Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 06:24:30 Player: CatPlusPlus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (90) 450 Value Destroyed (2273) 2273 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3418) 3418 TOTAL SCORE: 14001 Bonus ------- Follower Combat Kills 168 Aligned with FarCom 300 Win 3000 Friendly Fire -50 Cogmind --------- Core Integrity 1500/1600 Matter 105/300 Energy 29/265 System Corruption 7% Temperature Cool (8) Movement Flying (44) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (6) --- Biometal Leg Centrium Wheel VTOL Module Q-thruster Q-thruster Q-thruster > --- UTILITY (16) ----- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Advanced Cloaking Device Advanced Shield Generator Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Q-thruster Advanced System Restoration Module Enhanced Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Biometal Leg Centrium Wheel VTOL Module Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Advanced Cloaking Device Advanced Shield Generator Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Enhanced Nova Cannon Longsword +1 > --- INVENTORY -------- Q-thruster Q-thruster Advanced System Restoration Module Micro-nuke Launcher [Rating: 122] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Centrium Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 1 1 . . . . . Utility 14 | . . . 2 . . . . 1 1 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 160 | 4 18 1 10 18 3 1 22 18 7 6 6 13 14 19 Power 10 | . 2 . . 1 . . 1 2 . . 2 . 1 1 Engine 4 | . 2 . . 1 . . . . . . . . . 1 Core 5 | . . . . . . . 1 2 . . 1 . 1 . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 44 | 2 1 1 2 3 . . 9 6 2 3 2 2 5 6 Treads 19 | 2 1 1 2 3 . . 9 1 . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 Wheel 1 | . . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . 1 1 . . . 1 Flight 20 | . . . . . . . . 5 1 2 2 2 5 3 Utility 50 | 2 3 . 3 5 2 1 3 4 4 3 2 8 5 5 Device 24 | 2 2 . 1 3 . 1 . 1 2 . . 4 3 5 Storage 2 | . 1 . . . . . . . 1 . . . . . Processor 8 | . . . 1 1 . . 2 1 . 1 1 1 . . Hackware 5 | . . . . . . . . . . 1 1 3 . . Protection 11 | . . . 1 1 2 . 1 2 1 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 56 | . 12 . 5 9 1 . 9 6 1 . . 3 3 7 Energy Gun 2 | . 2 . . . . . . . . . . . . . Energy Cannon 17 | . . . . . . . 1 3 . . . 3 3 7 Ballistic Gun 14 | . 5 . 2 2 . . 4 1 . . . . . . Ballistic Cannon 4 | . . . 1 3 . . . . . . . . . . Launcher 9 | . 1 . . 2 1 . 2 2 1 . . . . . Special Weapon 6 | . 4 . . 2 . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . Parts Lost 29 | . 2 1 . 5 . . . 1 1 . 1 . 15 3 Power 3 | . . . . 1 . . . . . . . . 2 . Propulsion 11 | . 1 . . 1 . . . 1 1 . . . 5 2 Utility 11 | . 1 . . 2 . . . . . . . . 8 . Weapon 4 | . . 1 . 1 . . . . . . 1 . . 1 Highest Loss Streak 12 | . 1 1 . 2 . . . 1 1 . 1 . 12 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 98 100 97 100 100 97 93 84 98 99 94 84 68 Engine 6 | . 14 14 11 10 11 11 2 . . . . . . 2 Core 2 | . . . . . . . 6 7 6 5 2 . 2 . Treads 18 | . 27 28 22 21 22 22 33 29 . . . . . . Flight 7 | . . . . . . . . 1 28 28 28 28 23 14 Device 13 | . 13 14 22 21 22 21 10 7 13 11 10 13 9 12 Storage 8 | . 14 14 11 11 11 11 9 6 . 5 5 4 3 . Processor 9 | . . . 