Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 22:00:05 Player: Zoe Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2044) 2044 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 6344 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 539 Friendly Fire -286 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Advanced Assault Cannon Lance Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Microactuators Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Powered Hammer Powered Hammer Lance > --- INVENTORY -------- Improved Deuterium Engine Transmission Jammer Advanced Assault Cannon Gauss Cannon Heavy Rocket Launcher Lance Lance [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Powered Hammer Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Mining Claw Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Slots Evolved 8 | . . . 2 . . 4 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 6 | . . . 2 . . 2 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 79 | 7 3 5 4 5 4 23 11 17 Power 14 | 1 1 . 1 1 1 3 2 4 Engine 12 | 1 1 . 1 1 1 3 2 2 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 19 | 2 . 3 . 3 2 2 4 3 Treads 10 | . . . . 3 2 2 1 2 Leg 8 | 2 . 3 . . . . 2 1 Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 1 1 2 . . 14 2 3 Device 11 | 1 . . 2 . . 8 . . Storage 2 | 1 1 . . . . . . . Processor 3 | . . 1 . . . 1 1 . Hackware . | . . . . . . . . . Protection 9 | . . . . . . 5 1 3 Artifact . | . . . . . . . . . Weapon 21 | 2 1 1 1 1 1 4 3 7 Energy Gun 5 | 1 1 . . . . 3 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . . . 1 . . . 2 Ballistic Cannon 3 | . . . . . . . . 3 Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon 3 | . . . . . 1 . 2 . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon 3 | . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Parts Lost 39 | . 1 1 6 . . 11 8 12 Power 5 | . . . 1 . . 1 1 2 Propulsion 10 | . . . 2 . . 3 2 3 Utility 12 | . . . 1 . . 4 4 3 Weapon 12 | . 1 1 2 . . 3 1 4 Highest Loss Streak 10 | . 1 1 6 . . 4 4 10 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 3 7 5 3 3 8 9 7 4 Power 1 | . 1 1 . . 2 3 . . Propulsion 1 | 1 2 . . 1 4 2 . . Utility 1 | . 2 3 1 1 1 2 1 . Weapon 2 | . 1 1 1 . 1 1 5 4 Tool/Special . | . . . . . . . . . Unused Backups 9 | . 4 . . . . 4 . 1 Power 1 | . . . . . . 1 . . Propulsion 3 | . 3 . . . . . . . Utility 1 | . . . . . . 1 . . Weapon 4 | . 1 . . . . 2 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 98 95 84 71 100 97 83 47 Engine 6 | . 14 14 8 1 11 7 5 2 Treads 11 | . . . . 9 22 22 3 6 Leg 4 | . 28 28 17 . . . 3 1 Device 16 | . 14 13 19 22 22 19 19 4 Storage 7 | . 14 14 11 11 11 7 6 1 Processor 7 | . . . 11 11 11 7 11 2 Protection 6 | . . . . . . 9 12 9 Energy Gun 4 | . 13 14 6 . . 8 3 . Ballistic Gun 4 | . 14 3 . 6 11 2 . 5 Impact Weapon 4 | . . . . . 5 5 8 2 Slashing Weapon 2 | . . . 1 10 5 2 . . Piercing Weapon 1 | . . . . . . 1 6 1 Peak Build Rating 60 | 9 9 11 13 15 16 48 60 44 Average Rating 27 | 5 8 9 10 8 15 34 50 26 On Entrance 15 | . 9 9 9 3 15 16 35 40 Naked Turns 119 | . . . . . . . . 119 Heaviest Build 46 | 12 19 18 19 25 26 43 46 42 Greatest Support 69 | 20 20 20 20 46 46 69 35 40 Greatest Overweight (x) 12 | 1 . . 4 5 . 1 12 8 Average Overweight (x) . | . . . . 1 . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 6 Most Carried 10 | 6 9 8 5 9 9 10 10 5 Average Carried 7 | 3 7 5 3 3 8 9 7 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 6 3 9 8 10 6 2 Class Distribution -------------------- 64% | Mutant 21% | Gladiator 9% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Gladiator | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Matter Collected 1664 | 283 52 37 75 40 117 257 127 676 Remotely . | . . . . . . . . . Salvage Created 2682 | 134 358 84 86 58 177 409 650 726 Parts 124 | 11 16 5 2 4 8 21 22 35 Haulers Intercepted 3 | . 1 . . . . 1 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Combat Hostiles Destroyed 39 | . 6 2 4 1 2 9 6 9 Melee 15 | . . . . 1 . 8 5 1 Guns 14 | . 5 1 2 . 2 . . 4 Cannons 3 | . . . 2 . . . . 1 AOE 5 | . 1 1 . . . . . 3 Classes Destroyed 14 | 2 3 . 2 . 1 1 1 4 Worker 3 | . . . . . . . 2 1 Builder 5 | . . . . . . . . 5 Tunneler 6 | 3 . 1 . . . . . 2 Hauler 3 | . 1 . . . . 1 1 . Recycler 5 | 1 . . . . 1 . 1 2 Operator 1 | . 1 . . . . . . . Watcher 2 | . . . . . . . . 2 Swarmer 5 | . . . 3 . . . . 2 Grunt 21 | . 6 2 . . 1 5 4 3 Sentry 5 | . . . 1 1 . 2 1 . Demolisher 1 | . . . . . 1 . . . Hunter 2 | . . . . . . . . 2 Programmer 4 | . . . . . . 2 1 1 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 4 | 3 3 2 3 1 3 3 3 4 Combat Bots Only 3 | . 3 2 3 1 2 3 2 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 1 . . . . . 1 Melee 1 | . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Hostile Shots Fired 780 | . 33 4 72 2 29 248 162 230 Missed 271 | . 10 1 21 1 9 95 50 84 Hits 509 | . 23 3 51 1 20 153 112 146 Projectile 509 | . 23 3 51 1 20 153 112 146 AOE 13 | . . . . . 13 . . . Critical Strikes 13 | . . . 1 . . 2 4 6 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 7135 | . 266 105 597 47 583 1768 1513 2256 Core 1468 | . 26 . 190 25 120 244 297 566 Absorbed by Shields 115 | . . . . . . . . 115 Core Remaining (%) 67 | 100 . 89 . . 16 65 . . Volleys Fired 107 | 13 31 5 7 . 14 . . 37 Largest 3 | 2 2 2 2 . 1 . . 3 Hottest 120 | 60 60 120 120 . 23 . . 103 Shots Fired 214 | 26 54 8 14 . 14 . . 98 Gun 172 | 26 54 7 7 . 14 . . 64 Cannon 15 | . . . . . . . . 15 Launcher 19 | . . . . . . . . 19 Special 8 | . . 1 7 . . . . . Kinetic 139 | 13 31 2 . . 14 . . 79 Thermal 8 | . . 1 7 . . . . . Explosive 19 | . . . . . . . . 19 Electromagnetic 48 | 13 23 5 7 . . . . . Robot Hit Streak 9 | 3 7 4 8 . 9 . . 7 Robot Miss Streak 7 | 4 4 1 1 . 2 . . 7 Penetration Max 2 | . . . . . . . . 2 Secondary Targets . | . . . . . . . . . Shots Hit Robots 202 | 13 35 6 11 2 7 41 37 50 Core Hits 105 | 7 15 5 5 1 7 9 12 44 Critical Kills 5 | . . . . . . 3 . 2 Critical Parts Destroyed 10 | . . . . . . 3 1 6 Critical Strikes 21 | . . . 1 . . 6 4 10 Burn 1 | . . . 1 . . . . . Destroy 8 | . . . . . . . . 8 Blast 2 | . . . . . . . . 2 Smash 7 | . . . . . . 6 1 . Impale 3 | . . . . . . . 3 . Melee Attacks 110 | . . . 1 3 . 54 47 5 Impact 54 | . . . . . . 41 13 . Slashing 8 | . . . 1 3 . 4 . . Piercing 48 | . . . . . . 9 34 5 Sneak Attacks 7 | . . . . . . 1 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 13 | . . . . . . 4 9 . Damage Inflicted 6433 | 148 416 151 123 50 174 1337 1681 2353 Guns 1319 | 148 346 57 66 . 174 . . 528 Cannons 297 | . . . . . . . . 297 Explosions 1515 | . 70 82 . . . . . 1363 Melee 3233 | . . . . 50 . 1337 1681 165 Ramming . | . . . . . . . . . Kinetic 1238 | 52 180 7 . . 174 . . 825 Thermal 221 | . 70 94 57 . . . . . Explosive 1363 | . . . . . . . . 1363 Electromagnetic 378 | 96 166 50 66 . . . . . Impact 1462 | . . . . . . 1027 435 . Slashing 145 | . . . . 50 . 95 . . Piercing 1626 | . . . . . . 