Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 18:07:38

Player: NikedNOGsing_in_can't

Result: Destroyed by Tracker with Linked Autogun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (21)       4200
Robots Destroyed (437)     2185
Value Destroyed (15220)    15220
Prototype IDs (88)         1760
Alien Tech Used (4)        800
Bonus (13297)              13297
              TOTAL SCORE: 41962

 Bonus
-------
High Alert Combat Kills    1760
Follower Combat Kills      2387
Network Hubs Disabled      200
Aligned with FarCom        300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Found Hidden Lab           3000
Used Core Reset Matrix     3000
Met R17 at Research        2000
Pursued by Intercept       1500
Friendly Fire              -1950

 Cogmind 
---------
Core Integrity             0/1600
Matter                     232/300
Energy                     100/100
System Corruption          14%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>            --- POWER (2) --------
                 (None)
>            --- PROPULSION (8) ---
                 (None)
>            --- UTILITY (11) -----
    Advanced Corruption Screen
>            --- WEAPON (5) -------
                 (None)
>            --- INVENTORY (5) ----
             Quantum Reactor
  Reinforced Quantum Reactor
    Advanced Reaction Control System
             Field Recycling Unit (0)

 Peak State 
------------
>               --- POWER ------------
          Light Quantum Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
                Centrium Heavy Treads
       Advanced Heavy Siege Treads
       Advanced Heavy Siege Treads
>               --- UTILITY ----------
                Huge Storage Unit
       Advanced Launcher Guidance Computer
       Improved Kinecellerator
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
                AEGIS Remote Shield
       Improved Hacking Suite
       Improved Hacking Suite
                Deep Network Scanner
>               --- WEAPON -----------
       Enhanced Quantum Rifle
       Enhanced Quantum Rifle
       Enhanced Nova Cannon
       Enhanced Nova Cannon
>               --- INVENTORY --------
          Light Quantum Reactor
                Centrium Heavy Treads
                Scrap Engine
       Advanced Cryofiber Web
       Advanced Matter Compressor
       Improved Weapon Cycler
       Improved Transmission Jammer
                Reaction Control System
       Improved Phase Shifter
       Advanced Cloaking Device
       Improved Thermal Shield
       Advanced Hardlight Generator
                Skeleton Box
     Long-range Tractor Beam
                Transdimensional Reconstructor
  Hypervelocity EM Gauss Rifle
                Wave Gun
                Warp Cannon
       Advanced KE Penetrator
       Improved Datajack
         Guided Remote Datajack
                Power Maul
                Force Lance
[Rating: 189]

 Favorites 
-----------
Power                      Light Quantum Reactor
  Engine                   Heavy Ion Engine
  Power Core               Neutrino Core
  Reactor                  Light Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Centrium Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Improved Antigrav System
  Flight Unit              Electron Diverter
Utility                    Improved Hacking Suite
  Device                   Advanced Heat Sink
  Storage                  Huge Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Improved Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Advanced KE Penetrator
  Energy Gun               Advanced Variable Charge Gun
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            Advanced KE Penetrator
  Ballistic Cannon         Antimatter Cannon
  Launcher                 Heavy Rocket Launcher
  Special Weapon           Guided Remote Datajack
  Impact Weapon            Heavy Hammer
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          Force Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Arm Lab Res Res Acc 
Slots Evolved              18   | .   .   .   .   .   4   .   .   4   .   .   .   .   2   .   .   2   .   .   2   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               5    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   2   .   .   .   1   .   
  Utility                  9    | .   .   .   .   .   2   .   .   2   .   .   .   .   1   .   .   .   .   .   2   1   1   
  Weapon                   3    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
Parts Attached             510  | 8   14  10  3   .   21  71  3   25  38  12  15  12  39  11  3   27  29  21  43  78  27  
  Power                    35   | 1   .   .   .   .   3   2   .   1   1   1   2   .   3   1   .   1   5   .   6   5   3   
    Engine                 6    | 1   .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   .   .   .   .   .   .   1   1   .   .   .   2   1   .   .   .   .   1   .   .   
    Reactor                23   | .   .   .   .   .   .   .   .   .   .   1   2   .   1   .   .   1   5   .   5   5   3   
  Propulsion               56   | 2   .   .   .   .   3   10  .   4   4   2   .   2   1   .   .   3   2   .   2   11  10  
    Treads                 35   | 2   .   .   .   .   3   10  .   4   4   1   .   2   1   .   .   3   2   .   2   1   .   
    Leg                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   
    Wheel                  7    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   6   .   
    Hover                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    Flight                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   
  Utility                  165  | 3   2   1   .   .   4   15  1   11  6   6   10  3   21  2   1   12  9   8   19  24  7   
    Device                 88   | 2   .   .   .   .   1   5   .   4   4   3   4   1   9   .   1   9   8   6   13  13  5   
    Storage                9    | 1   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   1   .   .   .   1   1   
    Processor              9    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   1   4   1   
    Hackware               9    | .   .   .   .   .   .   .   .   1   .   .   2   .   2   .   .   .   1   1   1   1   .   
    Protection             50   | .   .   1   .   .   3   10  1   3   2   3   4   2   7   2   .   2   .   1   4   5   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   254  | 2   12  9   3   .   11  44  2   9   27  3   3   7   14  8   2   11  13  13  16  38  7   
    Energy Gun             31   | .   .   .   .   .   .   4   .   .   .   1   .   .   1   3   .   2   3   3   8   3   3   
    Energy Cannon          38   | .   .   .   .   .   2   3   .   1   5   .   .   .   .   1   .   2   1   4   2   16  1   
    Ballistic Gun          72   | 2   6   6   2   .   6   15  1   .   2   2   2   3   3   1   .   4   4   1   4   8   .   
    Ballistic Cannon       15   | .   .   .   .   .   .   .   .   4   7   .   .   1   1   .   .   .   .   .   .   1   1   
    Launcher               44   | .   5   3   .   .   3   12  .   2   3   .   .   2   2   .   1   1   2   .   .   6   2   
    Special Weapon         3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Impact Weapon          17   | .   .   .   .   .   .   10  1   2   2   .   .   .   .   .   .   .   .   2   .   .   .   
    Slashing Weapon        16   | .   .   .   .   .   .   .   .   .   3   .   1   .   6   3   1   2   .   .   .   .   .   
    Piercing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   .   
    Special Melee Weapon   14   | .   .   .   1   .   .   .   .   .   5   .   .   1   1   .   .   .   3   .   1   2   .   
  Unidentified Prototypes  41   | .   .   .   .   .   2   6   .   1   1   4   .   .   3   .   .   3   1   8   5   6   1   
  Corrupted Parts          3    | .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
    System Corruption      23   | .   .   .   .   .   .   .   .   .   .   .   15  8   .   .   .   .   .   .   .   .   .   
Parts Lost                 79   | .   .   .   .   .   .   3   .   2   4   .   1   2   9   1   .   3   2   .   10  18  24  
  Power                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   1   1   1   
  Propulsion               20   | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   2   4   11  
  Utility                  28   | .   .   .   .   .   .   2   .   1   .   .   1   1   6   .   .   1   .   .   5   5   6   
  Weapon                   25   | .   .   .   .   .   .   1   .   .   3   .   .   1   1   1   .   .   2   .   2   8   6   
  Highest Loss Streak      10   | .   .   .   .   .   .   3   .   1   1   .   1   2   5   1   .   2   1   .   9   5   10  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Average Slot Usage (%)     88   | .   100 100 93  100 95  97  100 98  99  95  85  85  82  81  82  77  83  82  78  74  37  
  Engine                   4    | .   14  14  14  14  9   8   9   5   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   6   5   .   .   3   4   5   5   2   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   6   6   5   5   5   4   7   10  8   7   1   
  Treads                   17   | .   28  28  28  28  22  27  27  25  25  18  6   5   4   5   5   10  14  15  14  7   .   
  Wheel                    1    | .   .   .   .   .   .   .   .   .   .   3   6   6   5   5   5   4   .   .   .   5   .   
  Device                   10   | .   14  10  .   .   8   12  9   7   13  9   3   9   10  11  11  9   10  5   13  16  5   
  Storage                  7    | .   14  14  14  14  9   9   9   6   6   6   6   6   5   5   5   5   5   5   4   3   1   
  Hackware                 5    | .   .   .   .   .   .   .   .   4   6   6   5   6   10  11  11  10  10  13  10  7   .   
  Protection               9    | .   .   3   14  14  18  14  18  12  11  16  21  16  7   5   5   5   10  10  6   3   .   
  Energy Gun               2    | .   .   .   .   .   .   .   .   .   .   4   6   6   1   8   11  5   4   5   8   5   1   
  Energy Cannon            1    | .   .   .   .   .   5   .   .   .   3   1   .   .   .   3   5   2   4   5   4   2   .   
  Ballistic Gun            11   | .   25  21  8   28  20  12  17  13  7   10  13  16  17  5   .   8   8   .   3   4   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   .   5   9   9   .   1   .   .   .   .   .   .   .   .   1   
  Launcher                 2    | .   1   6   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact Weapon            1    | .   .   .   .   .   .   2   8   5   1   .   .   .   .   .   .   .   .   2   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   2   .   5   .   3   4   4   2   .   .   .   .   .   
Naked Turns                46   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  29  
Heaviest Build             183  | 15  32  34  34  34  43  59  51  127 141 150 150 150 164 161 165 165 167 177 183 181 84  
  Greatest Support         268  | 40  40  40  40  40  60  66  66  100 106 106 28  80  80  28  28  230 240 240 268 188 120 
  Greatest Overweight (x)  20   | .   .   .   .   .   1   1   .   1   1   5   5   5   5   5   5   1   1   .   1   10  20  
  Average Overweight (x)   1    | .   .   .   .   .   .   .   .   .   1   2   4   3   4   5   5   .   .   .   .   1   .   
Largest Inventory Capacity 25   | 8   15  15  15  15  15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Average Capacity         20   | 7   13  15  15  15  15  15  15  20  25  25  25  25  25  25  25  25  25  25  25  22  5   
  Most Carried             25   | 7   15  15  15  15  15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Average Carried          19   | 3   12  14  14  15  14  14  14  17  24  24  24  24  24  24  25  24  24  24  23  21  3   
  Final Capacity           25   | 8   15  15  15  15  15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  5   5   
  Final Carried            25   | 7   15  15  15  15  15  12  15  25  25  25  25  25  25  25  25  21  24  24  24  5   4   

