Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 20:43:12 Player: Inomamais Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (118) 590 Value Destroyed (3480) 3480 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (9019) 9019 TOTAL SCORE: 23889 Bonus ------- Follower Combat Kills 119 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 357/360 System Corruption 0% Temperature Cool (17) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Nuclear Pulse Array Nuclear Pulse Array Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY (10) ----- Advanced Heat Sink Enhanced Optical Array Experimental Signal Interpreter Transmission Jammer Improved Cloaking Device Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Power Sword Power Sword > --- INVENTORY (5) ---- Centrium Wheel Cooled Nuclear Pulse Thruster Q-thruster Advanced Shield Generator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Experimental Signal Interpreter Transmission Jammer Improved Cloaking Device Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Power Sword Power Sword > --- INVENTORY -------- Centrium Wheel Cooled Nuclear Pulse Thruster Advanced Shield Generator Advanced System Shield [Rating: 170] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 7 | . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 1 Utility 8 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 2 1 . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 213 | 7 4 5 8 1 5 1 41 17 5 8 3 5 . 2 31 . 1 . . 10 . . . 1 29 14 7 8 Power 32 | 1 . 1 1 . . . 3 1 1 2 . 3 . . 5 . . . . 2 . . . . 2 7 2 1 Engine 9 | 1 . 1 . . . . 2 . 1 . . 1 . . 2 . . . . . . . . . . 1 . . Core 12 | . . . 1 . . . 1 1 . 2 . 2 . . 3 . . . . 2 . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 2 1 Propulsion 63 | 2 2 . 3 . 2 . 11 2 1 2 . . . 1 14 . . . . 4 . . . 1 11 2 3 2 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . 2 . 11 2 . . . . . . . . . . . . . . . . . . . . Wheel 11 | . 2 . 2 . . . . . . . . . . 1 5 . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . . . . . . . 1 2 . . . . 9 . . . . 4 . . . 1 10 2 3 2 Utility 45 | 1 2 . . . 1 . 4 2 1 2 . 1 . . 5 . 1 . . 3 . . . . 13 5 2 2 Device 20 | . 1 . . . . . 1 1 1 1 . 1 . . 1 . . . . 2 . . . . 7 3 . 1 Storage 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 3 . 1 . Hackware 14 | . . . . . 1 . . 1 . . . . . . 3 . 1 . . 1 . . . . 3 2 1 1 Protection 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 3 . 4 4 1 2 1 23 12 2 2 3 1 . 1 7 . . . . 1 . . . . 3 . . 3 Energy Gun 12 | 2 . . . . . . 5 3 . . . . . . 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 . 2 3 . 2 . 9 . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 2 . 1 . 1 1 1 . . 2 . . 1 . . . . . . . . . . 1 . . 3 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . 1 . . . 7 1 . . . 1 . . 1 . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 4 . 2 . . . . 4 . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . 1 . . . Unidentified Prototypes 7 | . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . 1 2 . . Parts Lost 41 | . . . 2 7 . . 4 1 2 3 1 . . 6 1 . . . . . . . . 4 8 2 . . Power 5 | . . . . 1 . . 1 . . 1 . . . 1 . . . . . . . . . . 1 . . . Propulsion 15 | . . . 2 3 . . 1 . 1 . . . . 3 . . . . . . . . . 1 4 . . . Utility 11 | . . . . 1 . . . . . 1 1 . . 1 1 . . . . . . . . 2 3 1 . . Weapon 10 | . . . . 2 . . 2 1 1 1 . . . 1 . . . . . . . . . 1 . 1 . . Highest Loss Streak 7 | . . . 1 7 . . 1 1 2 2 1 . . 6 1 . . . . . . . . 3 5 2 . . To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 87 | . 97 100 97 38 22 55 95 96 52 58 63 58 61 58 77 100 100 100 100 99 100 100 100 97 90 84 82 87 Engine 3 | . 14 14 6 . . . 7 . 2 . . . . . 5 6 6 6 6 . . . . . . . . . Core 3 | . . . 4 5 . . 1 7 1 7 7 7 7 6 3 6 6 6 6 10 11 11 11 11 5 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 8 12 Treads 1 | . 27 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . 13 22 32 38 6 . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 28 40 9 . . . . . . . . . . 6 . . . . . . . . . . . . . Flight 14 | . . . . . . . . . 2 9 15 15 15 13 11 33 33 33 33 35 35 35 35 35 27 22 26 28 Device 8 | . 11 14 11 5 . . . 6 5 13 5 4 7 6 3 6 6 6 6 8 5 5 5 5 8 21 17 16 Storage 3 | . 