Heaviest Build 55 | 10 21 54 54 54 55 55 43 Greatest Support 60 | 20 40 40 40 40 40 60 60 Greatest Overweight (x) 6 | . 1 2 1 1 1 1 6 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 32 | 6 10 12 12 12 12 32 24 Average Capacity 13 | 5 7 9 12 12 12 23 23 Most Carried 24 | 3 6 12 12 12 12 12 24 Average Carried 11 | 1 3 8 11 11 11 9 21 Final Capacity 24 | 6 8 12 12 12 12 24 4 Final Carried 12 | 2 6 12 12 12 12 8 4 Class Distribution -------------------- 37% | Mutant 22% | Skirmisher 16% | Tank 11% | Hauler-Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Matter Collected 2169 | 217 202 750 119 . 141 181 559 Remotely . | . . . . . . . . Salvage Created 4454 | 138 332 1835 132 . 290 497 1230 Parts 265 | 10 21 120 6 . 20 34 54 Haulers Intercepted 6 | . . 5 . . . . 1 Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 89 | . 11 34 2 . 8 11 23 Guns 65 | . 11 28 2 . 8 10 6 Cannons 9 | . . 3 . . . 1 5 AOE 12 | . . 3 . . . . 9 Classes Destroyed 15 | 2 3 4 2 . 2 . 2 Worker 1 | . . . . . 1 . . Builder 2 | . . 2 . . . . . Tunneler 2 | 2 . . . . . . . Hauler 6 | . . 5 . . . . 1 Recycler 4 | 1 . 2 . . . . 1 Drone 2 | . . . . . . . 2 Watcher 7 | . 1 4 . . . . 2 Swarmer 22 | . 6 9 . . 4 3 . Grunt 37 | . 5 16 . . 2 3 11 Brawler 4 | . . 1 . . 1 . 2 Duelist 5 | . . . 2 . . . 3 Protector 3 | . . . . . . . 3 Sentry 15 | . . 8 . . . 5 2 Hunter 3 | . . . . . 1 . 2 Zionite 1 | . . . 1 . . . . Best Kill Streak 6 | 3 3 6 1 . 3 4 5 Combat Bots Only 5 | . 3 4 1 . 3 4 5 Max Kills in Single Turn 4 | 1 1 2 1 . 1 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Damage Taken 5552 | . 777 1607 71 . 490 440 2167 Core 805 | . 120 170 6 . 98 86 325 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 52 . . . 31 . . Volleys Fired 279 | 8 64 102 11 . 17 20 57 Largest 3 | 2 2 3 3 . 3 3 3 Hottest 132 | 60 60 119 76 . 96 107 132 Shots Fired 668 | 16 89 302 23 . 44 60 134 Gun 551 | 16 89 287 22 . 44 56 37 Cannon 103 | . . 15 . . . 4 84 Launcher 14 | . . . 1 . . . 13 Special . | . . . . . . . . Kinetic 486 | 8 68 216 22 . 34 40 98 Thermal 4 | . 4 . . . . . . Explosive 1 | . . . 1 . . . . Electromagnetic 177 | 8 17 86 . . 10 20 36 Robot Hit Streak 30 | 3 8 11 8 . 9 27 30 Robot Miss Streak 4 | 2 4 4 2 . 4 2 4 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 9 | . 1 5 . . 2 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . Shots Hit Robots 433 | 9 55 191 18 . 26 47 87 Core Hits 199 | 4 20 77 9 . 18 25 46 Critical Hits 7 | . . 3 . . 1 . 3 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 6 | . . 2 . . 1 . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8378 | 89 510 2771 449 . 463 801 3295 Guns 4832 | 89 510 2270 309 . 416 700 538 Cannons 1577 | . . 245 . . . 84 1248 Explosions 1969 | . . 256 140 . 47 17 1509 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4256 | 24 340 1470 309 . 309 470 1334 Thermal 659 | . 31 256 . . 47 . 325 Explosive 295 | . . . 140 . . . 155 Electromagnetic 3168 | 65 139 1045 . . 107 331 1481 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Effects 10 | . . . . . . . 10 Message Errors 3 | . . . . . . . 3 Matter Fused 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Targeting Errors 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 145 | . . 18 . . 24 . 103 Projectiles 31 | . . 10 . . . . 21 Explosions 114 | . . 8 . . 24 . 82 Melee . | . . . . . . . . Knockbacks 14 | . . . . . . . 14 Impact . | . . . . . . . . Kinetic 13 | . . . . . . . 13 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 366 | . . 95 20 . . 12 239 Shots 13 | . . 3 1 . . 1 8 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 515 | 40 261 162 15 . 161 94 515 Average Temperature 82 | 20 97 50 5 . 50 40 151 Received Heat Transfer 1875 | . 309 561 24 . 162 135 684 Effects 9 | . 1 . . . . . 8 Shutdowns 2 | . . . . . . . 2 Energy Bleed 2 | . . . . . . . 2 Interference 1 | . 1 . . . . . . Damage (major) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 12 | . . 3 . . . . 9 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 825 | . 75 200 . . 50 . 500 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 13 | . . 5 . . 1 . 