Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 02:43:39

Player: DGSTER

Result: Destroyed by B-75 Beast with Heavy Plasma Cannon

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (5)        1000
Robots Destroyed (48)      240
Value Destroyed (1454)     1454
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 5054

 Bonus
-------
Registered with UFD        300

 Cogmind 
---------
Core Integrity             0/850
Matter                     275/300
Energy                     82/150
System Corruption          5%
Temperature                Cool (12)
Movement                   Walking (190) Ox1
Location                   -6/Factory

 Parts 
-------
>          --- POWER (2) --------
     Micro Nuclear Core
>          --- PROPULSION (4) ---
           Flexi-carbon Leg
>          --- UTILITY (7) ------
    Medium Storage Unit
  Advanced Sensor Array
  Advanced Signal Interpreter
           Targeting Computer
           Target Analyzer
>          --- WEAPON (2) -------
           Companion Sword
>          --- INVENTORY (10) ---
           Battle Rifle
           Gauss Rifle
           Rocket Launcher
           CPS Tube (2)
           CPS Tube (2)

 Peak State 
------------
>          --- POWER ------------
     Light Fission Core
>          --- PROPULSION -------
           Flexi-carbon Leg
           Flexi-carbon Leg
>          --- UTILITY ----------
    Medium Storage Unit
  Advanced Sensor Array
  Advanced Signal Interpreter
           Targeting Computer
           Target Analyzer
>          --- WEAPON -----------
           Companion Sword
>          --- INVENTORY --------
     Micro Nuclear Core
     Micro Nuclear Core
  Improved Heat Sink
           Battle Rifle
           Gauss Rifle
     Heavy Battle Rifle
           Rocket Launcher
           CPS Tube
           CPS Tube
[Rating: 38]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Light Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Improved Hover Unit
Utility                    Medium Storage Unit
  Device                   Structural Scanner
  Storage                  Medium Storage Unit
  Processor                Advanced Signal Interpreter
  Protection               Scrap Shield
Weapon                     Heavy Battle Rifle
  Ballistic Gun            Heavy Battle Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Companion Sword

 Build                          | -11 -10 -10 -9  -9  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac 
Slots Evolved              8    | .   .   .   .   .   8   
  Power                    1    | .   .   .   .   .   1   
  Propulsion               2    | .   .   .   .   .   2   
  Utility                  5    | .   .   .   .   .   5   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             61   | 6   3   24  6   6   16  
  Power                    11   | 1   1   3   .   1   5   
    Engine                 7    | 1   1   3   .   1   1   
    Core                   3    | .   .   .   .   .   3   
    Reactor                1    | .   .   .   .   .   1   
  Propulsion               20   | 2   .   7   2   2   7   
    Treads                 7    | 2   .   2   .   .   3   
    Leg                    8    | .   .   2   .   2   4   
    Wheel                  3    | .   .   3   .   .   .   
    Hover                  2    | .   .   .   2   .   .   
    Flight                 .    | .   .   .   .   .   .   
  Utility                  13   | 1   2   2   3   1   4   
    Device                 4    | .   2   .   1   .   1   
    Storage                3    | 1   .   .   1   .   1   
    Processor              4    | .   .   .   1   1   2   
    Hackware               .    | .   .   .   .   .   .   
    Protection             2    | .   .   2   .   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   17   | 2   .   12  1   2   .   
    Energy Gun             .    | .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   
    Ballistic Gun          14   | 2   .   10  1   1   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               2    | .   .   2   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   .   1   .   
Parts Lost                 23   | .   1   9   .   .   13  
  Power                    9    | .   1   3   .   .   5   
  Propulsion               11   | .   .   4   .   .   7   
  Utility                  1    | .   .   .   .   .   1   
  Weapon                   2    | .   .   2   .   .   .   
  Highest Loss Streak      4    | .   1   4   .   .   4   
  To Critical Strikes      2    | .   .   1   .   .   1   
Average Slot Usage (%)     89   | .   96  88  93  97  44  
  Engine                   12   | .   14  13  11  12  3   
  Treads                   4    | .   28  5   .   .   6   
  Leg                      17   | .   .   21  .   25  9   
  Hover                    3    | .   .   .   22  2   .   
  Device                   5    | .   10  4   6   4   .   
  Storage                  10   | .   14  4   11  14  4   
  Processor                5    | .   .   .   5   9   9   
  Protection               2    | .   .   9   2   .   .   
  Ballistic Gun            24   | .   28  27  27  25  .   
  Slashing Weapon          1    | .   .   .   .   1   6   
Peak Build Rating          38   | 6   9   15  16  27  38  
  Average Rating           17   | 4   7   12  13  21  26  
  On Entrance              10   | .   6   9   12  12  25  
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             29   | 13  14  28  29  24  26  
  Greatest Support         49   | 40  40  40  30  34  49  
  Greatest Overweight (x)  4    | 2   .   2   4   1   4   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 10   | 8   8   8   10  10  10  
  Average Capacity         8    | 7   8   6   9   10  9   
  Most Carried             10   | 3   8   8   6   10  9   
  Average Carried          6    | 2   6   5   4   6   7   
  Final Capacity           10   | 8   8   5   10  10  10  
  Final Carried            10   | 3   8   3   5   10  5   