14 14 11 5 . . 8 7 1 . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 9 7 7 . 7 7 7 7 6 6 6 6 6 5 5 5 5 5 11 9 8 8 Hackware 11 | . . . . . 6 11 9 7 15 15 15 15 15 15 14 20 20 20 20 19 23 23 23 21 15 10 13 15 Energy Gun 2 | . 14 13 . . . . 6 7 1 . . . . . 3 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 2 19 6 1 11 15 . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 4 . . . . 1 7 7 6 6 6 6 6 3 . . . . . . . . Slashing Weapon 5 | . . . . . . . . 6 . 9 7 5 . . 7 13 13 13 13 11 11 11 11 11 10 9 8 8 Naked Turns 119 | . . . . 64 55 . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 14 53 52 54 55 4 5 57 58 57 15 16 10 10 10 31 26 26 26 26 30 28 28 28 28 38 46 46 69 Greatest Support 107 | 40 40 24 48 24 60 60 88 107 107 21 21 12 12 12 81 36 36 36 30 43 37 37 37 37 38 47 56 63 Greatest Overweight (x) 4 | . 2 2 2 4 . . . . 2 1 . . . . 1 . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 18 20 20 12 5 5 19 20 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 15 20 20 19 5 4 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 1 4 18 18 12 4 2 16 19 7 4 4 4 5 4 4 5 4 5 5 4 5 5 5 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 15 18 19 5 2 4 20 20 5 4 5 5 5 3 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 38% | Hacker-Sprinter 18% | Mutant 14% | Hacker-Mutant 7% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Assassin 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 3271 | 160 83 161 301 33 . 26 962 193 . 68 64 108 . 3 280 . 63 . . 60 . . 40 10 235 78 191 152 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4111 | . 120 166 649 . . . 1314 561 . 68 114 . . 39 303 . 128 . 8 10 . . . . 397 78 . 156 Parts 216 | . 8 22 39 . . . 61 32 . 1 1 . . 3 7 . 8 . 2 . . . . . 17 5 . 10 Haulers Intercepted 5 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 2 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . 12 . . 6 . 1 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 81 | . 3 13 12 . . . 25 11 . . 3 . . 1 3 . 5 . 1 . . . . . 4 . . . Melee 14 | . . . . . . . . 7 . . . . . . 1 . 4 . 1 . . . . . 1 . . . Guns 48 | . 2 8 12 . . . 24 1 . . . . . . 1 . . . . . . . . . . . . . Cannons 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . AOE 15 | . 1 5 . . . . . 2 . . 3 . . 1 . . . . . . . . . . 3 . . . Classes Destroyed 13 | . 3 . 3 . . . 3 2 . . . . . . . . . . 1 . . . . . . 1 . . Worker 5 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . 2 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 5 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 2 . . . Recycler 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Operator 11 | . 2 . 1 . . . 2 2 . . . . . . 1 . . . . . . . . . 2 . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 10 | . . . . . . . 4 . . . . . . . 1 . . . . . . . . . 1 1 . 3 Swarmer 31 | . 3 13 . . . . 7 . . . . . . . . . 4 . . . . . . . 4 . . . Grunt 31 | . . . 9 . . . 11 7 . . 3 . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 3 . . . 7 2 . . . . . . 1 . . . . . . . . . . . . . Programmer 4 | . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . Best Kill Streak 7 | . 3 3 7 . . . 4 6 . 1 3 . . 1 1 . 5 . 1 1 . . . . 6 1 . 1 Combat Bots Only 6 | . 3 3 6 . . . 4 5 . . 3 . . 1 1 . 5 . 1 . . . . . 4 . . . Max Kills in Single Turn 5 | . 1 2 2 . . . 1 3 . 1 2 . . 1 1 . 1 . 1 1 . . . . 5 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . . . 2 . . 2 . . 1 . . . . . . . . . . 3 . . . Melee 1 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 573 | . 7 27 71 10 . . 123 97 1 19 16 6 . 32 62 4 19 . . . 1 . . 16 45 8 2 7 Missed 179 | . 1 7 17 3 . . 33 28 . 12 4 3 . 12 21 2 9 . . . . . . 4 11 5 2 5 Damage Taken 6588 | . 84 194 669 637 . . 1315 945 55 256 208 51 . 385 389 32 152 . . . 18 . . 162 648 277 . 111 Core 1623 | . . 60 80 301 . . 178 177 35 97 113 18 . 137 74 16 79 . . . . . . 23 157 78 . . Absorbed by Shields 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . 39 Regen/Repaired (Parts) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Core Remaining (%) 74 | 100 . 76 . . . 4 67 . . . . . . 17 . . . . 80 . . . . 97 86 94 100 100 Volleys Fired 208 | . 10 24 46 . . . 103 6 . . 3 . . 2 9 . . . . . . . . . 1 . . 4 Largest 3 | . 