Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.06.30 @ 10:09:59 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (279) 1395 Value Destroyed (10451) 10451 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3664) 3664 TOTAL SCORE: 24110 Bonus ------- High Alert Combat Kills 1335 Follower Combat Kills 733 Entered Garrisons 800 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -304 Cogmind --------- Core Integrity 478/1150 Matter 24/300 Energy 300/300 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Compact Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor High-capacity Storage Unit Improved Shock Absorption System Improved Recalibrator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Matter Pod Improved Kinecellerator Improved Light Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Mini Drone Bay > --- WEAPON ----------- Tri-rail Accelerator Smartbomb Launcher > --- INVENTORY -------- Wheel Compact Wheel Smartbomb Launcher Advanced Datajack [Rating: 99] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Matter Pod Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Transport Network Coupler Hackware Relay Coupler [Sentry] Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Smartbomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . Utility 7 | . . . 2 . . . 1 . 1 . . . . . . 1 1 . . . . 1 . . Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Parts Attached 223 | . 15 7 21 2 . 6 19 16 10 31 15 10 7 3 5 8 17 3 10 1 . 9 3 5 Power 21 | . 2 2 5 1 . . . 1 1 3 1 . . . . . 2 . 1 1 . 1 . . Engine 11 | . 2 2 5 1 . . . . 1 . . . . . . . . . . . . . . . Core 9 | . . . . . . . . 1 . 3 1 . . . . . 2 . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 50 | . 4 1 8 . . 1 6 1 6 9 2 2 . . . 1 . . 5 . . 4 . . Treads 21 | . 4 . 6 . . 1 6 . 1 . . 2 . . . . . . . . . 1 . . Leg 12 | . . 1 . . . . . . . 9 1 . . . . . . . 1 . . . . . Wheel 15 | . . . 2 . . . . . 5 . 1 . . . . 1 . . 3 . . 3 . . Hover 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 65 | . 2 1 4 . . 1 5 8 2 5 5 5 3 . 3 1 10 2 3 . . 2 . 3 Device 39 | . 1 1 1 . . 1 3 8 1 1 2 4 1 . 1 1 6 1 2 . . 2 . 2 Storage 7 | . 1 . 2 . . . . . . . . 1 1 . . . 1 . . . . . . 1 Processor 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Protection 15 | . . . . . . . 2 . 1 1 3 . 1 . 2 . 3 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | . 7 3 4 1 . 4 8 6 1 14 7 3 4 3 2 6 5 1 1 . . 2 3 2 Energy Gun 6 | . . . 1 . . . 2 . . 2 1 . . . . . . . . . . . . . Energy Cannon 7 | . 2 2 1 . . . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 30 | . . . 1 1 . 2 2 4 . 7 4 1 3 2 . 1 . . . . . . . 2 Ballistic Cannon 17 | . 3 . . . . . 1 . 1 . . 1 . 1 1 3 4 . 1 . . . 1 . Launcher 24 | . 2 1 1 . . 2 1 2 . 4 2 1 1 . 1 . 1 1 . . . 2 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . . 1 . . . 3 . . . 1 . 1 . . . . . . . Corrupted Parts 7 | . . . . . . . . . . 6 . 1 . . . . . . . . . . . . System Corruption 28 | . . . . . . . . . . 24 . 4 . . . . . . . . . . . . Parts Lost 58 | . 1 4 2 . . . 3 8 5 16 . 2 1 . 2 1 2 1 . . . 1 7 2 Power 7 | . 1 2 1 . . . . 1 . 2 . . . . . . . . . . . . . . Propulsion 13 | . . 2 . . . . . 1 4 4 . . . . . . 1 . . . . . 1 . Utility 23 | . . . . . . . 1 5 1 6 . 1 1 . 2 . 1 1 . . . . 3 1 Weapon 15 | . . . 1 . . . 2 1 . 4 . 1 . . . 1 . . . . . 1 3 1 Highest Loss Streak 7 | . 1 3 1 . . . 1 3 3 6 . 2 1 . 1 1 1 1 . . . 1 7 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 78 97 100 100 100 95 92 78 82 91 83 86 63 84 79 79 67 74 82 82 74 51 10 Engine 4 | . 14 5 10 11 11 11 9 5 3 1 . . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 3 4 7 7 7 7 7 6 5 5 5 5 5 4 . . Treads 10 | . 23 13 15 22 22 22 25 23 11 . . 6 7 7 7 . . . . . . 2 3 . Leg 2 | . 3 2 . . . . . . . 15 19 . . . . . . . . . . . . . Wheel 4 | . . . 5 . . . . . 1 5 1 7 7 7 7 12 10 5 5 17 17 14 7 . Device 14 | . . 14 11 11 11 11 14 23 26 12 14 14 17 15 14 12 23 20 17 17 17 20 15 4 Storage 12 | . 24 14 21 22 22 22 12 9 7 7 7 6 12 7 7 6 9 5 5 5 5 5 3 4 Processor 4 | . . . 10 11 11 11 9 9 7 5 . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . 5 7 7 7 7 7 6 1 . . . . . . . Protection 4 | . . . . . . . 6 2 . . 8 7 2 7 7 13 8 10 16 17 17 15 10 . Energy Gun 3 | . . . 7 11 11 11 4 2 . 5 7 . . . . . . . . . . . . . Energy Cannon 1 | . 2 24 12 . . . 3 . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 1 . 2 7 11 10 4 12 7 7 11 17 15 1 15 9 . . . . . . . . Ballistic Cannon 5 | . 23 . . . . . 3 . 4 2 . 5 7 . 6 8 16 11 15 17 17 6 3 . Launcher 1 | . . 3 . 3 . . . . . 1 3 . . . . . . 4 1 . . 4 3 . Naked Turns 55 | . . . . . . . . . . . . . . . . . . . . . . . 43 12 Heaviest Build 79 | 10 20 19 29 31 31 31 40 32 42 39 55 51 51 51 51 53 70 69 68 73 73 79 79 9 Greatest Support 70 | 20 40 40 46 46 46 46 63 63 60 50 40 28 28 28 28 56 56 28 48 48 48 70 44 3 Greatest Overweight (x) 12 | . . 4 2 . . . . . 12 3 1 1 1 1 1 . 2 2 2 1 1 1 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . 1 1 1 1 . 1 1 1 1 1 . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | . 8 8 8 10 10 10 10 10 10 10 10 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 7 8 8 10 9 10 9 8 9 9 9 6 5 5 4 3 4 4 4 5 5 4 3 2 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 10 10 10 10 9 9 10 10 10 5 5 5 5 5 5 5 5 5 5 5 . 4 Class Distribution -------------------- 36% | Scavenger-Mutant 24% | Mutant 10% | Scavenger-Skirmisher 9% | Gunner 6% | Tank 5% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Matter Collected 7677 | 200 613 149 234 52 . 155 439 317 245 843 320 449 461 . 359 184 1441 304 155 330 . 411 16 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10610 | . 641 139 1783 80 . 163 908 510 1099 985 416 169 146 . 294 188 1704 395 112 155 . 477 246 . Parts 504 | . 34 5 99 8 . 9 51 26 59 50 16 11 9 . 7 9 58 25 11 8 . 7 2 . Haulers Intercepted 14 | . 2 . 4 . . . 4 . . . . . . . . 1 3 . . . . . . . Recyclers Shooed 7 | . . . . . . . . . . . . . . . . . 5 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . 6 9 . 9 . . . . 8 . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Combat Hostiles Destroyed 223 | . 16 13 29 3 . 9 16 14 17 27 3 2 7 . 6 2 28 13 3 4 . 4 7 . Guns 70 | . . . 9 . . 5 7 10 17 9 3 2 6 . 1 1 . . . . . . . . Cannons 91 | . 16 4 18 . . . 6 . . 5 . . 1 . 3 1 26 1 3 4 . 3 . . AOE 58 | . . 9 2 3 . 4 . 4 . 12 . . . . 2 . 2 12 . . . 1 7 . Classes Destroyed 22 | . 5 2 4 . . 1 1 1 4 . . 1 . . . 1 . 2 . . . . . . Worker 9 | . . . 4 1 . . 1 . . . . . . . . 1 2 . . . . . . . Builder 14 | . . . 2 1 . . 1 . 1 . 1 . . . . . 6 . 2 . . . . . Tunneler 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Hauler 14 | . 2 . 4 . . . 4 . . . . . . . . 1 3 . . . . . . . Recycler 18 | . 2 . 2 . . . . . 2 . 3 . . . . . 5 . . . . 4 . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 5 | . . . 2 . . . . . . . . . . . . 1 1 . . . . 1 . . Watcher 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . Swarmer 50 | . 6 . 3 3 . 6 3 4 . 9 . . 7 . . . 5 4 . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 102 | . 10 3 21 . . 2 9 9 3 11 1 . . . 5 1 11 2 1 4 . 3 6 . Brawler 9 | . . . . . . 1 . . 1 4 . . . . 1 . 1 . . . . 1 . . Duelist 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 14 | . . . 5 . . . 4 . 1 . 1 1 . . . . . . 2 . . . . . Demolisher 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Hunter 9 | . . . . . . . . . 3 2 . . . . . . 2 2 . . . . . . Programmer 13 | . . . . . . . . 1 7 . 1 . . . . . 4 . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 12 | . . 8 . . . . . . . . . . . . . . 4 . . . . . . . Best Kill Streak 12 | . 7 7 7 3 . 3 5 5 12 5 4 1 4 . 4 1 8 4 4 4 . 4 7 . Combat Bots Only 9 | . 5 7 5 3 . 3 4 5 9 5 1 1 4 . 4 1 5 4 2 4 . 3 7 . Max Kills in Single Turn 3 | . 2 2 2 3 . 2 2 3 2 3 2 1 2 . 2 1 3 3 2 1 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 3 . 2 . 3 . 3 . . . . 2 . 2 3 . . . 1 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Damage Taken 13393 | . 607 651 721 49 . 392 1261 985 1023 1565 194 764 407 . 420 277 954 607 204 252 . 443 1319 298 Core 2033 | . 73 148 107 40 . 119 113 161 56 240 . 25 29 . 18 5 80 98 27 22 . 22 577 73 Absorbed by Shields 118 | . . . . . . . . . . . . . . . . . . . . . . . 