11 2 11 11 9 15 13 11 15 18 17 16 Hackware 3 | . . . . . . . . . . 4 10 14 13 12 Protection 4 | . . . . 6 . . 7 7 9 10 10 5 8 . Ballistic Gun 4 | . 18 . 14 5 . . 6 1 . . . . . . Ballistic Cannon 2 | . . . 3 8 11 11 1 . . . . . . . Launcher 3 | . . 14 . 1 . 11 1 . . 5 4 . . . Special Weapon 2 | . 4 12 . 5 11 . . . . . . . . . Slashing Weapon 3 | . . . . . . . 7 7 6 5 5 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 46 | 15 31 26 33 46 43 37 45 42 20 20 26 26 30 24 Greatest Support 100 | 40 40 40 40 40 40 40 80 100 22 22 31 31 39 28 Greatest Overweight (x) 1 | . 1 . . 1 1 . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 8 8 8 8 5 Average Capacity 12 | 8 12 15 15 15 15 15 15 14 5 8 8 8 7 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 8 8 8 8 8 5 Average Carried 11 | 3 10 14 14 14 14 14 14 14 5 7 7 7 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 8 8 8 8 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 5 8 8 8 8 3 4 Class Distribution -------------------- 26% | Scavenger-Mutant 22% | Scavenger-Assassin 18% | Mutant 12% | Hacker-Ninja 10% | Hacker-Scout 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2652 | 267 356 137 90 425 17 162 503 110 233 . 120 48 184 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2895 | 152 495 242 . 205 . 209 699 215 439 . . 48 . 191 Parts 189 | 14 36 17 . 15 . 21 38 20 16 . . 2 . 10 Haulers Intercepted 6 | . 2 . . . . . 4 . . . . . . . Recyclers Shooed 5 | 1 2 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 68 | . 8 8 . 21 . 11 10 9 . . . . . 1 Melee 5 | . . . . . . . 2 3 . . . . . . Guns 12 | . 8 . . 2 . . 2 . . . . . . . Cannons 7 | . . . . 1 . 2 3 . . . . . . 1 AOE 44 | . . 8 . 18 . 9 3 6 . . . . . . Classes Destroyed 15 | 2 4 3 . 3 . 1 . 1 1 . . . . . Worker 6 | . . 2 . 2 . . 2 . . . . . . . Builder 3 | . 1 . . 2 . . . . . . . . . . Tunneler 9 | 4 . 1 . 3 . 1 . . . . . . . . Hauler 6 | . 2 . . . . . 4 . . . . . . . Recycler 6 | 1 . 1 . . . . . . 3 . . . . 1 Mechanic 3 | . . 1 . . . . 1 . . . . 1 . . Operator 1 | . . . . . . . . . 1 . . . . . Watcher 6 | . 3 . . . . . 2 1 . . . . . . Swarmer 20 | . . 3 . . . 7 3 7 . . . . . . Grunt 18 | . 8 5 . . . 3 2 . . . . . . . Sentry 7 | . . . . 1 . . 5 1 . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . 1 . . . . . 1 Assembled 18 | . . . . 18 . . . . . . . . . . Best Kill Streak 20 | 2 3 6 . 20 . 5 5 4 2 . . 1 . 1 Combat Bots Only 18 | . 2 4 . 18 . 4 3 4 . . . . . 1 Max Kills in Single Turn 7 | 2 1 3 . 7 . 2 3 3 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 7 | . . 2 . 7 . 2 2 3 . . . . . . Melee 1 | . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 5077 | . 551 170 103 837 . 199 312 380 90 . 203 180 1493 559 Core 1030 | . 58 21 . 218 . 17 33 13 . . 67 49 454 100 Absorbed by Shields 50 | . . . . . . . . . . . . . 43 7 Redirected to Shielding 160 | . . . . . . . . . . . 49 24 87 . Regen/Repaired (Parts) 112 | . . . . . . . . 37 . 75 . . . . Core Remaining (%) 86 | 100 . 68 . . . 41 94 98 100 100 94 96 68 93 Volleys Fired 270 | 10 73 10 4 41 . 16 52 29 . . 3 3 13 16 Largest 2 | 2 2 1 1 2 . 2 2 1 . . 1 1 1 1 Hottest 123 | 70 100 30 35 123 . 78 75 75 . . 30 113 113 120 Shots Fired 349 | 20 127 10 4 51 . 20 53 29 . . 3 3 13 16 Gun 172 | 20 109 . . 15 . . 28 . . . . . . . Cannon 100 | . . . 4 8 . 13 23 20 . . . 3 13 16 Launcher 46 | . . 