Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 21:51:54 Player: Kanyash Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1382) 1382 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 4180 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Terrain Scan Processor Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Weapon Shielding Hardlight Generator > --- WEAPON ----------- Minigun Minigun Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Terrain Scan Processor Improved Propulsion Shielding Beam Rifle Plasma Cannon Light Assault Rifle Light Assault Rifle Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 44 | 7 6 11 6 5 9 Power 7 | 1 . 1 2 1 2 Engine 5 | 1 . 1 1 1 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 11 | 2 . 9 . . . Treads 3 | . . 3 . . . Leg 8 | 2 . 6 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 3 3 . . 2 3 Device 3 | 2 . . . 1 . Storage 3 | 1 2 . . . . Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 15 | 1 3 1 4 2 4 Energy Gun 1 | . . . 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 10 | 1 3 1 2 . 3 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . 1 7 . 5 19 Power 5 | . . 1 . . 4 Propulsion 10 | . . 3 . 3 4 Utility 4 | . 1 . . . 3 Weapon 13 | . . 3 . 2 8 Highest Loss Streak 16 | . 1 4 . 4 16 To Critical Strikes 1 | . . . . 1 . Average Backups 12 | 3 11 13 14 13 8 Power 1 | . 1 2 2 2 1 Propulsion 3 | 1 4 3 3 2 . Utility 5 | . 4 6 6 5 4 Weapon 1 | . 1 . 2 2 2 Tool/Special . | . . . . . . Unused Backups 12 | . 1 1 6 2 2 Power 2 | . . . 1 1 . Propulsion 2 | . . 1 1 . . Utility 7 | . . . 4 1 2 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 88 94 100 92 81 Engine 8 | . 14 10 7 1 5 Core 2 | . . . 3 7 5 Treads 3 | . . 7 . 1 10 Leg 29 | . 28 34 44 28 10 Device 5 | . 9 . . 9 4 Storage 11 | . 14 11 11 9 8 Processor 7 | . 1 11 11 9 7 Ballistic Gun 14 | . 19 19 11 9 8 Ballistic Cannon 1 | . . . . 6 . Launcher 4 | . . . 6 10 8 Peak Build Rating 31 | 8 9 21 23 27 31 Average Rating 16 | 4 8 14 21 24 24 On Entrance 13 | . 8 9 19 23 21 Avg Prop Armor Cover (%) 11 | . . 7 . 10 15 Naked Turns . | . . . . . . Heaviest Build 55 | 11 28 32 32 37 55 Greatest Support 60 | 20 20 60 60 60 25 Greatest Overweight (x) 18 | . 1 1 . 1 18 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 6 15 15 15 15 12 Average Carried 12 | 4 11 13 14 13 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 12 2 Class Distribution -------------------- 63% | Mutant 21% | Gunner 9% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1507 | 300 189 298 103 204 413 Remotely 152 | 19 133 . . . . Salvage Created 1616 | 112 279 517 89 268 351 Parts 101 | 3 17 24 11 24 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 9 | . 1 5 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 36 | . 7 7 6 6 10 Guns 24 | . 7 7 6 1 3 Cannons 1 | . . . . . 1 AOE 11 | . . . . 5 6 Classes Destroyed 11 | 2 4 1 . 2 2 Worker 5 | . 1 1 . 2 1 Builder 2 | . . . . 1 1 Tunneler 1 | 1 . . . . . Recycler 5 | 1 . 2 . 1 1 Operator 1 | . . . . 1 . Watcher 4 | . 2 . . 1 1 Swarmer 14 | . 3 . 6 2 3 Grunt 13 | . 4 4 . 2 3 Sentry 7 | . . 3 . 2 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 10 | 1 4 2 3 3 10 Combat Bots Only 7 | . 3 2 3 2 7 Max Kills in Single Turn 4 | 1 1 1 2 2 4 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 612 | . 50 98 40 37 387 Missed 186 | . 14 23 14 9 126 Hits 426 | . 36 75 26 28 261 Projectile 426 | . 36 75 26 28 261 AOE 2 | . . . 2 . . Critical Strikes 5 | . . . . 1 4 Damage Taken 4436 | . 375 1001 234 670 2156 Core 1175 | . 111 269 33 60 702 Absorbed by Shields 312 | . . . . . 312 Redirected to Shielding 100 | . . . . . 