2 2 2 . . . 3 2 . . 1 . . 1 2 . . . . . . . . . 1 . . 1 Hottest 120 | . 60 73 46 . . . 120 109 . . 39 . . 39 40 . . . . . . . . . 49 . . 49 Shots Fired 427 | . 20 26 88 . . . 256 9 . . 3 . . 2 18 . . . . . . . . . 1 . . 4 Gun 402 | . 20 23 88 . . . 249 4 . . . . . . 18 . . . . . . . . . . . . . Cannon 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . 3 . . . . 4 2 . . 3 . . 2 . . . . . . . . . . 1 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 289 | . 10 1 88 . . . 187 3 . . . . . . . . . . . . . . . . . . . . Thermal 87 | . . . . . . . 65 4 . . . . . . 18 . . . . . . . . . . . . . Explosive 19 | . . 3 . . . . 4 2 . . 3 . . 2 . . . . . . . . . . 1 . . 4 Electromagnetic 32 | . 10 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 11 7 16 . . . 19 5 . . 5 . . 7 20 . . . . . . . . . . . . . Robot Miss Streak 4 | . 3 2 4 . . . 4 3 . . . . . . 1 . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 361 | . 14 17 54 . . . 182 27 . 1 4 . . 2 25 . 9 . 1 1 . . . . 14 4 . 6 Core Hits 176 | . 7 14 24 . . . 69 24 . . 8 . . 5 6 . 3 . 1 . . . . . 9 3 . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 3 . . . . . . . 1 . 2 . . . . . . . . . . . Critical Strikes 17 | . . 2 . . . . 5 3 . . . . . . 3 . 2 . . . . . . . 2 . . . Burn 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Destroy 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . . . . . Sever 6 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 2 . . . Melee Attacks 358 | . . . 2 . . . 32 31 . 31 2 . . . 59 . 18 . 2 25 . . . 5 72 43 3 33 Impact 90 | . . . 2 . . . 32 2 . . . . . . 31 . 11 . 1 11 . . . . . . . . Slashing 267 | . . . . . . . . 28 . 31 2 . . . 28 . 7 . 1 14 . . . 5 72 43 3 33 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . 5 3 . 1 . . . . 1 . 2 . . 1 . . . . 5 1 . 2 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . 4 . 5 . 1 . . . . . . 1 . 1 Damage Inflicted 9957 | . 256 513 760 . . . 2547 1368 . 95 546 . . 401 786 . 510 . 43 110 . . . . 1393 231 . 398 Guns 3376 | . 130 182 760 . . . 1909 32 . . . . . . 363 . . . . . . . . . . . . . Cannons 64 | . . . . . . . 20 44 . . . . . . . . . . . . . . . . . . . . Explosions 2118 | . 126 331 . . . . . 279 . . 478 . . 401 . . . . . . . . . . 503 . . . Melee 4399 | . . . . . . . 618 1013 . 95 68 . . . 423 . 510 . 43 110 . . . . 890 231 . 398 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2070 | . 32 10 760 . . . 1224 44 . . . . . . . . . . . . . . . . . . . . Thermal 1259 | . 126 33 . . . . 705 32 . . . . . . 363 . . . . . . . . . . . . . Explosive 1959 | . . 298 . . . . . 279 . . 478 . . 401 . . . . . . . . . . 503 . . . Electromagnetic 270 | . 98 172 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1305 | . . . . . . . 618 . . . . . . . 264 . 313 . . 110 . . . . . . . . Slashing 3094 | . . . . . . . . 1013 . 95 68 . . . 159 . 197 . 43 . . . . . 890 231 . 398 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 . . 1 1 1 1 1 . . . . . . . . . . 2 4 . . Average Corruption 1 | . . . . . . . 1 . . 1 1 1 1 1 . . . . . . . . . . 2 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Effects 27 | . . . . . . . 7 . . 2 1 1 . 1 . . . . . . . . . . . 15 . . Message Errors 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . Matter Fused 6 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 4 . . Heat Flow Errors 7 | . . . . . . . 1 . . 1 . 1 . 1 . . . . . . . . . . . 3 . . Energy Discharges 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1103 | . . 44 . . . . 268 117 . 65 . . . . 50 . 179 . . 85 . . . . 250 . . 45 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 158 | . . 44 . . . . . . . . . . . . . . . . . . . . . . 114 . . . Melee 945 | . . . . . . . 268 117 . 65 . . . . 50 . 179 . . 85 . . . . 136 . . 45 Knockbacks 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . 35 34 . . . . . 79 . . . . . . . . . . . . . . . . . . . 102 Shots 7 | . 1 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 52 10 4 . . . 325 99 . 91 15 188 . 118 204 116 170 304 . . . . . 1 . 342 . 76 Average Temperature 66 | . 25 6 1 . . . 89 45 . 39 10 97 . 40 74 49 80 141 . . . . . 1 . 130 . 19 Received Heat Transfer 1656 | . . . 270 . . . 558 318 . 39 117 27 . 198 87 . . . . . 9 . . 