Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 19:35:04 Player: phosphophyllite Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (602) 602 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 2994 Bonus ------- Follower Combat Kills 137 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 221/300 Energy 131/300 System Corruption 16% Temperature Cool (87) Movement Core (800) Ox15 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Medium Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit System Shield > --- WEAPON (2) ------- Heavy Particle Cannon Hypervelocity Gauss Rifle > --- INVENTORY (15) --- Advanced ECM Suite Improved Core Shielding Makeshift Propulsion Shielding Makeshift Light Armor Plating Improved Field Recycling Unit (0) Splice Drone Bay Hacking Drone Bay Beamcaster Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit System Shield > --- WEAPON ----------- High-powered Shock Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Medium Treads Aluminum Leg Aluminum Leg Advanced ECM Suite Makeshift Propulsion Shielding Makeshift Light Armor Plating Improved Field Recycling Unit Splice Drone Bay Hacking Drone Bay Makeshift Laser Heavy Particle Cannon Heavy Particle Cannon [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility System Shield Device Improved Heat Sink Storage Medium Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 7 3 13 . . 11 Power 5 | 1 . 2 . . 2 Engine 5 | 1 . 2 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 4 . . 3 Treads 1 | . . . . . 1 Leg 8 | 2 . 4 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 2 2 . . 2 Device 3 | 1 1 . . . 1 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 12 | 2 1 5 . . 4 Energy Gun 8 | 2 1 3 . . 2 Energy Cannon 3 | . . 2 . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 4 | 1 . . . . 3 System Corruption 16 | 1 . . . . 15 Parts Lost 12 | . 1 4 . . 7 Power 1 | . . . . . 1 Propulsion 7 | . . 3 . . 4 Utility 1 | . . . . . 1 Weapon 3 | . 1 1 . . 1 Highest Loss Streak 6 | . 1 2 . . 6 To Critical Strikes . | . . . . . . Average Backups 9 | 3 8 9 10 10 10 Power 1 | . 1 1 2 2 1 Propulsion 1 | 1 3 1 1 . 2 Utility 4 | . 2 4 5 5 4 Weapon 1 | . . 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 22 | . 3 6 1 2 10 Power 3 | . . 1 . . 2 Propulsion 5 | . 3 1 . 1 . Utility 11 | . . 2 1 1 7 Weapon 3 | . . 2 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 95 100 100 98 Engine 11 | . 14 11 11 11 10 Leg 31 | . 28 30 33 33 32 Device 11 | . 14 11 11 11 11 Storage 11 | . 14 11 11 11 11 Hackware 8 | . . 6 11 11 11 Energy Gun 7 | . 27 8 . . 6 Energy Cannon 15 | . . 13 22 22 15 Peak Build Rating 31 | 9 10 19 19 20 31 Average Rating 17 | 5 9 15 18 19 23 On Entrance 12 | . 9 10 18 19 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 43 | 14 18 31 28 28 43 Greatest Support 40 | 20 20 30 30 30 40 Greatest Overweight (x) 2 | 2 . 2 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 10 | 6 9 10 10 10 14 Most Carried 15 | 7 10 10 10 10 15 Average Carried 9 | 3 8 9 9 9 10 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 10 | 6 10 10 10 10 9 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 542 | 93 202 120 . . 127 Remotely . | . . . . . . Salvage Created 959 | 99 333 390 38 . 99 Parts 73 | 8 27 25 8 . 5 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 6 9 3 . 3 Guns 11 | . 4 5 . . 2 Cannons 8 | . . 4 3 . 1 AOE 2 | . 2 . . . . Classes Destroyed 8 | 2 5 1 . . . Builder 2 | . 2 . . . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 3 | 1 1 1 . . . Watcher 2 | . 1 1 . . . Swarmer 12 | . 4 3 3 . 2 Grunt 8 | . 2 5 . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 5 | 3 4 5 3 . 1 Combat Bots Only 5 | . 3 5 3 . 1 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 214 | . 27 66 18 . 103 Missed 62 | . 3 16 6 . 37 Hits 152 | . 24 50 12 . 66 Melee 8 | . . . . . 8 Projectile 144 | . 24 50 12 . 58 Critical Strikes 4 | . . 1 . . 3 Damage Taken 2097 | . 252 522 91 . 1232 Core 447 | . 36 64 50 . 297 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 78 | 4 23 27 6 . 18 Largest 2 | 2 2 2 2 . 2 Hottest 150 | 80 80 150 150 . 150 Shots Fired 154 | 8 46 52 12 . 36 Gun 111 | 8 46 38 . . 19 Cannon 43 | . . 14 12 . 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 4 | . . . . . 4 Thermal 131 | 4 35 52 12 . 28 Explosive . | . . . . . . Electromagnetic 19 | 4 11 . . . 4 Robot Hit Streak 8 | 3 8 8 2 . 4 Robot Miss Streak 4 | 3 4 4 3 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 81 | 3 25 31 5 . 17 Core Hits 43 | 3 15 17 3 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1608 | 158 354 610 125 . 361 Guns 827 | 52 279 335 . . 161 Cannons 600 | . . 275 125 . 200 Explosions 181 | 106 75 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 21 | . . . . . 21 Thermal 1447 | 117 275 610 125 . 320 Explosive . | . . . . . . Electromagnetic 140 | 41 79 . . . 20 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | 1 1 . . . 16 Average Corruption 5 | 1 1 . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 1 . . . 14 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . . 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . 1 . . . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 6 | 4 2 . . . . Projectiles . | . . . . . . Explosions 6 | 4 2 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . 36 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 291 | 72 126 291 234 . 165 Average Temperature 76 | 38 57 103 120 . 