118 . Redirected to Shielding 6 | . . . . . . . . . . . . . . . . 1 5 . . . . . . . Regen/Repaired (Parts) 491 | . 244 . 247 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . 11 . . . 33 . 50 . . . . . . 47 99 . . . . 77 . . . Volleys Fired 620 | . 45 19 76 5 . 21 86 41 14 73 14 28 16 . 21 14 71 16 18 6 . 17 19 . Largest 3 | . 2 2 2 2 . 2 2 2 1 3 3 3 3 . 3 3 3 2 3 3 . 3 1 . Hottest 161 | . 136 136 136 79 . 86 114 73 48 120 75 75 103 . 103 126 161 101 161 161 . 161 46 . Shots Fired 1355 | . 88 32 151 9 . 39 159 92 95 144 41 57 47 . 47 42 198 21 28 18 . 28 19 . Gun 616 | . 8 . 44 8 . 34 80 89 80 106 41 45 30 . 29 22 . . . . . . . . Cannon 652 | . 78 25 107 . . . 79 . 15 24 . 1 17 . 15 20 196 10 25 18 . 22 . . Launcher 87 | . 2 7 . 1 . 5 . 3 . 14 . 11 . . 3 . 2 11 3 . . 6 19 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 936 | . 76 . 4 4 . 16 70 82 95 99 40 46 47 . 44 42 196 10 25 18 . 22 . . Thermal 226 | . 10 25 102 4 . 18 35 . . 31 1 . . . . . . . . . . . . . Explosive 69 | . 2 7 . 1 . 5 . 3 . 7 . . . . 3 . 2 11 3 . . 6 19 . Electromagnetic 124 | . . . 45 . . . 54 7 . 7 . 11 . . . . . . . . . . . . Robot Hit Streak 21 | . 11 9 12 12 . 7 15 16 21 12 4 7 3 . 7 5 8 5 6 7 . 6 6 . Robot Miss Streak 11 | . 4 3 4 . . 2 5 3 2 3 5 3 6 . 3 4 11 2 3 2 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . Autonomous 101 | . . . . . . . . 13 80 8 . . . . . . . . . . . . . . Shots Hit Robots 837 | . 57 12 102 7 . 26 96 75 83 92 16 38 14 . 29 21 109 10 13 13 . 20 4 . Core Hits 474 | . 22 23 46 6 . 14 35 28 36 57 11 10 7 . 18 9 70 22 11 8 . 18 23 . Critical Kills 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 2 1 1 . . . . . . . . . . . . . . Critical Strikes 37 | . 1 . 6 . . 3 4 2 2 3 . . 1 . . 1 10 . 3 1 . . . . Burn 10 | . . . 5 . . 3 . . . 2 . . . . . . . . . . . . . . Meltdown 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . . 1 2 2 1 . . . . . . . . . . . . . . Blast 18 | . 1 . . . . . 1 . . . . . 1 . . 1 10 . 3 1 . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30371 | . 1040 746 2434 245 . 763 2000 1605 2787 3299 305 634 373 . 933 425 5789 2114 690 543 . 1649 1958 39 Guns 8675 | . 60 . 574 109 . 395 850 1245 2480 1444 305 504 209 . 321 179 . . . . . . . . Cannons 12872 | . 980 229 1684 . . . 1096 . 305 407 . . 164 . 284 246 5384 161 544 543 . 845 . . Explosions 8780 | . . 517 173 136 . 368 54 360 . 1448 . 130 . . 328 . 405 1953 146 . . 804 1958 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 44 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . 39 Kinetic 17007 | . 841 . 30 37 . 191 719 1210 2785 1505 305 504 373 . 605 425 5384 161 544 543 . 845 . . Thermal 3650 | . 199 229 1593 72 . 204 690 . . 663 . . . . . . . . . . . . . . Explosive 7607 | . . 517 . 136 . 368 . 360 . 632 . . . . 328 . 405 1953 146 . . 804 1958 . Electromagnetic 2063 | . . . 808 . . . 591 35 . 499 . 130 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . . . . . . . . . 4 47 52 56 56 56 56 . 10 10 10 10 10 . 2 6 Average Corruption 29 | . . . . . . . . . 1 21 50 54 56 56 56 . 5 10 10 10 10 . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 339 | . . . . . . . . . 5 57 57 64 40 7 30 . 26 17 16 13 . . 1 6 Message Errors 78 | . . . . . . . . . . 17 12 13 10 3 3 . 6 7 3 3 . . . 1 Matter Fused 81 | . . . . . . . . . 2 8 17 14 11 4 8 . 7 2 5 2 . . . 1 Heat Flow Errors 29 | . . . . . . . . . . 8 6 7 2 . . . 2 . 2 2 . . . . Energy Discharges 42 | . . . . . . . . . . 5 10 8 3 . 5 . 2 3 2 3 . . . 1 Parts Rejected 5 | . . . . . . . . . . . . 1 . . 1 . 2 . 1 . . . . . Data Loss (minor) 35 | . . . . . . . . . . 5 6 8 4 . . . 2 2 3 3 . . 1 1 Data Loss (major) 15 | . . . . . . . . . . 3 1 3 3 . . . 1 2 . . . . . 2 Misfires 9 | . . . . . . . . . 1 4 1 . 2 . 1 . . . . . . . . . Alerts 10 | . . . . . . . . . 2 . 1 3 1 . 1 . 1 1 . . . . . . Misdirections 4 | . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . Weapon Failures 31 | . . . . . . . . . . 6 2 6 3 . 11 . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 619 | . 2 . . . . 32 5 15 . 21 . . 7 . . 8 243 121 3 23 . 123 16 . Projectiles 279 | . 2 . . . . . 