Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 22:10:47 Player: Skarma Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1626) 1626 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 4294 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 95/100 System Corruption 9% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- Katana > --- INVENTORY (15) --- Light Deuterium Engine Large Matter Pod (0) Sensor Array Improved Terrain Scanner Actuator Array Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Improved Power Shielding Hacking Suite > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Large Matter Pod Sensor Array Improved Terrain Scanner Actuator Array Great Maul Katana [Rating: 28] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Great Maul Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 1 | . . . 1 . Weapon 2 | . . 1 . 1 Parts Attached 46 | 6 3 14 10 13 Power 10 | 2 1 1 3 3 Engine 7 | 2 1 1 1 2 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 10 | 2 . 2 2 4 Treads 1 | . . . 1 . Leg 7 | 2 . 2 . 3 Wheel 1 | . . . 1 . Hover . | . . . . . Flight 1 | . . . . 1 Utility 8 | . 1 2 1 4 Device 2 | . 1 . . 1 Storage 1 | . . 1 . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 18 | 2 1 9 4 2 Energy Gun 2 | . . 2 . . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 4 | . . 3 . 1 Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . 1 1 System Corruption 9 | . . . 4 5 Parts Lost 21 | . . . 11 10 Power 5 | . . . 2 3 Propulsion 7 | . . . 4 3 Utility 3 | . . . 2 1 Weapon 6 | . . . 3 3 Highest Loss Streak 5 | . . . 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 73 | . 80 90 76 60 Engine 10 | . 14 11 13 6 Core 2 | . . . 1 6 Treads 1 | . . . 4 . Leg 12 | . 28 25 12 1 Device 1 | . 9 3 . . Storage 7 | . . 7 9 7 Hackware 2 | . . . . 7 Protection 7 | . . 10 9 6 Energy Cannon 7 | . 3 10 8 6 Ballistic Gun 4 | . 24 6 1 . Launcher 5 | . . 3 7 6 Impact Weapon 6 | . . 8 7 6 Naked Turns . | . . . . . Heaviest Build 43 | 8 11 36 43 41 Greatest Support 35 | 20 20 33 33 35 Greatest Overweight (x) 13 | . . 1 8 13 Average Overweight (x) 2 | . . . 1 7 Largest Inventory Capacity 15 | 5 5 15 15 15 Average Capacity 13 | 5 5 12 15 15 Most Carried 13 | 4 5 10 13 10 Average Carried 7 | 1 3 7 9 7 Final Capacity 15 | 5 5 15 15 15 Final Carried 10 | 3 5 10 10 6 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 944 | 288 39 82 403 132 Remotely . | . . . . . Salvage Created 1334 | 80 81 165 953 55 Parts 83 | 9 7 11 55 1 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | 1 4 4 25 1 Melee 2 | . . 1 . 1 Guns 6 | 1 3 1 1 . Cannons 3 | . 1 1 1 . AOE 22 | . . . 22 . Classes Destroyed 12 | 2 1 1 8 . Worker 3 | . . . 3 . Builder 3 | . . . 3 . Tunneler 3 | 2 . . 1 . Hauler 1 | . . . 1 . Recycler 3 | . . . 3 . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 6 | . 3 . 3 . Grunt 24 | 1 1 2 19 1 Duelist 1 | . . . 1 . Sentry 3 | . . 2 1 . Hunter 1 | . . . 1 . Best Kill Streak 10 | 3 3 2 10 1 Combat Bots Only 6 | 1 3 2 6 1 Max Kills in Single Turn 4 | 2 2 1 4 1 Gunslinging 1 | . 1 . . . Exploded 4 | . . . 4 . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 331 | 9 30 21 140 131 Missed 94 | 5 10 4 36 39 Damage Taken 3662 | 47 171 249 1722 1473 Core 1180 | . 23 60 392 705 Absorbed by Shields . | . . . . . Redirected to Shielding 211 | . . 9 95 107 Core Remaining (%) 75 | 100 90 85 28 . Volleys Fired 72 | 7 7 5 52 1 Largest 3 | 2 2 3 2 2 Hottest 130 | 40 80 130 98 98 Shots Fired 124 | 14 14 11 83 2 Gun 37 | 14 12 5 6 . Cannon 49 | . 2 5 41 1 Launcher 38 | . . 1 36 1 Special . | . . . . . Kinetic 34 | 14 12 2 6 . Thermal 52 | . 2 8 41 1 Explosive 38 | . . 1 36 1 Electromagnetic . | . . . . . Robot Hit Streak 13 | 4 2 8 13 2 Robot Miss Streak 4 | 3 4 3 3 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 79 | 7 6 12 49 5 Core Hits 94 | 4 4 5 79 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 2 | . . 1 1 . Smash 2 | . . 1 1 . Melee Attacks 16 | . . 8 4 4 Impact 12 | . . 8 4 . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4538 | 92 92 471 3728 155 Guns 277 | 92 74 33 78 . Cannons 607 | . 18 53 510 26 Explosions 3151 | . . 53 3064 34 Melee 503 | . . 332 76 95 Ramming . | . . . . . Kinetic 252 | 92 74 8 78 . Thermal 632 | . 18 78 510 26 Explosive 3151 | . . 