10 . 15 . 7 2 9 . . 3 . . . Special 31 | . 18 . . 13 . . . . . . . . . . Kinetic 193 | 10 95 . 4 23 . 13 48 . . . . . . . Thermal 110 | 10 32 . . 13 . . 3 20 . . . 3 13 16 Explosive 46 | . . 10 . 15 . 7 2 9 . . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | 5 16 3 . 12 . 4 6 6 . . . . . 1 Robot Miss Streak 4 | 2 3 1 . 2 . 2 4 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 189 | 12 81 4 1 21 . 7 37 11 5 . . 4 2 4 Core Hits 159 | 6 26 21 . 47 . 16 23 12 2 . 2 2 . 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . . Critical Strikes 8 | . 2 . . 1 . 2 2 . . . . . 1 . Burn 1 | . 1 . . . . . . . . . . . . . Destroy 2 | . 1 . . 1 . . . . . . . . . . Blast 4 | . . . . . . 2 2 . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 226 | . . . 7 . . . 24 32 21 22 30 20 51 19 Impact 7 | . . . 7 . . . . . . . . . . . Slashing 219 | . . . . . . . 24 32 21 22 30 20 51 19 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 3 3 4 . . 1 . 1 Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8198 | 176 992 945 33 1672 . 628 1417 1161 508 . 38 270 99 259 Guns 1594 | 173 962 . . 144 . . 315 . . . . . . . Cannons 594 | . . . . 81 . 105 276 25 . . . . . 107 Explosions 3843 | . . 913 . 1418 . 515 308 651 . . 38 . . . Melee 2060 | . . . 33 . . . 513 485 508 . . 270 99 152 Ramming 83 | 3 6 32 . 29 . 8 5 . . . . . . . Kinetic 1880 | 85 874 . . 225 . 105 591 . . . . . . . Thermal 332 | 88 112 . . . . . . 25 . . . . . 107 Explosive 3843 | . . 913 . 1418 . 515 308 651 . . 38 . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 33 | . . . 33 . . . . . . . . . . . Slashing 2027 | . . . . . . . 513 485 508 . . 270 99 152 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 2 2 . 1 1 . . . 8 7 Average Corruption 1 | . . . . 2 2 2 . 1 1 . . . 3 3 Corruption Purged 9 | . . . . . . . . . 1 . . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 44 | . . . . 17 7 10 . 3 1 . . . 4 2 Message Errors 10 | . . . . 5 2 1 . 1 . . . . . 1 Matter Fused 10 | . . . . 4 1 2 . 1 1 . . . 1 . Heat Flow Errors 6 | . . . . 2 1 2 . . . . . . 1 . Energy Discharges 5 | . . . . 2 . 2 . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . 2 2 2 . . . . . . 1 1 Data Loss (major) 2 | . . . . 1 1 . . . . . . . . . Misfires 2 | . . . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 471 | . . 41 . 50 . . 14 62 225 . . 79 . . Projectiles 1 | . . . . . . . 1 . . . . . . . Explosions 165 | . . 41 . 49 . . 13 62 . . . . . . Melee 305 | . . . . 1 . . . . 225 . . 79 . . Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 380 | . . 105 . 134 . . 12 112 . . 17 . . . Shots 15 | . . 4 . 5 . . 1 4 . . 1 . . . Rammed 17 | 1 4 5 . 4 . 2 1 . . . . . . . Targets Rammed 21 | 1 4 7 . 6 . 2 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . . 2 . 2 . . . . . . . . . . Highest Temperature 349 | 56 349 10 9 277 217 200 30 216 . . . 48 216 193 Average Temperature 57 | 19 67 7 9 47 113 39 9 91 . . . 22 81 56 Received Heat Transfer 680 | . 327 30 60 74 . 45 90 18 . . . 27 9 . Effects 2 | . 2 . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 716 | 259 346 . . . . . . 37 . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 319 | 25 111 150 193 149 . 232 212 319 61 90 56 70 159 148 Initial 95 | . 16 3 4 75 . . 65 44 . 29 1 15 39 95 Average 71 | 14 51 38 90 45 . 