Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 19:53:08 Player: Lazuli Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1820) 1820 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (901) 901 TOTAL SCORE: 4891 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 101 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 39/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Hacking Suite Hacking Suite Relay Coupler [Grunt] (25) Relay Coupler [Brawler] (22) Relay Coupler [Specialist] (24) > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Improved Ion Engine Improved Ion Engine High-capacity Matter Pod (123) Hacking Suite Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Surge Thruster > --- UTILITY ---------- Visual Processing Unit Hacking Suite Hacking Suite Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Specialist] > --- WEAPON ----------- EMP Blaster > --- INVENTORY -------- Improved Ion Engine High-capacity Matter Pod Hacking Suite Tractor Beam [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Surge Thruster Utility Hacking Suite Device Improved Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 57 | 6 7 7 10 3 24 Power 6 | 1 1 1 1 . 2 Engine 6 | 1 1 1 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 3 1 . 5 Treads 2 | . . . . . 2 Leg 2 | 2 . . . . . Wheel 8 | . 2 3 1 . 2 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 21 | 1 3 1 4 3 9 Device 8 | . 2 1 2 1 2 Storage 3 | 1 1 . . 1 . Processor 1 | . . . 1 . . Hackware 5 | . . . 1 . 4 Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 17 | 2 1 2 4 . 8 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 . 4 . . Ballistic Cannon 2 | . . 1 . . 1 Launcher 4 | . . 1 . . 3 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . 2 7 2 . 20 Power 3 | . 1 1 . . 1 Propulsion 11 | . . 3 1 . 7 Utility 6 | . . 1 . . 5 Weapon 11 | . 1 2 1 . 7 Highest Loss Streak 6 | . 2 6 1 . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 88 | . 92 88 98 90 77 Engine 11 | . 13 14 11 9 7 Treads 3 | . . . . . 10 Leg 4 | . 13 . . . . Wheel 13 | . 14 26 21 18 3 Device 9 | . 7 8 18 15 7 Storage 11 | . 14 14 11 9 7 Processor 3 | . . . 3 9 9 Hackware 6 | . . . 10 9 12 Protection 2 | . . . . 2 6 Ballistic Gun 13 | . 28 11 11 18 2 Ballistic Cannon 2 | . . 8 5 . 1 Launcher 3 | . . 3 4 . 6 Naked Turns . | . . . . . . Heaviest Build 161 | 14 30 32 34 161 161 Greatest Support 40 | 20 26 26 26 26 40 Greatest Overweight (x) 10 | 3 1 1 1 6 10 Average Overweight (x) 1 | . . 1 1 5 2 Largest Inventory Capacity 30 | 8 15 15 15 30 30 Average Capacity 17 | 7 11 15 15 30 26 Most Carried 18 | 4 15 14 15 16 18 Average Carried 12 | 2 9 11 14 14 14 Final Capacity 30 | 8 15 15 15 30 5 Final Carried 16 | 4 14 10 15 16 5 Class Distribution -------------------- 61% | Mutant 31% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1422 | 260 413 167 212 . 370 Remotely . | . . . . . . Salvage Created 1100 | . 406 89 130 . 475 Parts 58 | . 16 6 12 . 24 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 31 | . 6 5 7 . 13 Melee 1 | . . . . . 1 Guns 11 | . 6 . 2 . 3 Cannons 5 | . . 1 2 . 2 AOE 13 | . . 4 3 . 6 Classes Destroyed 11 | . 5 2 1 . 3 Builder 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 2 | . 1 1 . . . Operator 1 | . 1 . . . . Swarmer 8 | . . 3 5 . . Cutter 2 | . . . . . 2 Grunt 9 | . 6 . 1 . 2 Sentry 7 | . . . 1 . 6 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Assembled 2 | . . 2 . . . Best Kill Streak 5 | . 4 5 4 . 4 Combat Bots Only 4 | . 3 4 4 . 4 Max Kills in Single Turn 2 | . 2 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 302 | . 42 38 44 . 178 Missed 79 | . 8 13 17 . 41 Damage Taken 3246 | . 460 536 358 . 1892 Core 863 | . 78 138 92 . 555 Absorbed by Shields 306 | . . . . . 306 Core Remaining (%) 63 | 100 . 13 77 . . Volleys Fired 112 | . 36 11 17 . 48 Largest 2 | . 2 2 2 . 2 Hottest 56 | . 40 40 55 . 56 Shots Fired 175 | . 73 13 27 . 62 Gun 123 | . 73 4 22 . 24 Cannon 15 | . . 3 3 . 9 Launcher 30 | . . 6 2 . 22 Special 7 | . . . . . 7 Kinetic 136 | . 73 7 25 . 31 Thermal 9 | . . . . . 9 Explosive 23 | . . 6 2 . 15 Electromagnetic 7 | . . . . . 7 Robot Hit Streak 9 | . 6 5 9 . 8 Robot Miss Streak 4 | . 2 4 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 112 | . 54 6 18 . 34 Core Hits 65 | . 20 12 10 . 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2531 | . 694 343 308 . 