 Class Distribution 
--------------------
 42% | Scavenger-Tank
 18% | Mutant
  9% | Hacker-Tank
  9% | Tank
  7% | Commander-Tank
  3% | Commander-Mutant

 Dominant Class 
----------------
         Mutant | -10/Materials
         Mutant | -10/Mines
         Mutant | -10/Exiles
         Mutant | -9/Mines
 Scavenger-Tank | -8/Materials
 Scavenger-Tank | -8/Storage
         Mutant | -8/Recycling
           Tank | -6/Factory
 Scavenger-Tank | -6/Extension
 Scavenger-Tank | -6/Cetus
 Scavenger-Tank | -6/Archives
 Scavenger-Tank | -6/Hub_04(d)
 Scavenger-Tank | -5/Factory
 Scavenger-Tank | -5/Upper Caves
 Scavenger-Tank | -5/Upper Caves
 Scavenger-Tank | -4/Factory
 Scavenger-Tank | -4/Armory
    Hacker-Tank | -4/Lab
    Hacker-Tank | -3/Research
    Hacker-Tank | -2/Research
   Alien-Mutant | -1/Access

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   -1   
-----------                Run   | Yrd  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Fac  Arm  Lab  Res  Res  Acc  
Matter Collected           13441 | 382  476  584  10   39   495  2826 85   606  998  285  201  417  1165 403  44   1023 783  145  659  1158 657  
  Remotely                 573   | .    .    .    .    .    .    .    .    .    .    .    .    .    135  .    .    .    .    .    .    .    438  
Salvage Created            17274 | 222  560  138  .    .    683  3564 421  1007 956  239  311  544  1484 421  63   1569 992  40   1051 2303 706  
  Parts                    855   | 17   46   13   .    .    36   204  4    40   39   13   27   17   84   21   9    66   37   1    35   124  22   
Haulers Intercepted        17    | .    2    .    .    .    3    6    .    2    .    .    .    2    .    .    .    1    .    .    1    .    .    
Recyclers Shooed           27    | .    .    .    .    .    .    14   1    1    2    .    .    .    1    .    .    4    .    .    1    3    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      28    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   8    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Arm Lab Res Res Acc 
Combat Hostiles Destroyed  238  | .   13  9   .   .   13  43  3   13  17  5   .   6   20  5   5   21  16  1   13  30  5   
  Melee                    5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   1   .   
  Guns                     82   | .   4   3   .   .   5   4   1   1   2   1   .   4   16  4   1   9   9   .   7   10  1   
  Cannons                  50   | .   .   .   .   .   4   2   .   8   6   4   .   .   2   .   .   5   5   .   3   9   2   
  AOE                      94   | .   9   6   .   .   4   37  .   3   8   .   .   2   2   .   4   7   2   .   .   8   2   
Classes Destroyed          22   | 3   6   1   .   .   2   3   .   1   .   .   .   1   .   2   .   .   2   .   1   .   .   
  Worker                   46   | 1   1   .   .   .   1   20  .   4   .   .   .   1   3   .   .   5   .   .   1   7   2   
  Builder                  59   | .   2   .   .   .   .   29  1   3   4   .   .   .   4   .   .   7   .   .   .   6   3   
  Tunneler                 7    | 5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler                   17   | .   2   .   .   .   3   6   .   2   .   .   .   2   .   .   .   1   .   .   1   .   .   
  Recycler                 48   | 1   .   .   .   .   .   24  3   3   2   .   .   .   2   .   .   3   .   .   1   5   4   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Mechanic                 3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 17   | .   4   .   .   .   1   1   .   .   1   .   9   .   1   .   .   .   .   .   .   .   .   
  Watcher                  14   | .   2   .   .   .   .   2   .   1   .   1   .   1   3   .   .   1   2   .   .   1   .   
  Swarmer                  48   | .   3   6   .   .   3   3   .   3   5   .   .   .   5   .   5   .   2   .   3   10  .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Grunt                    84   | .   10  2   .   .   8   30  .   3   6   .   .   3   4   .   .   10  4   .   4   .   .   
  Brawler                  2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Sentry                   29   | .   .   .   .   .   2   5   3   3   6   .   .   .   2   1   .   5   1   .   1   .   .   
  Demolisher               5    | .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Hunter                   17   | .   .   .   .   .   .   1   .   2   .   .   .   .   .   3   .   1   4   .   .   4   2   
  Programmer               33   | .   .   .   .   .   .   .   .   2   .   .   .   .   8   .   .   5   2   .   .   13  3   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Cetus Guard              5    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Lightning                2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Tracker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Striker                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           19   | 2   7   3   .   .   4   10  3   8   5   5   3   9   8   3   5   19  4   1   4   11  5   
  Combat Bots Only         10   | .   5   3   .   .   3   8   1   4   5   4   .   6   5   2   5   10  4   1   4   5   2   
Max Kills in Single Turn   7    | 1   2   3   .   .   3   6   1   7   2   2   1   3   2   1   4   4   2   1   2   4   3   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Exploded                 4    | .   2   3   .   .   3   3   .   3   2   .   .   1   2   .   4   2   1   .   .   3   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  A5 (-4/Lab)

