Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 23:53:18 Player: m1m1c Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (506) 506 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 1762 Bonus ------- Friendly Fire -9 Cogmind --------- Core Integrity 385/400 Matter 64/300 Energy 26/100 System Corruption 0% Temperature Cool (93) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Aluminum Leg Flight Unit Small Storage Unit EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Flight Unit Medium Storage Unit EM Pulse Gun Beam Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 5 5 7 Power 6 | 1 4 1 . Engine 5 | 1 3 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 6 | 2 . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . 1 1 Device 1 | . . 1 . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 7 | . 2 2 3 Power 3 | . 1 1 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 2 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 79 84 98 Engine 9 | . 13 8 10 Leg 30 | . 28 28 43 Device 8 | . . 12 11 Storage 13 | . 14 14 11 Ballistic Gun 15 | . 14 18 6 Launcher 5 | . 7 3 10 Naked Turns . | . . . . Heaviest Build 21 | 14 15 15 21 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 2 8 8 6 Average Carried 5 | . 4 6 5 Final Capacity 10 | 8 8 8 10 Final Carried 7 | 2 7 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 435 | 203 101 79 52 Remotely . | . . . . Salvage Created 509 | . 238 37 234 Parts 43 | . 28 4 11 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 4 | . 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 7 3 1 Guns 5 | . 2 3 . Cannons 1 | . . . 1 AOE 5 | . 5 . . Classes Destroyed 10 | . 6 1 3 Worker 2 | . 2 . . Builder 3 | . 2 . 1 Tunneler 1 | . 1 . . Hauler 2 | . . . 2 Recycler 1 | . . . 1 Operator 1 | . 1 . . Watcher 4 | . 2 . 2 Swarmer 3 | . . 3 . Grunt 7 | . 7 . . Sentry 1 | . . . 1 Best Kill Streak 6 | . 6 3 6 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 3 | . 3 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 95 | . 34 21 40 Missed 34 | . 15 5 14 Damage Taken 815 | . 362 150 303 Core 88 | . 56 17 15 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 50 | . 25 17 8 Largest 2 | . 2 2 2 Hottest 128 | . 50 40 128 Shots Fired 72 | . 36 21 15 Gun 47 | . 25 21 1 Cannon 9 | . . . 9 Launcher 16 | . 11 . 5 Special . | . . . . Kinetic 47 | . 25 21 1 Thermal 9 | . . . 9 Explosive 16 | . 11 . 5 Electromagnetic . | . . . . Robot Hit Streak 11 | . 5 10 11 Robot Miss Streak 5 | . 5 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 32 | . 16 11 5 Core Hits 42 | . 25 5 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1641 | . 935 156 550 Guns 338 | . 180 146 12 Cannons 120 | . . . 120 Explosions 1164 | . 746 . 418 Melee . | . . . . Ramming 19 | . 9 10 . Kinetic 338 | . 180 146 12 Thermal 120 | . . . 120 Explosive 1164 | . 746 . 418 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 54 | . 26 . 28 Projectiles . | . . . . Explosions 54 | . 26 . 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 106 | . 93 . 13 Shots 6 | . 5 . 1 Rammed . | . . . . Targets Rammed 7 | . 3 4 . Kicked 7 | . 3 4 . Crushed . | . . . . Highest Temperature 93 | . 24 . 93 Average Temperature 28 | . 6 . 36 Received Heat Transfer 219 | . 168 . 51 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 222 | . . . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 291 | . 291 163 199 Initial 113 | . . 113 . Average 93 | . 172 73 70 Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 47 100 100 Level 1 12 | . 52 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 12 3 12 Peak Tracking Total 9 | . 3 3 9 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 1 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 6 1 9 Successful 6 | . 2 1 3 Failed 10 | . 4 . 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 2 . 6 Terminals 15 | . 6 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 1 3 Open Door 1 | . . 1 . Level Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Dispatch Records 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1337 | 66 332 694 245 Spaces Moved 964 | 49 213 526 176 Core 12 | 12 . . . Treads . | . . . . Legs 952 | 37 213 526 176 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 113 120 120 120 Slowest Speed 200 | 200 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 48 66 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 105 | . 56 . 49 Melee . | . . . . Projectile . | . . . . AOE 105 | . 56 . 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1068 | 56 252 566 194 Wait 12 | . . 12 . Move 961 | 48 212 525 176 Hop . | . . . . Pick Up 9 | 2 4 2 1 Fast Attach 13 | 6 2 3 2 Attach 7 | . 1 2 4 Detach 1 | . 1 . . Swap 3 | . 2 . 1 Drop 5 | . 2 1 2 Fire 50 | . 25 17 8 Melee . | . . . . Ram . | . . . . Kick 7 | . 3 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 12) 382 | -10/Materials | Discovered new exit (range 9) 399 | -10/Materials | Entered Mines 444 | -10/Mines | Found a hidden stash of uninstalled traps 486 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 488 | -10/Mines | Found Prototype Device 488 | -10/Mines | Identified Exp. Sensor Array 522 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 821 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 843 | -10/Mines | Learned location of Zion (-6) 1086 | -10/Mines | Discovered new exit (range 6) 1093 | -10/Mines | Entered Materials 1093 | -9/Materials | Evolved 2 slots: Propulsion x2 1277 | -9/Materials | Identified exit to Materials 1338 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Ion Engine. W-16 Scout destroyed. Destroyed Lgt. Ion Engine. Grenade Launcher destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Aluminum Leg destroyed. U-05 Engineer builds a Door. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. W-16 Scout destroyed. U-05 Engineer builds a Wall. 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