160 97 170 36 41 19 28 44 77 Maximum Alert Level 1 | . . . . . . 1 1 1 . . . . . . Low Security (%) 94 | 100 100 100 100 100 . 46 91 83 100 100 100 100 100 100 Level 1 5 | . . . . . . 53 8 16 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 1 2 1 . . 4 2 1 1 3 . 2 1 Investigation 4 | . 1 . 1 1 . . . . . 1 . . . . Extermination 6 | . . . . . . . . 1 1 . 2 . 1 1 Reinforcement 9 | . 2 . 1 . . . 4 . . . 1 . 1 . Assault 2 | . . 1 . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 2 | . . . . . . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 143 | . 15 10 6 23 . 5 23 11 1 1 7 5 32 4 Peak Tracking Total 20 | . 3 4 4 17 . 3 4 4 1 . 7 5 20 2 Tactical Retreats 3 | . . . . . . . . . . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . 1 . . . . . 1 . 1 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 15 | . . 4 1 1 . 3 3 2 . 1 . . . . Max in Single Turn 2 | . . 1 1 1 . 2 2 1 . 1 . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 50 | . 4 1 2 1 1 . 7 4 5 5 7 5 2 6 Terminals 34 | . 3 . 2 . . . 6 2 4 2 6 3 1 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . 1 . 1 . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . . Garrison Access 6 | . . . . . . . . 1 1 1 . 1 1 1 Total Hacks 116 | . 9 1 9 1 1 . 20 8 10 15 14 13 3 12 Successful 51 | . 3 1 3 1 1 . 11 4 2 10 8 4 1 2 Failed 65 | . 6 . 6 . . . 9 4 8 5 6 9 2 10 Catastrophic 16 | . 2 . 1 . . . 3 . 3 2 2 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 54 | . 7 . 5 . 1 . 12 1 4 3 7 4 1 9 Terminals 82 | . 7 . 9 . . . 18 4 8 4 12 8 1 11 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . . . . 2 . 6 . 4 . . Recycling Units 4 | . 2 . . . . . . . . 2 . . . . Scanalyzers 4 | . . . . . . . 2 . . . 2 . . . Garrison Access 11 | . . . . . . . . 2 2 3 . 1 2 1 Terminal Hacks 25 | . 1 1 2 1 1 . 5 2 1 1 7 1 1 1 Record 2 | . . . . . . . 1 . . 1 . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . Open Door 3 | . . 1 . 1 . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . 1 . 1 . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 5 | . 1 . 1 . . . 1 1 . . 1 . . . Locate Traps 4 | . . . . . . . 1 1 . . 1 1 . . Recall Extermination 2 | . . . . . . . . . 1 . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . 2 . 6 . 2 . . Scan Component 5 | . . . . . . . . 1 . 3 . 1 . . Repair 4 | . . . . . . . . 1 . 3 . . . . Refit 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . 2 . . . . . . . . 2 . . . . Process 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer 3 | . . . . . . . 2 . . . 1 . . . Insert Component 2 | . . . . . . . 1 . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . 1 . 1 Seal Access 3 | . . . . . . . . . . 1 . 1 . 1 Unauthorized Hacks 6 | . . . 1 . . . 4 . 1 . . . . . Terminals 6 | . . . 1 . . . 4 . 1 . . . . . Assimilate 4 | . . . 1 . . . 2 . 1 . . . . . Botnet 2 | . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 38 | . 3 . 2 . . . 7 3 5 3 7 3 2 3 Full Trace Events 2 | . . . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 1 . 3 . . . . Time 122 | . . . . . . . . 32 . 90 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 101 | . 101 . . . . . . . . . . . . . Retrieved Matter 101 | . 101 . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . 3 . . . . 1 . . . . . 3 . Largest Group 3 | . . 3 3 1 . . 1 . . . . . 3 . Highest-Rated Group 138 | . . 