7 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Peak Influence 510 | 15 209 303 110 . 90 228 510 Average Influence 125 | 4 52 162 37 . 29 90 281 Maximum Alert Level 2 | . 1 1 . . . 1 2 Low Security (%) 78 | 100 97 72 100 . 100 90 36 Level 1 18 | . 2 27 . . . 9 46 Level 2 2 | . . . . . . . 17 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 3 . . . 3 7 Investigation 5 | . 1 2 . . . . 2 Extermination . | . . . . . . . . Reinforcement 3 | . 1 1 . . . . 1 Assault 3 | . . . . . . . 3 Garrison 4 | . . . . . . 3 1 Intercept . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Distress Signals 9 | . 4 5 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 17 59 13 . 14 14 32 Peak Tracking Total 9 | . 4 5 9 . 4 4 7 Tactical Retreats 27 | . 1 15 . . 5 2 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Disabled 9 | . . 1 . . . 1 7 Max in Single Turn 2 | . . 1 . . . 1 2 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Accessed 23 | . 4 11 . 1 1 2 4 Terminals 19 | . 4 8 . . 1 2 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 67 | . 12 33 . 1 2 6 13 Successful 41 | . 5 22 . 1 1 5 7 Failed 26 | . 7 11 . . 1 1 6 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 47 | . 11 22 . 1 2 6 5 Terminals 56 | . 12 23 . . 2 6 13 Fabricators . | . . . . . . . . Repair Stations 8 | . . 8 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 1 7 . 1 . 3 4 Robot Analysis 1 | . . 1 . . . . . Open Door 1 | . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . Branch Access Points 3 | . . 1 . . . 1 1 Terminal Index 1 | . . . . . . . 1 Unreport Threat 6 | . 1 2 . . . 2 1 Zone Layout 2 | . . 2 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 6 . . . . . Scan Component 3 | . . 3 . . . . . Repair 3 | . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 38 | . 9 17 . . 2 4 6 Terminals 17 | . 4 7 . . 1 2 3 Botnet 17 | . 4 7 . . 1 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 10 . . 1 2 4 Full Trace Events 5 | . . 3 . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 3 . . . . . Time 82 | . . 82 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Total Allies 4 | . . . 2 . . . 2 Largest Group 2 | . . . 2 . . . 2 Highest-Rated Group 62 | . . . 44 . . . 62 Highest-Rated Ally 31 | . . . 31 . . . 31 Total Orders . | . . . . . . . . Ally Attacks 33 | . . . 17 . . . 16 Total Damage 519 | . . . 206 . . . 313 Kills 9 | . . . 5 . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 4 | . . . . . . . 4 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Turns Passed 8716 | 63 740 2614 1001 1172 1231 658 1237 Spaces Moved 3972 | 35 326 1259 495 651 631 199 376 Core 10 | 4 . . . . . . 6 Treads 3151 | . 119 686 495 651 631 199 370 Legs . | . . . . . . . . Wheels 811 | 31 207 573 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 180 180 180 160 160 Average Speed 157 | 76 121 136 180 180 180 161 162 Slowest Speed 350 | 80 160 180 180 180 180 180 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 3 54 91 80 92 94 16 46 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 64 | . . 11 7 . 3 1 42 Melee . | . . . . . . . . Projectile 12 | . . . . . 1 1 10 AOE 52 | . . 11 7 . 2 . 32 Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Total 5912 | 56 595 1946 583 653 691 492 896 Wait 1431 | . 173 503 59 . 37 247 412 Move 3965 | 34 325 1258 494 650 630 198 376 Hop . | . . . . . . . . Pick Up 90 | 8 16 33 1 1 2 8 21 Fast Attach 5 | . . 3 . . . . 2 Attach 42 | 6 9 17 . . 1 5 4 Detach . | . . . . . . . . Swap 42 | . 4 12 1 . 2 7 16 Drop 41 | . 4 18 1 2 2 7 7 Fire 279 | 8 64 102 11 . 17 20 57 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire 16 | . . . 