33 . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . 1 . . . . 15 . . . . . . . 3 . 2 . . . . . . . . . . . Impact Corruptions 23 | . . . . . . . 10 . . . . . . . 4 . 7 . . 2 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 2 . . . . . . . 5 . . . . . . . . . . . . . Heat Transferred 2801 | . 100 . . . . . 1924 74 . . . . . . 703 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 423 | . 84 288 276 107 . . 238 264 28 97 . . . . 123 . . . . 423 . . . . 278 225 52 373 Initial 302 | . . 19 84 107 . . . 107 28 16 . . . . 32 . . . . 302 . . . . 46 93 49 19 Average 90 | . 45 199 114 67 . . 94 137 21 31 . . . . 50 . . . . 231 . . . . 71 100 21 134 Maximum Alert Level 2 | . . 1 1 . . . 1 1 . . . . . . . . . . . 2 . . . . 1 1 . 1 Low Security (%) 85 | 100 100 43 86 100 . 100 91 70 100 100 . . . . 100 . . . . 32 . . . . 91 85 100 64 Level 1 14 | . . 56 13 . . . 8 29 . . . . . . . . . . . 66 . . . . 8 14 . 35 Level 2 . | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . 3 . . . 4 4 . 3 . . . . 9 . . . . 1 . . . . 5 2 1 6 Investigation 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . Extermination 11 | . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . 2 1 . 2 Reinforcement 18 | . . . 3 . . . 3 2 . 1 . . . . 5 . . . . . . . . . 1 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 25 | . . . 6 . . . 2 4 . . . . . . 2 . . . . . . . 1 . . 2 8 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Times Spotted 243 | . 6 15 31 4 . . 40 20 6 13 11 2 . 8 15 1 5 . 4 3 2 . 5 7 20 10 1 14 Peak Tracking Total 12 | . 3 3 12 4 . . 4 5 6 9 10 2 . 5 5 1 5 . 4 1 3 . 7 2 5 6 1 4 Tactical Retreats 38 | . . 2 2 . . . 4 3 . 5 2 . . 1 4 . 1 . . . . . . 2 6 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 14 | . . . . . . . 2 1 . 1 . . . . 3 . . . . 1 . . . . 3 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . 1 2 . . 1 . . . 1 . . 2 12 1 . . . . Most Traps Carried 4 | . . 4 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 5 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Access 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 78 | . 3 . 3 . . . 6 2 . 5 . . 4 . 10 . 1 . . 8 . . . . 21 7 2 6 Terminals 53 | . 3 . 3 . . . 6 2 . 3 . . . . 7 . . . . 6 . . . . 14 4 . 5 Fabricators 9 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 3 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Garrison Access 8 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 2 1 . Total Hacks 233 | . 8 . 4 . . . 13 3 . 6 . . 31 . 31 . 1 . . 33 . . . . 75 12 3 13 Successful 123 | . 4 . 2 . . . 5 1 . 4 . . 31 . 12 . 1 . . 19 . . . . 35 3 1 5 Failed 110 | . 4 . 2 . . . 8 2 . 2 . . . . 19 . . . . 14 . . . . 40 9 2 8 Catastrophic 21 | . 1 . 1 . . . 1 1 . 2 . . . . 1 . . . . . . . . . 10 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 2 . 4 . 1 . 10 2 . 1 1 . . . 5 . . . . 14 . . . . 18 4 . 2 Terminals 156 | . 8 . 4 . . . 13 3 . 3 . . . . 21 . . . . 29 . . . . 57 6 . 12 Fabricators 26 | . . . . . . . . . . 3 . . . . 7 . . . . 3 . . . . 10 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 Garrison Access 14 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 5 3 2 . Terminal Hacks 90 | . 4 . 2 . . . 5 1 . 1 . . 31 . 5 . 1 . . 13 . . . . 24 . . 3 Record 17 | . . . . . . . . . . . . . 11 . . . . . . 2 . . . . 3 . . 1 Part Schematic 12 | . 1 . . . . . . . . . . . 10 . . . . . . . . . . . 1 . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . 2 . . . . . 3 . 1 . . . . 1 . . . . 2 . . . Open Door 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Unreport Threat 10 | . . . . . . . 1 1 . . . . . . 3 . . . . 2 . . . . 3 . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Dispatch Records 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recall Reinforcements 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Fabricator Hacks 16 | . . . . . . . . . . 3 . . . . 4 . . . . 2 . . . . 5 2 . . Network Status 7 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 1 . . Load Schematic 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 . . Build 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Garrison Access Hacks 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . . Seal Access 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 . . Unauthorized Hacks 9 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 3 . . 