Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 21:30:06 Player: opdo Result: Destroyed by Y4-WYU(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1107) 1107 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 6167 Bonus ------- Follower Combat Kills 60 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 152/300 Energy 43/100 System Corruption 0% Temperature Hot (262) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Advanced Sensor Array Improved Heavy Armor Plating Mapping Drone Bay (2/3) Medium Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Surveybot 17 Chip Makeshift ECM Suite Mobile Refinery Mk. CCLXVII Mapping Drone Bay > --- WEAPON ----------- Arc Projector Force Rifle > --- INVENTORY -------- Advanced Sensor Array Advanced Terrain Scan Processor Improved Weapon Cycler Improved Light Armor Plating Improved Heavy Armor Plating System Guard Medium Laser Overtuned Pulse Rifle Plasma Cannon Coil Gun Grenade Launcher Heavy Flail DRS Beacon Botcube [Rating: 70] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Surveybot 17 Chip Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 3 . . . . Utility 4 | . . . . . 4 . . . . Weapon . | . . . . . . . . . . Parts Attached 52 | 7 5 6 6 5 17 1 1 2 2 Power 6 | 1 . 2 1 . 2 . . . . Engine 6 | 1 . 2 1 . 2 . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . 3 1 7 . . . . Treads 8 | 2 . . 1 1 4 . . . . Leg 2 | . . . . . 2 . . . . Wheel 3 | . . . 2 . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 2 1 . 4 7 1 . 1 . Device 10 | 1 1 1 . 2 3 1 . 1 . Storage 4 | 1 1 . . 2 . . . . . Processor 2 | . . . . . 2 . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 3 3 2 . 1 . 1 1 2 Energy Gun 11 | 2 2 3 1 . 1 . 1 . 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . Parts Lost 24 | . . 2 6 . 2 . 1 . 13 Power 5 | . . 2 1 . . . . . 2 Propulsion 9 | . . . 3 . 1 . 1 . 4 Utility 5 | . . . 1 . 1 . . . 3 Weapon 5 | . . . 1 . . . . . 4 Highest Loss Streak 13 | . . 1 3 . 1 . 1 . 13 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 2 8 10 9 8 12 12 11 12 10 Power . | . 1 . . . . . . . . Propulsion . | 1 2 2 2 . . 1 . . . Utility 4 | . 2 2 2 4 5 4 5 6 5 Weapon 4 | . 2 4 5 4 6 6 6 6 5 Tool/Special . | . . . . . . . . . . Unused Backups 27 | . 5 4 2 3 4 1 2 1 5 Power . | . . . . . . . . . . Propulsion 4 | . 1 2 1 . . . . . . Utility 12 | . 1 1 1 2 1 . 1 1 4 Weapon 10 | . 3 . . 1 3 1 1 . 1 Tool/Special 1 | . . 1 . . . . . . . Average Slot Usage (%) 95 | . 100 99 91 93 86 100 98 100 87 Engine 13 | . 14 13 11 14 11 13 13 13 11 Treads 19 | . 28 28 21 9 17 33 26 26 22 Leg 1 | . . . . . 2 . 4 6 4 Wheel 7 | . . . 4 18 4 . . . . Device 14 | . 14 14 12 13 12 19 20 20 16 Storage 9 | . 14 14 14 9 6 6 6 6 5 Processor 4 | . . . . . 11 13 13 13 12 Energy Gun 20 | . 27 27 21 28 13 13 12 10 5 Peak Build Rating 70 | 9 10 8 9 19 59 62 69 70 66 Average Rating 29 | 5 8 7 7 13 47 61 67 67 56 On Entrance 30 | . 9 8 8 9 18 59 62 69 66 Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 70 | 13 20 20 19 30 70 64 67 67 65 Greatest Support 110 | 40 40 40 40 30 110 110 110 90 90 Greatest Overweight (x) 6 | . . . 3 2 6 . . . . Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 Average Capacity 11 | 7 8 10 10 10 15 15 15 15 14 Most Carried 15 | 4 10 10 10 15 15 15 15 15 15 Average Carried 11 | 2 8 9 9 9 14 15 14 14 13 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 5 Final Carried 15 | 4 10 10 9 15 15 15 15 15 5 Class Distribution -------------------- 86% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Matter Collected 1071 | 179 138 250 140 60 205 12 77 10 . Remotely . | . . . . . . . . . . Salvage Created 1363 | 26 298 377 139 . 468 14 41 . . Parts 85 | 3 17 30 13 . 20 . 2 . . Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed 5 | . 1 . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . 23 . . 1 1 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 35 | . 8 14 5 . 5 . 3 . . Guns 20 | . 5 8 4 . 3 . . . . AOE 12 | . 3 5 1 . . . 3 . . Classes Destroyed 12 | 1 5 1 2 . 3 . . . . Worker 2 | . 1 . . . 1 . . . . Builder 1 | . . 