Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:20:45 Player: Spuddz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (27) 135 Value Destroyed (443) 443 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (5173) 5173 TOTAL SCORE: 14891 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Win 3000 Win Speed 1813 Cogmind --------- Core Integrity 1074/1600 Matter 229/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Machine Analyzer Hacking Suite System Shield > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (5) ---- Fusion Compressor Quantum Reactor Light Quantum Reactor Mace Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Structural Scanner Machine Analyzer Cloaking Device Hacking Suite Hacking Suite Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Plasma Sword > --- INVENTORY -------- Fusion Compressor Quantum Reactor Light Quantum Reactor Rocket Launcher Micro-nuke Launcher Mace Plasma Sword [Rating: 92] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Mace Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . 2 . . . 1 . . . 1 . . . . . . 1 1 1 Utility 10 | . . . . . . . 1 2 . . 1 2 . . 1 . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 73 | . 10 . 4 . . 5 5 . . 4 5 6 . 10 4 . . 10 2 8 Power 11 | . . . 1 . . . . . . . 1 2 . 1 . . . 5 1 . Engine 5 | . . . 1 . . . . . . . 1 1 . 1 . . . 1 . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 . . . . . 4 1 . Propulsion 16 | . 3 . . . . . 5 . . 1 . 1 . 4 . . . 1 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16 | . 3 . . . . . 5 . . 1 . 1 . 4 . . . 1 1 . Utility 23 | . 4 . 2 . . . . . . 1 4 3 . 4 3 . . 1 . 1 Device 14 | . 2 . 1 . . . . . . . 3 2 . 2 2 . . 1 . 1 Storage 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . 1 . . . . . Hackware 4 | . . . . . . . . . . . 1 1 . 2 . . . . . . Protection 1 | . 1 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 23 | . 3 . 1 . . 5 . . . 2 . . . 1 1 . . 3 . 7 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 3 . . . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . 2 . 1 . . 2 . . . . . . . 1 1 . . 1 . 1 Slashing Weapon 7 | . . . . . . . . . . 2 . . . . . . . 2 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . . . . 2 . 1 2 . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Lost 32 | . 1 . 1 . . 2 1 . . . . 1 . 6 1 1 . 4 . 14 Power 7 | . . . 1 . . 1 . . . . . . . 1 . . . 3 . 1 Propulsion 12 | . 1 . . . . 1 . . . . . 1 . 3 . . . 1 . 5 Utility 8 | . . . . . . . 1 . . . . . . 1 . 1 . . . 5 Weapon 5 | . . . . . . . . . . . . . . 1 1 . . . . 3 Highest Loss Streak 14 | . 1 . 1 . . 2 1 . . . . 1 . 5 1 1 . 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 87 85 66 66 66 61 56 53 53 57 63 65 70 82 71 68 68 65 65 53 Engine 4 | . 14 14 11 11 11 8 . . . . 4 5 5 4 5 5 5 1 . . Leg 1 | . 16 . . . . . . . . . . . . . . . . . . . Flight 24 | . 11 28 22 22 22 19 36 38 38 38 33 27 23 26 21 21 21 21 21 17 Device 11 | . 14 28 21 22 22 22 10 7 7 7 8 12 17 14 10 5 5 5 8 6 Storage 3 | . 8 . 1 . . . . . . 3 6 5 5 5 5 5 5 4 4 3 Processor 1 | . . . . . . . . . . . . . . . 3 5 5 4 4 4 Hackware 9 | . . . . . . . . . . . 2 6 11 22 21 21 21 19 17 14 Impact Weapon 4 | . 8 14 11 11 11 9 9 7 7 3 . . . 1 5 5 5 2 . . Slashing Weapon 1 | . . . . . . . . . . 3 6 5 5 3 . . . 1 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 29 | 11 27 8 8 8 8 10 5 4 4 12 19 20 22 21 19 19 18 29 18 25 Greatest Support 47 | 20 20 8 8 8 8 8 23 23 23 13 23 32 27 32 28 28 28 44 47 47 Greatest Overweight (x) 1 | . 1 . . . . 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 5 8 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 10 5 5 5 5 5 5 5 5 6 8 8 8 8 8 8 8 8 8 7 Most Carried 11 | . 11 1 5 5 5 5 5 5 5 6 8 8 8 8 7 5 5 8 8 8 Average Carried 5 | . 