58 Received Heat Transfer 375 | . 30 162 . . 183 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 2 4 . . . Heat Transferred 2618 | 175 550 1153 185 . 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | 10 82 110 67 . . Initial 10 | . . . 10 . . Average 33 | 1 22 59 22 . . Influence Increases 722 | 15 171 235 77 . 224 Destroy 0b10 Robot/C 520 | . 120 180 60 . 160 Destroy 0b10 Robot/NC 50 | 15 25 10 . . . Destroy Leader 86 | . 24 42 10 . 10 Allied During Kill 39 | . . . . . 39 Destroy Structure 12 | . 2 3 7 . . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 722 | 15 171 208 104 . 224 Entered New Map 17 | . . . 17 . . Time Decay 622 | 15 161 178 87 . 181 Lost Part 60 | . 10 30 . . 20 Lost Ally 23 | . . . . . 23 Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 8 12 3 . 14 Peak Tracking Total 7 | . 4 7 3 . 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 30 | . . . . . 30 Total Damage 925 | . . . . . 925 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 154 | 6 148 . . . . Terrain 154 | 6 148 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2762 | 81 461 411 244 929 636 Spaces Moved 1811 | 51 289 227 181 685 378 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 1795 | 35 289 227 181 685 378 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 123 | 103 120 126 120 120 135 Slowest Speed 260 | 150 120 260 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 36 20 26 81 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 4 Spaces Dug . | . . . . . . Terrain Destroyed 11 | . 1 3 7 . . Melee . | . . . . . . Projectile 10 | . . 3 7 . . AOE 1 | . 1 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2185 | 68 359 302 196 793 467 Wait 189 | . 32 9 8 103 37 Move 1806 | 50 288 226 180 684 378 Hop . | . . . . . . Pick Up 43 | 7 9 11 1 3 12 Fast Attach 16 | 6 . 9 . . 1 Attach 16 | 1 1 4 . . 10 Detach 1 | . . 1 . . . Swap 8 | . 2 1 . . 5 Drop 28 | . 4 14 1 3 6 Fire 78 | 4 23 27 6 . 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 742 | -9/Materials | Discovered new exit (range 6) 954 | -9/Materials | Entered Mines 1021 | -9/Mines | Found the Drone Emporium 1047 | -9/Mines | Found Prototype Device 1105 | -9/Mines | Build established: Scavenger-Mutant 1143 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1168 | -9/Mines | Discovered new exit (range 10) 1198 | -9/Mines | Entered Zion 1356 | -7/Zion | Given the Hacking Drone Bay 1368 | -7/Zion | Found Prototype Device 1544 | -7/Zion | Met Imprinter 1567 | -7/Zion | Imprinted 1569 | -7/Zion | Declared Zion's savior 1697 | -7/Zion | Learned location of Data Miner (-6) 1884 | -7/Zion | Received a visual enhancement algorithm 1885 | -7/Zion | Ran a visual enhancement algorithm 1900 | -7/Zion | Ran a visual enhancement algorithm 1917 | -7/Zion | Ran a visual enhancement algorithm 2070 | -7/Zion | Discovered new exit (range 13) 2127 | -7/Zion | Entered Proximity Caves 2127 | -6/Proximity Caves | Accompanied by 4 allies 2178 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2523 | -6/Proximity Caves | System corruption reached 10% 2733 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2739 | -6/Proximity Caves | Core integrity fell below 50% 2750 | -6/Proximity Caves | Core integrity fell below 20% 2763 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02750_ Integrated Corrupted Angular Momentum Engine (+4). 02751_ Penetrated by Slug. 02752_ HV Slug penetrates Wall. 02753_ Mak. Laser severed. 02754_ Penetrated by Slug. 02756_ VTOL Module fries itself beyond repair. 02756_ HV Slug penetrates L-41 Fighter. 02756_ HV Slug penetrates Wall. 02758_ System corrupted: Matter fused (-9). 02759_ HV Slug penetrates L-41 Fighter. 02759_ L-41 Fighter suffers critical hit (Destroy). 02759_ Destroyed Carbon-fiber Leg. 02759_ HV Slug penetrates Wall. 02760_ Aluminum Leg destroyed. 02762_ HV Slug penetrates L-41 Fighter. 02762_ HV Slug penetrates Wall. 02762_ Penetrated by Slug. 02763_ Aluminum Leg destroyed. 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" "" ## | | ???????????????# ######### # # | | ???????????????# l@ # " | | ???????????????# ### ###Ysg !% " | | ?????????????????????????# ! #### | | ?????????????????????????# ##### ##??## #### | | ??????????????????????? ##???# #????###??# " | | ??????????????????????# ##????#######??????# | | ?????????????????????? # #????????## ##????# | | ????????????????????"""""# #???????## ????## | | ???????????????????#####?# #??????## ##???## | | ????????????????????????? #????### ##?#### | | ?????????????????????????##????## #?#""" | | ??????????????????????????????## ###"" | | ??????????????????????????????? ##" | | ????????????????????????????????# #?#" | | ?????????????????????????????????# ###" | | ???????????????????????????????????# ##" | | ????????????????????????????????#### | | ??????????????????????????????? | | ????????????????????????????????? # | | ????????????????????????????????????#### | | ?????????????????????? ???????????### # #### | | ?????????????????????? ???????????# #### ## | | ?????????????????????? ???????????## ## ### | | ?????????????????????? ????????????## # #?? | | ????????????????????? ?????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed AblativePiercingTriangulator Manual? 0 Play Time 00:39:52 Cumulative 6.3 hours Start 2026.01.12 @ 16:59:12 End 2026.01.12 @ 19:35:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f83160a-5d94-4dfb-ba05-e4d444416fde