Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 01:31:36 Player: JohnnyDongs Result: Destroyed by G4-MXH(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (2457) 2457 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-1972) -1972 TOTAL SCORE: 2945 Bonus ------- High Alert Combat Kills 64 Friendly Fire -2036 Cogmind --------- Core Integrity 0/400 Matter 190/300 Energy 210/265 System Corruption 0% Temperature Cool (31) Movement Treading (560) Ox5 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Cooling System Huge Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Large Battery (200) High-capacity Matter Pod (200) Improved Signal Interpreter Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Datajack Plasma Cutter CPS Tube (1) Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Large Battery High-capacity Matter Pod Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Reaction Control System Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Grenade Launcher Datajack [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Special Weapon CPS Tube Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 77 | 7 11 2 5 38 3 11 Power 8 | 1 2 . . 4 1 . Engine 8 | 1 2 . . 4 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 4 1 2 11 . 1 Treads 15 | . 2 . 2 10 . 1 Leg 2 | 2 . . . . . . Wheel 3 | . 2 1 . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 23 | 2 3 . 3 11 1 3 Device 8 | 1 2 . 1 4 . . Storage 5 | 1 1 . . 3 . . Processor 1 | . . . 1 . . . Hackware 2 | . . . 1 . 1 . Protection 7 | . . . . 4 . 3 Artifact . | . . . . . . . Weapon 25 | 2 2 1 . 12 1 7 Energy Gun 10 | 2 . . . 8 . . Energy Cannon 11 | . 2 1 . 3 1 4 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 9 | . . . . 5 . 4 Power 1 | . . . . 1 . . Propulsion 1 | . . . . . . 1 Utility 5 | . . . . 3 . 2 Weapon 2 | . . . . 1 . 1 Highest Loss Streak 4 | . . . . 1 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 97 98 93 Engine 11 | . 14 14 11 10 11 11 Treads 16 | . . . 9 21 22 22 Wheel 6 | . 23 28 12 . . . Device 12 | . 14 14 22 10 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 4 | . . . . 11 . . Hackware 4 | . . . 11 3 10 3 Protection 6 | . . . . 6 11 18 Energy Gun 5 | . 6 . . 9 1 . Energy Cannon 16 | . 21 28 22 11 19 8 Peak Build Rating 23 | 7 9 10 17 23 22 22 Average Rating 17 | 4 8 9 15 20 20 19 On Entrance 11 | . 7 9 10 17 22 16 Naked Turns . | . . . . . . . Heaviest Build 104 | 13 92 92 93 102 100 104 Greatest Support 43 | 20 40 20 40 43 40 40 Greatest Overweight (x) 4 | . 4 4 4 4 2 2 Average Overweight (x) 2 | . 3 4 3 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 Most Carried 25 | 5 23 25 25 25 25 25 Average Carried 22 | 2 17 23 24 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 23 25 24 24 25 19 Class Distribution -------------------- 60% | Commander-Mutant 24% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1207 | 206 417 26 68 434 56 . Remotely . | . . . . . . . Salvage Created 4260 | 14 1546 222 398 1827 244 9 Parts 245 | 5 78 12 26 109 12 3 Haulers Intercepted 8 | . 2 . 1 5 . . Recyclers Shooed 6 | . 2 2 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 71 | . 26 4 7 32 1 1 Guns 20 | . 9 . . 10 1 . Cannons 48 | . 17 4 7 20 . . AOE 1 | . . . . . . 1 Classes Destroyed 11 | 1 7 1 1 . . 1 Worker 9 | . 3 1 . 5 . . Builder 2 | . . 1 . 1 . . Tunneler 2 | 1 . 1 . . . . Hauler 8 | . 2 . 1 5 . . Recycler 8 | . 4 . . 2 2 . Operator 5 | . 2 . 1 2 . . Watcher 5 | . 3 . . 2 . . Swarmer 17 | . 6 4 . 7 . . Grunt 44 | . 20 . 5 18 1 . Sentry 10 | . . . 2 7 1 . Federalist 1 | . . . . . . 1 Best Kill Streak 9 | 1 9 6 4 5 1 1 Combat Bots Only 6 | . 6 4 3 5 1 1 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 291 | . 45 11 25 160 6 44 Missed 75 | . 11 5 8 41 1 9 Damage Taken 3129 | . 362 49 213 1439 75 991 Core 534 | . 114 8 86 198 16 112 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 893 | . . . . 893 . . Core Remaining (%) 75 | 100 . 51 . . . . Volleys Fired 265 | 1 79 31 28 114 5 7 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 100 120 120 120 124 136 136 Shots Fired 501 | 2 159 62 56 201 10 11 Gun 152 | 2 66 . . 81 3 . Cannon 346 | . 93 62 56 120 7 8 Launcher 2 | . . . . . . 2 Special 1 | . . . . . . 