Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.07 @ 01:14:10 Player: Aneyh Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1066) 1066 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4381 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 145/300 Energy 96/100 System Corruption 14% Temperature Cool (0) Movement Rolling (100) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Heart of Steel > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (4) ---- Neutrino Core Structural Scanner Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Heart of Steel > --- WEAPON ----------- Precision Assault Rifle Remote Datajack > --- INVENTORY -------- Precision Assault Rifle Mining Laser Chainsword [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Enhanced Optical Array Device Heart of Steel Processor Enhanced Optical Array Weapon Mining Laser Energy Gun EM Pulse Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 2 . . . Weapon . | . . . . . . . . Parts Attached 72 | 6 6 1 22 21 1 . 15 Power 7 | 1 . . 3 2 . . 1 Engine 3 | 1 . . 1 1 . . . Core 4 | . . . 2 1 . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 2 . 9 2 . . 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 2 . . 1 . . . 1 Hover 1 | . . . 1 . . . . Flight 12 | . 2 . 7 2 . . 1 Utility 14 | . 2 . 4 7 . . 1 Device 7 | . 1 . 2 3 . . 1 Storage . | . . . . . . . . Processor 7 | . 1 . 2 4 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 34 | 3 2 1 6 10 1 . 11 Energy Gun 5 | 1 2 . 1 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 2 . 1 4 3 1 . 3 Ballistic Cannon 3 | . . . . 1 . . 2 Launcher 1 | . . . 1 . . . . Special Weapon 4 | . . . . . . . 4 Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . 3 . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . Unidentified Prototypes 4 | . . . 2 1 . . 1 Parts Lost 29 | . . 3 9 7 1 1 8 Power 7 | . . 1 2 2 . . 2 Propulsion 8 | . . . 6 . . 1 1 Utility 4 | . . . . 3 1 . . Weapon 10 | . . 2 1 2 . . 5 Highest Loss Streak 4 | . . 3 2 4 1 1 4 Average Slot Usage (%) 60 | . 88 77 76 72 83 73 47 Engine 2 | . 14 11 1 1 7 7 . Core 4 | . . . 4 4 . . 5 Wheel 1 | . 17 . 1 . . . . Flight 8 | . 9 22 23 12 15 11 1 Device 10 | . 4 11 17 17 14 7 7 Processor 21 | . 13 11 13 21 30 30 23 Energy Gun 2 | . 26 18 2 3 . . . Ballistic Gun 4 | . 1 3 11 3 14 15 1 Special Weapon 2 | . . . . . . . 5 Slashing Weapon 1 | . . . . 3 . . 1 Naked Turns . | . . . . . . . . Heaviest Build 18 | 6 8 8 12 15 13 12 18 Greatest Support 28 | 20 20 8 18 21 12 12 28 Greatest Overweight (x) 5 | . 2 . 2 1 1 1 5 Average Overweight (x) 1 | . . . . . . . 3 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 3 4 4 4 4 4 Average Carried 3 | 2 2 1 3 3 4 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 2 2 3 4 4 4 3 3 Class Distribution -------------------- 75% | Mutant 7% | Skirmisher 4% | Infiltrator-Mutant 4% | Scout 3% | Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Ninja | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 1671 | 243 77 22 219 451 156 60 443 Remotely . | . . . . . . . . Salvage Created 2056 | . 188 129 417 660 557 60 45 Parts 86 | . 14 8 19 30 10 1 4 Haulers Intercepted 3 | . 1 . 1 1 . . . Recyclers Shooed 4 | . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 28 | . 4 3 7 8 2 1 3 Melee 2 | . . . . 2 . . . Guns 23 | . 4 2 7 5 2 1 2 Cannons 1 | . . . . . . . 1 AOE 2 | . . 1 . 1 . . . Classes Destroyed 11 | . 5 . 2 3 1 . . Worker 5 | . 1 1 2 1 . . . Builder 2 | . . . . 2 . . . Tunneler 1 | . . . . 1 . . . Hauler 3 | . 1 . 1 1 . . . Recycler 2 | . . . 1 1 . . . Operator 1 | . . . . 1 . . . Watcher 3 | . 1 1 1 . . . . Swarmer 11 | . 3 1 4 . . . 3 Grunt 13 | . 1 2 2 8 . . . Sentry 2 | . . . 1 . . 1 . Compactor 2 | . . . . . 2 . . Best Kill Streak 6 | . 