1 . . . . . . . Tunneler 3 | 1 . 2 . . . . . . . Hauler 2 | . 2 . . . . . . . . Recycler 2 | . 1 . . . 1 . . . . Turret 2 | . . . 2 . . . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 19 | . 6 9 1 . . . 3 . . Grunt 7 | . 2 5 . . . . . . . Sentry 4 | . . . . . 4 . . . . Programmer 1 | . . . . . 1 . . . . Subdweller 4 | . . . 4 . . . . . . Decomposer 1 | . . . . . . 1 . . . Best Kill Streak 6 | 1 5 6 3 . 2 . 3 . . Combat Bots Only 5 | . 3 5 2 . 1 . 3 . . Max Kills in Single Turn 4 | 1 2 4 1 . 1 1 2 . . Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 4 1 . . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Hostile Shots Fired 389 | . 44 53 61 . 141 . 14 . 76 Missed 108 | . 15 12 19 . 41 . 3 . 18 Hits 281 | . 29 41 42 . 100 . 11 . 58 Projectile 281 | . 29 41 42 . 100 . 11 . 58 Damage Taken 4220 | . 267 368 610 . 816 . 161 . 1998 Core 1079 | . 46 33 147 . 97 . 13 . 743 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 92 | . . . . . 92 . . . . Regen/Repaired (Parts) 56 | . . . . . 56 . . . . Core Remaining (%) 54 | 100 . . . 9 . . . . . Volleys Fired 140 | 1 29 27 29 . 33 . 5 . 16 Largest 2 | 2 2 2 2 . 2 . 2 . 2 Hottest 160 | 80 80 100 150 . 100 . 85 . 160 Shots Fired 262 | 2 56 54 50 . 66 1 9 . 24 Gun 228 | 2 52 51 38 . 66 1 5 . 13 Cannon 4 | . . . . . . . . . 4 Launcher 25 | . 4 3 7 . . . 4 . 7 Special 5 | . . . 5 . . . . . . Kinetic . | . . . . . . . . . . Thermal 224 | 2 52 51 43 . 66 . . . 10 Explosive 25 | . 4 3 7 . . . 4 . 7 Electromagnetic 13 | . . . . . . 1 5 . 7 Robot Hit Streak 25 | 1 9 9 12 . 25 . 1 . 3 Robot Miss Streak 5 | . 3 3 2 . 2 1 2 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 155 | 1 26 31 31 . 58 . 3 . 5 Core Hits 84 | 2 16 19 17 . 23 . 4 . 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 14 | . . 7 4 . 2 . . . 1 Burn 13 | . . 7 4 . 2 . . . . Destroy 1 | . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3241 | 13 595 677 587 . 758 20 244 . 347 Guns 1869 | 12 312 409 323 . 741 . 12 . 60 Cannons 53 | . . . . . . . . . 53 Explosions 1259 | . 283 250 260 . . . 232 . 234 Melee . | . . . . . . . . . . Ramming 60 | 1 . 18 4 . 17 20 . . . Kinetic . | . . . . . . . . . . Thermal 1898 | 12 312 409 323 . 741 . . . 101 Explosive 1259 | . 283 250 260 . . . 232 . 234 Electromagnetic 24 | . . . . . . . 12 . 12 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . 5 2 . . Message Errors 1 | . . . . . . . 1 . . Matter Fused 2 | . . . . . . 2 . . . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 89 | . 28 49 . . . 12 . . . Projectiles . | . . . . . . . . . . Explosions 77 | . 28 49 . . . . . . . Melee 12 | . . . . . . 12 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 22 | . 6 . 8 . 8 . . . . Shots 2 | . 1 . 1 . . . . . . Rammed 13 | 1 . 7 3 . 1 1 . . . Targets Rammed 13 | 1 . 7 3 . 1 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 672 | 18 108 235 4 . 413 24 96 . 672 Average Temperature 136 | 12 34 82 4 . 164 13 47 . 371 Received Heat Transfer 1038 | . 48 66 210 . 192 . . . 522 Effects 13 | . . 1 . . 4 . . . 8 Shutdowns 4 | . . . . . 2 . . . 2 Energy Bleed 2 | . . 1 . . 1 . . . . Matter Decay 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions 2 | . . . . . . 2 . . . Robots Melted 4 | . . 1 . . 3 . . . . Combat Hostiles 3 | . . 1 . . 2 . . . . Parts Melted 22 | . . 7 4 . 11 . . . . Heat Transferred 6095 | 25 700 1739 1258 . 2331 . . . 42 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 90 | 100 100 78 . . 100 . . . . Level 1 9 | . . 21 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 251 | . 195 251 . . 50 . . . . Initial 53 | . . 53 . . . . . . . Average 83 | . 71 158 . . 10 . . . . Influence Increases 1210 | 5 263 451 252 . 169 . 70 . . Destroy 0b10 Robot/C 780 | . 160 300 160 . 100 . 60 . . Destroy 0b10 Robot/NC 55 | 5 20 15 . . 15 . . . . Destroy Leader 166 | . 34 60 10 . 52 . 10 . . Allied During Kill 49 | . . 27 22 . . . . . . Successful Hack 20 | . 18 . . . 2 . . . . Disable Machine 30 | . . 30 . . . . . . . Destroy Structure 50 | . 31 19 . . . . . . . Lose Combat Pursuer 60 | . . . 60 . . . . . . Influence Decreases 1210 | 5 126 514 326 . 