Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.09 @ 23:53:49 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2822) 2822 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 6200 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 323 Friendly Fire -247 Cogmind --------- Core Integrity 651/700 Matter 237/300 Energy 266/290 System Corruption 2% Temperature Hot (274) Movement Treading (232) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Medium Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Improved EM Pulse Cannon Improved Assault Rifle Gauss Rifle Flak Gun > --- INVENTORY (15) --- Improved Deuterium Engine Advanced Treads Advanced Treads Improved Sensor Array Improved Terrain Scanner Kinecellerator Advanced ECM Suite Improved Shield Generator Hacking Suite Long-range Tractor Beam Improved EM Pulse Cannon Improved Assault Rifle Rocket Launcher Improved Datajack Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved Assault Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Improved Sensor Array Improved Terrain Scanner Kinecellerator Improved Shield Generator Hacking Suite Long-range Tractor Beam Improved EM Pulse Cannon Improved Assault Rifle Minigun Rocket Launcher Improved Datajack Maul [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 1 . 1 1 Weapon 2 | . . . 1 . . 1 Parts Attached 90 | 6 10 4 12 30 15 13 Power 10 | 1 1 1 1 4 . 2 Engine 9 | 1 1 . 1 4 . 2 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 22 | 2 2 . 2 8 6 2 Treads 20 | . 2 . 2 8 6 2 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 3 2 2 1 6 4 Device 7 | . 1 1 1 . 2 2 Storage 5 | 1 2 1 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 6 | . . . . 1 3 2 Artifact . | . . . . . . . Weapon 39 | 2 4 1 7 17 3 5 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 29 | 2 2 1 6 12 2 4 Ballistic Cannon . | . . . . . . . Launcher 2 | . 2 . . . . . Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . 4 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 9 | . . 1 . 2 4 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . . 2 . Utility 5 | . . 1 . 1 1 2 Weapon 1 | . . . . . 1 . Highest Loss Streak 2 | . . 1 . 1 2 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 95 98 99 98 99 99 Engine 7 | . 14 . 4 9 9 7 Core 1 | . . 13 6 . . . Treads 23 | . 21 28 22 22 27 23 Device 7 | . 1 10 10 7 5 7 Storage 19 | . 22 16 22 22 18 14 Processor 2 | . . . . . 4 7 Protection 3 | . . . . 3 7 7 Energy Cannon 1 | . . . 4 . . 1 Ballistic Gun 27 | . 27 28 27 28 25 28 Impact Weapon 1 | . . . . 3 1 . Naked Turns . | . . . . . . . Heaviest Build 60 | 12 21 23 41 48 49 60 Greatest Support 62 | 20 40 40 40 40 60 62 Greatest Overweight (x) 1 | 1 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 7 8 10 13 15 15 15 Most Carried 15 | 7 10 10 15 15 15 15 Average Carried 13 | 4 8 9 12 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 7 10 10 15 15 15 15 Class Distribution -------------------- 23% | Mutant 20% | Scavenger-Gunner 12% | Tank 10% | Scavenger-Skirmisher 7% | Scavenger-Tank 5% | Gunner 5% | Scavenger-Mutant 5% | Commander-Mutant 5% | Skirmisher 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 2597 | 320 142 217 334 651 309 624 Remotely 290 | . . . . . 290 . Salvage Created 3706 | 162 201 245 548 1202 448 900 Parts 202 | 10 18 10 31 65 24 44 Haulers Intercepted 7 | . 1 . . 4 . 2 Recyclers Shooed 5 | . 1 . 1 1 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 66 | . 10 6 11 19 8 12 Guns 61 | . 8 6 10 19 8 10 Cannons 3 | . . . 1 . . 2 AOE 2 | . 2 . . . . . Classes Destroyed 14 | 2 3 . 3 4 1 1 Worker 1 | . . . . 1 . . Tunneler 5 | 4 . . . . . 1 Hauler 7 | . 1 . . 4 . 2 Recycler 2 | 1 . . . . . 1 Operator 1 | . . . . 1 . . Watcher 4 | . . . 1 . 1 2 Swarmer 8 | . 8 . . . . . Grunt 33 | . 2 6 6 12 3 4 Brawler 1 | . . . . 1 . . Duelist 2 | . . . 1 . . 1 Protector 1 | . . . . 1 . . Sentry 17 | . . . 4 7 3 3 Hunter 4 | . . . . . 2 2 Programmer 2 | . . . . . . 2 Best Kill Streak 6 | 5 4 3 4 6 5 3 Combat Bots Only 6 | . 3 3 4 6 5 3 Max Kills in Single Turn 2 | 2 1 2 2 2 1 1 Gunslinging 1 | . . 1 1 1 . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 3602 | . 161 420 271 1084 827 839 Core 486 | . 46 65 60 164 102 49 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 47 | . . . . . 47 . Core Remaining (%) 70 | 100 . 55 . 44 81 . Volleys Fired 182 | 10 24 14 23 45 28 38 Largest 4 | 2 2 2 3 3 3 4 Hottest 148 | 40 40 50 96 69 69 148 Shots Fired 506 | 20 46 28 69 115 82 146 Gun 493 | 20 44 27 68 115 82 137 Cannon 10 | . . . 