Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.27 @ 15:46:50 Player: Olga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (24) 120 Value Destroyed (616) 616 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (940) 940 TOTAL SCORE: 8756 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 79/100 System Corruption 3% Temperature Hot (218) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Enhanced Optical Array Modified TNC 0b10 Decoder Chip [Generic] Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Weight Redist. System Enhanced Optical Array Component Analysis Suite Enhanced Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System Improved Gravmag System Antigrav System Field Propulsion Drive > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Modified TNC 0b10 Decoder Chip [Generic] Makeshift Hacking Suite Component Analysis Suite > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Advanced Weight Redist. System Enhanced Optical Array Improved Reaction Control System Makeshift System Shield Advanced System Shield [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Modified TNC Device Advanced Weight Redist. System Storage Small Storage Unit Processor Modified TNC Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Makeshift Axe Energy Gun Small Laser Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . . . . . . Utility 6 | . . . . . 2 1 . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 81 | . 8 2 3 1 5 15 . 1 . 5 6 5 4 3 . 16 5 2 Power 11 | . 2 . . . 1 2 . . . . 2 1 1 . . 1 1 . Engine 8 | . 2 . . . 1 2 . . . . 2 . 1 . . . . . Core 3 | . . . . . . . . . . . . 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 25 | . 5 1 . 1 2 2 . . . 1 1 1 2 . . 9 . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . 6 . . Flight 19 | . 5 1 . 1 2 2 . . . 1 1 1 2 . . 3 . . Utility 22 | . . . 2 . 2 5 . . . 2 2 . . 1 . 5 2 1 Device 7 | . . . . . 1 2 . . . . 2 . . . . 2 . . Storage 1 | . . . 1 . . . . . . . . . . . . . . . Processor 10 | . . . 1 . 1 2 . . . 2 . . . 1 . 2 . 1 Hackware 3 | . . . . . . . . . . . . . . . . 1 2 . Protection 1 | . . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | . 1 1 1 . . 6 . 1 . 2 1 3 1 2 . 1 2 1 Energy Gun 4 | . 1 . 1 . . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . . 3 . . . 2 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 7 | . . . . . . 1 . 1 . . 1 2 1 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 1 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . 1 1 . Parts Lost 27 | . 1 2 . . . . . . . 4 . . 4 . 3 10 . 3 Power 3 | . . 1 . . . . . . . . . . . . 1 1 . . Propulsion 19 | . 1 1 . . . . . . . 4 . . 3 . 2 8 . . Utility 4 | . . . . . . . . . . . . . . . . 1 . 3 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Highest Loss Streak 9 | . 1 2 . . . . . . . 2 . . 4 . 2 9 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 75 68 67 85 75 98 100 99 92 79 69 79 71 78 69 63 45 44 Engine 3 | . 14 11 . . 6 7 7 7 7 6 4 1 6 6 1 . . . Hover 1 | . . . . . . . . . . . . . . . . 8 . . Flight 17 | . 20 28 28 28 36 36 38 38 38 30 18 24 18 20 18 4 . . Device 6 | . . . . . 1 8 7 7 7 7 12 13 13 7 6 8 3 . Storage 3 | . 4 . 3 14 9 7 7 7 7 7 6 6 6 6 6 . . . Processor 22 | . . . 7 14 10 18 23 23 23 23 20 20 20 24 26 31 29 28 Hackware 2 | . . . . . . . . . . . . . . . . 5 9 15 Energy Gun 4 | . 28 22 17 28 11 9 . . . . . . . . . . . . Launcher 1 | . . 5 10 . . 3 7 6 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 7 7 7 2 4 6 6 6 6 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 27 | 12 12 8 8 8 16 22 22 22 19 19 19 27 27 21 20 24 9 8 Greatest Support 46 | 20 20 8 8 8 16 22 22 22 22 22 24 28 28 21 21 46 3 3 Greatest Overweight (x) 2 | . . . . . . . . . . 1 . . 1 . . 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 6 | . 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | . 8 5 4 6 7 8 8 8 8 8 8 8 8 8 8 7 5 5 Average Carried 6 | . 5 4 3 4 5 7 8 8 8 7 7 7 8 7 8 5 4 4 Final Capacity 8 | 8 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 4 4 3 6 7 8 8 8 8 8 8 8 8 8 8 5 5 5 Class Distribution -------------------- 45% | Scout 17% | Mutant 10% | Hacker-Mutant 9% | Derelict-Scout 9% | Derelict-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Matter Collected 1017 | 200 70 24 . 