 Combat                          | -11   -10   -10   -10   -9    -8    -8    -8    -6    -6    -6    -6    -6    -5    -5    -5    -4    -4    -4    -3    -2    -1    
--------                   Run   | Yrd   Mat   Min   Exi   Min   Mat   Sto   Rec   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Fac   Arm   Lab   Res   Res   Acc   
Hostile Shots Fired        1806  | .     56    16    .     .     40    79    8     127   99    7     2     100   107   37    11    197   71    37    157   329   326   
  Missed                   474   | .     22    7     .     .     19    23    3     33    40    5     .     30    18    4     6     52    14    3     25    76    94    
Damage Taken               23946 | .     425   114   .     .     296   1428  73    1102  506   51    38    1088  1715  274   37    1892  855   1127  3161  5117  4647  
  Core                     3342  | .     119   .     .     .     40    60    .     42    24    .     .     41    75    21    .     32    68    95    285   820   1620  
  Absorbed by Shields      5115  | .     .     .     .     .     .     56    .     264   210   24    12    156   417   289   40    1005  447   .     766   989   440   
  Reduced by Siege Mode    873   | .     .     .     .     .     .     .     .     .     .     .     .     6     52    2     .     82    36    113   333   249   .     
  Redirected to Shielding  30    | .     .     .     .     .     .     12    18    .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ignored by Resistances   72    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     36    .     36    
  Regen/Repaired (Parts)   501   | .     .     .     .     .     .     301   .     .     .     .     .     .     200   .     .     .     .     .     .     .     .     
Core Remaining (%)         76    | 100   .     .     .     52    .     .     81    .     .     .     .     87    .     .     90    .     .     83    78    39    .     
Volleys Fired              898   | 14    69    11    .     .     41    191   4     34    48    8     4     17    46    34    2     54    75    8     55    125   58    
  Largest                  4     | 2     2     2     .     .     3     3     2     4     4     4     4     4     4     4     3     4     4     1     4     4     3     
  Hottest                  370   | 40    100   46    .     .     114   117   50    168   211   211   190   279   185   276   195   230   259   120   345   370   267   
Shots Fired                1912  | 28    119   18    .     1     115   330   9     119   97    30    13    51    136   65    4     154   159   8     133   237   86    
  Gun                      1271  | 28    98    14    .     1     84    223   9     69    27    5     11    37    131   60    2     96    88    .     95    149   44    
  Cannon                   482   | .     .     .     .     .     28    27    .     49    62    25    2     3     4     5     1     47    68    8     38    77    38    
  Launcher                 154   | .     16    4     .     .     3     80    .     1     8     .     .     11    1     .     1     11    3     .     .     11    4     
  Special                  5     | .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  1088  | 28    98    14    .     1     84    223   9     114   58    23    10    27    123   26    .     73    59    .     18    75    25    
  Thermal                  649   | .     5     .     .     .     28    27    .     4     31    7     3     13    12    39    3     70    97    8     106   151   45    
  Explosive                143   | .     16    4     .     .     3     69    .     1     8     .     .     11    1     .     1     11    3     .     .     11    4     
  Electromagnetic          32    | .     .     .     .     .     .     11    .     .     .     .     .     .     .     .     .     .     .     .     9     .     12    
  Robot Hit Streak         21    | 21    14    8     .     2     13    12    5     14    12    6     8     18    12    15    1     21    15    .     15    17    18    
  Robot Miss Streak        5     | 1     4     3     .     .     5     4     1     3     5     4     3     3     3     1     1     3     4     .     3     3     2     
  Penetration Max          1     | .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     1     1     .     1     .     .     
  Secondary Targets        8     | .     1     .     .     .     .     .     .     .     .     .     .     1     3     .     .     .     1     .     2     .     .     
    Max Gunslinging Chain  1     | .     1     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     1     .     1     .     .     
Shots Hit Robots           1263  | 24    72    9     5     1     70    195   15    94    100   20    20    31    95    26    1     107   94    15    81    129   59    
  Core Hits                818   | 7     40    12    .     .     31    184   3     41    50    19    10    51    60    13    6     104   43    2     42    73    27    
  Critical Kills           19    | .     1     .     .     .     .     1     .     .     .     1     .     1     5     1     .     2     3     .     1     3     .     
  Critical Parts Destroyed 26    | .     1     .     .     .     .     3     1     .     2     1     .     3     6     .     .     4     2     1     1     1     .     
  Critical Strikes         56    | .     2     .     .     .     .     4     1     1     2     2     .     4     11    1     .     9     6     1     3     8     1     
    Burn                   3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     .     .     
    Meltdown               3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     2     .     
    Destroy                40    | .     2     .     .     .     .     3     .     .     1     2     .     4     11    .     .     7     6     .     2     2     .     
    Blast                  2     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Smash                  4     | .     .     .     .     .     .     1     1     .     1     .     .     .     .     .     .     .     .     1     .     .     .     
    Impale                 4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     
Melee Attacks              292   | .     .     .     5     .     .     39    9     34    51    .     12    .     38    3     .     23    18    35    6     19    .     
  Impact                   106   | .     .     .     .     .     .     39    9     34    3     .     .     .     .     .     .     .     .     21    .     .     .     
  Slashing                 88    | .     .     .     .     .     .     .     .     .     13    .     12    .     37    3     .     23    .     .     .     .     .     
  Piercing                 36    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    4     18    .     
  Sneak Attacks            123   | .     .     .     5     .     .     13    8     5     45    .     11    .     6     .     .     3     18    .     2     7     .     
    Combat Hostiles        3     | .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     
Damage Inflicted           55795 | 300   1609  477   .     28    1527  10789 698   3351  3707  748   1385  2806  3843  692   281   6038  3179  1045  2921  7262  3109  
  Guns                     19033 | 300   842   116   .     18    821   2089  126   797   358   112   162   833   2735  594   19    2250  1702  .     1824  2550  785   
  Cannons                  9986  | .     .     .     .     .     435   390   .     1180  958   636   40    44    150   98    .     1081  1152  .     632   2224  966   
  Explosions               19466 | .     743   361   .     .     271   7277  .     933   1448  .     .     1929  345   .     262   2165  325   .     299   1786  1322  
  Melee                    7193  | .     .     .     .     .     .     1033  572   441   943   .     1183  .     613   .     .     511   .     1045  166   686   .     
  Ramming                  93    | .     .     .     .     10    .     .     .     .     .     .     .     .     .     .     .     31    .     .     .     16    36    
  Kinetic                  16274 | 300   842   116   .     18    821   2089  126   1868  1073  585   163   556   2496  329   .     1761  1052  .     383   1074  622   
  Thermal                  13457 | .     24    .     .     .     435   408   .     610   243   163   39    321   389   363   19    1570  1802  .     2356  3700  1015  
  Explosive                17602 | .     743   361   .     .     271   6947  .     432   1448  .     .     1340  200   .     262   2165  325   .     .     1786  1322  
  Electromagnetic          1176  | .     .     .     .     .     .     312   .     .     .     .     .     589   145   .     .     .     .     .     16    .     114   
  Impact                   3118  | .     .     .     .     .     .     1033  572   441   238   .     .     .     .     .     .     .     .     834   .     .     .     
  Slashing                 3012  | .     .     .     .     .     .     .     .     .     705   .     1183  .     613   .     .     511   .     .     .     .     .     
  Piercing                 1063  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     211   166   686   .     
Highest Corruption         50    | .     1     1     1     1     .     1     1     2     2     2     14    12    14    14    14    3     6     17    1     50    14    
  Average Corruption       6     | .     1     1     1     1     .     1     1     1     2     1     5     5     8     14    14    2     4     16    1     29    9     
  Corruption Purged        17    | .     .     .     .     .     .     .     .     .     .     2     15    .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       4     | .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     
  Effects                  452   | .     3     7     8     4     .     29    9     14    15    3     10    8     75    64    11    14    46    37    5     77    13    
    Message Errors         112   | .     2     3     3     .     .     13    1     2     4     .     1     1     15    13    3     4     12    12    2     16    5     
    Matter Fused           101   | .     1     2     1     1     .     3     2     3     4     .     4     3     17    21    2     3     9     9     2     13    1     
    Heat Flow Errors       37    | .     .     1     2     .     .     3     2     2     .     .     2     2     4     7     2     1     2     3     .     3     1     
    Energy Discharges      52    | .     .     .     2     1     .     4     .     1     1     .     2     .     9     6     4     1     7     1     .     12    1     
    Parts Rejected         3     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     1     .     
    Parts Fused            4     | .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     1     .     1     .     
    Data Loss (minor)      55    | .     .     .     .     1     .     3     1     1     4     1     .     .     15    6     .     3     4     5     .     10    1     
    Data Loss (major)      28    | .     .     1     .     .     .     1     1     2     1     1     .     .     2     3     .     2     6     3     .     5     .     
    Misfires               16    | .     .     .     .     1     .     2     1     2     .     .     .     1     1     3     .     .     3     .     .     2     .     
    Alerts                 15    | .     .     .     .     .     .     .     .     1     1     .     1     .     4     3     .     .     1     2     .     1     1     
    Misdirections          4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     
    Weapon Failures        25    | .     .     .     .     .     .     .     .     .     .     1     .     1     6     2     .     .     2     .     1     12    .     