215 1246 165 Highest Corruption 3 | . . . 1 1 3 2 2 3 Average Corruption 1 | . . . 1 1 2 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . 2 1 9 4 . 14 Message Errors 6 | . . . . . 2 2 . 2 Matter Fused 9 | . . . . . 2 1 . 6 Heat Flow Errors 5 | . . . . 1 2 1 . 1 Energy Discharges 4 | . . . . . 2 . . 2 Parts Rejected 2 | . . . 2 . . . . . Data Loss (minor) 2 | . . . . . 1 . . 1 Misfires 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 400 | . 18 . . . . 158 168 56 Projectiles . | . . . . . . . . . Explosions 74 | . 18 . . . . . . 56 Melee 326 | . . . . . . 158 168 . Knockbacks 7 | . . . . . . 1 4 2 Impact 5 | . . . . . . 1 4 . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 134 | . 30 55 . . . . . 49 Shots 3 | . 1 1 . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 295 | 40 90 70 232 170 215 185 18 295 Average Temperature 55 | 18 29 37 109 87 106 73 8 56 Received Heat Transfer 2042 | . 126 27 135 9 36 405 558 746 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Fried 2 | 1 . . . . . . 1 . Impact Corruptions 7 | . . . . . . 4 3 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . Heat Transferred 790 | . 100 130 560 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Maximum Alert Level 2 | . . . . . . 1 . 2 Low Security (%) 86 | 100 100 100 100 100 100 83 100 55 Level 1 8 | . . . . . . 16 . 19 Level 2 5 | . . . . . . . . 24 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 569 | 5 118 45 120 30 50 300 55 569 Initial 300 | . . 40 . 8 . 300 . 25 Average 73 | . 53 12 46 4 5 86 8 203 Influence Increases 2412 | 20 221 60 160 40 92 574 242 1003 Destroy 0b10 Robot/C 1040 | . 120 40 80 20 40 180 120 440 Destroy 0b10 Robot/NC 140 | 20 10 5 . . 10 5 20 70 Destroy Leader 242 | . 32 10 20 10 . 42 42 86 Allied During Kill 75 | . . . . . . . . 75 Successful Hack 103 | . 26 . . 9 12 . . 56 Disable Machine 135 | . 30 . 15 . . 15 15 60 Destroy Structure 92 | . 3 5 . 1 . 2 . 81 Advance Influence 300 | . . . . . . 300 . . Lose Combat Pursuer 285 | . . . 45 . 30 30 45 135 Influence Decreases 1905 | 20 116 165 140 60 92 574 190 548 Entered New Map 104 | . . 65 . 12 . . . 27 Time Decay 1373 | 20 106 90 80 48 92 500 121 316 Lost Part 323 | . 10 10 60 . . 74 69 100 Lost Ally 105 | . . . . . . . . 105 Squads Dispatched 18 | . 3 . . 2 . 3 4 6 Investigation 10 | . 2 . . 2 . 1 1 4 Extermination 3 | . . . . . . 2 1 . Reinforcement 5 | . 1 . . . . . 2 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Distress Signals 6 | . . . . . . . . 6 Communications Jammed 11 | . . . . . . 2 . 9 Distress Signals 9 | . . . . . . . . 9 Times Spotted 98 | . 12 1 11 1 5 15 11 42 Peak Tracking Total 6 | . 5 2 5 1 3 3 3 6 Tactical Retreats 15 | . . . 2 . 2 1 2 8 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Traps Triggered 3 | . . . . 1 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . 3 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Machines Disabled 9 | . 2 . 1 . . 1 1 4 Max in Single Turn 1 | . 1 . 1 . . 1 1 1 Garrison Access 2 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Machines Accessed 25 | . 3 . 1 3 6 3 2 7 Terminals 22 | . 2 . 1 3 6 2 1 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 78 | . 13 . 3 9 22 6 4 21 Successful 32 | . 8 . . 5 8 2 2 7 Failed 45 | . 5 . 3 3 14 4 2 14 Catastrophic 6 | . 1 . . 1 1 1 . 2 Database Lockouts 1 | . . . . 1 . . . . Manual 43 | . 9 . 3 9 16 4 . 2 Terminals 72 | . 10 . 3 9 22 4 3 21 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . Terminal Hacks 16 | . 