34 . . 14 44 . 117 . 213 142 30 . . 89 40 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 432 | . 94 . . . . . . . . 47 . 36 115 . . 79 61 . Parts 37 | . 9 . . . . . . . . 8 . 5 8 . . 3 4 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 9 . 2 6 . . . 3 9 Prevented 3 | . . . . . . . . . . . . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 23 | . 6 . . . . . . . . 6 . 4 4 . . 2 1 . Melee 7 | . . . . . . . . . . . . . 4 . . 2 1 . Guns 6 | . 6 . . . . . . . . . . . . . . . . . AOE 10 | . . . . . . . . . . 6 . 4 . . . . . . Classes Destroyed 4 | . 1 . . . . . . . . . . . 1 . . 1 1 . Watcher 1 | . . . . . . . . . . . . . . . . 1 . . Swarmer 21 | . 6 . . . . . . . . 6 . 4 3 . . 2 . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 3 . . . . . . . . 6 . 4 2 . . 2 1 . Combat Bots Only 6 | . 3 . . . . . . . . 6 . 4 2 . . 2 1 . Max Kills in Single Turn 3 | . 2 . . . . . . . . 3 . 2 1 . . 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Damage Taken 2984 | . 121 127 . 8 63 . 85 . . 194 . 156 316 . 310 792 113 699 Core 1527 | . 18 63 . 8 . . 18 . . 19 . 78 149 . 170 297 113 594 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 64 100 . . . . 94 . . . . 53 . . . Volleys Fired 23 | . 10 . . . 2 . . . . 7 . 4 . . . . . . Largest 2 | . 2 . . . 1 . . . . 1 . 1 . . . . . . Hottest 90 | . 90 . . . 40 . . . . 39 . 39 . . . . . . Shots Fired 33 | . 20 . . . 2 . . . . 7 . 4 . . . . . . Gun 22 | . 20 . . . 2 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . 7 . 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 14 | . 12 . . . 2 . . . . . . . . . . . . . Explosive 11 | . . . . . . . . . . 7 . 4 . . . . . . Electromagnetic 8 | . 8 . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . 2 . . . 1 . . . . 1 . 2 . . . . . . Robot Miss Streak 5 | . 4 . . . 5 . . . . 2 . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 27 | . 7 . . . 1 . . . . 2 . 1 7 . . 4 5 . Core Hits 26 | . 6 . . . 1 . . . . 5 . 5 4 . . 3 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 2 . Impale 3 | . . . . . . . . . . . . . . . . 1 2 . Melee Attacks 33 | . . . . . . 1 . . . . 1 . 15 2 . 8 6 . Impact 1 | . . . . . . . . . . . . . . 1 . . . . Slashing 18 | . . . . . . 1 . . . . 1 . 15 1 . . . . Piercing 14 | . . . . . . . . . . . . . . . . 8 6 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1684 | . 83 . . . 10 . . . . 618 . 331 281 . . 189 172 . Guns 93 | . 83 . . . 10 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 949 | . . . . . . . . . . 618 . 331 . . . . . . Melee 636 | . . . . . . . . . . . . . 281 . . 183 172 . Ramming 6 | . . . . . . . . . . . . . . . . 6 . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 35 | . 25 . . . 10 . . . . . . . . . . . . . Explosive 949 | . . . . . . . . . . 618 . 331 . . . . . . Electromagnetic 58 | . 58 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 281 | . . . . . . . . . . . . . 281 . . . . . Piercing 355 | . . . . . . . . . . . . . . . . 183 172 . Highest Corruption 3 | . . . . . . . . . . . . . . . . 1 1 3 Average Corruption 1 | . . . . . . . . . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . 1 1 Message Errors 1 | . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 94 | . . . . . . . . . . 78 . 16 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 94 | . . . . . . . . . . 78 . 16 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . . 19 . . . . . 2 . . Shots 1 | . . . . . . . . . . 1 . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . 182 . . . 4 . 8 . . 3 . . . . . . . 258 Average Temperature 67 | . 70 . . . 4 . 5 . . 2 . . . . . . . 136 Received Heat Transfer 354 | . 24 6 . . 45 . 21 . . 36 . . 9 . 78 27 . 108 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 99 | . 74 . . . 25 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Peak Influence 203 | . 203 75 . 60 53 33 . . . . 112 . . . . 117 . . Initial 95 | . . 75 . . 23 23 . . . . 95 . . . . 18 . . Average 58 | . 116 70 . 14 29 24 . . . . 110 . . . . 46 . . Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Low Security (%) 98 | . 89 100 . 100 100 100 . . . . 100 . . . . 100 . . Level 1 1 | . 10 . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . 2 . . . . 1 . . . . . . . . . 