Overload Shots             7     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     2     .     4     .     
  Effects                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Energy Bleed           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Overflow Damage            3539  | .     41    3     .     .     15    736   326   392   385   .     283   35    120   .     53    191   74    203   24    498   160   
  Projectiles              467   | .     18    .     .     .     15    6     .     59    22    .     .     .     .     .     .     23    74    .     24    145   81    
  Explosions               958   | .     23    3     .     .     .     323   .     243   34    .     .     35    22    .     53    21    .     .     .     122   79    
  Melee                    2114  | .     .     .     .     .     .     407   326   90    329   .     283   .     98    .     .     147   .     203   .     231   .     
Knockbacks                 28    | .     .     .     .     1     .     4     1     14    3     1     .     2     .     .     .     .     .     .     .     1     1     
  Impact                   12    | .     .     .     .     1     .     4     1     3     2     .     .     .     .     .     .     .     .     .     .     1     .     
  Kinetic                  15    | .     .     .     .     .     .     .     .     10    1     1     .     2     .     .     .     .     .     .     .     .     1     
  Secondary                1     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      809   | .     55    41    .     .     .     131   .     107   62    .     .     213   21    .     .     .     .     .     .     169   10    
  Shots                    26    | .     2     1     .     .     .     6     .     2     3     .     .     4     2     .     .     .     .     .     .     6     .     
  Rammed                   9     | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     2     4     
Targets Rammed             18    | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     2     13    
  Kicked                   9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        804   | .     60    131   165   .     374   338   237   436   102   224   279   354   267   431   193   462   482   347   712   511   804   
  Average Temperature      116   | .     15    74    74    .     88    53    93    106   28    79    116   145   88    111   64    112   128   151   202   120   303   
  Received Heat Transfer   1906  | .     159   .     .     .     135   374   27    80    118   6     6     48    144   14    .     384   88    .     162   26    135   
  Effects                  67    | .     .     .     .     .     .     2     .     1     .     .     .     .     .     .     .     4     8     3     14    6     29    
    Shutdowns              17    | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     2     5     .     3     1     5     
    Energy Bleed           10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     3     1     4     
    Interference           24    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     1     6     3     10    
    Matter Decay           4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
    Short Circuit          5     | .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     1     .     .     .     1     1     
    Damage (minor)         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Damage (major)         5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     4     
    Damage (core)          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
Siege Activations          24    | .     .     .     .     .     .     .     .     .     .     .     .     1     1     1     .     3     6     2     3     7     .     
  Total Turns              482   | .     .     .     .     .     .     .     .     .     .     .     .     19    42    18    .     56    74    47    82    144   .     
  Longest Duration         46    | .     .     .     .     .     .     .     .     .     .     .     .     19    42    18    .     23    28    46    44    41    .     
Robots Corrupted           1     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              36    | .     .     .     .     .     .     10    11    5     5     .     .     5     .     .     .     .     .     .     .     .     .     
  Impact Corruptions       40    | .     .     .     .     .     .     16    9     6     4     .     .     .     .     .     .     .     .     5     .     .     .     
Robots Melted              3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     2     .     
  Combat Hostiles          3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     2     .     
  Parts Melted             31    | .     .     .     .     .     1     1     .     1     1     .     1     .     .     2     .     6     .     .     2     11    5     
  Heat Transferred         14515 | .     50    .     .     .     777   716   .     498   333   222   74    327   407   446   37    2290  1683  .     2609  2899  1147  
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      5     | .     .     .     .     .     .     2     .     .     .     .     .     1     1     .     .     .     .     .     1     .     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   -1   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Fac  Arm  Lab  Res  Res  Acc  
Peak Influence             1486 | 35   440  306  .    .    459  1486 624  418  379  439  337  718  410  .    .    539  927  .    195  974  839  
  Initial                  592  | .    22   171  .    .    .    92   569  290  104  212  95   4    351  .    .    69   263  .    .    50   592  
  Average                  313  | 18   231  128  .    .    242  575  473  251  166  250  211  429  204  .    .    119  374  .    69   396  666  
Maximum Alert Level        4    | .    2    1    .    .    2    4    2    2    1    2    1    3    2    .    .    2    3    .    .    3    3    
  Low Security (%)         36   | 100  57   71   .    100  28   1    .    23   46   .    58   32   40   .    .    74   24   .    100  44   .    
  Level 1                  37   | .    12   28   .    .    65   45   26   70   53   97   41   4    54   .    .    23   31   .    .    8    .    
  Level 2                  17   | .    29   .    .    .    6    30   73   5    .    1    .    44   4    .    .    2    34   .    .    18   71   
  Level 3                  4    | .    .    .    .    .    .    6    .    .    .    .    .    18   .    .    .    .    9    .    .    29   28   
  Level 4                  3    | .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          80   | .    5    .    .    .    1    12   .    9    1    .    .    3    8    .    .    5    5    .    6    15   10   
  Investigation            10   | .    1    .    .    .    1    .    .    3    .    .    .    .    2    .    .    .    .    .    1    1    1    
  Extermination            17   | .    .    .    .    .    .    .    .    3    .    .    .    .    4    .    .    2    2    .    .    5    1    
  Reinforcement            36   | .    4    .    .    .    .    8    .    3    1    .    .    3    2    .    .    3    1    .    4    5    2    
  Assault                  6    | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    
  Garrison                 4    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Intercept                7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    3    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       16   | .    .    .    .    .    .    7    .    3    .    .    .    1    .    .    .    2    .    .    .    3    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Arm Lab Res Res Acc 
Distress Signals           33   | .   1   1   .   .   2   4   .   1   2   2   .   2   .   .   .   3   1   .   7   5   2   
Communications Jammed      15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   2   .   
  Distress Signals         15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   2   .   
Times Spotted              451  | .   24  10  .   .   27  56  3   18  32  10  11  13  30  7   5   36  38  1   28  65  37  
  Peak Tracking Total      18   | .   4   3   .   .   5   6   1   5   6   5   1   10  4   5   5   10  7   1   8   18  13  
  Tactical Retreats        17   | .   .   1   .   .   .   1   .   1   2   .   .   1   1   1   .   .   .   .   1   3   5   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Arm Lab Res Res Acc 
Traps Triggered            14   | .   2   .   .   .   1   1   .   1   4   .   .   1   1   .   .   .   1   .   .   1   1   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -1  
----------                 Run  | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Arm Lab Res Res Acc 
Machines Disabled          58   | .   5   .   .   .   1   14  .   5   2   .   1   7   6   .   .   7   7   2   .   1   .   
  Max in Single Turn       5    | .   2   .   .   .   1   2   .   4   .   .   .   5   2   .   .   1   1   1   .   1   .   
  Garrison Access          7    | .   .   .   .   .   1   1   .   1   .   .   .   .   2   .   .   1   .   .   1   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Arm Lab Res Res Acc 
Machines Accessed          83   | .   4   .   1   .   3   9   6   9   7   3   1   1   15  .   .   7   4   1   4   4   4   
  Terminals                55   | .   4   .   .   .   2   5   6   4   6   3   .   1   8   .   .   5   4   .   1   3   3   
  Fabricators              5    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   2   .   .   
  Repair Stations          4    | .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   1   .   
  Garrison Access          9    | .   .   .   .   .   1   1   .   2   .   .   .   .   2   .   .   1   .   .   1   .   1   
Total Hacks                280  | .   8   .   1   .   5   25  24  27  18  9   25  2   57  .   .   30  18  1   6   17  7   
  Successful               157  | .   3   .   1   .   4   17  8   15  8   5   25  1   30  .   .   17  10  1   5   6   1   
  Failed                   123  | .   5   .   .   .   1   8   16  12  10  4   .   1   27  .   .   13  8   .   1   11  6   
    Catastrophic           30   | .   .   .   .   .   .   1   2   1   3   2   .   .   6   .   .   2   4   .   1   5   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   99   | .   6   .   1   .   3   7   17  11  5   1   .   .   22  .   .   10  8   1   2   5   .   
  Terminals                193  | .   8   .   .   .   4   14  24  14  15  9   .   2   39  .   .   24  18  .   3   14  5   
  Fabricators              9    | .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   .   2   .   .   
  Repair Stations          15   | .   .   .   .   .   .   8   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   .   .   .   .   .   2   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              16   | .   .   .   .   .   .   .   .   4   .   .   .   .   4   .   .   5   .   .   .   3   .   
  Garrison Access          13   | .   .   .   .   .   1   1   .   5   .   .   .   .   2   .   .   1   .   .   1   .   2   
Terminal Hacks             109  | .   1   .   1   .   2   7   8   6   7   5   25  1   18  .   .   12  9   1   1   4   1   
  Record                   42   | .   .   .   .   .   .   1   1   .   3   5   25  .   3   .   .   1   .   1   .   1   1   
  Part Schematic           3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Robot Analysis           15   | .   1   .   .   .   1   3   6   .   .   .   .   .   .   .   .   1   1   .   1   1   .   
  Prototype ID Bank        6    | .   .   .   .   .   1   1   1   .   .   .   .   .   2   .   .   1   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Branch Access Points     3    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Terminal Index           4    | .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   1   .   .   .   .   .   