3 5 6 4 1 1 2 Combat Bots Only 4 | . 3 3 4 3 1 1 2 Max Kills in Single Turn 2 | . 2 2 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . 1 . 1 . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 2897 | . 42 211 631 522 . 168 1323 Core 883 | . 10 17 144 116 . 17 579 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 96 95 73 . . . . Volleys Fired 154 | . 10 14 55 30 27 3 15 Largest 2 | . 2 2 2 2 2 2 1 Hottest 100 | . 90 90 75 83 56 56 100 Shots Fired 248 | . 20 26 85 41 54 6 16 Gun 236 | . 20 26 85 35 54 6 10 Cannon 6 | . . . . 6 . . . Launcher . | . . . . . . . . Special 6 | . . . . . . . 6 Kinetic 181 | . . 7 80 24 54 6 10 Thermal 34 | . 10 13 5 . . . 6 Explosive . | . . . . . . . . Electromagnetic 33 | . 10 6 . 17 . . . Robot Hit Streak 23 | . 3 3 7 10 19 22 23 Robot Miss Streak 8 | . 4 8 4 3 1 . 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 172 | . 10 11 53 37 50 3 8 Core Hits 96 | . 8 7 22 42 11 3 3 Critical Hits 2 | . . . . . 2 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks 11 | . . . . 7 . . 4 Impact . | . . . . . . . . Slashing 10 | . . . . 6 . . 4 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3861 | . 186 206 792 1389 1007 98 183 Guns 2925 | . 186 145 792 601 1007 98 96 Cannons 62 | . . . . 62 . . . Explosions 336 | . . 61 . 275 . . . Melee 490 | . . . . 451 . . 39 Ramming . | . . . . . . . . Kinetic 2408 | . . 30 754 423 1007 98 96 Thermal 526 | . 89 148 38 203 . . 48 Explosive . | . . . . . . . . Electromagnetic 437 | . 97 28 . 312 . . . Impact . | . . . . . . . . Slashing 490 | . . . . 451 . . 39 Piercing . | . . . . . . . . Highest Corruption 14 | . . . 2 1 14 14 14 Average Corruption 12 | . . . 2 1 10 14 14 Corruption Purged . | . . . . . . . . Effects 102 | . . . . . 13 4 85 Message Errors 19 | . . . . . 1 . 18 Matter Fused 15 | . . . . . . . 15 Heat Flow Errors 14 | . . . . . 2 . 12 Energy Discharges 18 | . . . . . 2 2 14 Data Loss (minor) 8 | . . . . . 1 . 7 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . . . 1 . 1 Alerts 4 | . . . . . . . 4 Misdirections 9 | . . . . . 1 . 8 Targeting Errors 9 | . . . . . 4 2 3 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 156 | . . . . 128 . . 28 Projectiles 14 | . . . . . . . 14 Explosions . | . . . . . . . . Melee 142 | . . . . 128 . . 14 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 126 | . . . . 126 . . . Shots 3 | . . . . 3 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 244 | . 110 196 27 45 152 9 244 Average Temperature 68 | . 48 111 12 17 74 9 100 Received Heat Transfer 576 | . 6 42 216 210 . 54 48 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 992 | . 259 309 74 250 . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 1 . 3 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 258 | . 124 107 258 218 28 35 . Average Influence 91 | . 46 46 145 108 13 13 . Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 86 | 100 100 100 65 91 100 100 . Level 1 13 | . . . 34 8 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . 2 3 . 1 . Investigation 6 | . 1 . 2 2 . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 3 | . 1 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 10 8 27 14 5 1 6 Peak Tracking Total 6 | . 5 5 6 4 3 1 4 Tactical Retreats 10 | . . 1 5 3 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 3 | . 1 . . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts 6 | . . . . 6 . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . 1 . . . Reprogrammed 4 | . . . 4 . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 2 | . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 14 | . 1 . 6 4 . 2 1 Terminals 6 | . 1 . 4 . . 1 . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 3 | . . . 1 1 . 