4 . . Investigation 2 | . . . . . . . . . . . . . . . . 2 . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Reinforcement 4 | . 2 . . . . 1 . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 2 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Distress Signals 7 | . 2 1 . . 4 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 119 | . 17 5 . 4 9 1 10 . . 13 2 9 6 . 5 25 1 12 Peak Tracking Total 14 | . 10 5 . 4 10 . 7 . . 7 2 4 4 . 5 14 1 9 Tactical Retreats 13 | . 1 . . 1 1 . 2 . . 1 . 1 . . 1 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Traps Triggered . | . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . . . . . . . . . 5 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 2 | . . . . . . . . . . . . 1 . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . 1 . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 27 | . 2 1 1 . 2 2 . 1 4 . 4 . . . . 8 1 1 Terminals 14 | . 2 1 . . 2 1 . . . . 2 . . . . 6 . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Total Hacks 75 | . 4 1 1 . 6 3 . 1 31 . 5 . . . . 21 1 1 Successful 52 | . 1 . 1 . 1 2 . 1 31 . 2 . . . . 11 1 1 Failed 23 | . 3 1 . . 5 1 . . . . 3 . . . . 10 . . Catastrophic 2 | . . . . . 1 . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 16 | . 4 1 1 . 4 2 . . . . 1 . . . . 3 . . Terminals 32 | . 4 1 . . 6 2 . . . . 2 . . . . 17 . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . 2 . . . . 3 . . Terminal Hacks 47 | . 1 . 1 . 1 1 . 1 31 . . . . . . 9 1 1 Record 12 | . . . . . . . . . 11 . . . . . . . 1 . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . 3 . . . . . . 2 . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . . 2 . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Seal Access 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 2 1 . . . . 4 . . . . 6 . . Full Trace Events 2 | . . . . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 11 . . . . 14 . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 148 | . . . . . . . . . . . 84 . . . . 64 . . Total Part Build Rating 14 | . . . . . . . . . . . 6 . . . . 8 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total Allies 1 | . . . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 . . . . . . . . Total Damage 46 | . . . . . . . . . . 46 . . . . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . 2 . . 2 . 1 1 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . . . 19 . . Traps 4 | . . . . . . . . . . . . . . . . 4 . . Items 10 | . . . . . . . . . . . . . . . . 10 . . Machines 1 | . . . . . . . . . . . . . . . . 1 . . Guards 4 | . . . . . . . . . . . . . . . . 4 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Turns Passed 2913 | . 147 94 86 90 97 145 80 92 20 99 175 217 138 269 72 651 268 173 Spaces Moved 6269 | 1 203 160 222 252 223 425 319 350 81 273 387 480 298 873 228 819 344 331 Core 831 | . . . . . . . . . . . . . . . . 156 344 331 Treads . | . . . . . . . . . . . . . . . . . . . Legs 23 | 1 22 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 186 | . . . . . . . . . . . . . . . . 186 . . Flight 5229 | . 181 160 222 252 223 425 319 350 81 273 387 480 298 873 228 477 . . Fastest Speed 25 | 120 37 37 37 34 29 25 25 25 25 25 30 27 27 29 29 35 50 50 Average Speed 34 | 120 45 37 37 34 29 25 25 25 25 27 30 27 31 29 29 43 67 50 Slowest Speed 150 | 120 120 37 37 37 29 29 25 25 25 110 32 30 115 29 35 111 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . 4 1 . 5 6 2 . . . . 1 1 . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 45 29 62 45 22 13 57 53 73 54 14 63 49 85 46 23 62 38 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 13 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 17 | . . . . 2 . . 2 2 . 4 . 2 1 1 . . 2 1 Spaces Dug 4 | . . . . . . 1 . . . . 1 . . . . 2 . . Terrain Destroyed 107 | . . . . . . 1 . . . 75 1 28 . . . 2 . . Melee 4 | . . . . . . 1 . . . . 1 . . . . 2 . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 103 | . . . . . . . . . . 75 . 28 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total 6888 | . 237 192 225 249 245 457 318 356 80 290 443 558 321 889 232 1091 367 338 Wait 404 | . 1 31 . . 19 . . . . . 41 65 4 . 4 231 5 3 Move 6210 | . 194 157 221 241 211 420 318 349 80 272 384 477 297 872 227 816 343 331 Hop 20 | . 4 1 . 5 5 2 . . . . 