  Alert Level              7    | .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   1   2   .   .   1   .   
  Unreport Threat          12   | .   .   .   .   .   .   1   .   1   1   .   .   .   3   .   .   2   4   .   .   .   .   
  Locate Traps             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recall Investigation     2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Hauler Manifests         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   1   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           8    | .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   2   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   
Repair Station Hacks       9    | .   .   .   .   .   .   7   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Scan Component           5    | .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair                   4    | .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 13   | .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   .   4   .   .   .   2   .   
  Insert Component         6    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   2   .   .   .   1   .   
  Analyze                  7    | .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   2   .   .   .   1   .   
Garrison Access Hacks      7    | .   .   .   .   .   1   1   .   1   .   .   .   .   2   .   .   1   .   .   1   .   .   
  Seal Access              7    | .   .   .   .   .   1   1   .   1   .   .   .   .   2   .   .   1   .   .   1   .   .   
Unauthorized Hacks         9    | .   2   .   .   .   1   1   .   1   1   .   .   .   1   .   .   .   1   .   1   .   .   
  Terminals                7    | .   2   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   1   .   1   .   .   
    Track                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Assimilate             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
    Botnet                 4    | .   2   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   2    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         69   | .   4   .   .   .   2   8   6   9   6   3   .   1   12  .   .   5   4   .   2   3   4   
  Full Trace Events        9    | .   .   .   .   .   .   .   3   2   .   .   .   .   2   .   .   .   .   .   .   1   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   8    | .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   3   .   .   .   1   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   357  | .   .   .   .   .   .   .   .   51  .   .   .   .   306 .   .   .   .   .   .   .   .   
  Total Part Build Rating  9    | .   .   .   .   .   .   .   .   1   .   .   .   .   8   .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Time                     170  | .   .   .   .   .   .   102 .   .   .   .   .   .   68  .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           6    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   2   .   .   .   1   .   
  Part Schematics Acquired 5    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   2   .   .   .   1   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -1  
------------               Run  | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Arm Lab Res Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              9    | .   .   .   5   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   .   
  Non-combat               3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   6    | .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   .   
Robot Hacks Applied        9    | .   .   .   5   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   .   
  parse_system             9    | .   .   .   5   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             32   | .   .   .   .   .   .   .   .   .   17  .   .   .   .   .   .   .   15  .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   -1   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Fac  Arm  Lab  Res  Res  Acc  
Total Allies               75    | .    .    .    .    3    .    10   .    .    24   5    .    .    .    .    .    .    15   .    3    .    15   
  Largest Group            13    | .    .    .    .    3    3    10   .    .    9    6    6    5    1    .    .    .    12   2    3    3    13   
  Highest-Rated Group      630   | .    .    .    .    40   40   173  .    .    260  630  623  473  96   .    .    .    566  114  138  138  174  
  Highest-Rated Ally       159   | .    .    .    .    16   16   29   .    .    159  150  150  96   96   .    .    .    65   58   46   46   15   
Total Orders               30    | .    .    .    .    .    2    3    .    .    4    .    4    2    .    .    .    .    15   .    .    .    .    
  STAY                     17    | .    .    .    .    .    2    2    .    .    2    .    2    1    .    .    .    .    8    .    .    .    .    
  ROAM                     1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   12    | .    .    .    .    .    .    1    .    .    2    .    1    1    .    .    .    .    7    .    .    .    .    
Ally Attacks               423   | .    .    .    .    .    57   29   .    .    90   27   13   55   4    .    .    .    103  1    9    2    33   
  Total Damage             11607 | .    .    .    .    .    587  380  .    .    1994 1479 460  1786 227  .    .    .    3692 45   229  23   705  
  Kills                    64    | .    .    .    .    .    7    2    .    .    16   4    4    7    1    .    .    .    22   .    .    .    1    
Allies Corrupted           8     | .    .    .    .    .    .    .    .    .    1    .    .    2    1    .    .    .    1    .    .    1    2    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -6  -6  -6  -6  -6  -5  -5  -5  -4  -4  -4  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Arm Lab Res Res Acc 
Robot Analysis Total       15   | .   1   .   .   .   1   3   6   .   .   .   .   .   .   .   .   1   1   .   1   1   .   
Derelict Logs Recovered    3    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   -1   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Fac  Arm  Lab  Res  Res  Acc  
Turns Passed               30008 | 251  1175 1375 859  398  875  5318 1090 2367 1484 503  865  324  3030 1603 302  1691 1568 985  1418 1780 747  
Spaces Moved               13474 | 117  551  761  529  247  330  1760 724  1028 479  218  253  117  1259 824  168  707  612  511  686  856  737  
  Core                     418   | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    204  211  
  Treads                   9734  | 114  551  761  529  247  330  1760 724  1028 479  92   .    41   225  .    .    707  612  511  686  337  .    
  Legs                     194   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   184  
  Wheels                   2748  | .    .    .    .    .    .    .    .    .    .    126  253  76   1034 824  168  .    .    .    .    267  .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   380   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    38   342  
  Fastest Speed            31    | 50   160  160  160  160  160  145  145  145  232  160  160  160  175  175  175  160  160  160  160  35   31   
  Average Speed            161   | 157  160  160  160  160  181  159  145  179  235  196  169  197  186  175  175  160  160  160  160  128  61   
  Slowest Speed            1050  | 160  160  160  160  160  240  240  145  232  240  240  175  240  240  175  175  240  245  160  245  460  1050 
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    
  Cave-ins Triggered       3     | .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Exploration Rate (%)       53    | 6    87   95   92   46   36   89   98   26   66   80   81   14   30   74   20   20   50   96   22   33   23   
  Regions Visited          21
    Branch Regions         13
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        5     | .    .    .    .    .    1    .    .    1    .    .    .    .    1    .    .    1    .    1    .    .    .    
  Unknown Exits Taken      16    | 1    1    1    1    1    .    1    1    .    1    1    1    1    .    1    1    .    1    .    1    1    .    
Scrap Searched             8     | .    .    2    .    1    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    
Spaces Dug                 223   | .    4    .    .    .    .    54   .    17   14   .    .    .    24   3    .    20   18   2    7    60   .    
Terrain Destroyed          1729  | .    104  28   .    .    20   486  .    82   160  4    2    249  66   39   13   69   76   2    40   239  50   
  Melee                    72    | .    .    .    .    .    .    7    .    17   4    .    .    .    21   3    .    12   .    1    .    7    .    
  Projectile               303   | .    4    .    .    .    .    8    .    6    22   4    2    9    29   36   2    33   36   1    33   65   13   
  AOE                      1353  | .    100  28   .    .    20   471  .    59   134  .    .    240  15   .    11   24   40   .    7    167  37   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -6   -6   -6   -6   -6   -5   -5   -5   -4   -4   -4   -3   -2   -1   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Fac  Arm  Lab  Res  Res  Acc  
Total                      19856 | 152  712  900  539  250  521  3940 744  1437 735  278  659  170  1780 932  172  1123 1067 601  912  1286 946  
  Wait                     4262  | 8    63   107  .    1    103  1827 .    285  88   9    364  21   364  52   .    289  316  13   90   158  104  
  Move                     13446 | 116  550  760  528  246  329  1759 723  1027 478  217  252  116  1258 823  167  706  611  510  685  854  731  
  Hop                      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    
  Pick Up                  162   | 6    11   5    1    1    10   15   3    19   9    10   4    1    17   5    .    6    6    5    9    16   3    
  Fast Attach              154   | 7    .    .    1    .    5    15   .    6    2    6    6    1    8    2    .    10   6    10   19   30   20   
  Attach                   88    | .    .    .    .    .    3    5    .    5    5    1    1    3    9    2    .    5    1    3    13   25   7    
  Detach                   39    | .    .    .    .    .    1    .    .    1    .    3    1    1    .    .    .    2    1    1    9    15   4    
  Swap                     273   | 1    14   10   2    .    13   51   3    14   32   5    8    8    22   7    3    12   22   11   11   24   .    
  Drop                     215   | .    5    7    2    1    16   38   2    12   12   19   7    2    18   4    .    14   11   9    15   18   3    
  Fire                     898   | 14   69   11   .    .    41   191  4    34   48   8    4    17   46   34   2    54   75   8    55   125  58   
  Melee                    288   | .    .    .    5    .    .    39   9    34   51   .    12   .    38   3    .    23   18   31   6    19   .    
  Ram                      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Kick                     9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    
  Crush                    4     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    
  Escape Stasis            10    | .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines
-8/Materials (discovered 2 exits: *Sto x2)
-8/Storage (discovered 2 exits: [*Fac] / *Rec)
-8/Recycling
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 2 exits: *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-4/Factory (discovered 4 exits: Res / Upp x2 / *Arm)
-4/Armory (discovered 2 exits: *Res / *Lab)
-4/Lab
-3/Research
-2/Research (discovered 2 exits: *Acc / [*Tes])
-1/Access