4 1 2 4 4 4 4 5 5 5 6 7 8 7 5 5 5 6 6 7 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 1 1 4 5 4 5 5 5 5 5 8 8 8 4 5 5 5 7 8 4 Class Distribution -------------------- 21% | Mutant 16% | Hacker-Ninja 15% | Sprinter 13% | Hacker-Sprinter 11% | Hacker-Scout 10% | Infiltrator-Sprinter 9% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Ninja | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Matter Collected 904 | 200 65 . 54 . . 11 67 . . 47 15 . . 214 90 9 . 47 72 13 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 815 | . 108 . 95 . . 31 67 . . 47 38 . . 147 103 . . 80 99 . Parts 34 | . 6 . 2 . . 3 1 . . . 7 . . 8 2 . . 4 1 . Haulers Intercepted 6 | . 1 . 2 . . . 1 . . . . . . . 1 . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 11 | . 2 . . . . 6 . . . . . . . 2 . . . 1 . . Melee 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . AOE 6 | . . . . . . 6 . . . . . . . . . . . . . . Classes Destroyed 8 | . 3 . . . . . 1 . . . . . . 2 . . . 2 . . Worker 1 | . . . . . . . . . . . . . . . . . . 1 . . Builder 5 | . 2 . . . . . . . . 2 1 . . . . . . . . . Hauler 6 | . 1 . 2 . . . 1 . . . . . . . 1 . . . 1 . Operator 3 | . . . . . . . 1 . . . 1 . . 1 . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 . . Swarmer 9 | . 2 . . . . 6 . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 3 | . 2 . 2 . . 3 1 . . 1 2 . . 1 1 . . 2 1 . Combat Bots Only 3 | . 2 . . . . 3 . . . . . . . 1 . . . 1 . . Max Kills in Single Turn 2 | . 1 . 1 . . 2 1 . . 1 1 . . 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 424 | . 26 . 7 . . 6 15 1 . . . 1 . 45 8 18 . 44 5 248 Missed 158 | . 13 . 5 . . 3 11 1 . . . 1 . 17 3 13 . 21 3 67 Damage Taken 3114 | . 120 . 28 . . 74 63 . . 18 . 26 9 534 72 101 . 607 80 1382 Core 981 | . 24 . . . . 23 31 . . . . 1 . 135 . 15 . 226 . 526 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 96 | . . . . . . . . . . . . . 6 90 . . . . . . Core Remaining (%) 91 | 100 . 90 . . . 94 94 . . 100 100 . . 86 . . 98 82 100 67 Volleys Fired 15 | . 7 . . . . 4 . . . . . . . . . . . . . 4 Largest 2 | . 2 . . . . 1 . . . . . . . . . . . . . 1 Hottest 70 | . 70 . . . . 33 . . . . . . . . . . . . . 49 Shots Fired 22 | . 14 . . . . 4 . . . . . . . . . . . . . 4 Gun 14 | . 14 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 4 . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . . . . . . . . . . . . Thermal 7 | . 7 . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . 4 . . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . 2 . . . . 2 . . . . . . . . . . . . . . Robot Miss Streak 2 | . 1 . . . . 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 48 | . 9 . 4 . . 2 4 . . 5 2 . . 13 3 . . 3 3 . Core Hits 18 | . 4 . 1 . . 6 . . . . . . . 3 . . . 2 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . 2 . . . . . . . . . . 1 . . . . . . Critical Strikes 5 | . 1 . 2 . . . . . . . . . . 1 . . . . 1 . Smash 4 | . 1 . 2 . . . . . . . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 265 | . 23 . 12 . . . 27 . 9 26 13 8 13 36 14 6 . 34 9 35 Impact 142 | . 23 . 12 . . . 27 . 9 15 . . . 10 14 6 . 22 . 4 Slashing 123 | . . . . . . . . . . 11 13 8 13 26 . . . 12 9 31 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . 3 . 2 . . . 2 . . 4 2 . . . 1 . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2759 | . 236 . 218 . . 376 168 . . 341 149 . . 468 203 . . 212 188 200 Guns 77 | . 77 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 564 | . . . . . . 376 . . . . . . . . . . . . . 188 Melee 2106 | . 159 . 218 . . . 168 . . 341 149 . . 468 203 . . 212 188 . Ramming 12 | . . . . . . . . . . . . . . . . . . . . 12 Kinetic 40 | . 40 . . . . . . . . . . . . . . . . . . . Thermal 37 | . 