1186 Guns 1055 | . 694 40 151 . 170 Cannons 217 | . . 57 35 . 125 Explosions 1225 | . . 246 122 . 857 Melee 34 | . . . . . 34 Ramming . | . . . . . . Kinetic 1258 | . 694 97 186 . 281 Thermal 63 | . . . . . 63 Explosive 902 | . . 246 122 . 534 Electromagnetic 274 | . . . . . 274 Impact . | . . . . . . Slashing 34 | . . . . . 34 Piercing . | . . . . . . Highest Corruption 12 | . 3 12 . . 3 Average Corruption 4 | . 2 8 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 4 9 . . 11 Message Errors 4 | . . 2 . . 2 Matter Fused 6 | . . 4 . . 2 Heat Flow Errors 5 | . 1 2 . . 2 Energy Discharges 1 | . 1 . . . . Parts Fused 1 | . 1 . . . . Data Loss (minor) 2 | . . 1 . . 1 Data Loss (major) 3 | . . . . . 3 Misfires 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 50 | . . 3 5 . 42 Projectiles . | . . . . . . Explosions 50 | . . 3 5 . 42 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 195 | . . 71 . . 124 Shots 6 | . . 3 . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 272 | . 272 166 8 . 166 Average Temperature 52 | . 67 79 6 . 35 Received Heat Transfer 944 | . 261 120 51 . 512 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 87 | . . . . . 87 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 520 | . 115 121 505 213 520 Initial 213 | . . 44 46 213 138 Average 201 | . 49 49 284 213 363 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 60 | 100 100 100 40 . 23 Level 1 5 | . . . 12 100 2 Level 2 33 | . . . 47 . 73 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 11 31 14 . 15 Peak Tracking Total 19 | . 5 19 3 . 6 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 6 | . . 1 . . 5 Max in Single Turn 3 | . . 1 . . 3 Garrison Relay 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 15 | . 8 . 6 1 . Terminals 12 | . 7 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 56 | . 23 . 32 1 . Successful 40 | . 13 . 26 1 . Failed 16 | . 10 . 6 . . Catastrophic 4 | . 3 . 1 . . Database Lockouts . | . . . . . . Manual 13 | . 10 . 3 . . Terminals 36 | . 20 . 16 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 16 | . . . 16 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 17 | . 8 . 9 . . Robot Analysis 2 | . 1 . 1 . . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 3 | . 2 . 1 . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 16 | . . . 16 . . Insert Component 8 | . . . 8 . . Analyze 8 | . . . 8 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . 3 . 1 . . Terminals 4 | . 3 . 1 . . Botnet 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used 1 | . 1 . . . . Hacking Detections 14 | . 8 . 6 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . 7 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed 8 | . . . 8 . . Part Schematics Acquired 7 | . . . 7 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 15 | . . . . . 15 Machine Destruction 15 | . . . . . 15 Attached 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 1 1 Highest-Rated Group 45 | . . 45 45 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 31 | . . . 30 . 1 Total Damage 482 | . . . 460 . 22 Kills 9 | . . . 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1914 | 47 604 221 347 49 646 Spaces Moved 1133 | 27 407 172 262 25 240 Core 50 | 4 . . . . 46 Treads 81 | . . . . . 81 Legs 214 | 23 191 . . . . Wheels 728 | . 216 172 262 25 53 Hover . | . . . . . . Flight 60 | . . . . . 60 Fastest Speed 35 | 50 90 95 105 165 35 Average Speed 128 | 130 111 101 105 169 195 Slowest Speed 400 | 200 120 115 115 180 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 69 43 28 4 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . . 49 18 . 47 Melee . | . . . . . . Projectile . | . . . . . . AOE 114 | . . 49 18 . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1417 | 36 484 205 309 32 351 Wait 56 | . 16 13 7 . 20 Move 1128 | 26 406 171 261 24 240 Hop . | . . . . . . Pick Up 45 | 4 14 3 10 3 11 Fast Attach 21 | 6 1 . 2 1 11 Attach 29 | . 4 7 5 1 12 Detach 4 | . 1 . . 1 2 Swap 7 | . 2 . 3 1 1 Drop 13 | . 4 . 4 1 4 Fire 112 | . 36 11 17 . 