 History 
---------
  Turn | Location       | Event
     8 | -11/Scrapyard  | Discovered new exit (range 16)
   252 | -11/Scrapyard  | Entered Materials
   310 | -10/Materials  | Build established: Mutant
   404 | -10/Materials  | Discovered new exit (range 6)
   466 | -10/Materials  | Discovered new exit (range 10)
   648 | -10/Materials  | Discovered new exit (range 15)
   844 | -10/Materials  | Discovered new exit (range 5)
  1016 | -10/Materials  | Discovered new exit (range 5)
  1427 | -10/Materials  | Entered Mines
  1509 | -10/Mines      | Deemed a non-threat by the Exiles lab entrance
  1509 | -10/Mines      | Discovered new exit (range 5)
  1549 | -10/Mines      | Assembled infested the area
  2140 | -10/Mines      | Discovered new exit (range 4)
  2312 | -10/Mines      | Joined a pair of Derelicts in attacking an 0b10 outpost
  2654 | -10/Mines      | Discovered new exit (range 8)
  2802 | -10/Mines      | Entered Exiles
  2838 | -10/Exiles     | Discovered new exit (range 15)
  2865 | -10/Exiles     | Met 8R-AWN
  2895 | -10/Exiles     | Met EX-HEX
  2980 | -10/Exiles     | Met EX-DEC
  3041 | -10/Exiles     | Visited The Gauntlet
  3252 | -10/Exiles     | Met EX-BIN
  3281 | -10/Exiles     | Aligned with FarCom system
  3282 | -10/Exiles     | Given EX-Vault access code
  3345 | -10/Exiles     | Opened EX-Vault
  3356 | -10/Exiles     | Found Skeleton Box
  3393 | -10/Exiles     | Warned to stay clear of 0b10 Research branches
  3525 | -10/Exiles     | Discovered new exit (range 10)
  3661 | -10/Exiles     | Left Exiles lab with Skeleton Box
  3661 | -10/Exiles     | Entered Mines
  3730 | -9/Mines       | Assisted by bots powering up and referring to "LRC-V3"
  3838 | -9/Mines       | Received a Rocket Launcher from a helpful Derelict
  3878 | -9/Mines       | Discovered new exit (range 6)
  4059 | -9/Mines       | Entered Materials
  4059 | -8/Materials   | Accompanied by 3 allies
  4059 | -8/Materials   | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  4060 | -8/Materials   | Identified exit to Storage
  4655 | -8/Materials   | Discovered exit to Storage (range 15)
  4743 | -8/Materials   | Build established: Scavenger-Tank
  4934 | -8/Materials   | Entered Storage
  5334 | -8/Storage     | First assault squad dispatched
  6679 | -8/Storage     | Remotely autohacked Sealed Heavy Doors
  6750 | -8/Storage     | Remotely autohacked Sealed Heavy Doors
  6788 | -8/Storage     | Remotely autohacked Sealed Blast Doors
  6788 | -8/Storage     | Discovered new exit (range 6)
  7007 | -8/Storage     | Remotely autohacked Sealed Heavy Doors
  7033 | -8/Storage     | Discovered new exit (range 9)
  7069 | -8/Storage     | Garrison activated, responded to threat
  7279 | -8/Storage     | Assisted by bots powering up and referring to "LRC-V3"
  7297 | -8/Storage     | Repaired Hrd. Medium Armor Plating
  7814 | -8/Storage     | Crushed by falling debris
  7892 | -8/Storage     | Repaired Hrd. Medium Armor Plating
  7920 | -8/Storage     | Repaired Lgt. Armor Plating
  8057 | -8/Storage     | Build established: Commander-Mutant
  8296 | -8/Storage     | Remotely autohacked Sealed Heavy Doors
  9320 | -8/Storage     | Build established: Commander-Tank
  9392 | -8/Storage     | Destroyed 8 combat bots
  9809 | -8/Storage     | Lost 8 allies
  9813 | -8/Storage     | Lost 3 parts (2u1w)
 10175 | -8/Storage     | Build established: Skirmisher
 10252 | -8/Storage     | Entered Recycling
 10264 | -8/Recycling   | Found Scrap Engine
 10568 | -8/Recycling   | Discovered new exit (range 16)
 10572 | -8/Recycling   | Build established: Mutant
 11342 | -8/Recycling   | Entered Factory
 11342 | -6/Factory     | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
 11788 | -6/Factory     | Build established: Tank
 12497 | -6/Factory     | Fabricated Huge Storage Unit?
 13343 | -6/Factory     | Identified exit to Lower Caves
 13343 | -6/Factory     | Identified exit to Extension
 13709 | -6/Factory     | Entered Extension
 13949 | -6/Extension   | Remotely autohacked Sealed Heavy Doors
 13949 | -6/Extension   | Rescued a captive Derelict
 13950 | -6/Extension   | Rescued a captive Derelict
 13971 | -6/Extension   | Remotely autohacked Sealed Heavy Doors
 13977 | -6/Extension   | Rescued a captive Derelict
 13977 | -6/Extension   | Rescued a captive Derelict
 14102 | -6/Extension   | Lost 5 allies
 14295 | -6/Extension   | Remotely autohacked Sealed Heavy Doors
 14295 | -6/Extension   | Rescued a captive Derelict
 14295 | -6/Extension   | Rescued a captive Derelict
 14434 | -6/Extension   | Disrupted transfer network
 14478 | -6/Extension   | Build established: Commander-Tank
 14580 | -6/Extension   | Lost 10 allies
 14789 | -6/Extension   | Build established: Scavenger-Tank
 14989 | -6/Extension   | Rescued A7
 15162 | -6/Extension   | Discovered new exit (range 10)
 15164 | -6/Extension   | Discovered new exit (range 6)
 15193 | -6/Extension   | Entered Cetus
 15193 | -6/Cetus       | Accompanied by 5 allies (A7)
 15198 | -6/Cetus       | Acquired a Cetus Manufacturing Module code from A7
 15226 | -6/Cetus       | Spotted Cetus Guard
 15226 | -6/Cetus       | Spotted Cetus Guard
 15233 | -6/Cetus       | Destroyed Cetus Guard
 15235 | -6/Cetus       | Spotted Cetus Guard
 15236 | -6/Cetus       | Spotted Cetus Guard
 15246 | -6/Cetus       | Destroyed Cetus Guard
 15246 | -6/Cetus       | Destroyed Cetus Guard
 15253 | -6/Cetus       | Destroyed Cetus Guard
 15279 | -6/Cetus       | Lost 4 allies
 15387 | -6/Cetus       | Started Cetus Manufacturing Module
 15398 | -6/Cetus       | Remotely autohacked Sealed Heavy Doors
 15405 | -6/Cetus       | Escorted A7 to Cetus Mainframe
 15412 | -6/Cetus       | Manufactured an Enhanced Grunt
 15437 | -6/Cetus       | Manufactured an Enhanced Grunt
 15462 | -6/Cetus       | Manufactured an Enhanced Grunt
 15487 | -6/Cetus       | Manufactured an Enhanced Grunt
 15512 | -6/Cetus       | Manufactured an Enhanced Grunt
 15535 | -6/Cetus       | Discovered new exit (range 16)
 15565 | -6/Cetus       | Spotted Cetus Guard
 15565 | -6/Cetus       | Spotted Cetus Guard
 15567 | -6/Cetus       | Destroyed Cetus Guard
 15568 | -6/Cetus       | Spotted Cetus Guard
 15571 | -6/Cetus       | Spotted Cetus Guard
 15572 | -6/Cetus       | Allies destroyed Cetus Guard
 15583 | -6/Cetus       | Allies destroyed Cetus Guard
 15583 | -6/Cetus       | Discovered new exit (range 16)
 15584 | -6/Cetus       | Allies destroyed Cetus Guard
 15594 | -6/Cetus       | Met Revision 17
 15696 | -6/Cetus       | Entered Archives
 15696 | -6/Archives    | Accompanied by 6 allies (A7)
 15701 | -6/Archives    | Received a hacking code to weaken MAIN.C
 15758 | -6/Archives    | Unable to access archive contents
 15758 | -6/Archives    | Unable to access archive contents
 15764 | -6/Archives    | Discovered new exit (range 16)
 15780 | -6/Archives    | Unable to access archive contents
 15784 | -6/Archives    | Discovered new exit (range 15)
 15800 | -6/Archives    | Unable to access archive contents
 16023 | -6/Archives    | System corruption reached 10%
 16561 | -6/Archives    | Entered Hub_04(d)
 16561 | -6/Hub_04(d)   | Accompanied by 5 allies
 16667 | -6/Hub_04(d)   | Network Hub disabled
 16673 | -6/Hub_04(d)   | Spotted Lightning
 16673 | -6/Hub_04(d)   | Spotted Lightning
 16676 | -6/Hub_04(d)   | Discovered new exit (range 13)
 16676 | -6/Hub_04(d)   | Spotted Lightning
 16697 | -6/Hub_04(d)   | Destroyed Lightning
 16707 | -6/Hub_04(d)   | Allies destroyed Lightning
 16716 | -6/Hub_04(d)   | Destroyed Lightning