5 . . 4 . . 7 . . 8 227 . 3 23 . . . . Explosions 340 | . . . . . . 32 . 15 . 17 . . . . . . 16 121 . . . 123 16 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 76 | . 16 . . . . . 10 . 4 2 . . 1 . . 1 27 2 1 9 . 2 . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 71 | . 15 . . . . . 8 . 4 2 . . 1 . . 1 27 2 1 8 . 2 . . Secondary 4 | . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 357 | . . . 15 51 . . 38 8 1 84 . . . . . . . 142 . . . . . 18 Shots 16 | . . . 1 2 . . 1 1 . 6 . . . . . . . 5 . . . . . . Rammed 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . 7 Targets Rammed 9 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 405 150 213 . . 24 360 . . 340 193 239 166 . 171 52 233 32 107 185 . 23 . . Average Temperature 64 | . 72 51 53 . . 12 139 . . 106 63 66 43 . 75 27 33 8 75 88 . 13 . . Received Heat Transfer 3304 | . 216 21 342 . . 117 594 486 30 438 60 108 . . 216 24 171 . 54 100 . 225 102 . Effects 5 | . 1 . . . . . 3 . . 1 . . . . . . . . . . . . . . Shutdowns 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Parts Melted 8 | . 2 . 5 . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 7275 | . 333 407 3147 148 . 666 1112 . . 1462 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . . 1 . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Peak Influence 1166 | . 225 261 586 328 . 165 237 495 521 1120 588 . . . . 221 1127 1166 751 . . 439 455 237 Initial 713 | . . 64 101 204 . . . 154 259 364 588 . . . . 114 107 713 611 . . 163 167 222 Average 340 | . 114 159 345 257 . 68 97 327 335 728 450 . . . . 132 437 959 544 . . 339 322 227 Maximum Alert Level 4 | . 1 1 2 1 . . 1 2 2 4 2 . . . . 1 4 4 3 . . 2 2 1 Low Security (%) 36 | . 93 75 12 32 . 100 97 26 . . . . . . . 89 33 . . . . 12 35 . Level 1 30 | . 6 24 56 67 . . 2 25 72 12 32 . . . . 10 30 . 14 . . 35 10 100 Level 2 22 | . . . 31 . . . . 48 27 36 67 . . . . . 14 . 64 . . 51 53 . Level 3 8 | . . . . . . . . . . 49 . . . . . . 14 74 20 . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . 6 25 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 . 6 . . . 3 . 2 . 1 . . . . 4 7 . . . . . . 2 Investigation 4 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . Extermination 6 | . . . . . . . . . 1 . 1 . . . . 1 3 . . . . . . . Reinforcement 17 | . 3 . 4 . . . 2 . 1 . . . . . . 2 3 . . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Distress Signals 10 | . 2 . 1 . . . 3 . 1 . 1 . . . . 1 1 . . . . . . . Communications Jammed 54 | . . . . . . . . . 54 . . . . . . . . . . . . . . . Distress Signals 50 | . . . . . . . . . 50 . . . . . . . . . . . . . . . Times Spotted 336 | . 25 14 42 3 . 9 34 17 21 32 6 2 5 . 8 11 58 12 6 5 . 9 13 4 Peak Tracking Total 11 | . 5 6 6 2 . 3 4 4 11 5 2 1 3 . 4 2 7 4 3 5 . 4 10 2 Tactical Retreats 19 | . . . 1 . . 1 6 3 . 1 1 . . . . 1 1 1 1 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Traps Triggered 20 | . 2 . 2 . . . . . . 3 3 . . . . 2 3 1 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Machines Disabled 31 | . . . 2 2 . 1 1 1 2 4 . . . . . 5 10 1 . . . 2 . . Max in Single Turn 1 | . . . 1 1 . 1 1 1 1 1 . . . . . 1 1 1 . . . 1 . . Garrison Relay 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Machines Accessed 42 | . 7 . 4 . 2 . 4 1 1 . 6 . . 4 . 2 7 1 1 . . 1 1 . Terminals 25 | . 6 . 3 . . . 3 1 . . 4 . . . . 1 4 1 1 . . . 1 . Fabricators 4 | . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . Repair Stations 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . Total Hacks 130 | . 15 . 12 . 24 . 12 1 1 . 10 . . 30 . 6 10 1 5 . . 1 2 . Successful 94 | . 13 . 8 . 24 . 6 1 1 . 1 . . 30 . 1 4 1 3 . . 1 . . Failed 36 | . 2 . 4 . . . 6 . . . 9 . . . . 5 6 . 2 . . . 2 . Catastrophic 10 | . 1 . 1 . . . 1 . . . 4 . . . . . 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 4 . 6 . 1 . 5 . . . 4 . . . . 3 6 . 3 . . . . . Terminals 52 | . 11 . 8 . . . 9 1 . . 6 . . . . 4 5 1 5 . . . 2 . Fabricators 8 | . . . . . . . . . . . 2 . . . . 2 4 . . . . . . . Repair Stations 10 | . 4 . 4 . . . . . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 . 