100 Regen/Repaired (Parts) 89 | . . . . 89 . Core Remaining (%) 67 | 100 55 . 24 89 . Volleys Fired 151 | 10 29 51 13 19 29 Largest 3 | 1 2 2 2 3 3 Hottest 100 | 20 40 43 76 80 100 Shots Fired 284 | 10 48 93 23 47 63 Gun 232 | 10 48 93 23 19 39 Cannon 21 | . . . . 13 8 Launcher 31 | . . . . 15 16 Special . | . . . . . . Kinetic 235 | 10 48 93 13 32 39 Thermal 18 | . . . 10 . 8 Explosive 31 | . . . . 15 16 Electromagnetic . | . . . . . . Robot Hit Streak 20 | 3 11 20 8 7 7 Robot Miss Streak 4 | 2 4 4 4 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 178 | 7 27 72 10 21 41 Core Hits 97 | 3 17 22 6 20 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3573 | 93 336 785 122 708 1529 Guns 1757 | 93 336 785 122 72 349 Cannons 311 | . . . . 73 238 Explosions 1505 | . . . . 563 942 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1788 | 93 336 785 80 145 349 Thermal 280 | . . . 42 . 238 Explosive 1505 | . . . . 563 942 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 55 | . . . . 12 43 Projectiles 16 | . . . . . 16 Explosions 39 | . . . . 12 27 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 535 | . . . . 353 182 Shots 17 | . . . . 11 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 199 | . 2 12 63 60 199 Average Temperature 38 | . 2 4 25 15 64 Received Heat Transfer 1082 | . 123 375 . 90 494 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 511 | . . . 111 . 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 190 | 5 86 81 125 190 153 Initial 70 | . . 18 19 14 70 Average 48 | . 19 28 77 81 63 Influence Increases 1498 | 10 189 286 258 389 366 Destroy 0b10 Robot/C 800 | . 140 140 200 120 200 Destroy 0b10 Robot/NC 90 | 10 15 15 . 30 20 Destroy Leader 208 | . 34 40 30 42 62 Allied During Kill 13 | . . . 13 . . Successful Hack 3 | . . . . 3 . Disable Machine 90 | . . . . 60 30 Destroy Structure 174 | . . 1 . 119 54 Lose Combat Pursuer 120 | . . 90 15 15 . Influence Decreases 1458 | 10 144 279 273 270 482 Entered New Map 169 | . . 27 33 23 86 Time Decay 949 | 10 144 212 180 197 206 Lost Part 280 | . . 40 . 50 190 Lost Ally 60 | . . . 60 . . Squads Dispatched 9 | . . 2 . 2 5 Investigation 2 | . . 1 . 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . . 1 . 1 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 12 17 12 9 14 Peak Tracking Total 5 | . 3 4 4 3 5 Tactical Retreats 5 | . . 3 1 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . . . . 4 2 Max in Single Turn 2 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . . 1 . 1 1 Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 8 | . . 1 . 6 1 Successful 5 | . . 1 . 3 1 Failed 3 | . . . . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations 6 | . . . . 6 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 70 | . . . 70 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1687 | 18 535 644 374 1 115 Optics 1240 | . 106 644 374 1 115 Terrain 447 | 18 429 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3039 | 116 797 644 374 687 421 Spaces Moved 1545 | 67 400 305 253 380 140 Core 20 | 10 . . . . 10 Treads 24 | . . 24 . . . Legs 1501 | 57 400 281 253 380 130 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 115 182 Average Speed 149 | 109 168 137 120 137 222 Slowest Speed 950 | 120 190 190 120 190 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 67 31 45 35 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 180 | . . . . 118 62 Melee . | . . . . . . Projectile . | . . . . . . AOE 180 | . . . . 