169 . 70 . . Entered New Map 123 | . . 84 39 . . . . . . Time Decay 1014 | 5 126 410 254 . 159 . 60 . . Lost Part 53 | . . 20 13 . 10 . 10 . . Lost Ally 20 | . . . 20 . . . . . . Squads Dispatched 2 | . 1 . . . 1 . . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 52 | . 12 13 13 . 8 . 3 . 3 Peak Tracking Total 5 | . 3 5 4 . 2 . 3 . 3 Tactical Retreats 2 | . . . 1 . 1 . . . . Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Traps Triggered 2 | . . . . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Machines Disabled 4 | . . 2 2 . . . . . . Max in Single Turn 2 | . . 1 2 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Machines Accessed 11 | . 3 . 1 5 1 1 . . . Terminals 3 | . 3 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 52 | . 10 . 5 33 3 1 . . . Successful 48 | . 7 . 5 33 2 1 . . . Failed 4 | . 3 . . . 1 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 9 . . . . . . 8 . Terminals 10 | . 10 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 42 | . 3 . 5 33 . 1 . . . Record 39 | . 1 . 5 33 . . . . . Open Door 1 | . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . . . . Terminals 4 | . 4 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Skim 3 | . 3 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 3 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Total Allies 5 | . . 3 . . . . . 2 . Largest Group 3 | . . 3 3 . . . . 2 2 Highest-Rated Group 192 | . . 40 40 . . . . 192 192 Highest-Rated Ally 96 | . . 16 16 . . . . 96 96 Total Orders 5 | . . . . . . . 2 2 1 EXPLORE 3 | . . . . . . . 1 1 1 RETURN 2 | . . . . . . . 1 1 . Ally Attacks 72 | . . 14 27 . . . . . 31 Total Damage 1402 | . . 130 314 . . . . . 958 Kills 14 | . . 1 5 . . . . . 8 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Active Infowar (turns) 4977 | 8 414 988 644 27 698 595 486 980 137 Sensors 2887 | . . . . . 698 595 486 976 132 Terrain 309 | 8 301 . . . . . . . . Structural 1812 | . 113 988 644 27 40 . . . . ECM 2888 | . . . . . 690 595 486 980 137 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 1 3 . . . 2 . Drone Launches 9 | . . . . . . . 3 3 3 Drone Recoveries 8 | . . . . . . . 3 3 2 Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Turns Passed 7997 | 96 414 988 743 2696 839 595 486 980 160 Spaces Moved 5429 | 51 190 547 439 2420 447 365 291 600 79 Core 32 | 3 . . 6 . . . . . 23 Treads 3085 | 48 190 547 311 471 206 365 291 600 56 Legs . | . . . . . . . . . . Wheels 2312 | . . . 122 1949 241 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 80 110 162 160 160 50 Average Speed 135 | 153 160 160 142 110 149 162 160 160 127 Slowest Speed 250 | 160 160 160 200 250 245 162 162 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 5 30 98 43 90 13 51 51 88 43 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 11 | . . 2 . 8 . . . 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 9 | . . 1 . 4 . . 2 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 83 | . 33 20 21 . . . 9 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 83 | . 33 20 21 . . . 9 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Dee Total 5812 | 63 246 602 492 2451 555 368 303 619 113 Wait 61 | . 1 3 2 1 30 . . 12 12 Move 5420 | 50 189 546 438 2419 446 364 290 599 79 Hop . | . . . . . . . . . . Pick Up 59 | 4 11 5 5 16 13 1 3 1 . Fast Attach 24 | 7 . 1 1 5 7 . . 2 1 Attach 15 | . . 1 4 . 6 . 1 . 3 Detach . | . . . . . . . . . . Swap 35 | . 8 6 7 2 6 1 2 1 2 Drop 44 | . 8 6 3 8 13 1 2 3 . Fire 140 | 1 29 27 29 . 33 . 5 . 16 Melee 1 | . . . . . . . . 1 . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 12 | 1 . 7 3 . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 10) 511 | -10/Materials | Entered Mines 581 | -10/Mines | Learned location of Zion (-6) 696 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 831 | -10/Mines | Discovered new exit (range 10) 995 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 995 | -10/Mines | Discovered new exit (range 5) 1162 | -10/Mines | Discovered new exit (range 4) 1456 | -10/Mines | Discovered new exit (range 7) 1499 | -10/Mines | Entered Subcaves 1499 | -10/Subcaves | Accompanied by 3 allies 1500 | -10/Subcaves | Approached by a straggling Scientist 1576 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1654 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1681 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1724 | -10/Subcaves | Discovered new exit (range 10) 1734 | -10/Subcaves | Core integrity fell below 50% 1821 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1876 | -10/Subcaves | Visited Clippyterm 1881 | -10/Subcaves | Learned Research machine intel 1981 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1989 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2003 | -10/Subcaves | Discovered new exit (range 9) 2114 | -10/Subcaves | Build established: Scavenger-Mutant 2138 | -10/Subcaves | Core integrity fell below 20% 2174 | -10/Subcaves | Lost 3 parts (1n1u1w) 2239 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2239 | -10/Subcaves | Learned 2 Materials zone layouts 2242 | -10/Subcaves | Entered Scraptown 2250 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2338 | -8/Scraptown | Visited UFD Registry 2338 | -8/Scraptown | Registered with UFD as "Megabox" 2357 | -8/Scraptown | Visited Artisan Demo Area 2364 | -8/Scraptown | Visited Fellowship of the Rings 2390 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2392 | -8/Scraptown | Learned location of Extension (-5) 2393 | -8/Scraptown | Learned Research stockpile data 2394 | -8/Scraptown | Learned Research interactive machine intel 2444 | -8/Scraptown | Discovered new exit (range 13) 2806 | -8/Scraptown | Build established: Mutant 2875 | -8/Scraptown | Visited Scrapoid Research Area 2907 | -8/Scraptown | Visited Chapter 10 2933 | -8/Scraptown | Visited Scrapoid Pod Storage 2955 | -8/Scraptown | Visited Research Penetration Think Tank 3041 | -8/Scraptown | Visited Abandonware Association 3069 | -8/Scraptown | Visited Cartography Club 3203 | -8/Scraptown | Visited Awakened 3208 | -8/Scraptown | Visited The Evicted 3385 | -8/Scraptown | Visited CR-KLE's Repair Center 3449 | -8/Scraptown | Visited Cyclists 3455 | -8/Scraptown | Entered Cyclist Reading Room 3544 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3666 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3717 | -8/Scraptown | Found Surveybot 17 Chip 3768 | -8/Scraptown | Learned location of Upper Caves (-5) 3768 | -8/Scraptown | Learned location of Warlord (-5) 3768 | -8/Scraptown | Learned location of Testing (-3) 3768 | -8/Scraptown | Learned 12 Materials zone layouts 3768 | -8/Scraptown | Learned 24 Factory zone layouts 3768 | -8/Scraptown | Learned 4 Recycling zone layouts 3768 | -8/Scraptown | Learned 12 Upper Caves zone layouts 3768 | -8/Scraptown | Learned 12 Lower Caves zone layouts 3768 | -8/Scraptown | Learned 20 Upper Caves zone layouts 3768 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 3768 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 3768 | -8/Scraptown | Learned Storage emergency access door positions 3768 | -8/Scraptown | Learned location of 1 exit from Research 3768 | -8/Scraptown | Learned location of 2 exits from Upper Caves 3768 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 3768 | -8/Scraptown | Identified exit to Factory 3786 | -8/Scraptown | Found Deep Structural Scanner 4027 | -8/Scraptown | Visited Infowarlord's Domain 4035 | -8/Scraptown | Found Exp. Signal Interpreter 4054 | -8/Scraptown | Visited Derelict Rescue Squad 4060 | -8/Scraptown | Found DRS Beacon 4155 | -8/Scraptown | Visited LU-1G1's Boring Crew 4199 | -8/Scraptown | Visited Botcube Research 4204 | -8/Scraptown | Found Botcube 4861 | -8/Scraptown | Met Optimus 4861 | -8/Scraptown | Accepted into 0bPrime 4938 | -8/Scraptown | Entered Factory 4938 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4939 | -6/Factory | Identified exit to Factory 4939 | -6/Factory | Identified exit to Lower Caves 5554 | -6/Factory | Repaired Grenade Launcher 5584 | -6/Factory | Discovered exit to Factory (range 5) 5777 | -6/Factory | Entered Lower Caves 