1 . . 9 Launcher 3 | . 2 1 . . . . Special . | . . . . . . . Kinetic 493 | 20 44 27 68 115 82 137 Thermal . | . . . . . . . Explosive 3 | . 2 1 . . . . Electromagnetic 10 | . . . 1 . . 9 Robot Hit Streak 29 | 4 12 16 8 27 29 17 Robot Miss Streak 7 | 2 4 1 2 3 2 7 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 3 1 1 . Max Gunslinging Chain 2 | . . 1 2 1 1 . Shots Hit Robots 347 | 10 25 25 40 86 62 99 Core Hits 163 | 5 14 13 18 39 22 52 Critical Kills 3 | . . . . 2 . 1 Critical Parts Destroyed 4 | . . . 1 1 1 1 Critical Strikes 8 | . . . 1 4 1 2 Destroy 8 | . . . 1 4 1 2 Melee Attacks 9 | . . . . 6 3 . Impact 9 | . . . . 6 3 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5782 | 162 416 393 640 1554 893 1724 Guns 5116 | 162 335 334 599 1354 878 1454 Cannons 265 | . . . 20 . . 245 Explosions 133 | . 74 59 . . . . Melee 192 | . . . . 192 . . Ramming 76 | . 7 . 21 8 15 25 Kinetic 5116 | 162 335 334 599 1354 878 1454 Thermal . | . . . . . . . Explosive 133 | . 74 59 . . . . Electromagnetic 265 | . . . 20 . . 245 Impact 192 | . . . . 192 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 . . . 2 Average Corruption 1 | . 1 1 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . 2 1 . . . 11 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 4 | . 2 . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 128 | . . . . 127 . 1 Projectiles 1 | . . . . . . 1 Explosions . | . . . . . . . Melee 127 | . . . . 127 . . Knockbacks 2 | . . . 1 . . 1 Impact 2 | . . . 1 . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . 7 31 . . . . Shots 2 | . 1 1 . . . . Rammed 15 | . 4 . 2 3 1 5 Targets Rammed 15 | . 4 . 2 3 1 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 274 | . . 24 . 33 42 274 Average Temperature 50 | . . 12 . 15 12 75 Received Heat Transfer 1254 | . 12 237 99 438 306 162 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 6 | . . . . 6 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 3 1 . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 441 | 25 314 290 213 441 396 233 Initial 185 | . 16 99 35 84 185 141 Average 185 | 10 215 262 55 231 300 150 Maximum Alert Level 2 | . 1 1 1 2 1 1 Low Security (%) 54 | 100 28 11 98 37 8 82 Level 1 42 | . 71 88 1 50 91 17 Level 2 3 | . . . . 12 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 . 3 4 . 3 Investigation 5 | . 2 . 2 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . 1 2 . . Assault 2 | . . . . 2 . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 12 | . 5 . 1 3 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 19 7 19 37 14 20 Peak Tracking Total 7 | . 4 4 5 7 5 4 Tactical Retreats 6 | . 2 1 1 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 7 | . 3 . 1 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts 18 | . . . . 18 . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 7 | . . . 1 4 . 2 Max in Single Turn 2 | . . . 1 1 . 2 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 30 | . 4 . 7 9 5 5 Terminals 21 | . 4 . 5 8 2 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 1 2 Recycling Units 4 | . . . 2 . 1 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 87 | . 15 . 27 22 11 12 Successful 38 | . 6 . 16 9 4 3 Failed 48 | . 8 . 11 13 7 9 Catastrophic 6 | . 1 . . 3 . 2 Database Lockouts 1 | . 1 . . . . . Manual 43 | . 10 . 17 8 4 4 Terminals 66 | . 15 . 22 20 4 5 Fabricators . | . . . . . . . Repair Stations 8 | . . . . . 4 4 Recycling Units 9 | . . . 5 . 1 3 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 2 2 . Terminal Hacks 23 | . 6 . 8 8 . 1 Record 2 | . 1 . 1 . . . Part Schematic 1 | . . . . 1 . . Robot Analysis 3 | . 1 . 2 . . . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 3 | . . . . 3 . . Terminal Index 1 | . . . 1 . . . Alert Level 5 | . 1 . 1 2 . 1 Unreport Threat 3 | . . . 1 2 . . Recall Investigation 1 | . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 3 1 Scan Component 3 | . . . . . 2 1 Repair 1 | . . . . . 1 . Recycling Unit Hacks 5 | . . . 4 . 1 . Report Inventory 2 | . . . 1 . 1 . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 5 | . . . 4 . . 1 Terminals 5 | . . . 4 . . 1 Botnet 4 | . . . 3 . . 1 Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 4 . 7 7 4 5 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 15 | . . 3 . 12 . . Largest Group 10 | . . 3 3 10 . . Highest-Rated Group 118 | . . 