1 1 . . . 1 . . Pick Up 45 | . 7 1 . 2 2 9 . 2 . . 5 2 . 6 . 5 4 . Fast Attach 29 | . . . 1 . 3 2 . 1 . 1 2 3 3 2 . 11 . . Attach 25 | . 1 1 2 . 2 2 . . . 2 3 1 . . . 4 6 1 Detach 14 | . . . 1 . 1 . . . . 4 1 1 . . . 2 2 2 Swap 28 | . 7 1 . 1 . 11 . . . 2 1 1 1 1 . 1 . 1 Drop 56 | . 13 . . . . 10 . 4 . 2 4 3 1 7 1 10 1 . Fire 23 | . 10 . . . 2 . . . . 7 . 4 . . . . . . Melee 32 | . . . . . . 1 . . . . 1 . 15 1 . 8 6 . Ram 2 | . . . . . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: War) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 134 | -10/Materials | Discovered new exit (range 16) 148 | -10/Materials | Entered Mines 155 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 159 | -10/Mines | Assembled infested the area 222 | -10/Mines | Discovered new exit (range 3) 240 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 240 | -10/Mines | Discovered new exit (range 5) 242 | -10/Mines | Entered Exiles 247 | -10/Exiles | Discovered new exit (range 15) 251 | -10/Exiles | Met 8R-AWN 257 | -10/Exiles | Met EX-HEX 268 | -10/Exiles | Met EX-BIN 273 | -10/Exiles | Aligned with FarCom system 273 | -10/Exiles | Given EX-Vault access code 282 | -10/Exiles | Opened EX-Vault 285 | -10/Exiles | Found Modified TNC 295 | -10/Exiles | Warned to stay clear of 0b10 Research branches 309 | -10/Exiles | Met EX-DEC 324 | -10/Exiles | Build established: Mutant 324 | -10/Exiles | Discovered new exit (range 14) 328 | -10/Exiles | Left Exiles lab with Modified TNC 328 | -10/Exiles | Entered Mines 409 | -9/Mines | Discovered new exit (range 8) 418 | -9/Mines | Entered Materials 418 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 511 | -8/Materials | Discovered new exit (range 13) 515 | -8/Materials | Identified exit to Factory 515 | -8/Materials | Entered Factory 515 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 516 | -7/Factory | Identified exit to Lower Caves 642 | -7/Factory | Identified exit to Factory 659 | -7/Factory | Discovered exit to Lower Caves (range 4) 660 | -7/Factory | Entered Lower Caves 688 | -7/Lower Caves | Learned location of 2 exits from Factory 734 | -7/Lower Caves | Discovered new exit (range 7) 740 | -7/Lower Caves | Identified exit to Lower Caves 740 | -7/Lower Caves | Entered another Lower Caves area 822 | -7/Lower Caves | Spotted B-75 Beast 831 | -7/Lower Caves | Discovered new exit (range 7) 832 | -7/Lower Caves | Identified exit to Data Miner 832 | -7/Lower Caves | Entered Data Miner 832 | -7/Data Miner | Discovered new exit (range 6) 834 | -7/Data Miner | Identified exit to Proximity Caves 837 | -7/Data Miner | Met Data Miner 842 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 842 | -7/Data Miner | Learned location of Section 7 (-2) 847 | -7/Data Miner | Received God Mode back door access code from Data Miner 852 | -7/Data Miner | Entered Proximity Caves 866 | -6/Proximity Caves | Learned location of 1 exit from Factory 876 | -6/Proximity Caves | Escorted by Enhanced Grunt 887 | -6/Proximity Caves | Build established: Scout 929 | -6/Proximity Caves | Learned Factory terminal intel 942 | -6/Proximity Caves | Discovered exit to Factory (range 6) 951 | -6/Proximity Caves | Entered Factory 951 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 952 | -6/Factory | Identified exit to Factory 952 | -6/Factory | Identified exit to Lower Caves 953 | -6/Factory | Loaded intel: 26 terminal locations 1042 | -6/Factory | Fabricated Imp. Thermal Defense Suite? 1126 | -6/Factory | Entered Lower Caves 1151 | -6/Lower Caves | Learned Factory emergency access door positions 1332 | -6/Lower Caves | Discovered new exit (range 8) 1343 | -6/Lower Caves | Identified exit to Lower Caves 1343 | -6/Lower Caves | Entered another Lower Caves area 1395 | -6/Lower Caves | Lost 4 parts (3n1w) 1480 | -6/Lower Caves | Discovered new exit (range 5) 1480 | -6/Lower Caves | Identified exit to Zion 1481 | -6/Lower Caves | Entered Zion 1494 | -6/Zion | Discovered new exit (range 13) 1515 | -6/Zion | Identified exit to Deep Caves 1667 | -6/Zion | Found Prototype Processor 1668 | -6/Zion | Found Prototype Processor 1693 | -6/Zion | Rebuked by Imprinter 1750 | -6/Zion | Identified exit to Proximity Caves 1750 | -6/Zion | Entered Proximity