1 Kinetic . | . . . . . . . Thermal 498 | 2 159 62 56 201 10 8 Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 2 10 6 12 17 9 17 Robot Miss Streak 6 | . 3 3 3 6 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 326 | 2 100 44 37 125 7 11 Core Hits 142 | 1 50 10 11 55 8 7 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 5 . . 6 . . Burn 9 | . 5 . . 4 . . Meltdown 2 | . . . . 2 . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5813 | 24 1577 776 667 2274 173 322 Guns 1448 | 24 571 . . 796 57 . Cannons 4177 | . 1006 776 667 1466 108 154 Explosions 168 | . . . . . . 168 Melee . | . . . . . . . Ramming 20 | . . . . 12 8 . Kinetic . | . . . . . . . Thermal 5625 | 24 1577 776 667 2262 165 154 Explosive 168 | . . . . . . 168 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 7 7 1 1 1 . Average Corruption 1 | . 4 7 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 66 | . 17 9 4 25 11 . Message Errors 14 | . 2 3 . 5 4 . Matter Fused 19 | . 6 2 3 4 4 . Heat Flow Errors 4 | . 1 . . 3 . . Energy Discharges 6 | . 1 1 . 4 . . Parts Rejected 2 | . . 1 . 1 . . Data Loss (minor) 9 | . 2 2 . 4 1 . Data Loss (major) 4 | . 1 . . 1 2 . Misfires 5 | . 2 . . 3 . . Alerts 2 | . 1 . 1 . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 39 | . 11 26 . . . 2 Projectiles 39 | . 11 26 . . . 2 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 8 | . . . . 4 4 . Targets Rammed 8 | . . . . 4 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 412 | 39 355 210 216 412 18 99 Average Temperature 89 | 20 88 78 79 99 11 46 Received Heat Transfer 1080 | . 153 . 90 648 18 171 Effects 10 | . . . . 10 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . . 2 . . Interference 6 | . . . . 6 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 21 | . 4 1 1 14 1 . Heat Transferred 12765 | 74 4144 1628 1369 4958 296 296 Parts Sabotaged . | . . . . . . . Parts Stolen 1 | . . . . . . 1 Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 572 | 5 572 339 277 423 173 . Initial 179 | . 3 179 53 40 130 . Average 198 | 1 319 286 118 218 50 . Maximum Alert Level 2 | . 2 1 1 2 . . Low Security (%) 52 | 100 15 26 86 43 100 . Level 1 41 | . 58 73 13 54 . . Level 2 5 | . 25 . . 1 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 8 . 1 5 . . Investigation 9 | . 5 . 1 3 . . Extermination . | . . . . . . . Reinforcement 5 | . 3 . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 5 | . 3 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 35 5 8 41 1 10 Peak Tracking Total 12 | . 5 3 2 6 1 12 Tactical Retreats 5 | . 2 2 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 8 | . 5 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 6 | . 1 . . 5 . . Max in Single Turn 1 | . 1 . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 29 | . 8 . 3 12 6 . Terminals 23 | . 6 . 3 9 5 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 94 | . 29 . 14 33 18 . Successful 53 | . 11 . 9 23 10 . Failed 40 | . 18 . 4 10 8 . Catastrophic 4 | . 3 . . . 1 . Database Lockouts 1 | . . . 1 . . . Manual 28 | . 16 . 2 4 6 . Terminals 74 | . 23 . 14 21 16 . Fabricators . | . . . . . . . Repair Stations 11 | . . . . 11 . . Recycling Units 8 | . 6 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 34 | . 5 . 9 12 8 . Part Schematic 2 | . . . . 1 1 . Robot Analysis 4 | . 2 . 2 . . . Prototype ID Bank 4 | . . . 1 1 2 . Open Door 3 | . . . . 3 . . Terminal Index 1 | . . . . 1 . . Alert Level 7 | . 2 . 2 2 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 2 | . 1 . . 1 . . Disarm Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . . . 1 . . . Surveillance Status 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Transport Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . . 10 . . Scan Component 5 | . . . . 5 . . Repair 5 | . . . . 5 . . Recycling Unit Hacks 4 | . 3 . . . 1 . Report Inventory 3 | . 2 . . . 1 . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Tunnel 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 24 | . 7 . 3 10 4 . Full Trace Events 11 | . 5 . 1 4 1 . Feedback Events 2 | . . . 1 1 . . Corruption 1 | . . . 1 . . . Hackware Fried 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . . 5 . . Time 136 | . . . . 