1 . . . . . . . 1 . . . . 1 . . Terminal Hacks 78 | . 9 . 4 . 24 . 3 1 . . 1 . . 30 . . 2 1 3 . . . . . Record 34 | . . . . . 23 . . . . . . . . 11 . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 6 | . 4 . . . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . . . . . 1 . . . . . 1 . 2 . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 8 | . 4 . 4 . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Repair 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . Unlock Access 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Terminals 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Used 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacking Detections 27 | . 3 . 4 . . . 3 1 . . 6 . . . . 2 6 . 1 . . . 1 . Full Trace Events 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Time 116 | . 52 . 64 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . formatsys_high 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 7 . 15 . . . . . . . . . . . . . . Machine Destruction 19 | . . . . . . . . 4 . 15 . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Attached 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 3 . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Total Allies 10 | . . . . 2 . . . . . 4 . . . . 1 3 . . . . . . . . Largest Group 3 | . . . . 2 2 . . . . 3 . . . . 1 3 2 . . . . . . . Highest-Rated Group 181 | . . . . 49 49 . . . . 129 . . . . 96 181 181 . . . . . . . Highest-Rated Ally 96 | . . . . 31 31 . . . . 43 . . . . 96 96 96 . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Ally Attacks 108 | . . . . 13 . . . . . 23 . . . . 2 22 48 . . . . . . . Total Damage 4420 | . . . . 187 . . . . . 666 . . . . 95 1191 2281 . . . . . . . Kills 42 | . . . . 6 . . . . . 7 . . . . 2 4 23 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Robot Analysis Total 6 | . 4 . . . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Turns Passed 16071 | . 996 252 1426 1148 388 940 953 705 723 1141 1059 1048 671 120 368 603 1252 413 468 324 32 476 173 392 Spaces Moved 9906 | 1 475 93 742 702 242 528 354 285 348 742 607 847 531 100 270 483 834 285 234 282 27 376 142 376 Core 480 | . . 28 . . . . . . 7 . . . . . . . . . . . . . 69 376 Treads 3336 | . 391 44 479 702 242 528 354 285 311 . . . . . . . . . . . . . . . Legs 1070 | 1 84 21 23 . . . . . . 516 425 . . . . . . . . . . . . . Wheels 5020 | . . . 240 . . . . . 30 226 182 847 531 100 270 483 834 285 234 282 27 376 73 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 80 160 160 160 163 166 95 95 115 115 115 115 115 100 115 115 101 101 101 95 50 50 Average Speed 131 | 120 152 193 139 160 160 164 163 167 184 114 162 115 115 115 115 100 117 129 127 101 101 106 82 60 Slowest Speed 650 | 120 160 250 190 160 160 165 166 170 650 260 190 115 115 115 115 100 130 130 130 101 101 115 115 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 1 92 22 62 99 62 94 33 42 8 50 15 82 58 69 45 12 26 36 6 51 7 17 28 11 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 5 | . . . . 1 1 . . . . . . . . 1 1 . . . . 1 . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 . . . 1 1 . . . Scrap Searched 17 | . . 1 . 3 . 2 . . . . . 3 6 . 1 . . . . 1 . . . . Spaces Dug 64 | . 12 . . . . . 1 . . 21 . . . . . . 8 20 2 . . . . . Terrain Destroyed 811 | . 12 58 4 15 . 36 17 14 20 67 . 1 11 . 39 6 159 96 61 7 . 72 116 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 204 | . . 3 . . . . 12 1 20 . . 1 11 . 5 6 118 . 12 7 . 8 . . AOE 607 | . 12 55 4 15 . 36 5 13 . 67 . . . . 34 . 41 96 49 . . 64 116 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Fac Gar Fac Total 11876 | . 657 131 981 718 244 560 571 428 408 908 668 890 567 105 297 578 992 313 379 307 31 427 178 538 Wait 871 | . 104 12 121 7 . 4 95 84 29 12 13 . 9 . . 44 43 . 110 18 5 16 . 145 Move 9884 | . 474 92 741 701 241 527 354 284 348 740 606 846 530 99 269 482 834 283 233 281 26 376 141 376 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 48 | . 8 . 7 1 1 . 5 1 2 3 3 1 . . 2 3 4 1 1 . . 1 . 4 Fast Attach 112 | . 8 3 10 . . . 4 4 8 14 13 7 5 3 1 1 10 2 7 1 . 