3 . . 3 3 . 1 6 Robot Analysis 2 | . . . . 1 1 . . . Open Door 7 | . . . . 1 . . 1 5 Emergency Access Points 1 | . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 3 | . . . . 1 1 . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 14 | . 5 . . 2 5 1 . 1 Terminals 11 | . 2 . . 2 5 1 . 1 Botnet 11 | . 2 . . 2 5 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Monitor 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 3 . 1 3 6 1 1 5 Full Trace Events 18 | . 3 . 1 2 6 1 1 4 Feedback Events 4 | . . . 1 . 2 1 . . Corruption 4 | . . . 1 . 2 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Total Allies 7 | . . . . . . . . 7 Largest Group 5 | . . . . . . . . 5 Highest-Rated Group 274 | . . . . . . . . 274 Highest-Rated Ally 159 | . . . . . . . . 159 Total Orders . | . . . . . . . . . Ally Attacks 91 | . . . . . . . . 91 Total Damage 2200 | . . . . . . . . 2200 Kills 16 | . . . . . . . . 16 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Active Infowar (turns) 4460 | 33 270 351 190 272 725 1501 894 224 Sensors 2632 | . . . 55 272 725 781 799 . Terrain 1557 | 33 270 351 157 . . 746 . . Seismic 1732 | . . . 133 270 725 604 . . Jamming 2007 | . . . . . . 889 894 224 Robot Analysis Total 2 | . . . . 1 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Turns Passed 5512 | 127 270 353 192 272 725 1542 897 1134 Spaces Moved 2710 | 63 124 264 95 128 408 773 312 543 Core 266 | 10 . . 19 34 . . 9 194 Treads 1706 | . . . . 94 408 773 198 233 Legs 738 | 53 124 264 76 . . . 105 116 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 195 50 Average Speed 161 | 113 120 120 139 184 160 160 240 154 Slowest Speed 650 | 120 120 120 250 300 160 240 650 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 6 26 48 14 22 89 24 9 65 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . 1 . 2 . . Terrain Destroyed 165 | . 2 5 . 1 . 2 . 155 Melee 3 | . . . . 1 . 2 . . Projectile 4 | . . . . . . . . 4 AOE 158 | . 2 5 . . . . . 151 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Ext Total 3510 | 95 198 291 132 158 465 993 421 757 Wait 374 | . 30 12 22 7 39 99 50 115 Move 2702 | 62 123 263 94 127 407 772 311 543 Hop . | . . . . . . . . . Pick Up 69 | 13 7 2 1 13 . 23 8 2 Fast Attach 19 | . . . . . . 7 . 12 Attach 45 | 7 1 1 4 6 . 8 13 5 Detach 2 | . . . . . . 1 1 . Swap 32 | . 2 5 3 1 4 14 1 2 Drop 37 | . 4 3 . 1 1 19 3 6 Fire 107 | 13 31 5 7 . 14 . . 37 Melee 93 | . . . 1 3 . 50 34 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . . . . . 30 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling -7/Factory -6/Factory -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 6) 398 | -10/Materials | Entered Mines 579 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 670 | -10/Mines | Discovered new exit (range 13) 750 | -10/Mines | Identified exit to Materials 751 | -10/Mines | Entered Materials 751 | -9/Materials | Evolved 2 slots: Utility x2 752 | -9/Materials | Identified exit to Storage 789 | -9/Materials | Discovered exit to Storage (range 16) 941 | -9/Materials | Lost 6 parts (1p2n1u2w) 943 | -9/Materials | Entered Storage 1030 | -9/Storage | Core integrity fell below 50% 1109 | -9/Storage | Central database locked down 1204 | -9/Storage | Used back door to open Recycling access 1204 | -9/Storage | Discovered new exit (range 5) 1208 | -9/Storage | Identified exit to Recycling 1215 | -9/Storage | Entered Recycling 1216 | -9/Recycling | Met a Zionite searching for