1 Terminals 9 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 3 . . 1 Assimilate 6 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . 1 Operators 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 60 | . 3 . 2 . . . 6 2 . 2 . . . . 10 . . . . 6 . . . . 16 6 2 5 Full Trace Events 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . . . 67 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 26 | . 1 . . . . . . . . . . . 10 . . . . 14 . . . . . . 1 . . . Parts Built 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 127 | . . . . . . . . . . . . . . . 58 . . . . . . . . . 69 . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . 14 . . . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 9 | . . . . . . . . . . . . . . 1 . . . . . 5 . . . . 2 . . 1 Largest Group 4 | . . . . . . . . . . . . . . 1 . . . . . 4 1 . . . 1 . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . . . 96 . . . . . 70 26 . . . 26 . . 45 Highest-Rated Ally 96 | . . . . . . . . . . . . . . 96 . . . . . 26 26 . . . 26 . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . . . 14 . . . . . 6 . . . . . . . . Total Damage 853 | . . . . . . . . . . . . . . 625 . . . . . 228 . . . . . . . . Kills 6 | . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . 1 1 . 2 . . . 1 . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 14676 | 70 721 489 673 129 147 270 2337 1022 121 608 161 151 31 204 1297 55 145 124 74 590 48 27 902 153 1326 914 1037 850 Spaces Moved 20703 | 39 299 330 475 124 206 209 1108 557 124 1088 360 351 84 331 1600 195 414 423 261 1485 193 108 348 566 3077 2192 1992 2164 Core 411 | 3 . . . 76 109 . . . 85 . . . . 27 111 . . . . . . . . . . . . . Treads 325 | 36 287 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Legs 1986 | . . . . . 97 209 1108 557 15 . . . . . . . . . . . . . . . . . . . Wheels 1386 | . 12 330 475 46 . . . . . . . . . 5 512 . . . . . . . . . 6 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16595 | . . . . . . . . . 24 1088 360 351 84 299 977 195 414 423 261 1485 193 108 348 566 3071 2192 1992 2164 Fastest Speed 19 | 50 120 120 90 50 50 90 90 108 50 37 37 37 37 37 24 25 25 25 27 23 25 25 25 25 25 26 23 19 Average Speed 42 | 151 221 120 99 81 68 90 101 109 85 44 37 37 37 38 51 25 25 25 27 24 25 25 25 25 26 26 23 19 Slowest Speed 320 | 160 240 120 120 320 90 90 105 110 195 120 37 37 37 80 105 25 25 27 27 27 25 25 25 25 110 29 23 92 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . 2 . . . . 2 . . . . 5 . . . . 10 8 . 12 Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 3 44 71 38 20 61 36 84 19 74 35 53 52 69 60 42 35 59 52 41 40 44 25 53 77 67 47 33 36 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Known Exits Taken 20 | . 1 . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . 1 . 1 . . . . 2 2 . . . . 2 2 . . 2 . . 3 . . . . Spaces Dug 220 | . . . 2 . . . 18 6 . 24 1 . . . 36 . 3 . . 16 . . . 4 44 24 2 40 Terrain Destroyed 462 | . 15 29 2 . . . 54 20 . 24 37 . . 13 36 . 3 . . 16 . . . 4 68 24 2 115 Melee 198 | . . . 2 . . . 18 6 . 24 1 . . . 36 . 3 . . 16 . . . 4 44 24 2 18 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 264 | . 15 29 . . . . 36 14 . . 36 . . 13 . . . . . . . . . . 24 . . 97 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total 25611 | 47 338 398 596 151 210 290 2082 908 142 1162 383 371 83 404 1969 200 430 438 261 1671 192 107 1162 570 3474 2463 2567 2542 Wait 3965 | . 13 28 48 26 . 79 732 276 . 32 6 10 . 68 259 6 3 16 . 150 . . 815 . 284 217 558 339 Move 20600 | 38 298 329 474 123 205 208 1107 557 123 1083 359 350 83 330 1595 194 413 422 260 1474 192 107 347 565 3056 2177 1991 2140 Hop 36 | . . . . . . . . . . 2 . . . . 2 . . . . 5 . . . . 10 6 . 11 Pick Up 133 | 2 12 6 9 . . 2 37 10 3 6 4 2 . 1 14 . 1 . . 2 . . . . 11 3 3 5 Fast Attach 62 | 6 2 1 . . 2 . 5 . . 3 . 2 . . 13 . . . . 4 . . . . 18 3 1 2 Attach 52 | . . . 3 . 3 . 6 5 2 4 3 . . 2 12 . . . . . . . . 1 4 . 2 5 Detach 17 | . 1 1 . . . . . . 1 . 3 . . . 3 . . . . . . . . . 4 . 1 3 Swap 99 | 1 2 4 5 1 . 1 30 12 3 1 . 3 . . 6 . 1 . . 6 . . . . 7 11 4 1 Drop 131 | . . 