37 . . . . . . . . . . . . . . . . . . . Explosive 564 | . . . . . . 376 . . . . . . . . . . . . . 188 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 1135 | . 159 . 218 . . . 168 . . 283 . . . 104 203 . . . . . Slashing 971 | . . . . . . . . . . 58 149 . . 364 . . . 212 188 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 9 9 . 1 1 5 4 4 4 2 . 15 Average Corruption 3 | . . . . . . . . . 9 9 . 1 1 1 4 4 4 1 . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . 1 8 . . . 9 1 3 . 6 . 4 Message Errors 8 | . . . . . . . . . . 2 . . . 2 1 . . 2 . 1 Matter Fused 8 | . . . . . . . . . . . . . . 3 . 2 . 2 . 1 Heat Flow Errors 5 | . . . . . . . . . . 2 . . . 1 . 1 . 1 . . Energy Discharges 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . 2 . . . 1 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 694 | . 109 . 116 . . 7 44 . . 119 109 . . 71 31 . . 65 . 23 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 30 | . . . . . . 7 . . . . . . . . . . . . . 23 Melee 664 | . 109 . 116 . . . 44 . . 119 109 . . 71 31 . . 65 . . Knockbacks 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Impact 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . . 48 . . . . . . . . . . . . . 111 Shots 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . 40 . . . . . . . . 180 . . . 155 . 210 . 143 391 . Average Temperature 97 | . 18 . . . . . . . . 90 . . . 82 . 124 . 85 191 . Received Heat Transfer 508 | . 27 . 9 . . . 36 . . . . . . . . 9 . 9 418 . Effects 3 | . . . . . . . . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . 3 . 2 . . . 2 . . 6 . . . 3 1 . . . . . Impact Corruptions 16 | . 4 . 3 . . . 2 . . 3 . . . 3 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 99 | . 99 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Peak Influence 225 | . 140 1 61 19 . 161 225 63 38 148 167 95 123 158 79 . . 214 196 189 Initial 117 | . . 1 . 19 . . 62 18 22 23 72 81 30 . 27 . . 69 96 117 Average 86 | . 42 1 27 19 . 97 131 26 30 71 113 86 48 67 42 . . 89 140 157 Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . . 1 . . Low Security (%) 95 | . 100 100 100 100 . 100 69 100 100 100 100 100 100 100 100 . . 95 100 100 Level 1 4 | . . . . . . . 30 . . . . . . . . . . 4 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 . . . 1 . . 5 3 1 . 3 . . . 5 . 2 Investigation 13 | . 1 . . . . . 1 . . 3 2 1 . . . . . 3 . 2 Extermination 4 | . . . . . . . . . . 1 . . . 1 . . . 2 . . Reinforcement 6 | . . . 2 . . . . . . 1 1 . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Distress Signals 8 | . . . 1 . . . 2 . . 1 . . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 120 | . 24 . 4 . . 6 11 4 4 2 2 2 6 9 6 6 . 22 9 3 Peak Tracking Total 9 | . 7 . 5 . . 3 9 4 4 3 1 5 5 4 6 6 . 9 6 2 Tactical Retreats 28 | . 6 . 3 . . . 3 1 . . . 1 1 1 1 2 . 6 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Traps Triggered 7 | . . . . . . . . 1 . 1 . 2 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . 3 . . . . . . . . . . . . . . . . 6 . 1 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Machines Disabled 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Machines Accessed 30 | . 5 . . . 1 . 3 . . 3 2 3 . 2 2 1 . 4 1 3 Terminals 27 | . 5 . . . . . 3 . . 3 2 3 . 1 1 1 . 4 1 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 73 | . 11 . . . 1 . 6 . . 12 7 4 . 6 4 1 . 12 1 8 Successful 23 | . 4 . . . 1 . 1 . . 1 . . . 5 3 1 . 4 1 2 Failed 50 | . 7 . . . . . 5 . . 11 7 4 . 1 1 . . 8 . 6 Catastrophic 16 | . 3 . . . . . 2 . . 2 3 2 . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 11 . . . 1 . 7 . . 12 7 4 . 3 3 . . 12 1 5 Terminals 69 | . 11 . . . . . 6 . . 12 7 4 . 4 3 1 . 