5779 | -6/Lower Caves | UFD Scientist delivered a prototype 6012 | -6/Lower Caves | Discovered new exit (range 7) 6022 | -6/Lower Caves | Identified exit to Lower Caves 6372 | -6/Lower Caves | Entered another Lower Caves area 6723 | -6/Lower Caves | Discovered new exit (range 3) 6727 | -6/Lower Caves | Identified exit to Zion 6731 | -6/Lower Caves | Encountered a Warlord checkpoint 6858 | -6/Lower Caves | Entered Zion 6870 | -6/Zion | Learned Factory emergency access door positions 6921 | -6/Zion | System corruption cleaned by Quarantine Array 7046 | -6/Zion | Learned Factory security intel 7081 | -6/Zion | Discovered new exit (range 90) 7102 | -6/Zion | Found Prototype Device 7102 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7234 | -6/Zion | Learned location of Armory (-4) 7312 | -6/Zion | Received a hallucinogenic algorithm 7397 | -6/Zion | Given A8's code to call for help 7561 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7748 | -6/Zion | Opened final containment barrier to the Deep Caves 7772 | -6/Zion | Discovered new exit (range 3) 7772 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7798 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7801 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7823 | -6/Zion | Identified exit to Deep Caves 7838 | -6/Zion | Entered Deep Caves 7838 | -6/Deep Caves | Accompanied by 2 allies 7910 | -6/Deep Caves | Z-Facility disabled 7938 | -6/Deep Caves | Attacked by Z-Imprinter 7979 | -6/Deep Caves | Core integrity fell below 50% 7984 | -6/Deep Caves | Released all parts (5) 7987 | -6/Deep Caves | Core integrity fell below 20% 7998 | -6/Deep Caves | Destroyed by Y4-WYU(z) with Zionite Laser-S Last Messages --------------- 07968_ Angular Momentum Engine destroyed. 07968_ Grenade Launcher destroyed. 07970_ Adv. Sensor Array destroyed. 07972_ Angular Momentum Engine destroyed. 07975_ Z-Imprinter suffers critical hit (Destroy). 07975_ Destroyed Prototype Device. 07975_ Imp. Light Armor Plating destroyed. 07975_ Mak. ECM Suite destroyed. 07978_ Imp. Medium Treads destroyed. 07979_ Overheating: Core damaged (-119). 07980_ Overheating: Matter decay (-28). 07982_ Force Rifle destroyed. 07984_ Released Exp. Signal Interpreter. 07984_ Released Lrg. Storage Unit. 07984_ Released Surveybot 17 Chip. 07984_ Released Lgt. Treads. 07984_ Released Plasma Cannon. 07985_ Acquired Hvy. Flail. 07987_ Overheating: Matter decay (-35). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????###############???????????????#? | | ???????????????#### ##???????????????# | | ?????????????### #????####?#?#???# | | ??????????#??#; ###### ##????#### | | ??????????# ## ## # #???### | | ?????? ## ##### | | ?????? | | ????? | | ????? | | ????? @ I | | ????? """"" " " "" z | | ?????????? ? """""""""""""" | | ?????????????? """""""""""""" z | | ???????????????"""""""""""""" | | ????????????????"""""""""" | | ?????????????????"""""""""""" | | ????????????????????""""""""" !&= | | ??????????????????????""""""" ][!& | | ???????????????????????" "" !! | | ???????????????????????" | | ??????????????????????" %= | | ???????????????????""?" | | ??????????????????????" %* | | ?????????? ?????"?""?""" | | ??????? ????""?"""" | | ????? "??""""""""""%= | | ?? """?"" | | """??" """ | | """"?" """"" | | """"" """"""" | | """"" """"""" | | """" """"""" | | """" """"" | | """" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Evasion (%) 44 Recoil Reduction 5 Item Schematics ----------------- Adv. Shield Generator | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Railgun | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Power Sword | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive S-27 Virus | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 6% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysBurstMatrix Manual? 0 Play Time 00:40:06 Cumulative 107.5 hours Start 2025.10.20 @ 20:43:51 End 2025.10.20 @ 21:30:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 289 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93c3a81f-d16d-403c-8c3c-8c5ec73a9a86