Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.01 @ 09:09:41 // Halloween2020/ForbiddenLore Player: Rev Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (640) 640 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 2018 Bonus ------- Follower Combat Kills 145 Friendly Fire -7 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Sensor Array Terrain Scan Processor Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Katana > --- INVENTORY -------- Sensor Array Terrain Scan Processor EM Pulse Gun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 22 | 7 4 4 7 Power 4 | 2 . . 2 Engine 4 | 2 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 3 1 Device 2 | . 1 1 . Storage 4 | 1 1 1 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun 4 | 1 . . 3 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 1 12 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 3 | . . 1 2 Weapon 6 | . . . 6 Highest Loss Streak 10 | . . 1 10 Average Slot Usage (%) 93 | . 99 97 88 Engine 10 | . 14 11 8 Wheel 22 | . 28 22 17 Device 6 | . 7 8 3 Storage 12 | . 7 11 17 Processor 17 | . 11 22 22 Energy Gun 6 | . 14 4 . Energy Cannon 5 | . . 6 8 Ballistic Gun 10 | . 14 11 8 Naked Turns . | . . . . Heaviest Build 25 | 12 20 19 25 Greatest Support 32 | 26 32 32 32 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 8 8 Average Capacity 6 | 5 5 7 8 Most Carried 4 | 3 3 3 4 Average Carried 2 | 1 1 1 3 Final Capacity 8 | 6 4 8 8 Final Carried 3 | 1 3 2 2 Class Distribution -------------------- 93% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 425 | 191 69 96 69 Remotely . | . . . . Salvage Created 793 | . 69 150 574 Parts 47 | . 10 9 28 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 14 | . . 2 12 Guns 3 | . . . 3 Cannons 9 | . . 2 7 AOE 2 | . . . 2 Classes Destroyed 7 | . 1 2 4 Tunneler 1 | . . 1 . Watcher 5 | . 3 1 1 Grunt 7 | . . 2 5 Brawler 1 | . . . 1 Duelist 3 | . . . 3 Protector 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | . 1 2 5 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1083 | . . 79 1004 Core 401 | . . 8 393 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 40 | . 6 5 29 Largest 2 | . 2 2 2 Hottest 96 | . 60 76 96 Shots Fired 72 | . 12 10 50 Gun 47 | . 12 6 29 Cannon 25 | . . 4 21 Launcher . | . . . . Special . | . . . . Kinetic 30 | . 6 5 19 Thermal 5 | . . . 5 Explosive . | . . . . Electromagnetic 37 | . 6 5 26 Robot Hit Streak 30 | . 2 9 30 Robot Miss Streak 1 | . 1 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | . 5 7 41 Core Hits 32 | . 4 6 22 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1111 | . 145 147 819 Guns 404 | . 145 34 225 Cannons 500 | . . 95 405 Explosions 128 | . . . 128 Melee 59 | . . . 59 Ramming 20 | . . 18 2 Kinetic 151 | . 15 14 122 Thermal 171 | . . . 171 Explosive . | . . . . Electromagnetic 710 | . 130 115 465 Impact . | . . . . Slashing 59 | . . . 59 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions . | . . . . Melee 1 | . . . 1 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 49 | . . 9 40 Shots 1 | . . . 1 Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 141 | . 20 92 141 Average Temperature 37 | . 15 44 39 Received Heat Transfer 426 | . . 24 402 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 322 | . 130 128 322 Initial 46 | . . 46 45 Average 105 | . 71 69 175 Maximum Alert Level 1 | . . . 1 Low Security (%) 77 | 100 100 100 44 Level 1 22 | . . . 55 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 2 | . . . 2 Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 3 4 22 Peak Tracking Total 10 | . 1 2 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . 2 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 . 4 Successful 5 | . 4 . 1 Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 4 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . . . 1 Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 21 | . . . 21 Total Damage 375 | . . . 375 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 664 | 73 228 92 271 Spaces Moved 457 | 69 198 71 119 Core 26 | 11 . . 15 Treads . | . . . . Legs . | . . . . Wheels 431 | 58 198 71 104 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 100 Average Speed 98 | 83 95 100 110 Slowest Speed 200 | 90 100 100 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 30 9 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 604 | 84 228 83 209 Wait 48 | . 13 . 35 Move 454 | 68 197 70 119 Hop . | . . . . Pick Up 22 | 8 5 2 7 Fast Attach . | . . . . Attach 20 | 6 4 4 6 Detach 2 | . 1 1 . Swap 2 | 1 . . 1 Drop 4 | 1 2 . 1 Fire 40 | . 6 5 29 Melee 2 | . . . 2 Ram 2 | . . 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis 8 | . . . 8 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Utility x2 389 | -9/Materials | Discovered new exit (range 6) 393 | -9/Materials | Identified exit to Storage 394 | -9/Materials | Entered Storage 411 | -9/Storage | Met a pair of Derelict thieves 473 | -9/Storage | Garrison activated, responded to threat 642 | -9/Storage | Core integrity fell below 50% 653 | -9/Storage | Build established: Mutant 656 | -9/Storage | Core integrity fell below 20% 665 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. EM Pulse Gun destroyed. Com. Wheel destroyed. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. Destabilizing: Core damaged (-16). U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Aluminum Leg. U-05 Engineer lays Concrete. Acquired Sml. Laser. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Lgt. Armor Plating. Sml. Laser destroyed. R-06 Scavenger collects Lgt. Treads. Acquired 5 matter. K-01 Serf collects debris. Hcp. Battery destroyed. U-05 Engineer builds a Door. K-01 Serf collects debris. 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""" ?/ + " #%#????###???? | | ???????????? ??# # "G" # ??????? ??? | | ???????????#####???# # " " # ??????????? | | ???????????????????# # #" ??????????? | | ???????????????????# # #%"??????????? | | ???????????????????# ########" ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexTrapCarapace Manual? 0 Play Time 00:17:02 Cumulative 83.4 hours Start 2020.11.01 @ 08:53:55 End 2020.11.01 @ 09:09:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 36 Rogue 12 Adventurer 24 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 051bd8a7-7c31-44c1-8012-17fbd16fc160