136 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 7 6 Highest-Rated Group 88 | . . . . 88 64 56 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders 6 | . . . . 2 2 2 STAY 3 | . . . . 1 1 1 FOLLOW 2 | . . . . 1 1 . GUARD 1 | . . . . . . 1 Ally Attacks 11 | . . . . . . 11 Total Damage 103 | . . . . . . 103 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 4 | . 2 . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 8114 | 80 1404 406 624 3539 1442 619 Spaces Moved 2811 | 55 761 211 260 903 438 183 Core 6 | 6 . . . . . . Treads 1609 | . 6 . 79 903 438 183 Legs 125 | 49 76 . . . . . Wheels 1071 | . 679 211 181 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 140 140 320 320 320 Average Speed 242 | 112 139 140 194 320 320 320 Slowest Speed 480 | 120 320 140 320 480 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 95 55 19 80 53 18 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 3601 | 68 944 259 328 1336 462 204 Wait 296 | 1 66 13 14 192 9 1 Move 2805 | 54 760 210 259 902 437 183 Hop . | . . . . . . . Pick Up 67 | 5 22 2 11 27 . . Fast Attach 28 | 6 . 1 1 19 . 1 Attach 19 | 1 . . 4 7 1 6 Detach 3 | . . . . 1 2 . Swap 30 | . 11 1 . 12 2 4 Drop 66 | . 6 1 11 45 2 1 Fire 265 | 1 79 31 28 114 5 7 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . . . . 4 4 . Escape Stasis 4 | . . . . 4 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 9 | . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Storage -9/Recycling -9/Scraptown History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 13) 1210 | -10/Materials | Discovered new exit (range 7) 1245 | -10/Materials | Discovered new exit (range 16) 1457 | -10/Materials | Build established: Scavenger-Mutant 1485 | -10/Materials | Entered Mines 1525 | -10/Mines | Learned Materials terminal intel 1711 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1713 | -10/Mines | Found Prototype Device 1722 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1791 | -10/Mines | Murdered YI-UF0 1877 | -10/Mines | Discovered new exit (range 10) 1891 | -10/Mines | Entered Materials 1891 | -9/Materials | Evolved 2 slots: Utility x2 1892 | -9/Materials | Loaded intel: 12 terminal locations 2152 | -9/Materials | Central database locked down 2503 | -9/Materials | Discovered new exit (range 4) 2515 | -9/Materials | Identified exit to Storage 2515 | -9/Materials | Entered Storage 2767 | -9/Storage | Repaired Beam Cannon 3224 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3445 | -9/Storage | Repaired Lgt. Treads 3479 | -9/Storage | Repaired Beam Rifle 3519 | -9/Storage | Build established: Commander-Mutant 3565 | -9/Storage | Repaired Lgt. Treads 3643 | -9/Storage | Hacking Suite fried by hacking feedback 3690 | -9/Storage | Core integrity fell below 50% 4973 | -9/Storage | Discovered new exit (range 3) 4979 | -9/Storage | Identified exit to Recycling 5420 | -9/Storage | Repaired Huge Storage Unit 5746 | -9/Storage | Lost 3 allies 6054 | -9/Storage | Entered Recycling 6054 | -9/Recycling | Accompanied by 7 allies 6690 | -9/Recycling | Scanned before Scraplab entrance 7456 | -9/Recycling | Entered Scraplab 7482 | -9/Recycling | Discovered new exit (range 3) 7496 | -9/Recycling | Entered Scraptown 7496 | -9/Scraptown | Accompanied by 6 allies 7496 | -9/Scraptown | System corruption cleaned by C-Scrubber 7960 | -9/Scraptown | Visited Shadow of the Wyrm 8093 | -9/Scraptown | Attacked by Scraptown defenders 8103 | -9/Scraptown | Core integrity fell below 20% 8115 | -9/Scraptown | Destroyed by G4-MXH(j) with Overtuned Pulse Rifle Last Messages --------------- 08106_ Lgt. Armor Plating destroyed. 08109_ Triborg exits siege mode. 08110_ G4-MXH(j) heat short circuits Ovr. Titanium Leg. 08110_ Triborg activates siege mode. 08110_ W7-6MM(g) destroyed. 08110_ Y0-D6T(r) follow-up attacks with Ripteeth. 08110_ Med. Armor Plating destroyed. 08110_ Penetrated by Siege Slug. 08110_ Grenade Launcher destroyed. 08110_ Siege Slug penetrates Earth. 08111_ Y0-D6T(r) follow-up attacks with Ripteeth. 08112_ Penetrated by Siege Slug. 08112_ Lgt. Treads ripped off. 08113_ Y0-D6T(r) follow-up attacks with Ripteeth. 08114_ Destroyed Ripteeth. 08114_ Penetrated by Siege Slug. 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