Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 05:02:33 Player: Somberlain Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (142) 710 Value Destroyed (4997) 4997 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 9104 Bonus ------- High Alert Combat Kills 188 Follower Combat Kills 47 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 100/100 System Corruption 49% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor System Shield Authchip [Device] Authchip [Processor] Corruption Screen High-powered Tractor Beam Cooled Pulse Rifle Plasma Cannon Plasma Cannon Cooled Particle Cannon Cooled Particle Cannon Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Tesla Rifle Tesla Rifle Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Cooling System Hacking Suite Authchip [Device] Authchip [Processor] Authchip [Weapon] Gauss Rifle Gauss Rifle Missile Launcher Remote Datajack Plasma Cutter Katana [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 102 | 6 5 . 14 2 32 14 1 28 Power 13 | 1 . . 1 1 5 3 . 2 Engine 6 | 1 . . 1 . . 2 . 2 Core 7 | . . . . 1 5 1 . . Reactor . | . . . . . . . . . Propulsion 23 | 2 . . 7 . 7 3 . 4 Treads 3 | 2 . . 1 . . . . . Leg 20 | . . . 6 . 7 3 . 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 1 1 . 3 1 12 3 . 13 Device 17 | . 1 . . . 6 1 . 9 Storage 4 | 1 . . 1 . 1 . . 1 Processor 9 | . . . . 1 4 1 . 3 Hackware 1 | . . . 1 . . . . . Protection 3 | . . . 1 . 1 1 . . Artifact . | . . . . . . . . . Weapon 32 | 2 4 . 3 . 8 5 1 9 Energy Gun 12 | 2 1 . . . 6 2 . 1 Energy Cannon 8 | . . . . . 1 1 . 6 Ballistic Gun 4 | . . . 2 . . 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 2 . 1 . 1 . . 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . 2 Parts Lost 38 | . 2 . . . 11 3 11 11 Power 5 | . . . . . 3 1 1 . Propulsion 11 | . . . . . 3 1 2 5 Utility 11 | . . . . . 2 1 4 4 Weapon 11 | . 2 . . . 3 . 4 2 Highest Loss Streak 9 | . 1 . . . 4 2 9 9 To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 3 6 7 12 14 14 12 10 Power 1 | . . 2 . . 1 1 1 . Propulsion 1 | . . . . 2 2 1 1 . Utility 4 | . 1 2 1 3 4 6 4 5 Weapon 3 | . 1 2 4 5 6 4 3 2 Tool/Special . | . . . . . . . . . Unused Backups 28 | . . . 2 . 8 3 5 10 Power 4 | . . . 2 . . . . 2 Propulsion . | . . . . . . . . . Utility 16 | . . . . . 5 2 3 6 Weapon 6 | . . . . . 3 1 . 2 Tool/Special 2 | . . . . . . . 2 . Average Slot Usage (%) 90 | . 80 85 85 96 96 97 85 87 Engine 6 | . 14 14 11 4 . 1 6 6 Core 2 | . . . . 6 8 4 . . Treads 5 | . 28 28 7 . . . . . Leg 19 | . . . 23 33 25 22 20 20 Device 9 | . . . . . 9 9 12 19 Storage 8 | . 14 14 11 11 9 7 6 5 Processor 12 | . . . . 8 20 23 18 12 Hackware 1 | . . . 10 11 . . . . Protection 1 | . . . . . 3 4 . . Energy Gun 5 | . 18 . . . 14 4 12 . Energy Cannon 7 | . . . . . 2 5 4 19 Ballistic Gun 4 | . . . 17 22 . 10 . . Launcher 3 | . 3 27 2 . . . . 1 Peak Build Rating 56 | 6 7 7 17 21 42 56 56 56 Average Rating 33 | 4 5 6 14 19 36 50 48 46 On Entrance 17 | . 6 6 7 17 20 41 56 2 Avg Prop Armor Cover (%) 24 | . . . . . . . . 24 Naked Turns 84 | . . . . . . . 19 65 Heaviest Build 77 | 14 16 16 38 33 40 50 50 77 Greatest Support 60 | 40 40 40 60 35 60 58 58 58 Greatest Overweight (x) 13 | . . . . . 1 1 1 13 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 20 Average Capacity 14 | 6 8 8 13 15 15 15 14 16 Most Carried 19 | . 7 8 11 14 15 15 14 19 Average Carried 10 | . 3 6 7 12 14 14 12 10 Final Capacity 20 | 8 8 8 15 15 15 15 5 20 Final Carried 19 | . 6 7 11 13 15 14 5 19 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Mutant 19% | Skirmisher 11% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 2723 | 236 32 97 615 86 480 361 . 