5 7 1 . . 30 11 10 3 3 4 . 1 14 . 1 . . 8 . . . . 15 8 5 5 Fire 208 | . 10 24 46 . . . 103 6 . . 3 . . 2 9 . . . . . . . . . 1 . . 4 Melee 301 | . . . 2 . . . 32 31 . 28 2 . . . 42 . 11 . 1 17 . . . 4 64 38 2 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 792 | -10/Materials | Entered Mines 820 | -10/Mines | Learned Materials stockpile data 839 | -10/Mines | Found a hidden stash of uninstalled traps 1244 | -10/Mines | Discovered new exit (range 9) 1281 | -10/Mines | Entered Materials 1281 | -9/Materials | Evolved 2 slots: Propulsion x2 1763 | -9/Materials | Identified exit to Mines 1954 | -9/Materials | Entered Mines 1967 | -9/Mines | Assembled infested the area 2001 | -9/Mines | Met a Derelict bent on vengeance 2009 | -9/Mines | Met 8R-AWN 2016 | -9/Mines | Core integrity fell below 50% 2021 | -9/Mines | Core integrity fell below 20% 2047 | -9/Mines | Lost 7 parts (1p3n1u2w) 2076 | -9/Mines | Discovered new exit (range 5) 2083 | -9/Mines | Entered Exiles 2096 | -9/Exiles | Welcomed by 8R-AWN 2104 | -9/Exiles | Met EX-HEX 2118 | -9/Exiles | Met EX-BIN 2124 | -9/Exiles | Aligned with FarCom system 2124 | -9/Exiles | Given EX-Vault access code 2136 | -9/Exiles | Opened EX-Vault 2138 | -9/Exiles | Found Prototype Leg 2138 | -9/Exiles | Identified Potential Leg 2140 | -9/Exiles | Found Potential Leg 2162 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2187 | -9/Exiles | Met EX-DEC 2220 | -9/Exiles | Discovered new exit (range 11) 2230 | -9/Exiles | Left Exiles lab with Potential Leg 2230 | -9/Exiles | Entered Mines 2493 | -8/Mines | Discovered new exit (range 9) 2500 | -8/Mines | Entered Materials 2500 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3438 | -8/Materials | Discovered new exit (range 10) 3683 | -8/Materials | Build established: Scavenger-Mutant 4112 | -8/Materials | Discovered new exit (range 8) 4129 | -8/Materials | Build established: Scavenger-Skirmisher 4567 | -8/Materials | Discovered new exit (range 9) 4598 | -8/Materials | Build established: Scavenger-Mutant 4657 | -8/Materials | Garrison activated, responded to threat 4837 | -8/Materials | Entered Factory 4837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5005 | -7/Factory | Discovered new exit (range 5) 5134 | -7/Factory | Build established: Scavenger-Assassin 5442 | -7/Factory | Discovered new exit (range 3) 5859 | -7/Factory | Sucked down chute 5859 | -7/Factory | Entered Waste 5911 | -7/Waste | Spotted C-40 Crusher 5924 | -7/Waste | Spotted C-40 Crusher 5936 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5955 | -7/Waste | Spotted C-40 Crusher 5961 | -7/Waste | Spotted C-40 Crusher 5967 | -7/Waste | Spotted C-40 Crusher 5973 | -7/Waste | Spotted C-40 Crusher 5975 | -7/Waste | Discovered new exit (range 11) 5980 | -7/Waste | Entered Factory 6067 | -7/Factory | Crushed by falling debris 6074 | -7/Factory | Discovered new exit (range 5) 6173 | -7/Factory | Build established: Hacker-Mutant 6588 | -7/Factory | Identified exit to Lower Caves 6588 | -7/Factory | Entered Lower Caves 6615 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6620 | -7/Lower Caves | Found Prototype Special Weapon 6650 | -7/Lower Caves | Learned Factory stockpile data 6658 | -7/Lower Caves | Identified Molecular Deconstructor 6681 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6699 | -7/Lower Caves | Core integrity fell below 50% 6746 | -7/Lower Caves | Discovered new exit (range 10) 6749 | -7/Lower Caves | Identified exit to Lower Caves 6749 | -7/Lower Caves | Entered another Lower Caves area 6769 | -7/Lower Caves | Learned Factory stockpile data 6857 | -7/Lower Caves | Encountered a Warlord checkpoint 6899 | -7/Lower Caves | Discovered new exit (range 6) 6900 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6900 | -7/Lower Caves | Identified exit to Data Miner 6900 | -7/Lower Caves | Entered Data Miner 6900 | -7/Data Miner | Discovered new exit (range 7) 6904 | -7/Data Miner | Identified exit to Proximity Caves 6909 | -7/Data Miner | Met Data Miner 6916 | -7/Data Miner | Learned location of Section 7 (-2) 6916 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6923 | -7/Data Miner | Received God Mode back door access code