48 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [Sub]) -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 6) 516 | -10/Materials | Discovered new exit (range 15) 625 | -10/Materials | Identified exit to Mines 648 | -10/Materials | Discovered new exit (range 8) 652 | -10/Materials | Entered Mines 673 | -10/Mines | Learned location of Zion (-6) 710 | -10/Mines | Assembled infested the area 715 | -10/Mines | Assisted by a Guerilla fighting off Assembled 740 | -10/Mines | System corruption reached 10% 744 | -10/Mines | Core integrity fell below 50% 781 | -10/Mines | Lost 6 parts (1p2n1u2w) 826 | -10/Mines | Core integrity fell below 20% 831 | -10/Mines | Discovered new exit (range 11) 873 | -10/Mines | Entered Materials 873 | -9/Materials | Accompanied by 2 allies 873 | -9/Materials | Evolved 2 slots: Utility x2 878 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1081 | -9/Materials | Discovered new exit (range 12) 1220 | -9/Materials | Entered another Materials area 1220 | -8/Materials | Accompanied by 1 ally 1220 | -8/Materials | Evolved 2 slots: Utility x2 1267 | -8/Materials | Identified exit to Garrison 1269 | -8/Materials | Entered Garrison 1269 | -8/Garrison | Accompanied by 1 ally 1298 | -8/Garrison | Installed Relay Interface Framework 1320 | -8/Garrison | Triggered checkpoint 1400 | -8/Garrison | Lost 6 parts (2n2u2w) 1423 | -8/Garrison | Garrison Relay disabled 1423 | -8/Garrison | Garrison Relay disabled 1470 | -8/Garrison | Lost 3 parts (2n1w) 1514 | -8/Garrison | Build established: Hauler-Mutant 1779 | -8/Garrison | Triggered checkpoint 1820 | -8/Garrison | Core integrity fell below 50% 1847 | -8/Garrison | Lost 6 parts (2n2u2w) 1861 | -8/Garrison | Core integrity fell below 20% 1915 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01860_ Blade Saw destroyed. 01873_ Acquired EMP Blaster. 01875_ Dropped Lgt. Treads. 01877_ Extracted 77 matter. 01877_ Acquired Hcp. Matter Pod. 01881_ Acquired Hacking Suite. 01884_ Acquired Imp. Ion Engine. 01887_ Penetrated by Slug. 01887_ Targeting Computer fried. 01887_ H-55 Commando destroyed. 01891_ G-47 Trooper destroyed. 01891_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 01909_ Y-45 Defender system terminally corrupted. 01909_ Heat Sink fried. 01909_ Surge Thruster destroyed. 01912_ Y-45 Defender IFF system glitched. 01912_ EMP Blaster destroyed. 01914_ Acquired Beam Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????# #?? ????????????????? | | ??????????????????####### ## ##??????????????? | | ?????????????????? ? ###????????????? | | ??????????????????? ?????????????? | | ??????????????????? ?????????????? | | ???????????????????# ## ## #??????????????? | | ?????????????????### ## ###????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????? #????????????? | | ???????????????????# ## ## #??????????????? | | ?????????########### #########??????? | | ?????????# #????? | | ?????????# == Y !=! ??????? | | ?????????# [% % *%= = #??????????????? | | ?????????# ########"# #@ = ##T###??????????????? | | ?????????# #????????###!! !#???????????????????? | | ?######### #??????????######???????????????????? | | ?#"# +? + #???????????????????????????????????? | | ?#" +??+ #???????????????????????????????????? | | ?#" #??# #???????????????????????????????????? | | ?#"| #??# #???????????????????????????????????? | | ?#"# #??# #???????????????????????????????????? | | ?### #??# #???????????????????????????????????? | | ???# #??# #???????????????????????????????????? | | ???# #??# #???????????????????????????????????? | | ?### !#??# #???????????????????????????????????? | | ?# %#??# #???????????????????????????????????? | | ?# =#### #???????????????????????????????????? | | ?# # ## #???????????????????????????????????? | | #### = ## #???????????????????????????????????? | | # # ### #???????????????????????????????????? | | # #???????????????????????????????????? | | #???????????????????????????????????? | | # #### #???????????????????????????????????? | | # ##??# ########????????????????????????????? | | ######???# ## """"#????????????????????????????? | | ?????????# "#????????????????????????????? | | ?????????# ## """"#????????????????????????????? | | ?????????# ########????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 71 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Welding Torch | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed DisruptionTitaniumMultirail Manual? 0 Play Time 00:49:04 Cumulative 61.8 hours Start 2024.06.29 @ 17:49:42 End 2024.06.29 @ 19:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 22 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 7c500bdc-00dd-42b0-9842-a71826251986