53 3064 34 Electromagnetic . | . . . . . Impact 408 | . . 332 76 . Slashing 95 | . . . . 95 Piercing . | . . . . . Highest Corruption 9 | . . . 4 9 Average Corruption 5 | . . . 4 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 2 4 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 208 | . . 131 77 . Projectiles . | . . . . . Explosions 70 | . . . 70 . Melee 138 | . . 131 7 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 212 | . . . 191 21 Shots 9 | . . . 8 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 302 | 6 48 63 302 36 Average Temperature 83 | 6 28 25 93 22 Received Heat Transfer 1263 | 24 12 75 756 396 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 3 2 . Impact Corruptions 4 | . . 2 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1258 | . 37 185 999 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 724 | 30 119 208 724 329 Initial 329 | . 19 50 20 329 Average 191 | 10 84 95 345 183 Maximum Alert Level 3 | . . 1 3 1 Low Security (%) 65 | 100 100 90 35 59 Level 1 23 | . . 9 24 40 Level 2 8 | . . . 29 . Level 3 2 | . . . 10 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 7 2 Investigation 3 | . 1 . 1 1 Extermination 1 | . . . . 1 Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | 1 4 10 34 4 Peak Tracking Total 5 | 1 4 2 5 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . . 10 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 2 1 1 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 5 4 2 3 Successful 8 | . 4 2 1 1 Failed 6 | . 1 2 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 2 3 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Alert Level 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 4 | . 4 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 1 1 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 7 | . 7 . . . Retrieved Matter 7 | . 7 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2679 | 135 228 584 733 999 Spaces Moved 1004 | 96 167 310 233 198 Core 141 | 22 . . 18 101 Treads 100 | . . . 100 . Legs 742 | 74 167 310 110 81 Wheels 5 | . . . 5 . Hover . | . . . . . Flight 16 | . . . . 16 Fastest Speed 50 | 50 120 120 120 125 Average Speed 233 | 103 120 163 245 488 Slowest Speed 700 | 120 120 190 450 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 6 31 20 24 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 181 | . . 11 170 . Melee . | . . . . . Projectile . | . . . . . AOE 181 | . . 11 170 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1187 | 118 181 362 305 221 Wait . | . . . . . Move 1000 | 95 166 309 232 198 Hop . | . . . . . Pick Up 41 | 9 4 16 7 5 Fast Attach . | . . . . . Attach 25 | 5 1 3 7 9 Detach 1 | . . 1 . . Swap 21 | 1 2 11 3 4 Drop 11 | 1 1 9 . . Fire 72 | 7 7 5 52 1 Melee 16 | . . 8 4 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 136 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 874 | -9/Materials | Discovered new exit (range 16) 948 | -9/Materials | Entered another Materials area 948 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1237 | -8/Materials | Lost 3 parts (2n1u) 1361 | -8/Materials | Discovered new exit (range 16) 1380 | -8/Materials | Garrison activated, responded to threat 1533 | -8/Materials | Core integrity fell below 50% 1625 | -8/Materials | Lost 3 parts (1p1n1w) 1672 | -8/Materials | Discovered new exit (range 12) 1681 | -8/Materials | Entered Factory 1681 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2631 | -7/Factory | Lost 5 parts (1p2n2w) 2663 | -7/Factory | Core integrity fell below 50% 2676 | -7/Factory | Core integrity fell below 20% 2680 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Construction Platform. RX3NWX EJJ>KTSUJ5N9XV4LCAQ=DX Imp. Titanium Leg destroyed. K-01 Serf cleans the Construction Platform. Imp. Power Shielding destroyed. Lgt. Deuterium Engine destroyed. K-01 Serf destroyed. Lgt. Deuterium Engine destroyed. R-06 Scavenger destroyed. K-01 Serf collects debris. Acquired 78 matter. Great Maul destroyed. K-01 Serf collects debris. ZBVOGG8C0=X%NDMINYAO9X K-01 Serf collects debris. R-06 Scavenger collects Wheel. R-06 Scavenger collects Med. Matter Pod. K-01 Serf collects debris. G-50 Soldier destroyed. R-06 Scavenger collects Hvy. Laser. 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