1 . Garrison Access 1 | . . . . 1 . . . Total Hacks 47 | . 6 . 23 10 . 7 1 Successful 31 | . 4 . 15 7 . 4 1 Failed 16 | . 2 . 8 3 . 3 . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 11 | . 1 . 9 1 . . . Terminals 26 | . 6 . 17 . . 3 . Fabricators 3 | . . . . 3 . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 11 | . . . 3 4 . 4 . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 11 | . 3 . 7 . . . 1 Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . Fabricator Index 1 | . . . 1 . . . . Alert Level 2 | . 1 . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Process 1 | . . . . 1 . . . Scanalyzer 11 | . . . 3 4 . 4 . Insert Component 5 | . . . 2 2 . 1 . Analyze 6 | . . . 1 2 . 3 . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 11 | . 2 . 9 . . . . Terminals 4 | . 1 . 3 . . . . Botnet 4 | . 1 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 . 6 3 . 2 . Full Trace Events 6 | . . . 3 2 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 1 2 . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 386 | . . . . 386 . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 1 2 . 1 . Part Schematics Acquired 4 | . . . 1 2 . 1 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies 2 | . . . . 1 1 . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 19 31 . . Highest-Rated Ally 31 | . . . . 19 31 . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . 3 24 . . Total Damage 470 | . . . . 46 424 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 3879 | 51 226 91 544 561 208 51 2147 Spaces Moved 2769 | 48 290 129 569 795 145 85 708 Core 514 | 8 1 . . . . . 505 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 199 | 40 138 . 16 . . . 5 Hover . | . . . . . . . . Flight 2056 | . 151 129 553 795 145 85 198 Fastest Speed 31 | 50 37 37 31 37 37 37 40 Average Speed 99 | 75 58 37 46 44 86 49 240 Slowest Speed 300 | 80 150 37 205 120 117 120 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . 1 . 1 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 45 18 56 22 78 4 78 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 7 | . . . . . . . 7 Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . . 3 . 8 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 11 | . . 3 . 8 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 3636 | 62 326 145 765 953 173 88 1124 Wait 494 | . 8 . 83 43 1 . 359 Move 2755 | 47 287 128 566 791 144 84 708 Hop 4 | . 1 . 1 2 . . . Pick Up 80 | 8 8 2 25 26 . . 11 Fast Attach . | . . . . . . . . Attach 51 | 5 4 1 16 12 . . 13 Detach 8 | . . . 2 . . . 6 Swap 21 | 1 2 . 6 9 1 . 2 Drop 39 | 1 6 . 11 14 . 1 6 Fire 154 | . 10 14 55 30 27 3 15 Melee 11 | . . . . 7 . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . 13 . . . Rewire . | . . . . . . . . Trap 6 | . . . . 6 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 15) 218 | -10/Materials | Discovered new exit (range 15) 277 | -10/Materials | Identified exit to Materials 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 367 | -9/Materials | Discovered new exit (range 6) 368 | -9/Materials | Identified exit to Materials 369 | -9/Materials | Entered another Materials area 369 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 395 | -8/Materials | Lost 3 parts (1p2w) 513 | -8/Materials | Repaired Assault Rifle 908 | -8/Materials | Discovered new exit (range 10) 913 | -8/Materials | Identified exit to Factory 913 | -8/Materials | Entered Factory 913 | -7/Factory | Evolved 2 slots: Utility x2 1392 | -7/Factory | Lost 4 parts (1p2u1w) 1474 | -7/Factory | Sucked down chute 1474 | -7/Factory | Entered Waste 1475 | -7/Waste | Met a frightened Derelict 1480 | -7/Waste | Spotted C-40 Crusher 1481 | -7/Waste | Spotted C-40 Crusher 1487 | -7/Waste | Spotted C-40 Crusher 1489 | -7/Waste | EMP discharged 1500 | -7/Waste | Destroyed C-40 Crusher 1503 | -7/Waste | Spotted C-40 Crusher 1517 | -7/Waste | Allies destroyed C-40 Crusher 1522 | -7/Waste | Spotted C-40 Crusher 1589 | -7/Waste | EMP discharged 1589 | -7/Waste | System corruption reached 10% 1663 | -7/Waste | Destroyed C-40 Crusher 1675 | -7/Waste | Discovered new exit (range 22) 1682 | -7/Waste | Entered Factory 1701 | -7/Factory | Discovered new exit (range 22) 1733 | -7/Factory | Entered Lower Caves 1805 | -7/Lower Caves | Found Prototype Device 1807 | -7/Lower Caves | Identified Heart of Steel 2263 | -7/Lower Caves | Core integrity fell below 50% 2308 | -7/Lower Caves | Lost 4 parts (1n3w) 2613 | -7/Lower Caves | Encountered a Warlord checkpoint 3783 | -7/Lower Caves | Learned location of 1 exit from Factory 3827 | -7/Lower Caves | Spotted B-75 Beast 3832 | -7/Lower Caves | Core integrity fell below 20% 3833 | -7/Lower Caves | Discovered new exit (range 11) 3880 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Found Unknown Protection. Acquired 33 matter. Searching scrap... Found 21 Matter. Found Ion Cannon. Acquired 21 matter. Acquired Adv. Sensor Array. Dropped Adv. Sensor Array. Searching scrap... Found 33 Matter. Found Unknown Protection. Acquired 33 matter. Acquired Battle Cannon. System corrupted: Matter fused (-10). Acquired Assault Cannon. Dropped Neutrino Core. Acquired Arm. Huge Wheel. Lgt. Nuclear Core destroyed. Acquired Neutrino Core. Battle Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# """ #??????? | | ????????????????????????????????????# """ #?????## | | ??????????????????????????????####### """ #????## | | ???????????????????????######## """ ###### | | ???????????????????????# # | | ???????????????????????# # ## | | ???????????????????????# ### #### | | ???????????????????????###### #### ##??# | | ???????????????????????###### ### ##???### | | ???????????????????????# ## ### #######?## | | ??????????????????????## ##### ##?# | | ???????????????????#### #??? #?## | | ??????????????###### #??? #???# | | ??????????????# ##?? #????# | | ??????????????# ### ##?# #????# | | ??????????????## ###?## ### ### ##???# | | ???????????????## #????## ### #??? | | ????????????????## #?????#### ### | | ?????????????????# ###??????#### ## | | ????????????????## #?????##!!#### | | ????????????????# ###????##]! #??# ## ### | | ????????????????# #?????#[ !##??######## ##?? | | ????????????????### #?????# !###??????????####??? | | ??????????????????# #??#### ;; ###??????????????? | | ??????????????????# #### ! $ #??????????????? | | ??????????????????# ]@ ;#?????????????? | | ?????????????????# #### ;;; #?????????? | | ?????????????????# # ??## ## #????????? | | ?????????????????# ???# #? $ ??????? | | ?????????????????## ?? #?## #### ???????? | | ??????????????????# ?## #??? #????# ???????? | | ??????????????????? # ?# #???? ?????? ???????? | | ?????????????????? # #?# #????< ??????????????? | | ?????????????????? ##?# #????? #?????????????? | | ??????????????????# ##???# #????? #?????????????? | | ??????????????????? ????? r?????? ?????????????? | | ??????????????????? ????? r????????????????????? | | ??????????????????? ????? ????????????????????? | | ???????????????????#?????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Jamming Range 8 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Enh. Optical Array | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartGaussCasing Manual? 0 Play Time 01:07:36 Cumulative 24.3 hours Start 2020.01.06 @ 22:57:50 End 2020.01.07 @ 01:14:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 25 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5362769-1477-405c-84c3-64e750686716