from Data Miner 6931 | -7/Data Miner | Entered Proximity Caves 6949 | -6/Proximity Caves | Escorted by Enhanced Grunt 7028 | -6/Proximity Caves | Learned Factory stockpile data 7126 | -6/Proximity Caves | Core integrity fell below 20% 7132 | -6/Proximity Caves | Discovered new exit (range 8) 7135 | -6/Proximity Caves | Identified exit to Factory 7135 | -6/Proximity Caves | Entered Factory 7135 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7136 | -6/Factory | Identified exit to Lower Caves 7153 | -6/Factory | Lost 6 parts (1p3n1u1w) 7163 | -6/Factory | Discovered exit to Lower Caves (range 11) 7223 | -6/Factory | Discovered new exit (range 8) 7257 | -6/Factory | Identified exit to Factory 7656 | -6/Factory | Fabricated Centrium Wheel (x2) 7862 | -6/Factory | Cargo convoy interrupted 8276 | -6/Factory | Build established: Hacker-Sprinter 8432 | -6/Factory | Entered Lower Caves 8484 | -6/Lower Caves | Discovered new exit (range 10) 8487 | -6/Lower Caves | Identified exit to Lower Caves 8487 | -6/Lower Caves | Entered another Lower Caves area 8492 | -6/Lower Caves | Discovered exit to Factory (range 9) 8510 | -6/Lower Caves | Encountered a Warlord checkpoint 8630 | -6/Lower Caves | Discovered new exit (range 6) 8631 | -6/Lower Caves | Identified exit to Zion 8632 | -6/Lower Caves | Entered Zion 8699 | -6/Zion | Rebuked by Imprinter 8751 | -6/Zion | Discovered new exit (range 14) 8753 | -6/Zion | Given A8's code to call for help 8756 | -6/Zion | Identified exit to Proximity Caves 8756 | -6/Zion | Entered Proximity Caves 8807 | -5/Proximity Caves | Spotter reported a threat 8809 | -5/Proximity Caves | Spotter reported a threat 8829 | -5/Proximity Caves | Discovered exit to Factory (range 5) 8830 | -5/Proximity Caves | Entered Factory 8830 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8858 | -5/Factory | Discovered new exit (range 11) 8884 | -5/Factory | Identified exit to Upper Caves 9119 | -5/Factory | Fabricated B-48 Gladiator? 9130 | -5/Factory | Search patrols dispatched 9313 | -5/Factory | Discovered new exit (range 5) 9314 | -5/Factory | Identified exit to Factory 9420 | -5/Factory | Entered Upper Caves 9420 | -5/Upper Caves | Accompanied by 1 ally 9447 | -5/Upper Caves | Identified exit to Upper Caves 9468 | -5/Upper Caves | Entered another Upper Caves area 9475 | -5/Upper Caves | Learned 8 Factory zone layouts 9494 | -5/Upper Caves | Discovered new exit (range 5) 9495 | -5/Upper Caves | Identified exit to Warlord 9495 | -5/Upper Caves | Entered Warlord 9543 | -5/Warlord | Met Warlord 9554 | -5/Warlord | Warlord's base attacked by MAIN.C 9904 | -5/Warlord | Warlord forces counterattacked 10229 | -5/Warlord | Warlord base infiltrated, sounded retreat 10230 | -5/Warlord | Enhanced Grunt warped into view 10230 | -5/Warlord | Enhanced Grunt warped into view 10230 | -5/Warlord | Enhanced Grunt warped into view 10230 | -5/Warlord | Enhanced Demolisher warped into view 10230 | -5/Warlord | Enhanced Demolisher warped into view 10230 | -5/Warlord | Enhanced Demolisher warped into view 10372 | -5/Warlord | Spotted Executioner 10372 | -5/Warlord | Spotted Striker 10373 | -5/Warlord | Discovered new exit (range 14) 10376 | -5/Warlord | Identified exit to Proximity Caves 10397 | -5/Warlord | Entered Proximity Caves 10404 | -4/Proximity Caves | Learned location of Quarantine (-2) 10406 | -4/Proximity Caves | Lost 4 allies 10518 | -4/Proximity Caves | Spotted B-86 Titan 10548 | -4/Proximity Caves | Discovered exit to Factory (range 12) 10550 | -4/Proximity Caves | Entered Factory 10550 | -4/Factory | Evolved 2 slots: Utility x2 10551 | -4/Factory | Identified exit to Extension 10562 | -4/Factory | Lost 3 parts (2u1w) 10705 | -4/Factory | Discovered new exit (range 16) 10771 | -4/Factory | Identified exit to Research 10856 | -4/Factory | Build established: Hacker-Scout 10905 | -4/Factory | Identified exit to Upper Caves 10905 | -4/Factory | Identified exit to Armory 10981 | -4/Factory | Fabricated Lgt. Quantum Reactor? 