Caves 1770 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1806 | -5/Proximity Caves | Spotted B-75 Beast 1821 | -5/Proximity Caves | Discovered exit to Factory (range 5) 1822 | -5/Proximity Caves | Entered Factory 1822 | -5/Factory | Evolved 2 slots: Utility x2 1823 | -5/Factory | Identified exit to Upper Caves 2085 | -5/Factory | Discovered new exit (range 10) 2091 | -5/Factory | Identified exit to Factory 2189 | -5/Factory | Fabricated Enh. Force Lance (x1) 2219 | -5/Factory | Incoming investigation squad redirected 2353 | -5/Factory | Incoming investigation squad redirected 2460 | -5/Factory | Cargo convoy interrupted 2473 | -5/Factory | Entered Upper Caves 2500 | -5/Upper Caves | Lost 9 parts (1p7n1u) 2533 | -5/Upper Caves | Learned Factory trap positions 2655 | -5/Upper Caves | Found Alien Artifact 2659 | -5/Upper Caves | Identified Dimensional Node Initializer 2659 | -5/Upper Caves | Initialized slip node 2730 | -5/Upper Caves | Discovered new exit (range 3) 2741 | -5/Upper Caves | Entered another Upper Caves area 2742 | -5/Upper Caves | Identified exit to Warlord 2889 | -5/Upper Caves | Core integrity fell below 50% 2897 | -5/Upper Caves | Build established: Hacker-Mutant 2899 | -5/Upper Caves | Core integrity fell below 20% 2914 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Open Door Sealed Heavy Doors opened. 02878_ Y-72 Warden: "ENEMY REINFORCEMENTS INCOMING." 02885_ Slug penetrates Wall. 02888_ Penetrated by Slug. 02889_ Mak. System Shield destroyed. 02891_ Critical hit (Burn: +37). 02891_ Adv. Signal Interpreter destroyed. 02892_ Penetrated by Slug. 02896_ P-70 Sage resets M-22 Extractor, system corruption cleaned. 02898_ Adv. System Shield destroyed. 02899_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 02903_ Penetrated by Slug. 02904_ Acquired 18 matter. 02906_ Acquired 3 matter. 02912_ S-27 Virus triggered Dirty Bomb Trap. 02912_ An explosion rips through the floor. 02912_ S-27 Virus destroyed. 02912_ Fire Trap short circuited. 02912_ Burning plasma bursts from the floor. Map ----- +----------------------------------------------------+ | ????????????????????????????## #? | | ????????????????????????????# #? | | ???????????????????????????# ### #? | | ???????????????????????????## ##?## # ##? | | ????????????????????????????#####???# ### ##?? | | ????????????????????????????????????# #??# ##??? | | ????????????????????????????????????# #??? #???? | | ????????????????????????????????????# #??? #???? | | ??????????????????????????????????### #### #???? | | ?????????????????????????????????## #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ## #???? | | ?????????????????????????????????### #####??????? | | ???????????????????????????????????## #??????????? | | ??????????????????????????????####??# #??????????? | | ?????????????????????????????## ##?# #??????????? | | ????????????????????????????##* ### #??????????? | | ????????????????????????????# % #??????????? | | ???????????????????????????## % ######??????????? | | ????????????????????????#### #???????????????? | | ????????????????????????# ##??????????????? | | ????????????????????????## s #??????????????? | | ???????????????????????#### # # #??????? | | ???????????????????????# ; ;# ## #########??????? | | ???????????????????????#;;; ;# #?##??????????????? | | ??????????????????????##;@% m #?????????????????? | | ??????????????????????#; g #?????????????????? | | ??????????????????????# % ;#?????????????????? | | ??????????????????????# ;##?????????????????? | | ??????????????????????# #####??????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 65 Offensive Hacking 11 Defensive Hacking 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Power Sword | -7/Data Miner | Free Imp. Plasma Cutter | -6/Zion | Archive Tactical Coordination Suite | -6/Zion | Archive Mass Driver | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Imp. Thermal Defense Suite | x1 | -6/Factory | Preloaded Enh. Force Lance | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralModifiedKatana Manual? 0 Play Time 01:13:54 Cumulative 99.0 hours Start 2022.04.27 @ 14:32:28 End 2022.04.27 @ 15:46:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a4150f9-865e-478c-afad-14184739bda1