 Class Distribution 
--------------------
 95% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves
 Mutant | -9/Recycling
 Mutant | -9/Scraptown
 Mutant | -6/Factory

 Resources                      | -11 -10 -10 -9  -9  -6  
-----------                Run  | Yrd Mat Sub Rec Scr Fac 
Matter Collected           1476 | 237 171 599 276 50  143 
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            1903 | .   296 504 347 .   756 
  Parts                    112  | .   33  38  16  .   25  
Haulers Intercepted        .    | .   .   .   .   .   .   
Recyclers Shooed           3    | .   .   .   3   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      6    | .   .   6   .   .   .   
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac 
Combat Hostiles Destroyed  40   | .   12  14  2   .   12  
  Melee                    12   | .   .   .   .   .   12  
  Guns                     26   | .   12  12  2   .   .   
  AOE                      2    | .   .   2   .   .   .   
Classes Destroyed          10   | .   3   3   1   .   3   
  Worker                   1    | .   .   .   .   .   1   
  Tunneler                 1    | .   1   .   .   .   .   
  Recycler                 4    | .   .   .   3   .   1   
  Turret                   2    | .   .   2   .   .   .   
  Swarmer                  15   | .   8   3   .   .   4   
  Grunt                    8    | .   4   .   .   .   4   
  Sentry                   3    | .   .   1   2   .   .   
  Hunter                   2    | .   .   .   .   .   2   
  Programmer               2    | .   .   .   .   .   2   
  Subdweller               10   | .   .   10  .   .   .   
Best Kill Streak           5    | .   5   3   5   .   5   
  Combat Bots Only         5    | .   5   3   2   .   5   
Max Kills in Single Turn   2    | .   1   1   1   .   2   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 1    | .   .   1   .   .   .   
  Melee                    2    | .   .   .   .   .   2   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -6   
--------                   Run  | Yrd  Mat  Sub  Rec  Scr  Fac  
Hostile Shots Fired        434  | .    77   147  9    .    201  
  Missed                   122  | .    22   48   2    .    50   
Damage Taken               4724 | .    486  1518 100  .    2620 
  Core                     1115 | .    73   162  .    .    880  
  Absorbed by Shields      .    | .    .    .    .    .    .    
Core Remaining (%)         53   | 100  .    .    .    6    .    
Volleys Fired              136  | .    36   85   15   .    .    
  Largest                  2    | .    2    2    2    .    .    
  Hottest                  61   | .    40   61   58   .    .    
Shots Fired                262  | .    72   160  30   .    .    
  Gun                      251  | .    72   149  30   .    .    
  Cannon                   .    | .    .    .    .    .    .    
  Launcher                 11   | .    .    11   .    .    .    
  Special                  .    | .    .    .    .    .    .    
  Kinetic                  251  | .    72   149  30   .    .    
  Thermal                  .    | .    .    .    .    .    .    
  Explosive                11   | .    .    11   .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    
  Robot Hit Streak         21   | .    7    18   21   .    .    
  Robot Miss Streak        8    | .    8    5    1    .    .    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        3    | .    2    1    .    .    .    
    Max Gunslinging Chain  1    | .    1    1    .    .    .    
Shots Hit Robots           221  | .    34   111  28   .    48   
  Core Hits                81   | .    16   40   8    .    17   
  Critical Kills           2    | .    .    2    .    .    .    
  Critical Parts Destroyed 3    | .    .    1    2    .    .    
  Critical Strikes         6    | .    .    4    2    .    .    
