Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.03 @ 22:46:30 Player: Kel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1814) 1814 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 4004 Bonus ------- High Alert Combat Kills 230 Cogmind --------- Core Integrity 462/550 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- Flail > --- INVENTORY (16) --- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Advanced Visual Processing Unit Beam Rifle Beam Rifle Pulse Rifle Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Particle Charger > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon Mini Grenade Launcher Flail > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Advanced Visual Processing Unit Beam Rifle Beam Rifle Pulse Rifle Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 44 | 6 4 30 4 Power 8 | 1 . 6 1 Engine 6 | 1 . 4 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 7 | 2 . 5 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 9 . Device 8 | . 1 7 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 17 | 2 2 10 3 Energy Gun 11 | 2 1 8 . Energy Cannon 3 | . 1 . 2 Ballistic Gun . | . . . . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 2 9 8 Power 3 | . . 1 2 Propulsion 4 | . . 2 2 Utility 3 | . . 2 1 Weapon 9 | . 2 4 3 Highest Loss Streak 8 | . 1 2 8 Average Slot Usage (%) 94 | . 92 94 92 Engine 11 | . 14 10 13 Treads 22 | . 28 21 17 Device 13 | . 8 14 8 Storage 13 | . 14 13 18 Protection 1 | . . 2 . Energy Gun 17 | . 18 19 . Energy Cannon 3 | . 8 1 14 Ballistic Cannon 4 | . . 4 3 Launcher 5 | . . 5 7 Naked Turns . | . . . . Heaviest Build 58 | 13 26 50 58 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 12 | . . 8 12 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 10 16 16 Average Capacity 10 | 5 7 11 16 Most Carried 14 | 3 4 14 12 Average Carried 8 | 1 3 9 11 Final Capacity 16 | 6 10 16 16 Final Carried 13 | 3 4 13 12 Class Distribution -------------------- 37% | Mutant 28% | Gunner 13% | Scavenger-Gunner 13% | Scavenger-Tank 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 834 | 260 30 467 77 Remotely . | . . . . Salvage Created 1975 | . 168 1583 224 Parts 152 | . 8 113 31 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 52 | . 3 43 6 Guns 25 | . 2 23 . Cannons 9 | . 1 6 2 AOE 17 | . . 13 4 Classes Destroyed 9 | . 2 6 1 Worker 2 | . . . 2 Builder 6 | . . 2 4 Tunneler 1 | . . 1 . Recycler 2 | . . 1 1 Mechanic 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 15 | . . 11 4 Grunt 29 | . 3 24 2 Sentry 8 | . . 8 . Best Kill Streak 13 | . 2 5 13 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 4 | . 1 4 4 Gunslinging 2 | . . 2 . Exploded 4 | . . 4 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2360 | . 274 1351 735 Core 261 | . 14 159 88 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 94 60 . Volleys Fired 88 | . 18 62 8 Largest 3 | . 2 3 3 Hottest 193 | . 110 193 166 Shots Fired 225 | . 30 171 24 Gun 153 | . 19 134 . Cannon 52 | . 11 25 16 Launcher 20 | . . 12 8 Special . | . . . . Kinetic 13 | . . 13 . Thermal 134 | . 30 88 16 Explosive 20 | . . 12 8 Electromagnetic 58 | . . 58 . Robot Hit Streak 10 | . 7 10 8 Robot Miss Streak 5 | . 3 5 1 Penetration Max . | . . . . Secondary Targets 6 | . 1 5 . Max Gunslinging Chain 2 | . 1 2 . Shots Hit Robots 138 | . 17 103 18 Core Hits 114 | . 8 81 25 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3702 | . 282 2383 1037 Guns 1138 | . 176 962 . Cannons 638 | . 106 256 276 Explosions 1851 | . . 1165 686 Melee 75 | . . . 75 Ramming . | . . . . Kinetic 186 | . . 186 . Thermal 1193 | . 282 635 276 Explosive 1816 | . . 1130 686 Electromagnetic 432 | . . 432 . Impact 75 | . . . 75 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 8 | . . 8 . Message Errors 4 | . . 