Scraptown 1256 | -9/Recycling | Core integrity fell below 20% 1918 | -9/Recycling | Discovered new exit (range 13) 1939 | -9/Recycling | Identified exit to Factory 1940 | -9/Recycling | Entered Factory 1940 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2598 | -7/Factory | Lost 3 parts (3u) 3464 | -7/Factory | Discovered new exit (range 9) 3476 | -7/Factory | Identified exit to Factory 3482 | -7/Factory | Entered another Factory area 3482 | -6/Factory | Evolved 2 slots: Utility x2 3511 | -6/Factory | Lost 4 parts (1p2n1w) 3766 | -6/Factory | Build established: Gladiator 3971 | -6/Factory | Lost 3 parts (1n1u1w) 4331 | -6/Factory | Lost 4 parts (1n3u) 4361 | -6/Factory | Discovered new exit (range 9) 4376 | -6/Factory | Identified exit to Extension 4379 | -6/Factory | Entered Extension 4634 | -6/Extension | Spotted B-75 Beast 4638 | -6/Extension | Released all parts (9) 4641 | -6/Extension | Core integrity fell below 50% 4696 | -6/Extension | Rescued a captive Derelict 4707 | -6/Extension | Rescued a captive Derelict 4752 | -6/Extension | Rescued A7 4795 | -6/Extension | Rescued a captive Derelict 4798 | -6/Extension | Rescued a captive Derelict 4914 | -6/Extension | Rescued a captive Derelict 4914 | -6/Extension | Rescued a captive Derelict 5038 | -6/Extension | Lost 4 allies 5120 | -6/Extension | Spotted B-75 Beast 5143 | -6/Extension | Allies destroyed B-75 Beast 5186 | -6/Extension | Destroyed B-75 Beast 5227 | -6/Extension | Build established: Scavenger-Tank 5279 | -6/Extension | Disrupted transfer network 5445 | -6/Extension | Discovered new exit (range 16) 5450 | -6/Extension | Discovered new exit (range 14) 5453 | -6/Extension | Disrupted transfer network 5473 | -6/Extension | Core integrity fell below 20% 5513 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05469_ Penetrated by Slug. 05469_ HV Slug penetrates P-60 Hacker. 05469_ P-60 Hacker destroyed. 05470_ Lgt. Treads destroyed. 05471_ Critical hit (Burn: +50). 05472_ Hyp. Gauss Rifle destroyed. 05472_ Hvy. Machine Gun destroyed. 05472_ Penetrated by Slug. 05474_ Critical hit (Burn: +37). 05474_ Imp. Light Armor Plating destroyed. 05474_ Lgt. Treads destroyed. 05475_ Lyr. Medium Armor Plating destroyed. 05475_ Slug penetrates G-50 Soldier. 05478_ Gauss Cannon destroyed. 05479_ Dropped Imp. Deuterium Engine. 05503_ Critical hit (Burn: +50). 05506_ Lgt. Nuclear Core destroyed. 05510_ Slug penetrates Wall. 05512_ G-67 Veteran destroyed. 05513_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ????????????#####?# s######?????????????????????? | | ??????????### ### @[#?????????????????????? | | ?????????## # # g####%#?????????????????????? | | ########## # # #####h############### "%" ? | | [ * =" | | ! !%| ! | | * =% | | = % | | A * | | ################# ######################## ] [ | | ????????????????###??????????????????????? ! | | ???????????????????????????????????????????#" | | ????????????????????????????????????????????? "# | | ??????????????????????????????????????????????"""? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 525 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break \\IAMDERELICT Challenges ------------ None Game ------ Seed ShadePhysicsNeutralizer Manual? 0 Play Time 00:53:56 Cumulative 42.6 hours Start 2025.08.09 @ 21:06:42 End 2025.08.09 @ 22:00:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 79 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83a2635b-40ab-49e5-be40-78e42a2e9180