40 40 118 . . Highest-Rated Ally 31 | . . 16 16 31 . . Total Orders . | . . . . . . . Ally Attacks 129 | . . . 33 96 . . Total Damage 1456 | . . . 290 1166 . . Kills 20 | . . . 4 16 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 6450 | 156 588 427 1052 1963 690 1574 Spaces Moved 3105 | 130 322 236 542 741 307 827 Core 14 | 14 . . . . . . Treads 2871 | . 218 236 542 741 307 827 Legs . | . . . . . . . Wheels 220 | 116 104 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 155 Average Speed 171 | 79 134 160 169 225 160 160 Slowest Speed 240 | 100 160 160 240 240 160 232 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 5 69 50 46 92 28 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 43 | . 18 7 . . 3 15 Melee 3 | . . . . . 3 . Projectile . | . . . . . . . AOE 40 | . 18 7 . . . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 3832 | 159 430 257 628 928 436 994 Wait 315 | 7 62 1 37 55 69 84 Move 3099 | 129 321 235 541 740 306 827 Hop . | . . . . . . . Pick Up 45 | 7 4 1 5 8 8 12 Fast Attach 17 | 6 2 2 2 2 2 1 Attach 12 | . . . 1 2 6 3 Detach . | . . . . . . . Swap 61 | . 8 2 9 26 7 9 Drop 59 | . 5 2 8 23 6 15 Fire 182 | 10 24 14 23 45 28 38 Melee 9 | . . . . 6 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 15 | . 4 . 2 3 1 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 18 | . . . . 18 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 14) 266 | -10/Materials | Central database locked down 267 | -10/Materials | Discovered new exit (range 12) 347 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 5) 707 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Entered Mines 790 | -10/Mines | Met a Derelict bent on vengeance 792 | -10/Mines | Identified exit to Materials 1001 | -10/Mines | Discovered exit to Materials (range 6) 1072 | -10/Mines | Learned 2 Materials zone layouts 1129 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1172 | -10/Mines | Entered Materials 1172 | -9/Materials | Accompanied by 3 allies 1172 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1173 | -9/Materials | Identified exit to Materials 1757 | -9/Materials | Build established: Scavenger-Gunner 2164 | -9/Materials | Discovered new exit (range 15) 2224 | -9/Materials | Entered Storage 2856 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3095 | -9/Storage | Used back door to open Recycling access 3095 | -9/Storage | Discovered new exit (range 5) 3337 | -9/Storage | Met a pair of Derelict thieves 3732 | -9/Storage | Core integrity fell below 50% 4151 | -9/Storage | Discovered exit to Materials (range 15) 4187 | -9/Storage | Entered Materials 4187 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4617 | -8/Materials | Repaired Lgt. Armor Plating 4814 | -8/Materials | Discovered new exit (range 4) 4877 | -8/Materials | Entered Factory 4877 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5754 | -7/Factory | Build established: Scavenger-Skirmisher 6444 | -7/Factory | Garrison activated, responded to threat 6451 | -7/Factory | Self-destructed Last Messages --------------- 06334_ Dropped Lgt. Treads. 06342_ Dropped Imp. Deuterium Engine. 06349_ Acquired Imp. Light Armor Plating. 06349_ R-06 Scavenger collects Lgt. Treads. 06352_ R-06 Scavenger collects Imp. Deuterium Engine. 06357_ R-06 Scavenger collects Imp. Heat Sink. 06364_ U-05 Engineer builds a Door. 06373_ System corrupted: Matter fused (-9). 06392_ System corrupted: Heat flow error (+278). 06410_ Dropped Minigun. 06411_ Acquired Adv. ECM Suite. 06420_ System corrupted: Energy discharge (-84). 06422_ R-06 Scavenger collects Minigun. 06444_ L-41 Fighter calls for garrison reinforcements. 06444_ ALERT: Activating Garrison Access F003. 06444_ Slug penetrates L-41 Fighter. 06444_ L-41 Fighter destroyed. 06447_ R-06 Scavenger collects Core Shielding. 06448_ Slug penetrates G-47 Trooper. 06450_ System corrupted: Heat flow error (+125). Map ----- +----------------------------------------------------+ | ???????????????# !! "R"" ####### #???? | | ???????????? !! 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Medium Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellCentriumArray Manual? 0 Play Time 00:41:42 Cumulative 267.9 hours Start 2022.09.09 @ 23:13:50 End 2022.09.09 @ 23:53:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 611 Rogue 611 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a297626-f467-46da-a3ea-c0b2fb4463dc