    Destroy                6    | .    .    4    2    .    .    
Melee Attacks              72   | .    .    .    .    5    67   
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 72   | .    .    .    .    5    67   
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            5    | .    .    .    .    .    5    
    Combat Hostiles        1    | .    .    .    .    .    1    
  Follow-up Attacks        1    | .    .    .    .    .    1    
Damage Inflicted           4843 | .    380  1837 477  .    2149 
  Guns                     2336 | .    367  1492 477  .    .    
  Cannons                  .    | .    .    .    .    .    .    
  Explosions               339  | .    .    339  .    .    .    
  Melee                    2149 | .    .    .    .    .    2149 
  Ramming                  19   | .    13   6    .    .    .    
  Kinetic                  2336 | .    367  1492 477  .    .    
  Thermal                  .    | .    .    .    .    .    .    
  Explosive                339  | .    .    339  .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 2149 | .    .    .    .    .    2149 
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         5    | .    .    .    .    .    5    
  Average Corruption       4    | .    .    .    .    .    4    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
  Effects                  6    | .    .    .    .    .    6    
    Message Errors         1    | .    .    .    .    .    1    
    Matter Fused           2    | .    .    .    .    .    2    
    Energy Discharges      1    | .    .    .    .    .    1    
    Data Loss (minor)      1    | .    .    .    .    .    1    
    Alerts                 1    | .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            139  | .    .    .    .    .    139  
  Projectiles              .    | .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    
  Melee                    139  | .    .    .    .    .    139  
Knockbacks                 1    | .    1    .    .    .    .    
  Impact                   1    | .    1    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    .    .    
  Shots                    .    | .    .    .    .    .    .    
  Rammed                   2    | .    2    .    .    .    .    
Targets Rammed             4    | .    3    1    .    .    .    
  Kicked                   1    | .    .    1    .    .    .    
  Crushed                  1    | .    1    .    .    .    .    
Highest Temperature        68   | .    12   3    68   .    2    
  Average Temperature      21   | .    8    3    25   .    2    
  Received Heat Transfer   669  | .    96   288  54   .    231  
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    
  Heat Transferred         .    | .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac 
Peak Influence             295  | .   295 .   155 .   265 
  Initial                  72   | .   .   .   72  .   .   
  Average                  90   | .   116 .   65  .   107 
Maximum Alert Level        1    | .   1   .   .   .   1   
  Low Security (%)         92   | 100 93  .   100 .   80  
  Level 1                  7    | .   6   .   .   .   19  
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          3    | .   2   .   .   .   1   
  Investigation            .    | .   .   .   .   .   .   
  Extermination            1    | .   .   .   .   .   1   
  Reinforcement            2    | .   2   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -6  
---------                  Run  | Yrd Mat Sub Rec Scr Fac 
Distress Signals           4    | .   2   .   .   .   2   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              54   | .   18  15  2   .   19  
  Peak Tracking Total      5    | .   5   4   2   .   4   
  Tactical Retreats        7    | .   2   3   .   .   2   