118 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2039 | 98 479 444 303 513 202 Wait 210 | 5 23 65 16 87 14 Move 1540 | 66 399 304 252 379 140 Hop . | . . . . . . Pick Up 54 | 10 14 10 7 10 3 Fast Attach 3 | 2 1 . . . . Attach 38 | 4 3 8 1 9 13 Detach 3 | . 1 . . 2 . Swap 19 | 1 4 4 6 1 3 Drop 21 | . 5 2 8 6 . Fire 151 | 10 29 51 13 19 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 13) 734 | -10/Materials | Discovered new exit (range 12) 889 | -10/Materials | Discovered new exit (range 13) 914 | -10/Materials | Entered another Materials area 914 | -9/Materials | Evolved 2 slots: Propulsion x2 1069 | -9/Materials | Lost 4 parts (1p1n2w) 1172 | -9/Materials | Discovered new exit (range 18) 1190 | -9/Materials | Core integrity fell below 50% 1558 | -9/Materials | Entered Mines 1708 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1837 | -9/Mines | Discovered new exit (range 7) 1897 | -9/Mines | Assembled infested the area 1932 | -9/Mines | Entered Materials 1932 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2113 | -8/Materials | Repaired Carbon-fiber Leg 2239 | -8/Materials | Build established: Gunner 2438 | -8/Materials | Lost 4 parts (2n2w) 2496 | -8/Materials | Discovered new exit (range 12) 2619 | -8/Materials | Entered Factory 2619 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2864 | -7/Factory | Garrison activated, responded to threat 2949 | -7/Factory | Destroyed 7 combat bots 2959 | -7/Factory | Core integrity fell below 50% 2993 | -7/Factory | Garrison activated, responded to threat 3001 | -7/Factory | Lost 16 parts (3p4n3u6w) 3031 | -7/Factory | Core integrity fell below 20% 3040 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Lgt. Deuterium Engine destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. K-01 Serf cleans the Garrison Access. Lgt. Assault Rifle destroyed. Plasma Cannon destroyed. U-05 Engineer lays Concrete. K-01 Serf cleans the Matter Pump. R-06 Scavenger collects Corrupted Terrain Scan Processor. K-01 Serf collects debris. R-06 Scavenger collects Wheel. K-01 Serf cleans the Matter Pump. Acquired 13 matter. K-01 Serf cleans the Matter Pump. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf cleans the Matter Pump. R-06 Scavenger collects Wheel. 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"""% # % r r"" ?????????? | | ????????????# "" # @ """ ??????????? | | ????????????# "" =#u % """ u ?????????? | | ????????????# "" =# """ #???????????? | | ????????????# "" # %Yu #???????????? | | ????????????# "" # r"" """ #???????????? | | ????????????# # "" """ #???????????? | | ????????????####### # "" """ #???????????? | | ??????????????????# # """ #???????????? | | ??????????????????###### """ #???????????? | | ######+#############T ## #???????????? | | k" " ???????? | | " " ???????????? | | ""G"" ???????????? | | ^ ???????????? | | ???????????? | | ##########+############## ##########??????????? | | ????# #??????? #???????????????????? | | #???#[ """" #??????? #???????????????????? | | #???# """" #??????? #???????????????????? | | #???# ! = """" #????????#???????????????????? | | #???# ! = """"??????????????????????????????? | | ###?# !== """"??????????????????????????????? | | ### """"??????????????????????????????? | | # """" #????????????????????????????? | | #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 19% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Made in Tau Ceti IV Oops Use The Force Challenges ------------ None Game ------ Seed NeutrinoAntimatterShielding Manual? 0 Play Time 00:36:44 Cumulative 2.4 hours Start 2026.06.15 @ 21:15:58 End 2026.06.15 @ 21:51:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 507042a2-5874-4cbc-adf2-5432eedff03d