5 2 4 Attach 33 | . 1 . 3 . . . 5 5 . 5 . 1 . . 2 3 2 1 1 . . 2 1 1 Detach 7 | . . . . . . . . 2 . 1 . . . . . 1 . . . . . 2 . 1 Swap 78 | . 6 4 8 2 . 6 10 7 2 12 2 2 2 . 2 4 5 . 2 . . 2 . . Drop 120 | . 11 1 14 2 2 2 12 . 4 6 17 5 5 3 . 1 15 1 7 1 . 6 5 . Fire 620 | . 45 19 76 5 . 21 86 41 14 73 14 28 16 . 21 14 71 16 18 6 . 17 19 . Melee 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Ram 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . . . 24 . . . . . 16 8 8 . . . . 10 . Rewire 25 | . . . . . . . . . . 17 . . . . . 7 . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Garrison -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 10) 596 | -10/Materials | Repaired Lgt. Treads 624 | -10/Materials | Repaired Lgt. Treads 833 | -10/Materials | Discovered new exit (range 5) 987 | -10/Materials | Discovered new exit (range 6) 997 | -10/Materials | Entered Mines 1016 | -10/Mines | Assembled infested the area 1024 | -10/Mines | Met a Derelict bent on vengeance 1074 | -10/Mines | Destroyed 7 combat bots 1107 | -10/Mines | Core integrity fell below 50% 1120 | -10/Mines | Core integrity fell below 20% 1148 | -10/Mines | Lost 3 parts (1p2n) 1197 | -10/Mines | Discovered new exit (range 11) 1249 | -10/Mines | Entered Materials 1249 | -9/Materials | Evolved 2 slots: Utility x2 1501 | -9/Materials | Discovered new exit (range 15) 1969 | -9/Materials | Discovered new exit (range 15) 2088 | -9/Materials | Discovered new exit (range 9) 2225 | -9/Materials | Discovered new exit (range 7) 2501 | -9/Materials | Build established: Scavenger-Mutant 2541 | -9/Materials | Repaired Imp. Treads 2579 | -9/Materials | Repaired Imp. Treads 2675 | -9/Materials | Entered Mines 2690 | -9/Mines | Learned location of Storage (-7) 2868 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2869 | -9/Mines | Discovered new exit (range 5) 3050 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3057 | -9/Mines | Found Prototype Device 3270 | -9/Mines | Discovered new exit (range 6) 3439 | -9/Mines | Discovered new exit (range 13) 3443 | -9/Mines | Learned Materials terminal intel 3823 | -9/Mines | Entered Exiles 3823 | -9/Exiles | Accompanied by 2 allies 3853 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3863 | -9/Exiles | Met 8R-AWN 3886 | -9/Exiles | Met EX-HEX 3940 | -9/Exiles | Met EX-BIN 3959 | -9/Exiles | Aligned with FarCom system 3961 | -9/Exiles | Given EX-Vault access code 4004 | -9/Exiles | Opened EX-Vault 4018 | -9/Exiles | Found AWS/Gauss 4051 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4107 | -9/Exiles | Met EX-DEC 4136 | -9/Exiles | Learned location of Zion (-6) 4197 | -9/Exiles | Discovered new exit (range 10) 4211 | -9/Exiles | Left Exiles lab with AWS/Gauss 4211 | -9/Exiles | Entered Mines 4228 | -8/Mines | Core integrity fell below 50% 4723 | -8/Mines | Discovered new exit (range 16) 4768 | -8/Mines | Discovered new exit (range 15) 5151 | -8/Mines | Entered Materials 5151 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5152 | -8/Materials | Loaded intel: 12 terminal locations 6031 | -8/Materials | Garrison activated, responded to threat 6103 | -8/Materials | Identified exit to Garrison 6104 | -8/Materials | Entered Garrison 6114 | -8/Garrison | Discovered new exit (range 68) 6114 | -8/Garrison | Discovered new exit (range 76) 6114 | -8/Garrison | Discovered new exit (range 31) 6152 | -8/Garrison | Triggered checkpoint 6289 | -8/Garrison | Garrison Relay disabled 6386 | -8/Garrison | Lost 3 parts (2u1w) 6420 | -8/Garrison | Triggered checkpoint 6534 | -8/Garrison | Triggered checkpoint 6592 | -8/Garrison | Lost 3 parts (1p1n1u) 6762 | -8/Garrison | Installed Relay Interface Framework 6809 | -8/Garrison | Entered Factory 6809 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6981 | -7/Factory | Discovered new exit (range 10) 7138 | -7/Factory | Discovered new exit (range 15) 7397 | -7/Factory | Cargo convoy interrupted 7435 | -7/Factory | Build established: Scavenger-Skirmisher 7451 | -7/Factory | Lost 3 parts (2n1u) 7463 | -7/Factory | Destroyed 9 combat bots 