Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 09:05:44 Player: Zane Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (506) 506 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1066 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Heat Sink Large Storage Unit Large Matter Pod (150) Improved Terrain Scanner Hacking Suite Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Improved Terrain Scanner Hacking Suite Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 13 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 8 | 2 6 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 3 | . 3 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 8 | 3 8 10 Power . | . 1 1 Propulsion 2 | 2 2 3 Utility 3 | . 3 5 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 89 | . 87 100 Engine 9 | . 8 14 Leg 27 | . 27 28 Device 9 | . 8 14 Storage 14 | . 14 14 Energy Gun 13 | . 13 14 Ballistic Gun 13 | . 13 14 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 4 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 13 16 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 6 10 10 Average Carried 8 | 4 8 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 10 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 621 | 130 487 4 Remotely . | . . . Salvage Created 747 | 22 691 34 Parts 55 | 3 50 2 Haulers Intercepted . | . . . Recyclers Shooed 4 | 1 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 17 2 Guns 19 | . 17 2 Classes Destroyed 6 | 1 5 . Tunneler 2 | 1 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 8 | . 6 2 Grunt 11 | . 11 . Best Kill Streak 5 | 1 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 149 | . 137 12 Missed 34 | . 30 4 Hits 115 | . 107 8 Projectile 115 | . 107 8 AOE 1 | . . 1 Critical Strikes 1 | . 1 . Damage Taken 1162 | . 1072 90 Core 273 | . 231 42 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 85 | 4 77 4 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 170 | 8 154 8 Gun 170 | 8 154 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 85 | 4 77 4 Thermal 85 | 4 77 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 5 9 2 Robot Miss Streak 4 | 2 4 1 Penetration Max . | . . . Secondary Targets 7 | . 7 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 97 | 5 88 4 Core Hits 43 | 1 38 4 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 995 | 48 893 54 Guns 991 | 48 893 50 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . . 4 Kinetic 390 | 17 359 14 Thermal 601 | 31 534 36 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 192 | 40 192 20 Average Temperature 46 | 25 49 15 Received Heat Transfer 402 | . 402 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1375 | 75 1225 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 180 | 5 180 56 Initial 56 | . . 56 Average 88 | . 112 35 Influence Increases 537 | 5 492 40 Destroy 0b10 Robot/C 380 | . 340 40 Destroy 0b10 Robot/NC 25 | 5 20 . Destroy Leader 52 | . 52 . Successful Hack 5 | . 5 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 521 | 5 347 169 Entered New Map 89 | . . 89 Time Decay 372 | 5 287 80 Lost Part 60 | . 60 . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 28 6 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 2 | . 2 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 391 | 20 211 160 Seismic 391 | 20 211 160 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 905 | 83 662 160 Spaces Moved 486 | 45 322 119 Core 3 | 3 . . Treads . | . . . Legs 483 | 42 322 119 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 121 120 120 Slowest Speed 190 | 190 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 69 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 647 | 62 456 129 Wait 33 | 1 29 3 Move 484 | 44 321 119 Hop . | . . . Pick Up 14 | 6 8 . Fast Attach 10 | 7 3 . Attach 3 | . 3 . Detach . | . . . Swap 9 | . 8 1 Drop 8 | . 7 1 Fire 85 | 4 77 4 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Core integrity fell below 50% 321 | -10/Materials | Build established: Mutant 480 | -10/Materials | Core integrity fell below 20% 515 | -10/Materials | Discovered new exit (range 12) 601 | -10/Materials | Discovered new exit (range 7) 735 | -10/Materials | Discovered new exit (range 10) 746 | -10/Materials | Entered Mines 776 | -10/Mines | Discovered new exit (range 7) 777 | -10/Mines | Learned location of Storage (-7) 864 | -10/Mines | Assembled infested the area 869 | -10/Mines | Assisted by a Guerilla fighting off Assembled 870 | -10/Mines | Discovered new exit (range 9) 900 | -10/Mines | Build established: Scavenger-Mutant 906 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00840_ S-10 Pest destroyed. 00844_ R-06 Scavenger collects Lgt. Ion Engine. 00848_ R-06 Scavenger collects Flight Unit. 00849_ S-10 Pest destroyed. 00852_ Acquired 4 matter. 00860_ Dropped Lgt. Assault Rifle. 00864_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00869_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00870_ EXIT=FOUND 00871_ U-05 Engineer builds a Wall. 00875_ U-05 Engineer lays Concrete. 00876_ U-05 Engineer builds a Wall. 00906_ C-45 Heavy ARC bursts open, deploying its payload. 00906_ D-53 Grenadier unfolds itself. Map ----- +----------------------------------------------------+ | ???# ## ##?### ## #???????????????????? | | ???# ######?## #???????????????????? | | ???# #?????## """ #???????????????????? | | ???## ##????## """ #???????????????????? | | ????#%##??#### ## """ ##???????????????????? | | ????# ##### #### ##????????????????????? | | ????# ##??# ####?????????????????????? | | ????###### ###???# #????????????????????????? | | ?????????## ##??#### #????????????????????????? | | ??????????#####???# #????????????????????????? | | ??????????????????#% %= #????????????????????????? | | ??????????????????# %####????????????????????????? | | ????#?????????????#[[#???????????????????????????? | | ???##<###???####### ########????????????????????? | | ???# #### #????????????????????? | | ???# """ """ """ #????????????????????? | | ???# """ """ """ #????????????????????? | | ???# #### """ """ """ #????????????????????? | | ???######???# #????????????????????? | | ????????????# """ """ """ #????????????????????? | | ????????????# """ """ """ ###### #?????????????? | | ????????????# """ """ """ #?????????????? | | ????????????# d #????????????????????? | | ????????????#############%###????????????????????? | | ????????????????????????#d#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ?????????????# ##### #??????????????????????? | | ?????????????# #??????????????????????? | | ??????????????# ######??????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingIntegrityKatana Manual? 0 Play Time 00:09:20 Cumulative 94.9 hours Start 2026.09.22 @ 15:51:53 End 2026.09.23 @ 09:05:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feae5aa2-395a-456b-a905-139e0ffff677