73 73 31 . . 10 . . . . . 138 . Highest-Rated Ally 46 | . . 31 31 31 . . 10 . . . . . 46 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 49 | . . 5 23 4 . . . . . . . . 17 . Total Damage 998 | . . 86 310 43 . . . . . . . . 559 . Kills 9 | . . 1 6 2 . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 12186 | 121 1452 1217 397 1379 379 578 1677 1210 384 543 816 629 627 777 Spaces Moved 8122 | 49 678 739 150 637 234 301 679 643 753 495 793 417 678 876 Core . | . . . . . . . . . . . . . . . Treads 3953 | 49 678 739 150 637 234 301 679 486 . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4169 | . . . . . . . . 157 753 495 793 417 678 876 Fastest Speed 22 | 160 160 160 160 160 160 160 160 23 23 24 22 23 23 34 Average Speed 94 | 160 160 160 160 185 160 160 161 128 25 24 23 23 25 42 Slowest Speed 240 | 160 240 160 160 240 240 160 240 162 26 24 24 23 45 49 Overloaded Moves 69 | . . . . . . . . . . . . . 69 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . 1 . 5 9 13 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 3 85 101 14 99 63 64 60 21 14 15 24 17 27 27 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . . . . . . Spaces Dug 246 | . 15 . 5 12 . . 18 26 16 20 30 14 62 28 Terrain Destroyed 507 | . 16 63 5 86 . 59 29 65 16 20 41 14 62 31 Melee 184 | . . . 5 . . . 15 21 16 20 30 11 49 17 Projectile 86 | . 16 . . 14 . 9 14 3 . . . 3 13 14 AOE 237 | . . 63 . 72 . 50 . 41 . . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11952 | 71 871 763 293 749 238 380 1182 974 926 895 1389 918 1058 1245 Wait 2984 | . 76 . 112 38 . 55 389 221 131 365 544 464 295 294 Move 8052 | 48 677 738 149 636 233 300 678 642 750 494 783 400 653 871 Hop 24 | . . . . . . . . . 1 . 4 7 10 2 Pick Up 89 | 4 15 3 5 5 1 3 5 14 8 5 9 1 2 9 Fast Attach 38 | 1 1 . 1 2 . . 5 4 5 3 1 4 3 8 Attach 42 | . 1 . 3 3 . . . 2 2 2 2 5 11 11 Detach 25 | . . . . . . . . 1 1 . . 7 7 9 Swap 80 | 3 16 1 6 13 3 1 17 12 . 1 3 4 . . Drop 90 | 4 8 4 6 5 1 3 11 17 7 3 10 3 2 6 Fire 270 | 10 73 10 4 41 . 16 52 29 . . 3 3 13 16 Melee 226 | . . . 7 . . . 24 32 21 22 30 20 51 19 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 21 | 1 4 7 . 6 . 2 1 . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 11 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: *Res x4 / [Upp]) -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 3) 122 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 8) 754 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Discovered new exit (range 13) 1037 | -10/Materials | Discovered new exit (range 7) 1074 | -10/Materials | Discovered new exit (range 3) 1574 | -10/Materials | Entered Mines 1664 | -10/Mines | Discovered new exit (range 14) 1693 | -10/Mines | Learned location of Storage (-9) 1791 | -10/Mines | Found the Drone Emporium 1857 | -10/Mines | Met a Derelict testing a Signal Generator 1884 | -10/Mines | Found Signal Generator 2042 | -10/Mines | Learned location of Recycling (-9) 2098 | -10/Mines | Discovered new exit (range 10) 2312 | -10/Mines | Build established: Scavenger-Mutant 2314 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2791 | -10/Mines | Entered Materials 2791 | -9/Materials | Accompanied by 3 allies 2791 | -9/Materials | Evolved 2 slots: Utility x2 2796 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3116 | -9/Materials | Discovered new exit (range 10) 3187 | -9/Materials | Identified exit to Mines 3188 | -9/Materials | Entered Mines 3188 | -9/Mines | Accompanied by 1 ally 3189 | -9/Mines | Assembled infested the area 3233 | -9/Mines | Destroyed 18 combat bots 3253 | -9/Mines | Core integrity fell below 50% 3453 | -9/Mines | Met a Derelict shopkeep closing up shop 3512 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3644 | -9/Mines | Discovered new exit (range 9) 3644 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4264 | -9/Mines | Discovered new exit (range 11) 4360 | -9/Mines | Learned 2 Materials zone layouts 4419 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4419 | -9/Mines | Discovered new exit (range 5) 4567 | -9/Mines | Entered Exiles 4588 | -9/Exiles | Discovered new exit (range 15) 4609 | -9/Exiles | Met 8R-AWN 4636 | -9/Exiles | Met EX-HEX 4683 | -9/Exiles | Met EX-BIN 4700 | -9/Exiles | Aligned with FarCom system 4702 | -9/Exiles | Given EX-Vault access code 4740 | -9/Exiles | Opened EX-Vault 4752 | -9/Exiles | Found Longsword +1 4788 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4835 | -9/Exiles | Met EX-DEC 4924 | -9/Exiles | Discovered new exit (range 12) 4946 | -9/Exiles | Left Exiles lab with Longsword +1 4946 | -9/Exiles | Entered Mines 5417 | -8/Mines | Discovered new exit (range 13) 5524 | -8/Mines | Entered Materials 5524 | -8/Materials | Evolved 2 slots: Propulsion x2 6126 | -8/Materials | Build established: Scavenger-Assassin 7069 | -8/Materials | Discovered new exit (range 13) 7148 | -8/Materials | Identified exit to Factory 7201 | -8/Materials | Entered Factory 7201 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7669 | -7/Factory | Discovered new exit (range 5) 7674 | -7/Factory | Identified exit to Lower Caves 8041 | -7/Factory | Repaired Mni. Grenade Launcher 8385 | -7/Factory | Discovered new exit (range 6) 8387 | -7/Factory | Identified exit to Factory 8411 | -7/Factory | Entered another Factory area 8411 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8497 | -6/Factory | Discovered new exit (range 16) 8526 | -6/Factory | Identified exit to Factory 8611 | -6/Factory | Discovered new exit (range 14) 8620 | -6/Factory | Identified exit to Lower Caves 8677 | -6/Factory | Build established: Scavenger-Scout 8795 | -6/Factory | Entered another Factory area 8795 | -5/Factory | Evolved 2 slots: Utility x2 8992 | -5/Factory | Repaired VTOL Module 9026 | -5/Factory | Repaired VTOL Module 9053 | -5/Factory | Repaired Lgt. Armor Plating 9202 | -5/Factory | Discovered new exit (range 19) 9232 | -5/Factory | Discovered new exit (range 18) 9313 | -5/Factory | Identified exit to Factory 9338 | -5/Factory | Entered another Factory area 9338 | -4/Factory | Evolved 2 slots: Utility x2 9630 | -4/Factory | Build established: Hacker-Scout 9762 | -4/Factory | Identified exit to Research 9940 | -4/Factory | Found Prototype Hackware 10098 | -4/Factory | Discovered new exit (range 20) 10154 | -4/Factory | Entered Research 10154 | -3/Research | Evolved 2 slots: Utility x2 10181 | -3/Research | Identified Exp. System Shield 10444 | -3/Research | Discovered new exit (range 12) 10545 | -3/Research | Discovered new exit (range 17) 10569 | -3/Research | Build established: Hacker-Ninja 