7532 | -7/Factory | Identified exit to Garrison 7532 | -7/Factory | Entered Garrison 7651 | -7/Garrison | Discovered new exit (range 11) 7676 | -7/Garrison | Triggered checkpoint 7685 | -7/Garrison | Garrison Relay disabled 7766 | -7/Garrison | Triggered checkpoint 7774 | -7/Garrison | Triggered checkpoint 7800 | -7/Garrison | Triggered checkpoint 7834 | -7/Garrison | System corruption reached 10% 7858 | -7/Garrison | Lost 5 parts (1p2n1u1w) 8026 | -7/Garrison | Triggered checkpoint 8054 | -7/Garrison | Lost 5 parts (1p1n1u2w) 8097 | -7/Garrison | Garrison Relay disabled 8126 | -7/Garrison | Triggered checkpoint 8198 | -7/Garrison | Triggered checkpoint 8364 | -7/Garrison | Triggered checkpoint 8396 | -7/Garrison | Triggered checkpoint 8436 | -7/Garrison | System corruption reached 30% 8515 | -7/Garrison | Lost 6 parts (1n4u1w) 8569 | -7/Garrison | Discovered new exit (range 14) 8625 | -7/Garrison | Spotted B-75 Beast 8625 | -7/Garrison | Spotted B-75 Beast 8673 | -7/Garrison | Entered Factory 9019 | -7/Factory | Build established: Scavenger-Tank 9327 | -7/Factory | Build established: Scavenger-Skirmisher 9543 | -7/Factory | Discovered new exit (range 12) 9732 | -7/Factory | Entered Lower Caves 9734 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9776 | -7/Lower Caves | Spotted B-75 Beast 10020 | -7/Lower Caves | Destroyed B-75 Beast 10238 | -7/Lower Caves | Encountered a Warlord checkpoint 10328 | -7/Lower Caves | Build established: Scavenger-Tank 10511 | -7/Lower Caves | Discovered new exit (range 10) 10676 | -7/Lower Caves | Build established: Gunner 10780 | -7/Lower Caves | Entered another Lower Caves area 10786 | -7/Lower Caves | Discovered new exit (range 12) 10867 | -7/Lower Caves | Spotted B-75 Beast 11214 | -7/Lower Caves | Build established: Scavenger-Gunner 11224 | -7/Lower Caves | Discovered new exit (range 13) 11451 | -7/Lower Caves | Entered Data Miner 11453 | -7/Data Miner | Discovered new exit (range 6) 11475 | -7/Data Miner | Met Data Miner 11497 | -7/Data Miner | Learned location of Section 7 (-2) 11497 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11521 | -7/Data Miner | Received God Mode back door access code from Data Miner 11571 | -7/Data Miner | Entered Proximity Caves 11603 | -6/Proximity Caves | Identified Exp. Sensor Array 11607 | -6/Proximity Caves | Core integrity fell below 50% 11726 | -6/Proximity Caves | Learned Factory stockpile data 11890 | -6/Proximity Caves | Build established: Tank 11901 | -6/Proximity Caves | Escorted by Enhanced Grunt 11915 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11920 | -6/Proximity Caves | Discovered new exit (range 10) 11939 | -6/Proximity Caves | Entered Factory 11939 | -6/Factory | Accompanied by 1 ally 11939 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12245 | -6/Factory | Build established: Skirmisher 12389 | -6/Factory | Spotted B-75 Beast 12392 | -6/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 12506 | -6/Factory | Discovered new exit (range 13) 12542 | -6/Factory | Entered another Factory area 12542 | -5/Factory | Accompanied by 2 allies 12542 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12733 | -5/Factory | Assembled infested ambush trap array 13359 | -5/Factory | Build established: Gunner 13627 | -5/Factory | System corruption reached 10% 13742 | -5/Factory | First assault squad dispatched 13767 | -5/Factory | Incoming assault squad redirected 13794 | -5/Factory | Identified exit to Garrison 13794 | -5/Factory | Entered Garrison 13940 | -5/Garrison | Triggered checkpoint 13943 | -5/Garrison | Triggered checkpoint 13986 | -5/Garrison | Triggered checkpoint 14038 | -5/Garrison | Discovered new exit (range 9) 14083 | -5/Garrison | Learned Factory security intel 14101 | -5/Garrison | Triggered checkpoint 14207 | -5/Garrison | Entered Factory 14421 | -5/Factory | Identified exit to Upper Caves 14421 | -5/Factory | Identified exit to Extension 14675 | -5/Factory | Entered Upper Caves 14678 | -5/Upper Caves | Spotted B-75 Beast 14848 | -5/Upper Caves | Encountered a Warlord checkpoint 