Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 00:33:51 Player: John Final Fantasy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (481) 481 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2181 Bonus ------- None Cogmind --------- Core Integrity 483/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Warm (161) Movement Flying (595) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Core Shielding > --- WEAPON (3) ------- Light EM Pulse Cannon Greatsword > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Core Shielding > --- WEAPON ----------- EM Pulse Cannon Greatsword > --- INVENTORY -------- VTOL Module Light EM Pulse Cannon Greatsword [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Core Shielding Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 21 | 5 6 2 8 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 1 1 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 1 1 . Hover . | . . . . Flight 1 | . . . 1 Utility 3 | . 2 1 . Device 1 | . . 1 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 2 . 6 Energy Gun 1 | 1 . . . Energy Cannon 3 | . . . 3 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 93 99 83 Engine 14 | . 14 11 18 Wheel 27 | . 28 33 23 Device 5 | . . 10 9 Storage 10 | . 11 11 9 Protection 9 | . 10 11 9 Energy Gun 1 | . 2 . . Energy Cannon 2 | . . . 6 Ballistic Gun 2 | . 5 . . Ballistic Cannon 6 | . 8 11 . Launcher 7 | . 11 11 . Slashing Weapon 2 | . . . 8 Naked Turns . | . . . . Heaviest Build 41 | 6 32 33 41 Greatest Support 36 | 20 26 36 36 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 13 15 15 Most Carried 4 | 1 4 3 4 Average Carried 2 | . 1 2 2 Final Capacity 15 | 5 15 15 15 Final Carried 4 | . 4 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 531 | 244 82 61 144 Remotely . | . . . . Salvage Created 475 | 37 88 96 254 Parts 24 | 5 6 4 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | 1 2 3 5 Melee 3 | . . . 3 Guns 1 | 1 . . . Cannons 5 | . 2 2 1 AOE 1 | . . 1 . Classes Destroyed 2 | 1 1 . . Watcher 1 | . 1 . . Grunt 11 | 1 2 3 5 Best Kill Streak 3 | 1 3 3 3 Combat Bots Only 3 | 1 2 3 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 67 | 4 10 8 45 Missed 19 | 1 3 5 10 Damage Taken 750 | 35 105 51 559 Core 109 | . 27 15 67 Absorbed by Shields . | . . . . Redirected to Shielding 22 | . 5 3 14 Core Remaining (%) 95 | 100 89 96 . Volleys Fired 33 | 3 11 7 12 Largest 2 | 2 2 2 1 Hottest 65 | 60 65 65 63 Shots Fired 44 | 6 13 13 12 Gun 6 | 6 . . . Cannon 30 | . 11 7 12 Launcher 8 | . 2 6 . Special . | . . . . Kinetic 21 | 3 11 7 . Thermal 3 | 3 . . . Explosive 8 | . 2 6 . Electromagnetic 12 | . . . 12 Robot Hit Streak 4 | 3 3 3 4 Robot Miss Streak 2 | 2 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 28 | 3 7 5 13 Core Hits 15 | 2 5 2 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Blast 2 | . . 2 . Sever 1 | . . . 1 Melee Attacks 9 | . . . 9 Impact . | . . . . Slashing 9 | . . . 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 901 | 34 156 182 529 Guns 34 | 34 . . . Cannons 350 | . 109 39 202 Explosions 190 | . 47 143 . Melee 327 | . . . 327 Ramming . | . . . . Kinetic 171 | 23 109 39 . Thermal 11 | 11 . . . Explosive 190 | . 47 143 . Electromagnetic 202 | . . . 202 Impact . | . . . . Slashing 327 | . . . 327 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . 6 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 168 | 18 24 7 168 Average Temperature 36 | 14 10 4 64 Received Heat Transfer 435 | 18 60 24 333 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 25 | 25 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 174 | 20 97 174 153 Initial 73 | . 13 40 73 Average 68 | 3 36 102 107 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | 1 7 4 12 Peak Tracking Total 7 | 1 2 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 2 8 2 Successful 11 | . 2 7 2 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 1 7 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 1 6 2 Record 2 | . . 2 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . . 1 1 Dispatch Records 1 | . . 1 . Reinforcement Status 1 | . . . 1 Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 615 | 56 248 124 187 Spaces Moved 525 | 55 225 118 127 Core 16 | 16 . . . Treads . | . . . . Legs . | . . . . Wheels 509 | 39 225 118 127 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 86 86 Average Speed 89 | 71 93 86 96 Slowest Speed 105 | 80 105 86 101 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 7 42 20 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . 7 37 . Melee . | . . . . Projectile . | . . . . AOE 44 | . 7 37 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 600 | 63 248 127 162 Wait . | . . . . Move 522 | 54 224 117 127 Hop . | . . . . Pick Up 10 | 1 5 1 3 Fast Attach 7 | 4 2 . 1 Attach 9 | 1 . 2 6 Detach . | . . . . Swap 5 | . 4 . 1 Drop 5 | . 2 . 3 Fire 33 | 3 11 7 12 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 8) 57 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Entered another Materials area 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 332 | -9/Materials | Build established: Mutant 418 | -9/Materials | Discovered new exit (range 10) 429 | -9/Materials | Entered another Materials area 429 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 616 | -8/Materials | Self-destructed Last Messages --------------- Acquired EM Pulse Cannon. Wheel destroyed. Com. Wheel destroyed. G-47 Trooper Aluminum Leg severed. G-47 Trooper destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. G-47 Trooper IFF system glitched. Greatsword destroyed. G-47 Trooper system terminally corrupted. [Achievement: Power Corrupts] Imp. Heat Sink fried. R-06 Scavenger collects Aluminum Leg. EM Pulse Cannon destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Lgt. Ion Engine destroyed. Destroyed Lgt. Ion Engine. Flying robots can pass through spaces occupied by others, even hostile robots. Ion Engine destroyed. 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"" # ???????## ############? | | ?????????????????"" # ???????## ############? | | ??????????????????? # ???????## # ##? | | ?????????????????? # ??????? # # ##? | | ??????????????????### ???????## # ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Shopping List Challenges ------------ None Game ------ Seed FocalImpulseStorm Manual? 0 Play Time 00:12:18 Cumulative 0.7 hours Start 2024.03.31 @ 00:21:30 End 2024.03.31 @ 00:33:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5d3a4a6-a699-481e-9744-a5390b8c0291