4 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Targeting Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 206 | . 9 151 46 Projectiles 26 | . 9 . 17 Explosions 166 | . . 151 15 Melee 14 | . . . 14 Knockbacks 3 | . . 2 1 Impact 1 | . . . 1 Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 219 | . . 197 22 Shots 6 | . . 4 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 492 | . 201 492 364 Average Temperature 94 | . 67 95 115 Received Heat Transfer 819 | . 159 354 306 Effects 10 | . . 9 1 Shutdowns 2 | . . 1 1 Energy Bleed 1 | . . 1 . Interference 5 | . . 5 . Damage (minor) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 2439 | . 740 1255 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 806 | . 131 806 595 Initial 320 | . . . 320 Average 365 | . 68 430 394 Maximum Alert Level 3 | . . 3 2 Low Security (%) 26 | 100 100 12 . Level 1 32 | . . 35 65 Level 2 25 | . . 30 34 Level 3 15 | . . 20 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 8 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 8 | . 2 5 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 2 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 9 65 15 Peak Tracking Total 9 | . 4 6 9 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 9 | . . 8 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 9 | . 1 6 2 Successful 9 | . 1 6 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Alert Level 1 | . . 1 . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3193 | 112 417 2417 247 Spaces Moved 1648 | 63 226 1248 111 Core 6 | 4 . 1 1 Treads 1642 | 59 226 1247 110 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 165 | 153 160 164 183 Slowest Speed 650 | 160 160 450 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 43 82 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 191 | . . 120 71 Melee . | . . . . Projectile 2 | . . 1 1 AOE 189 | . . 119 70 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1935 | 76 252 1478 129 Wait 79 | 5 . 74 . Move 1645 | 62 225 1247 111 Hop . | . . . . Pick Up 48 | 3 3 40 2 Fast Attach 13 | 6 2 5 . Attach 12 | . 2 7 3 Detach 1 | . 1 . . Swap 19 | . . 18 1 Drop 25 | . 1 24 . Fire 88 | . 18 62 8 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 6) 489 | -10/Materials | Discovered new exit (range 13) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1080 | -9/Materials | Repaired Heat Sink 1115 | -9/Materials | Repaired Particle Gun 1177 | -9/Materials | Discovered new exit (range 4) 1329 | -9/Materials | Build established: Scavenger-Tank 1843 | -9/Materials | Discovered new exit (range 16) 2130 | -9/Materials | First assault squad dispatched 2165 | -9/Materials | Discovered new exit (range 9) 2372 | -9/Materials | Discovered new exit (range 11) 2825 | -9/Materials | Build established: Mutant 2947 | -9/Materials | Entered another Materials area 2947 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3194 | -8/Materials | Self-destructed Last Messages --------------- 03182_ G-47 Trooper system corrupted by crushing effect. 03182_ G-47 Trooper knocked back. 03182_ W-25 Informer sends out distress signal. 03183_ U-05 Engineer builds a Wall. 03183_ R-06 Scavenger collects Heat Sink. 03185_ U-05 Engineer lays Concrete. 03185_ Particle Cannon destroyed. 03186_ U-05 Engineer lays Concrete. 03186_ R-06 Scavenger collects Flight Unit. 03187_ The unstable cave ceiling collapses. 03187_ U-05 Engineer lays Concrete. 03187_ Lgt. Treads destroyed. 03187_ U-05 Engineer lays Concrete. 03187_ Imp. Treads destroyed. 03188_ U-05 Engineer builds a Wall. 03190_ R-06 Scavenger collects Imp. Ion Engine. 03192_ Adv. Beam Cannon destroyed. 03193_ R-06 Scavenger collects Flight Unit. 03193_ U-05 Engineer lays Concrete. 03194_ The unstable cave ceiling collapses. 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