14869 | -5/Upper Caves | Learned location of Armory (-4) 14942 | -5/Upper Caves | Discovered new exit (range 14) 14999 | -5/Upper Caves | Entered another Upper Caves area 15025 | -5/Upper Caves | Discovered new exit (range 6) 15031 | -5/Upper Caves | Entered Factory 15031 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15097 | -4/Factory | Build established: Tank 15507 | -4/Factory | Identified exit to Garrison 15507 | -4/Factory | Entered Garrison 15533 | -4/Garrison | Found Unknown Launcher 15533 | -4/Garrison | Identified Gamma Bomb Array 15557 | -4/Garrison | Build established: Mutant 15566 | -4/Garrison | Triggered checkpoint 15581 | -4/Garrison | Spotted B-86 Titan 15598 | -4/Garrison | Triggered checkpoint 15598 | -4/Garrison | Triggered checkpoint 15628 | -4/Garrison | Destroyed 7 combat bots 15637 | -4/Garrison | Released all parts (8) 15667 | -4/Garrison | Lost 7 parts (1n3u3w) 15673 | -4/Garrison | Discovered new exit (range 10) 15675 | -4/Garrison | Core integrity fell below 50% 15680 | -4/Garrison | Entered Factory 16072 | -4/Factory | Self-destructed Last Messages --------------- 16027_ Destabilizing: Core damaged (-23). 16028_ Slammed into R-10 Processor. 16045_ Slammed into K-01 Serf. 16051_ Slammed into A-15 Conveyor. 16051_ Destabilizing: System corrupted (+2). 16051_ A-15 Conveyor calls for reinforcements. 16051_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16052_ K-01 Serf cleans the Garrison Access. 16052_ Slammed into A-15 Conveyor. 16052_ Destabilizing: System corrupted (+2). 16053_ Penetrated by Slug. 16053_ Imp. Reaction Control System destroyed. 16053_ Penetrated by Slug. 16053_ Slug penetrates H-77 Assassin. 16054_ Slammed into A-15 Conveyor. 16056_ Slug penetrates Wall. 16069_ System corrupted: Component data lost. 16071_ Penetrated by Slug. 16071_ Railgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? h#????????????? | | ??????????????????????????????? h#????????????? | | ???????????????????????#####??# #????????????? | | ???????????????????????? ???# +????????????? | | ???????????????????????? ???# #????????????? | | ???????????????????????? ???# #????????????? | | ???????????????????????? ???# #????????????? | | ???????????????????????? ???# #????????????? | | ???????????????????????? ???# #????????????? | | ???????????????????######;#???# #????????????? | | ???????????????????# # #???# +????????????? | | ???????????????????# "" # #???# #???g????????? | | ???????????????????# "" #@##### #????????????? | | ???????????????????# "" + #????????????? | | ???????????????????# S # ###### ####?############ | | ???????????????????# "" # #????# #????# | | ???????????????????# "" # #????# #????# | | ???????????????????# "" # #????# #????# | | ???????????????????# # #????# #????# ^ | | ???????????????????###### #????# #????# | | ????????????????????????#h#????# #????# ^ | | ????????????????????????# #????# #????# | | ????????????????????????#h#????# #????# ^ | | ????????????????????????# #????# #????# | | ???? ??????????????????#u#????# #????# | | ???" ?????????????????? ????# #????# ! | | ???" ?????????????????? "????# #????# | | ??? ?????????????????? ""?#### ############+#+## | | ?"" #????????????????? G # #? | | """ +???????????????? "" # #? | | """ #????????????????" " # #? | | #????????????????" ?# #? | | #????????????????" ??# #? | | # #???????????????? ??# ########? | | # #################+##### #???????? | | # #???????? | | # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 21 Energy Capacity 650 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 975 Core Shielding 30 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 60 Recoil Reduction 3 Kinecelleration 40 Relay Coupler Types 2 Relay Coupler Value 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed SupercompositeDynamicCasing Manual? 0 Play Time 02:05:27 Cumulative 362.7 hours Start 2022.06.29 @ 20:30:15 End 2022.06.30 @ 10:09:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 433 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7330b78f-9d74-4ffc-a4db-67624e88740e