 16724 | -6/Hub_04(d)   | Lost 4 allies
 16885 | -6/Hub_04(d)   | Entered Factory
 16885 | -5/Factory     | Accompanied by 1 ally
 16885 | -5/Factory     | Evolved 2 slots: Power x1, Utility x1
 17177 | -5/Factory     | Discovered new exit (range 15)
 17518 | -5/Factory     | Lost 5 parts (1p4u)
 18649 | -5/Factory     | Crushed by falling debris
 18649 | -5/Factory     | System corruption reached 10%
 18676 | -5/Factory     | Repaired Broken Centrium Heavy Treads
 19112 | -5/Factory     | Fabricated Centrium Heavy Treads?
 19453 | -5/Factory     | Identified exit to Upper Caves
 19674 | -5/Factory     | Discovered new exit (range 5)
 19915 | -5/Factory     | Entered Upper Caves
 19976 | -5/Upper Caves | Learned location of 1 exit from Factory
 19998 | -5/Upper Caves | Learned 4 Factory zone layouts
 20002 | -5/Upper Caves | Spotted B-75 Beast
 20331 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint
 20557 | -5/Upper Caves | Destroyed B-75 Beast
 21457 | -5/Upper Caves | Discovered new exit (range 5)
 21510 | -5/Upper Caves | Attracted the attention of an 0b10 outpost
 21518 | -5/Upper Caves | Entered another Upper Caves area
 21743 | -5/Upper Caves | Discovered new exit (range 3)
 21820 | -5/Upper Caves | Entered Factory
 21820 | -4/Factory     | Evolved 2 slots: Propulsion x2
 21821 | -4/Factory     | Identified exit to Research
 21822 | -4/Factory     | Identified exit to Upper Caves
 21969 | -4/Factory     | Identified exit to Armory
 23498 | -4/Factory     | Destroyed 10 combat bots
 23511 | -4/Factory     | Entered Armory
 24694 | -4/Armory      | Build established: Commander-Tank
 24761 | -4/Armory      | First assault squad dispatched
 24885 | -4/Armory      | Lost 5 allies
 25026 | -4/Armory      | Discovered exit to Research (range 16)
 25063 | -4/Armory      | Discovered new exit (range 4)
 25079 | -4/Armory      | Entered Lab
 25079 | -4/Lab         | Accompanied by 2 allies
 25079 | -4/Lab         | Discovered exit to Research (range 9)
 25099 | -4/Lab         | Unable to decrypt terminal
 25104 | -4/Lab         | Detected for breach
 25110 | -4/Lab         | Confronted by A5
 25113 | -4/Lab         | Gained access to the hidden lab's interior
 25135 | -4/Lab         | System corruption reached 10%
 25172 | -4/Lab         | Destroyed A5
 25189 | -4/Lab         | Crushed by falling debris
 25257 | -4/Lab         | Unable to decrypt terminal
 25283 | -4/Lab         | Found Prototype Special Weapon
 25284 | -4/Lab         | Identified Gui. Remote Datajack
 25365 | -4/Lab         | Unable to decrypt terminal
 25382 | -4/Lab         | Build established: Hacker-Mutant
 25413 | -4/Lab         | Found Prototype Hackware
 25413 | -4/Lab         | Identified Deep Network Scanner
 25419 | -4/Lab         | Found Prototype Device
 25419 | -4/Lab         | Identified AEGIS Remote Shield
 25425 | -4/Lab         | Found Prototype Energy Gun
 25425 | -4/Lab         | Identified Hyp. EM Gauss Rifle
 25432 | -4/Lab         | Found Prototype Energy Cannon
 25432 | -4/Lab         | Identified Warp Cannon
 25499 | -4/Lab         | Found Alien Artifact
 25511 | -4/Lab         | Found Alien Artifact
 25532 | -4/Lab         | Unable to decrypt terminal
 25620 | -4/Lab         | Found Alien Artifact
 25620 | -4/Lab         | Identified Integrated Reactor
 25620 | -4/Lab         | Installed Integrated Reactor, increased core energy generation (+10)
 25703 | -4/Lab         | Build established: Hacker-Tank
 25929 | -4/Lab         | Found Alien Artifact
 25929 | -4/Lab         | Identified Core Reset Matrix
 25929 | -4/Lab         | Identified Transdimensional Reconstructor
 25929 | -4/Lab         | Identified Core Expander
 25929 | -4/Lab         | Used Core Reset Matrix
 26028 | -4/Lab         | Discovered exit to Research (range 5)
 26062 | -4/Lab         | Installed Core Expander, added new Propulsion slot
 26064 | -4/Lab         | Entered Research
 26064 | -3/Research    | Evolved 2 slots: Utility x2
 26264 | -3/Research    | Revision forces began assault on 0b10
 26301 | -3/Research    | Met up with Revision 17++
 26635 | -3/Research    | Intercept squad dispatched
 26764 | -3/Research    | Research terminal network offline
 26834 | -3/Research    | Spotted Striker
 26864 | -3/Research    | Destroyed Striker
 26879 | -3/Research    | Spotted Striker
 26936 | -3/Research    | Destroyed Striker
 27007 | -3/Research    | Lost 9 parts (1p1n5u2w)
 27071 | -3/Research    | Spotted Striker
 27078 | -3/Research    | Destroyed Striker
 27141 | -3/Research    | Discovered new exit (range 15)
 27178 | -3/Research    | Allied Derelicts emerged from ambush trap array
 27184 | -3/Research    | Spotted Striker
 27479 | -3/Research    | Spotted Striker
 27482 | -3/Research    | Entered another Research area
 27482 | -2/Research    | Accompanied by 3 allies
 27482 | -2/Research    | Evolved 2 slots: Propulsion x1, Utility x1
 27704 | -2/Research    | Found Prototype Hackware
 27705 | -2/Research    | Identified Exp. System Shield
 27831 | -2/Research    | Found Unknown Device
 27831 | -2/Research    | Identified Quantum Capacitor
 28093 | -2/Research    | Cargo convoy interrupted
 28165 | -2/Research    | Intercept squad dispatched
 28187 | -2/Research    | Spotted Tracker
 28188 | -2/Research    | Spotted Tracker
 28198 | -2/Research    | Destroyed Tracker
 28208 | -2/Research    | Destroyed Tracker
 28239 | -2/Research    | Spotted Combat Programmer
 28260 | -2/Research    | Spotted Combat Programmer
 28266 | -2/Research    | System corruption reached 10%
 28302 | -2/Research    | Destroyed Combat Programmer
 28320 | -2/Research    | Lost 3 parts (1n2w)
 28340 | -2/Research    | System corruption reached 30%
 28383 | -2/Research    | Lost 4 parts (1n3w)
 28841 | -2/Research    | Lost 5 parts (1p1n1u2w)
 28849 | -2/Research    | Found Prototype Processor
 28849 | -2/Research    | Identified Exp. Core Analyzer
 29013 | -2/Research    | First assault squad dispatched
 29071 | -2/Research    | Released all parts (21)
 29080 | -2/Research    | Warped through subspace
 29169 | -2/Research    | Discovered new exit (range 21)
 29241 | -2/Research    | Found Prototype Launcher
 29241 | -2/Research    | Identified Ragnarok Missile Launcher
 29257 | -2/Research    | Discovered new exit (range 13)
 29257 | -2/Research    | Spotted B-90 Cyclops
 29259 | -2/Research    | Core integrity fell below 50%
 29262 | -2/Research    | Entered Access
 29262 | -1/Access      | Evolved 2 slots: Utility x1, Weapon x1
 29380 | -1/Access      | Build established: Alien-Mutant
 29646 | -1/Access      | Garrison activated, responded to threat
 29742 | -1/Access      | Lost 10 parts (1p1n3u5w)
 29763 | -1/Access      | System corruption reached 10%
 29772 | -1/Access      | Spotted B-99 Colossus
 29799 | -1/Access      | Core integrity fell below 50%
 29819 | -1/Access      | Lost 6 parts (3n2u1w)
 29887 | -1/Access      | Found Prototype Device
 29887 | -1/Access      | Identified Adv. EM Disruption Field
 29890 | -1/Access      | Found Adv. EM Disruption Field
 29941 | -1/Access      | Intercept squad dispatched
 29948 | -1/Access      | Emitted hypermatrix ping
 29951 | -1/Access      | Assembled emerged from beneath the floor
 29953 | -1/Access      | Assembled emerged from beneath the floor
 29985 | -1/Access      | Spotted Tracker
 29986 | -1/Access      | Spotted Tracker
 30000 | -1/Access      | Core integrity fell below 20%
 30006 | -1/Access      | Spotted Combat Programmer
 30009 | -1/Access      | Destroyed by Tracker with Linked Autogun