 Traps                          | -11 -10 -10 -9  -9  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac 
Traps Triggered            1    | .   .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -6  
----------                 Run  | Yrd Mat Sub Rec Scr Fac 
Machines Disabled          4    | .   .   4   .   .   .   
  Max in Single Turn       1    | .   .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -6  
---------                  Run  | Yrd Mat Sub Rec Scr Fac 
Machines Accessed          18   | .   .   1   7   10  .   
  Terminals                5    | .   .   .   5   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                119  | .   .   1   43  75  .   
  Successful               109  | .   .   1   33  75  .   
  Failed                   10   | .   .   .   10  .   .   
    Catastrophic           1    | .   .   .   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   11   | .   .   .   11  .   .   
  Terminals                18   | .   .   .   18  .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             107  | .   .   1   31  75  .   
  Record                   95   | .   .   1   25  69  .   
  Robot Analysis           5    | .   .   .   .   5   .   
  Prototype ID Bank        1    | .   .   .   1   .   .   
  Open Door                1    | .   .   .   .   1   .   
  Level Access Points      1    | .   .   .   1   .   .   
  Branch Access Points     1    | .   .   .   1   .   .   
  Alert Level              1    | .   .   .   1   .   .   
  Zone Layout              1    | .   .   .   1   .   .   
  Release Object           1    | .   .   .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         2    | .   .   .   2   .   .   
  Terminals                2    | .   .   .   2   .   .   
    Track                  1    | .   .   .   1   .   .   
    Botnet                 1    | .   .   .   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         3    | .   .   .   3   .   .   
  Full Trace Events        .    | .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -6  
------------               Run  | Yrd Mat Sub Rec Scr Fac 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -6  
--------                   Run  | Yrd Mat Sub Rec Scr Fac 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -6  
-------                    Run  | Yrd Mat Sub Rec Scr Fac 
Robot Analysis Total       5    | .   .   .   .   5   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -6   
-------------              Run  | Yrd  Mat  Sub  Rec  Scr  Fac  
Turns Passed               7054 | 77   636  2044 751  2948 598  
Spaces Moved               4580 | 50   241  1006 581  2428 274  
  Core                     22   | 17   .    .    .    .    5    
  Treads                   530  | 33   241  204  .    .    52   
  Legs                     3211 | .    .    784  .    2210 217  
  Wheels                   82   | .    .    18   64   .    .    
  Hover                    735  | .    .    .    517  218  .    
  Flight                   .    | .    .    .    .    .    .    
  Fastest Speed            50   | 50   160  95   56   116  120  
  Average Speed            133  | 132  160  171  112  119  132  
  Slowest Speed            300  | 160  160  260  300  190  250  
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       51   | 4    54   60   91   93   6    
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     6    | .    .    .    .    6    .    
  Known Exits Taken        1    | .    .    .    .    1    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    .    
Scrap Searched             14   | .    .    8    .    6    .    
Spaces Dug                 .    | .    .    .    .    .    .    
Terrain Destroyed          19   | .    .    18   1    .    .    
  Melee                    .    | .    .    .    .    .    .    
  Projectile               1    | .    .    .    1    .    .    
  AOE                      18   | .    .    18   .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -6   
---------                  Run  | Yrd  Mat  Sub  Rec  Scr  Fac  
Total                      5194 | 58   424  1179 652  2465 416  
  Wait                     265  | .    137  31   43   4    50   
  Move                     4575 | 49   240  1005 580  2427 274  
  Hop                      .    | .    .    .    .    .    .    
  Pick Up                  39   | 3    5    11   3    11   6    
  Fast Attach              27   | 6    1    3    4    3    10   
  Attach                   17   | .    1    8    1    1    6    
  Detach                   1    | .    .    .    .    .    1    
  Swap                     17   | .    1    13   1    2    .    
  Drop                     34   | .    .    16   5    10   3    
  Fire                     136  | .    36   85   15   .    .    
  Melee                    71   | .    .    .    .    5    66   
  Ram                      .    | .    .    .    .    .    .    
  Kick                     1    | .    .    1    .    .    .    
  Crush                    3    | .    3    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    
  Rewire                   2    | .    .    .    .    2    .    
  Trap                     .    | .    .    .    .    .    .    
  Miscellaneous            6    | .    .    6    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-9/Recycling (discovered 2 exits: *Fac / *Scr)
-9/Scraptown
-6/Factory (discovered 4 exits: Fac x2 / Low x2)