12 1 8 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 3 . . . 1 . . . . 1 . . . 2 2 1 . 4 1 2 Record 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Part Schematic 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . . . . . . 1 1 . . 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Disarm Traps 3 | . 1 . . . . . . . . . . . . . . . . 1 . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . Terminals 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . Assimilate 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . . . 3 . . 3 2 3 . 1 1 . . 3 1 3 Full Trace Events 16 | . 3 . . . . . 2 . . 3 2 1 . . . . . 3 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . Time 18 | . . . . . . . . . . . . . . 18 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Total Allies 22 | . . . . . . . 1 . 1 . . . 19 1 . . . . . . Largest Group 19 | . . . . . . . 1 . 1 . . . 19 1 . . . . . . Highest-Rated Group 702 | . . . . . . . 26 . 31 . . . 702 10 . . . . . . Highest-Rated Ally 50 | . . . . . . . 26 . 31 . . . 50 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 86 | . . . . . . . . . 9 . . . 77 . . . . . . . Total Damage 3573 | . . . . . . . . . 148 . . . 3425 . . . . . . . Kills 7 | . . . . . . . . . . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Turns Passed 4402 | . 487 60 110 38 78 389 464 43 56 271 116 283 88 476 165 124 12 624 198 320 Spaces Moved 6416 | 1 456 156 179 88 208 384 303 82 90 432 267 222 128 778 329 370 43 1012 336 552 Core 29 | . . . . . . . . . . . . . . . . . . . . 29 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 136 | 1 135 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6251 | . 321 156 179 88 208 384 303 82 90 432 267 222 128 778 329 370 43 1012 336 523 Fastest Speed 24 | 120 37 37 37 37 37 37 24 24 24 30 24 24 27 24 27 27 27 26 27 27 Average Speed 33 | 120 79 37 37 37 37 51 32 24 28 30 26 25 27 24 27 27 27 27 27 28 Slowest Speed 190 | 120 190 37 37 37 37 120 37 35 35 34 30 27 27 34 27 27 27 29 27 97 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 1 86 23 23 22 59 66 38 3 76 13 12 8 70 28 11 67 16 35 10 11 Regions Visited 20 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . . . . . 1 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 . . . . 1 . . . . Scrap Searched 4 | . . 1 . 1 . . . . . . . . . . . 2 . . . . Spaces Dug 174 | . 16 . 3 . . . 21 . 8 18 11 8 13 18 10 6 . 22 5 15 Terrain Destroyed 211 | . 16 . 3 . . 34 21 . 8 18 11 8 13 18 10 6 . 22 5 18 Melee 174 | . 16 . 3 . . . 21 . 8 18 11 8 13 18 10 6 . 22 5 15 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 37 | . . . . . . 34 . . . . . . . . . . . . . 3 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Total 8180 | . 530 157 200 92 208 567 620 105 103 522 292 437 161 1003 377 381 42 1299 429 655 Wait 1341 | . 18 2 . 4 . 174 283 23 5 56 . 194 20 171 21 6 . 229 80 55 Move 6395 | . 455 155 178 87 207 381 302 82 89 431 266 222 127 777 328 369 42 1011 335 551 Hop 1 | . . . . . . 1 . . . . . . . . . . . . . . Pick Up 52 | . 8 . 4 1 . 1 3 . . 2 6 2 . 4 6 . . 11 3 1 Fast Attach 13 | . 1 . . . . 1 1 . . . . 4 . 5 . . . 1 . . Attach 42 | . 6 . 2 . . . 3 . . 3 5 . . 5 4 . . 7 2 5 Detach 5 | . . . 1 . . . . . . 1 2 1 . . . . . . . . Swap 20 | . 3 . 3 . . 4 1 . . 1 . 2 . . 1 . . 2 . 3 Drop 30 | . 9 . . . 1 1 . . . 2 . 4 1 5 3 . . 4 . . Fire 15 | . 7 . . . . 4 . . . . . . . . . . . . . 4 Melee 265 | . 23 . 12 . . . 27 . 9 26 13 8 13 36 14 6 . 