 Last Messages 
---------------
29978_ as-47018 destroyed.
29978_ P-80 Master Imp. Antigrav System
  temporarily disabled.
29979_ as-32562 system terminally corrupted.
29986_ Cmb. Linear Gravjet temporarily disabled.
29987_ Q-thruster temporarily disabled. <x2>
29989_ Cmb. Linear Gravjet destroyed.
29991_ Q-thruster destroyed.
29991_ Q-thruster temporarily disabled.
29996_ Q-thruster destroyed. <x3>
30000_ System corrupted: Component data lost.
30000_ Adv. EM Disruption Field destroyed.
30006_ Door malfunctions.
30006_ Terminal disabled.
30007_ EMDS Slug penetrates Wall.
30008_ Slammed into Combat Programmer. <x2>
30009_ EMDS Slug penetrates Wall.
[Achievement: 30k Club]
[Achievement: 40k Club]
[Achievement: Tester]

 Map 
-----
+----------------------------------------------------+
|         /  """    /             #????????????????? |
|         #   """   #             #????????????????? |
|         #    "    #             #????????????????? |
|         #         ############  #????????????????? |
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| ##/#### ###########???????????  #????????????????? |
|       # #?????????????????????  #????????????????? |
|       # #?????????????????????  ?????????????????? |
|       # #?????????????????????  ?????????????????? |
|       # #?????????????????????  ?????????????????? |
|       # #????????????????????????????????????????? |
|       # #????????????????????????????????????????? |
|  =    # #????????????????????????????????????????? |
|       # #?????###+########???????????????????????? |
| #+##### #?????#          ######??????????????????? |
|         ###+###                ??????????????????? |
| ##                             ??????????????????? |
| ?#                             #?????????????????? |
| ?#                             #?????????????????? |
| ?+          ###                #?????????????????? |
| ?#          #?#    !     s       ????????????????? |
| ?# ####/#####?#        ss####????????????????????? |
| ?# #        #?#         s#?????????????????????### |
| ?# #        #?#   ######s#?????????????????????#   |
| ?# #        #?#   #??###/#######???????????????#   |
| ?# #        #?#   #??#   @ ==  #???????????????#   |
| ?# #     !  ###   #### =  p==  #???????? ??????#   |
| ?# ##/#######        s         #???????? ??????#   |
| ?     ??????#     s  #         #???????? ??????#   |
|       #######        ################?##+#######   |
|                 ""    #?????#[        #        +   |
|   !=            ""    #?????#         #   ######   |
|   !=            T"    #?????#    [    +   #????#   |
|   !%            ""    #?????#         #   #????#   |
|                 "     #?????#         #   #????### |
|                       #?????#      ! ?#   #??????? |
|                       #?????#        ?#   #??????? |
| ?     #######         #?????#       ??#   ######## |
| ?    ??######         #?????########??#   ##       |
| ??? ???#              #???????????????#   ##       |
| ???????#              ###?#######?????#   ##       |
| ???????#              #       ! #?????#   ##       |
| ???????#             p#         #?????#   ##       |
| ???????#              #    "   !#?????#   ##       |
| ???????#              #   """   #?????#   ##       |
| ???????#              #  """    #?????#   ##       |
| ???????#              #   "     #?????#   ##       |
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| ???                   #??     ????????#   ##       |
| ???                   #####+###########   ##       |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           113
Energy Generation          55
Energy Capacity            565
Matter Stores              347
Matter Capacity            700
Sight Range                22
Terrain Scan Density       10
Jamming Range              16
Cloak Strength             4
Base Temperature (-)       200
Corruption Block           20
Armor Coverage             1650
Resistance: TH             25
Resistance: EM             50
Weapon Shielding           66
Weapon Cycling             20
Evasion (%)                63
Targeting Accuracy         8
Launcher Accuracy          40
Recoil Reduction           7
Energy Filtering           50
Particle Charging          25
Kinecelleration            40
Offensive Hacking          49
Defensive Hacking          16

 Item Schematics 
-----------------
 Railgun | -2/Research | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
     Huge Storage Unit | x1 | -6/Factory 
 Centrium Heavy Treads | x1 | -5/Factory 

 Alien Tech Used 
-----------------
Integrated Reactor
Core Reset Matrix
Core Expander
Transdimensional Reconstructor

 Achievements 
--------------
30k Club
40k Club
Alien Roots
Alien Tech
Anyone Home?
Beloved
Main Advantage
Ooh, Shiny!
Prison Break
Project G-00
Revising The Future
Revolutionary Research
Slippery One
Subspace Traveler
Tester

 Challenges 
------------
None

 Game 
------
Seed              MeleeNeutronProjector
  Manual?         0
Play Time         06:59:19
  Cumulative      68.3 hours
  Start           2024.04.29 @ 15:25:35
  End             2024.05.02 @ 18:07:38
Sessions          15
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          35
  Rogue           35
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             42
Gallery%          53
Achievement%      41
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a016ff44-244f-4bfe-9fb7-1ba94b9ce79e