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 15)
   78 | -11/Scrapyard | Entered Materials
  236 | -10/Materials | Discovered new exit (range 10)
  308 | -10/Materials | Build established: Mutant
  341 | -10/Materials | Discovered new exit (range 7)
  514 | -10/Materials | Discovered new exit (range 5)
  698 | -10/Materials | Discovered new exit (range 8)
  714 | -10/Materials | Entered Subcaves
  955 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
  974 | -10/Subcaves  | Discovered new exit (range 5)
 1002 | -10/Subcaves  | Core integrity fell below 50%
 1204 | -10/Subcaves  | Lost 4 parts (1p1n2w)
 1417 | -10/Subcaves  | Disturbed a concealed Subdweller
 1473 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
 1520 | -10/Subcaves  | Learned Materials emergency access door positions
 1531 | -10/Subcaves  | Visited Clippyterm
 1609 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 2119 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 2141 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Thermal Plating
 2143 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 2208 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2298 | -10/Subcaves  | Discovered new exit (range 13)
 2679 | -10/Subcaves  | Core integrity fell below 20%
 2709 | -10/Subcaves  | Discovered new exit (range 13)
 2758 | -10/Subcaves  | Entered Recycling
 2759 | -9/Recycling  | Met a Zionite searching for Scraptown
 3039 | -9/Recycling  | Identified exit to Factory
 3473 | -9/Recycling  | Scanned before Scraplab entrance
 3487 | -9/Recycling  | Discovered new exit (range 11)
 3490 | -9/Recycling  | Entered Scraplab
 3509 | -9/Recycling  | Entered Scraptown
 3573 | -9/Scraptown  | Heard Great Nut preacher, LISTEN AND RECITE!
 3904 | -9/Scraptown  | Discovered new exit (range 3)
 4034 | -9/Scraptown  | Visited IN-MT5's Study
 4112 | -9/Scraptown  | Visited Comm Corps
 4307 | -9/Scraptown  | Visited Cyclists
 4366 | -9/Scraptown  | Visited UFD Registry
 4366 | -9/Scraptown  | Registered with UFD as "Flakhead"
 4391 | -9/Scraptown  | Visited Assassins FH
 4424 | -9/Scraptown  | Entered Cyclist Reading Room
 4703 | -9/Scraptown  | Identified exit to Factory
 4773 | -9/Scraptown  | Visited Shadow of the Wyrm
 4805 | -9/Scraptown  | Visited Awakened
 5201 | -9/Scraptown  | Visited Scrapoid Research Area
 5232 | -9/Scraptown  | Visited Curators Association
 5251 | -9/Scraptown  | Visited Analyses Database
 5296 | -9/Scraptown  | Visited DA-N13 Charitable Foundation
 5303 | -9/Scraptown  | Found DCF Scrap (33 items)
 5433 | -9/Scraptown  | Visited Research Penetration Think Tank
 5461 | -9/Scraptown  | Visited Observation Area
 5508 | -9/Scraptown  | Visited Derelict Rescue Squad
 5546 | -9/Scraptown  | Visited Abandonware Association
 5557 | -9/Scraptown  | Learned abandonware demo "OVRCLOCK.EXE"
 5567 | -9/Scraptown  | Learned abandonware demo "ERRANTS.EXE"
 5609 | -9/Scraptown  | Visited Sword Containment
 5639 | -9/Scraptown  | Visited Cartography Club
 5787 | -9/Scraptown  | Learned location of Recycling (-9)
 5787 | -9/Scraptown  | Learned location of Zion (-7)
 5787 | -9/Scraptown  | Learned location of Warlord (-5)
 5787 | -9/Scraptown  | Learned location of Testing (-2)
 5787 | -9/Scraptown  | Learned 8 Materials zone layouts
 5787 | -9/Scraptown  | Learned 16 Research zone layouts
 5787 | -9/Scraptown  | Learned 8 Access zone layouts
 5787 | -9/Scraptown  | Learned 8 Lower Caves zone layouts
 5787 | -9/Scraptown  | Learned 12 Upper Caves zone layouts
 5787 | -9/Scraptown  | Learned 20 Upper Caves zone layouts
 5787 | -9/Scraptown  | Learned 12 Proximity Caves zone layouts
 5787 | -9/Scraptown  | Learned 4 Armory zone layouts
 5787 | -9/Scraptown  | Learned Research emergency access door positions
 5787 | -9/Scraptown  | Learned location of 2 exits from Factory
 5787 | -9/Scraptown  | Learned location of 2 exits from Lower Caves
 6457 | -9/Scraptown  | Entered Factory
 6457 | -6/Factory    | Evolved 8 slots: Power x1, Propulsion x2, Utility x5
 6458 | -6/Factory    | Identified exit to Lower Caves
 6459 | -6/Factory    | Identified exit to Factory
 6919 | -6/Factory    | Core integrity fell below 50%
 6945 | -6/Factory    | Core integrity fell below 20%
 6952 | -6/Factory    | Lost 4 parts (1p3n)
 7020 | -6/Factory    | Spotted B-75 Beast
 7055 | -6/Factory    | Destroyed by B-75 Beast with Heavy Plasma Cannon