16 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 8) 274 | -10/Materials | Lost 6 parts (1p2n1u2w) 304 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 15) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 994 | -9/Materials | Discovered new exit (range 7) 1136 | -9/Materials | Repaired Med. Armor Plating 1200 | -9/Materials | Discovered new exit (range 12) 1376 | -9/Materials | Identified exit to Mines 1438 | -9/Materials | Build established: Tank 1795 | -9/Materials | Discovered new exit (range 16) 1937 | -9/Materials | Build established: Skirmisher 2239 | -9/Materials | Discovered new exit (range 16) 2780 | -9/Materials | Identified exit to Materials 3327 | -9/Materials | Repaired Imp. Assault Rifle 3354 | -9/Materials | Repaired Imp. Assault Rifle 3418 | -9/Materials | Entered Mines 3481 | -9/Mines | Discovered exit to Materials (range 7) 3648 | -9/Mines | Build established: Tank 4028 | -9/Mines | Build established: Mutant 4134 | -9/Mines | Learned 2 Materials zone layouts 4292 | -9/Mines | Assembled infested the area 4294 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4332 | -9/Mines | Met 8R-AWN 4408 | -9/Mines | Discovered new exit (range 5) 4417 | -9/Mines | Identified exit to Exiles 4419 | -9/Mines | Entered Exiles 4463 | -9/Exiles | Discovered new exit (range 15) 4491 | -9/Exiles | Welcomed by 8R-AWN 4527 | -9/Exiles | Met EX-HEX 4691 | -9/Exiles | Met EX-DEC 4771 | -9/Exiles | Visited The Gauntlet 5123 | -9/Exiles | Discovered new exit (range 14) 5294 | -9/Exiles | Met EX-BIN 5328 | -9/Exiles | Aligned with FarCom system 5330 | -9/Exiles | Given EX-Vault access code 5406 | -9/Exiles | Opened EX-Vault 5423 | -9/Exiles | Found Lightpack 2.0 5462 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5590 | -9/Exiles | Identified exit to Mines 5591 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5591 | -9/Exiles | Entered Mines 6060 | -8/Mines | Core integrity fell below 50% 6365 | -8/Mines | Build established: Skirmisher 6808 | -8/Mines | Discovered exit to Materials (range 8) 6822 | -8/Mines | Entered Materials 6822 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6823 | -8/Materials | Identified exit to Storage 6823 | -8/Materials | Identified exit to Factory 7218 | -8/Materials | Garrison activated, responded to threat 7278 | -8/Materials | Build established: Scavenger-Skirmisher 7480 | -8/Materials | Entered Storage 7498 | -8/Storage | Identified exit to Recycling 7500 | -8/Storage | Met a pair of Derelict thieves 7815 | -8/Storage | Build established: Hauler-Skirmisher 7925 | -8/Storage | Garrison activated, responded to threat 8666 | -8/Storage | Core integrity fell below 50% 8717 | -8/Storage | Self-destructed Last Messages --------------- 08688_ K-01 Serf collects debris. 08697_ Acquired 26 matter. 08697_ K-01 Serf collects debris. 08700_ Assault Cannon destroyed. 08700_ K-01 Serf collects debris. 08701_ Acquired 39 matter. 08704_ K-01 Serf collects debris. 08707_ Acquired 42 matter. 08710_ R-06 Scavenger collects Katana. 08715_ I-25 Savior destroyed. 08715_ Chain reaction triggered in Lgt. Nuclear Core. 08715_ Lightpack 2.0 destroyed. 08715_ Destroyed Lightpack 2.0. 08715_ Destroyed Hvy. Laser. 08715_ R-06 Scavenger destroyed. 08715_ Adv. Heat Sink fried. 08715_ G-50 Soldier destroyed. 08715_ Destroyed Wheel. 08715_ Chain reaction triggered in Imp. Ion Engine. 08716_ R-06 Scavenger collects Drone Bay. 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"# ! ## % #????????????????? | | ???# ?"" ##+##k######]##r ;#;##+##+#####??????? | | ???# ""== #%%[ u ] k ^ ?????? | | #??# "" [] %+ %% !!=%]! ! ^^ ?????? | | ???# "=[" #% % ]k]@!!*% ^ ?????? | | ??## "??" #+###+###### =/%#;;;#####+####???????? | | ???# """ # %= ## /!![*! #???????????????? | | #?## # "" "" ## = ] T #???????????????? | | ?##""""###### =][ ## #???????????????? | | ##""%"##????# """"" # #???????????????? | | "#????# "" "" ## """ #???????????????? | | "##???# [ ][ ## """ #???????????????? | | % + "???# """"" ## = #???????????????? | | % ##T#???# ## #???????????????? | | % ####???###############" "####???????????????? | | #????????????????????#"T"#??????????????????? | | ####/#????????????????????#"""#??????????????????? | | ??# #???????????????????#####??????????????????? | | ??# ^#??????????????????????????????????????????? | | ??#]]]#??????????????????????????????????????????? | | ??#]]]#??????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed DeepHardenedWell Manual? 0 Play Time 01:47:54 Cumulative 24.9 hours Start 2019.11.18 @ 23:12:47 End 2019.11.19 @ 10:59:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 2f6064a6-8f37-4922-8a37-ae16e8545cf8