34 9 35 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 8) 361 | -10/Materials | Discovered new exit (range 11) 392 | -10/Materials | Discovered new exit (range 8) 471 | -10/Materials | Discovered new exit (range 3) 488 | -10/Materials | Entered Mines 491 | -10/Mines | Discovered new exit (range 6) 548 | -10/Mines | Entered Materials 548 | -9/Materials | Evolved 2 slots: Propulsion x2 635 | -9/Materials | Discovered new exit (range 9) 658 | -9/Materials | Entered Mines 688 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 688 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 688 | -9/Mines | Discovered new exit (range 5) 696 | -9/Mines | Entered Exiles 705 | -9/Exiles | Met 8R-AWN 712 | -9/Exiles | Met EX-HEX 722 | -9/Exiles | Met EX-BIN 727 | -9/Exiles | Aligned with FarCom system 727 | -9/Exiles | Given EX-Vault access code 736 | -9/Exiles | Opened EX-Vault 746 | -9/Exiles | Warned to stay clear of 0b10 Research branches 758 | -9/Exiles | Met EX-DEC 770 | -9/Exiles | Discovered new exit (range 10) 774 | -9/Exiles | Entered Mines 1146 | -8/Mines | Discovered new exit (range 11) 1163 | -8/Mines | Entered Materials 1163 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -8/Materials | Build established: Sprinter 1625 | -8/Materials | Discovered new exit (range 9) 1627 | -8/Materials | Entered Factory 1627 | -7/Factory | Evolved 2 slots: Utility x2 1670 | -7/Factory | Sucked down chute 1670 | -7/Factory | Entered Waste 1671 | -7/Waste | Met a frightened Derelict 1674 | -7/Waste | Spotted C-40 Crusher 1682 | -7/Waste | Spotted C-40 Crusher 1685 | -7/Waste | EMP discharged 1685 | -7/Waste | Spotted C-40 Crusher 1688 | -7/Waste | Spotted C-40 Crusher 1697 | -7/Waste | Spotted C-40 Crusher 1717 | -7/Waste | Spotted C-40 Crusher 1721 | -7/Waste | Discovered new exit (range 16) 1726 | -7/Waste | Entered Factory 1963 | -7/Factory | Discovered new exit (range 13) 1997 | -7/Factory | Entered another Factory area 1997 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2106 | -6/Factory | Discovered new exit (range 5) 2113 | -6/Factory | Entered another Factory area 2113 | -5/Factory | Evolved 2 slots: Utility x2 2362 | -5/Factory | Build established: Infiltrator-Sprinter 2396 | -5/Factory | Sucked down chute 2396 | -5/Factory | Entered Waste 2401 | -5/Waste | Spotted C-40 Crusher 2402 | -5/Waste | Spotted C-40 Crusher 2423 | -5/Waste | Warlord forces began an assault 2424 | -5/Waste | Spotted C-40 Crusher 2431 | -5/Waste | Spotted C-40 Crusher 2434 | -5/Waste | Spotted C-40 Crusher 2438 | -5/Waste | Spotted C-40 Crusher 2441 | -5/Waste | Allies destroyed C-40 Crusher 2450 | -5/Waste | Discovered new exit (range 13) 2484 | -5/Waste | Entered Factory 2514 | -5/Factory | Lost 16 allies 2819 | -5/Factory | Build established: Hacker-Sprinter 2893 | -5/Factory | Lost 5 parts (1p3n1w) 2901 | -5/Factory | Identified exit to Factory 2929 | -5/Factory | Repaired Nuclear Pulse Array 2960 | -5/Factory | Entered another Factory area 2960 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2971 | -4/Factory | Identified exit to Research 2971 | -4/Factory | Identified exit to Upper Caves 2971 | -4/Factory | Identified exit to Armory 3125 | -4/Factory | Entered Upper Caves 3133 | -4/Upper Caves | Spotted B-86 Titan 3144 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3245 | -4/Upper Caves | Learned Research non-interactive machine intel 3247 | -4/Upper Caves | Discovered new exit (range 10) 3249 | -4/Upper Caves | Entered another Upper Caves area 3257 | -4/Upper Caves | Encountered a Warlord checkpoint 3257 | -4/Upper Caves | Discovered exit to Research (range 14) 3261 | -4/Upper Caves | Entered Research 3261 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3262 | -3/Research | Loaded intel: 83 non-interactive machine locations 3558 | -3/Research | Build established: Hacker-Scout 3768 | -3/Research | Identified exit to Research 3885 | -3/Research | Entered another Research area 3885 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3903 | -2/Research | Identified exit to Access 3910 | -2/Research | Spotted B-90 Cyclops 3925 | -2/Research | Spotted B-90 Cyclops 4059 | -2/Research | Build established: Hacker-Ninja 4083 | -2/Research | Entered Access 4083 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4085 | -1/Access | Identified exit to Surface 4335 | -1/Access | Crushed by falling debris 4335 | -1/Access | System corruption reached 10% 4335 | -1/Access | Spotted B-99 Colossus 4335 | -1/Access | Spotted B-99 Colossus 4403 | *** | Escaped! Last Messages --------------- 04368_ Hacking Suite destroyed. 04368_ System corrupted by crushing effect (+5). 04368_ Destabilizing: System interference. 04368_ Machine Analyzer temporarily disabled. 04368_ Slug penetrates Sealed Heavy Doors. 04379_ Cld. VTOL Module destroyed. 04379_ Slug penetrates Sealed Heavy Doors. 04379_ Acquired Plasma Sword. 04382_ Slug penetrates Sealed Heavy Doors. 04382_ Cld. VTOL Module destroyed. 04382_ Slug penetrates Sealed Heavy Doors. 04382_ Sml. Storage Unit destroyed. 04384_ System corrupted: Matter fused (-6). 04384_ Slug penetrates Sealed Heavy Doors. 04385_ U-05 Engineer lays Concrete. 04386_ Slug penetrates Sealed Heavy Doors. 04400_ Main Access Shell breached. 04403_ System corrupted: Component data lost. [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????## # ??????????????????????????????????? | | ?????????## # ??????????????????????????????????? | | ?????????## # ?????????????????????????########## | | ????????? # # ?????????????????????????########## | | ????????? + # ?????????????????????????## | | ????????? # # ?????????????????????????## | | ????????? # # ?????????????????????????## " | | ????????? + # ?????????????????????????## "" | | ????????? # # ?????????????????????????## "" | | ????????? # # ############# "" | | ????????? # ######+###################### "" | | ?????????## + "" | | ?????????## + "" | | ?????????## ############"################ " | | ?????????## ############ ################ | | ?????????## ##????????## ##???????????### | | ?????????## ##????????## ##??????????#### | | ?????????## ##????????## ##??????????###"######## | | ?????????## ########??## ##????################## | | ?????????## #######"##########?#########"###????? | | ?????????## """T"""" "?"" !"###????? | | ?????????## """ """" "??"BB "%####### | | ?????????## g g " """""" """"BB "######## | | ?????????## gg " " " "" " % | | ?????????## g " "" " """ BB ^ | | ?????????## " " @" " "" "BB ^ | | ?????????## " " " ""%% ^ | | ?????????## " """""" """" ##+##### | | ?????????## " "??" # | | ?????????## " "?"" | | ?????????## #######"##########?######### =! | | ?????????## ########???????????########## ! | | ?????????## ##?????????????????????????## " | | ?????????## ##?????????????????????????## "" | | ?????????## ##?????????????????????????## " | | ?????????## ##?????????????????????????## | | ?????????## ##????????????????????????### | | ?????????## ????????????????????????## "F | | ?????????## ????????????????????????### """ | | ?????????######????????????????????????### """ | | ?????????######?????????????????????????########?? | | ????????????????????????????????????????########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Evasion (%) 65 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -7/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Below Dangerous Findings Denied? Epsilon Run GoHome() Challenges ------------ None Game ------ Seed RestorationZioniteBattery Manual? 0 Play Time 01:44:24 Cumulative 14.4 hours Start 2024.04.07 @ 16:47:15 End 2024.04.07 @ 22:20:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ddcdbf1-505b-42d5-943a-dba7f0be0e2b