 Last Messages 
---------------
07022_ Subcomponent Replicator disabled.
07025_ K-01 Serf collects debris.
07036_ Knocked back.
07037_ K-01 Serf collects debris.
07040_ Neutrino Reactor explodes.
07040_ T-07 Excavator destroyed.
07040_ Stasis Trap short circuited.
07040_ A bubble of rippling energy engulfs the area.
07040_ Lgt. Fission Core destroyed.
07040_ Knocked back.
07040_ K-01 Serf collects debris. <x3>
07043_ Flexi-carbon Leg destroyed.
07044_ K-01 Serf collects debris.
07046_ Knocked back.
07047_ K-01 Serf collects debris. <x2>
07049_ Knocked back.
07050_ K-01 Serf collects debris.
07052_ K-01 Serf destroyed.
07052_ Mic. Nuclear Core destroyed.
07053_ K-01 Serf collects debris. <x2>

 Map 
-----
+----------------------------------------------------+
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ??????????????????????????????#?????????           |
| ????????????????????????????? #?????????           |
| ????????????????????????????? #?????????           |
| ????????????????????????????? #?????????           |
| ?????????????????????##?????? #?????????           |
| ?????????????????????#  ????? #?????????           |
| ?????????????#+#######  ##### #?????????           |
| ??????????+    k       BB     +?????????           |
| ???????????#     ^     BB@   ##?????????           |
| ???????????#          "  %%  %##########           |
| ???????????#  """     "" %%  ;;] """"  #           |
| ??????????????"R  [[[ """    ##  ""R"" #           |
| ???????????????"" [[] """     #  "" "" #           |
| ???????????????"" [[] """    !k=       #           |
| ???????????????               *        #           |
| ???????????????               #   "    #           |
| ???????????????????###        #        #           |
| ?????????????????????#   ^^ ^^;        #           |
| ?????????????????????#        #      ! #           |
| ?????????????????????#####%   #####;####           |
| ??????????????????????#        #???#????           |
| ??????????????????????#        #????????           |
| ??????????????????????#  [   k%#????????           |
| ??????????????????????# m%     #????????           |
| ??????????????????????#        #????????           |
| ??????????????????????#    #############           |
| ???????????    ???????#    ##  [       #           |
| ??????????#       #####    ##  !     ""#           |
| ??????????#                 #        ""#           |
| ??????????#                 +  """   T"#           |
| ??????????#                 #  """   ""#           |
| ??????????#       #######   #  """   ""#           |
| ???????????      ???????#   #          #           |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           37
Energy Generation          21
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                55
Targeting Accuracy         6
Target Analysis            5
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Ambidextrous

 Challenges 
------------
None

 Game 
------
Seed              IntegrityImpactBlaster
  Manual?         0
Play Time         01:05:01
  Cumulative      53.7 hours
  Start           2025.04.11 @ 00:58:32
  End             2025.04.11 @ 02:43:39
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          61
  Rogue           60
  Adventurer      1
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             37
Gallery%          43
Achievement%      40
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 99e0eb36-6522-47af-90c8-ba72dde14bd6