10603 | -3/Research | Spotted B-86 Titan 10735 | -3/Research | Discovered new exit (range 17) 10772 | -3/Research | Identified exit to Testing 10778 | -3/Research | Identified exit to Research 10783 | -3/Research | Entered another Research area 10783 | -2/Research | Evolved 2 slots: Utility x2 10854 | -2/Research | Identified exit to Access 10901 | -2/Research | Crushed by falling debris 10932 | -2/Research | Lost 3 parts (1p2u) 10972 | -2/Research | Spotted B-90 Cyclops 10980 | -2/Research | Allied Derelicts emerged from ambush trap array 11334 | -2/Research | Spotted Striker 11334 | -2/Research | Spotted Executioner 11335 | -2/Research | Cargo convoy interrupted 11348 | -2/Research | Spotted Executioner 11403 | -2/Research | Lost 12 parts (1p5n6u) 11410 | -2/Research | Entered Access 11410 | -1/Access | Evolved 2 slots: Utility x2 12082 | -1/Access | Spotted B-99 Colossus 12185 | -1/Access | Discovered new exit (range 6) 12187 | -1/Access | Identified exit to Surface 12187 | *** | Escaped! Last Messages --------------- 12117_ P-80 Master destroyed. 12119_ YLJ&Q> Machine Analyzer network decryption results: 12135_ Terminal x2 12141_ Connecting with Terminal... 12172_ System corrupted: Component data lost. 12174_ Impulse Thruster destroyed. 12184_ Connecting with Terminal... [Achievement: Prolific Hacker] >>Open(Door) Sealed Barrier opened. 12185_ The Access Shell folds into the floor. 12185_ EXIT=FOUND 12187_ EXIT=IDENTIFIED: SURFACE [Achievement: Just Browsing] [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????# " ?# #??"""???????????????????? | | ???????????# """ # #???"????????????????????? | | ???????????# """ # #????????????????????????? | | ???????????# " + +????????????????????????? | | ???????????# # #????????????????????????? | | ???????????# # #????????????????????????? | | ?????????############# ##???????????????????????? | | ??######## ####### #???????????????????????? | | ??+ T" #???????????????????????? | | ??# " #???????????????????????? | | ??####+### #######[ #???????????????????????? | | ???# ## ##?????######???????????????????????? | | ???# ## #??????????????????????????????""???? | | ???# ## #??????????????????????????????""???? | | ???# ## #??????????????????????????????""???? | | ???# ## #??????????????????????????????T????? | | ???# "# #??????????????????????????????""???? | | ???# ## #??????????????????????????????""???? | | ???#= ! ## #?????###??????????????????????""???? | | ???# ## ####### ##########??????????????????? | | ???# ## """T""" "??????????????????? | | ???# p"# """ """ "????BB????????????? | | ???# ! ;# "????BB????????????? | | ???#######; "??????????????????? | | ?????????## "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 5 Offensive Hacking 28 Defensive Hacking 16 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Dramatic Entrance Dynamic Key Epsilon Run Exterminator Hunted I Survived The Infestation Just Browsing Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Prolific Hacker Quick And Dirty Remodeling Challenges ------------ None Game ------ Seed ParticleAblativeSubcomponent Manual? 0 Play Time 03:16:37 Cumulative 26.4 hours Start 2023.03.11 @ 23:02:28 End 2023.03.12 @ 06:24:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c3a1589-ad3b-4a7e-b519-4d680dd5ee50