11151 | -4/Factory | Lost 3 parts (1n2u) 11214 | -4/Factory | Build established: Hacker-Sprinter 11461 | -4/Factory | Discovered exit to Research (range 22) 11671 | -4/Factory | Lost 5 parts (1p3n1u) 11876 | -4/Factory | Entered Research 11876 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11958 | -3/Research | Crushed by falling debris 12021 | -3/Research | Discovered new exit (range 4) 12022 | -3/Research | Identified exit to Testing 12272 | -3/Research | Build established: Hacker-Ninja 12299 | -3/Research | Discovered new exit (range 9) 12301 | -3/Research | Identified exit to Research 12753 | -3/Research | Spotted B-86 Titan 12790 | -3/Research | Entered another Research area 12790 | -2/Research | Warlord forces began assault on 0b10 12790 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12817 | -2/Research | Found Exp. Signal Interpreter 12867 | -2/Research | Met up with Warlord 12900 | -2/Research | Research machine network offline 12940 | -2/Research | Build established: Hacker-Sprinter 13040 | -2/Research | Spotted Striker 13045 | -2/Research | Spotted Striker 13172 | -2/Research | Spotted Striker 13275 | -2/Research | Borebot progress halted 13419 | -2/Research | Borebot progress halted 13442 | -2/Research | Borebot progress halted 13791 | -2/Research | Warlord invited to help at Command 13824 | -2/Research | Discovered new exit (range 9) 13826 | -2/Research | Identified exit to Access 13827 | -2/Research | Entered Access 13827 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13959 | -1/Access | Garrison activated, responded to threat 14378 | -1/Access | Energy Cycler disabled 14676 | -1/Access | Discovered new exit (range 6) 14676 | -1/Access | Identified exit to Surface 14677 | *** | Escaped! Last Messages --------------- 14577_ ALERT: Rogue bot located, Programmers report to Access Zone 9S. 14606_ Sneak attack on W-44 Eye. 14606_ Destroyed Antigrav System. 14606_ W-44 Eye distress signal jammed. 14608_ Power Sword follow-up attack on W-44 Eye. 14608_ Destroyed Adv. Sensor Array. 14608_ W-44 Eye destroyed. 14611_ Acquired 15 matter. 14618_ Connecting with Terminal... 14623_ R-10 Processor collects Antigrav System. 14629_ K-01 Serf cleans the Wave Collapse Detector. 14652_ Connecting with Terminal... 14656_ Sneak attack on O-32 Director. 14656_ O-32 Director destroyed. 14657_ Acquired data core, extracted dynamic key. 14675_ Connecting with Terminal... 14676_ The Access Shell folds into the floor. 14676_ EXIT=FOUND 14676_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????Y???# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ u#????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #??????### | | ?????????????????????????????###?????# #??????# | | ?????????????????????????????????????# #??????# # | | ?????????????????????????????????????# #??????# # | | ????????????????????????????????????## #??????#=# | | ????????????????????????????#########" #??????#%# | | ????????????????????????????# " # ########+# | | ????????????????????????????# """ # #= !! ] | | ????????????????????????????# """ # # ]* | | ????????????????????????????# " # # | | ????????????????????????????# # # | | ????????????????????????????# # # | | ????????????????????????????# / + !!= | | ????????????????????????????# # # !== | | ????????????????????????????# # # !== | | ????????????????????????????########## ########## | | ????????????????????????????????????? ?######## | | ????????????????????????????????????+ | | ????????????????????????????????????# * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 63 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 225 Phase Shifting 5 Evasion (%) 69 Recoil Reduction 2 Offensive Hacking 38 Defensive Hacking 22 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free 0b10 Decoder Chip [Scout] | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Centrium Wheel | x2 | -6/Factory | Preloaded B-48 Gladiator | x3 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Can't Catch Me Denied? Epsilon Run Knowing Is Half The Battle No Signal Origins Challenges ------------ None Game ------ Seed TrackerPotentialSubcomponent Manual? 0 Play Time 05:27:07 Cumulative 71.2 hours Start 2024.04.03 @ 12:22:58 End 2024.04.05 @ 20:43:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 41 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab324124-9bc3-47e6-b26b-846b78d9b8b4