816 Remotely . | . . . . . . . . . Salvage Created 5357 | . 210 41 766 206 2063 590 . 1481 Parts 292 | . 16 5 48 12 100 36 . 75 Haulers Intercepted 7 | . . . 2 . 5 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 110 | . 7 2 16 4 41 12 . 28 Melee 1 | . 1 . . . . . . . Guns 56 | . 1 . 9 4 31 11 . . Cannons 27 | . . . . . 3 1 . 23 AOE 24 | . 4 2 7 . 6 . . 5 Classes Destroyed 16 | . 5 . 4 1 4 1 . 1 Worker 2 | . . . 1 . . . . 1 Builder 4 | . 1 . . . 1 1 . 1 Tunneler 2 | . . . . 1 . . . 1 Hauler 7 | . . . 2 . 5 . . . Recycler 6 | . . . 1 . 1 1 . 3 Operator 5 | . 1 . 1 . 1 1 . 1 Watcher 6 | . 1 . 2 . 2 . . 1 Swarmer 27 | . 2 1 4 . 10 6 . 4 Grunt 48 | . 5 1 8 3 21 1 . 9 Brawler 2 | . . . . . . . . 2 Duelist 1 | . . . . . 1 . . . Sentry 14 | . . . 4 1 5 1 . 3 Specialist 2 | . . . . . 2 . . . Hunter 4 | . . . . . 1 . . 3 Programmer 11 | . . . . . . 4 . 7 Heavy 1 | . . . . . 1 . . . Best Kill Streak 13 | . 3 1 13 2 7 4 . 8 Combat Bots Only 10 | . 2 1 10 2 6 3 . 5 Max Kills in Single Turn 4 | . 2 1 4 1 3 2 . 4 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . 2 1 3 . 3 . . 2 Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 565 | . 38 2 56 5 187 95 4 178 Missed 190 | . 14 1 17 3 60 33 1 61 Hits 375 | . 24 1 39 2 127 62 3 117 Melee 10 | . . . . . . . 3 7 Projectile 365 | . 24 1 39 2 127 62 . 110 Critical Strikes 15 | . . . 4 . 4 . 3 4 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 6890 | . 359 41 536 31 2163 807 923 2030 Core 1223 | . 53 . 111 16 309 88 147 499 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 256 | . . . 57 . 193 . . 6 Core Remaining (%) 72 | 100 . 78 . 68 43 . . . Volleys Fired 375 | . 30 6 44 11 130 45 29 80 Largest 3 | . 2 2 2 2 2 3 1 3 Hottest 270 | . 100 60 100 46 138 146 90 270 Shots Fired 686 | . 48 11 79 22 243 83 26 174 Gun 385 | . 35 . 74 22 188 63 3 . Cannon 259 | . . . . . 50 20 22 167 Launcher 38 | . 11 11 3 . 5 . 1 7 Special 4 | . 2 . 2 . . . . . Kinetic 156 | . . . 74 22 . 58 2 . Thermal 451 | . 2 . 2 . 238 20 22 167 Explosive 38 | . 11 11 3 . 5 . 1 7 Electromagnetic 41 | . 35 . . . . 5 1 . Robot Hit Streak 21 | . 13 15 6 8 21 15 . 7 Robot Miss Streak 5 | . 2 . 3 1 4 3 . 5 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . . . 1 . 3 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . Shots Hit Robots 377 | . 29 2 49 15 162 49 . 71 Core Hits 211 | . 11 5 36 8 83 22 . 46 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 7 | . . . 1 1 . 5 . . Critical Strikes 20 | . 1 . 1 1 10 7 . . Burn 10 | . . . . . 10 . . . Destroy 8 | . . . 1 1 . 6 . . Corrupt 2 | . 1 . . . . 1 . . Melee Attacks 8 | . . . . . . . 8 . Impact . | . . . . . . . . . Slashing 8 | . . . . . . . 8 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11422 | . 926 109 1248 245 3676 1379 . 3839 Guns 4684 | . 374 . 715 245 2308 1042 . . Cannons 3869 | . . . . . 786 337 . 2746 Explosions 2862 | . 545 109 533 . 582 . . 1093 Melee . | . . . . . . . . . Ramming 7 | . 7 . . . . . . . Kinetic 1919 | . . . 715 245 . 959 . . Thermal 6250 | . 73 . . . 3094 337 . 2746 Explosive 2789 | . 472 109 533 . 582 . . 1093 Electromagnetic 457 | . 374 . . . . 83 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 49 | . . . . . . 4 43 49 Average Corruption 34 | . . . . . . 1 21 45 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 197 | . . . . . . 14 21 162 Message Errors 54 | . . . . . . 5 3 46 Matter Fused 37 | . . . . . . 3 5 29 Heat Flow Errors 21 | . . . . . . 1 . 20 Energy Discharges 23 | . . . . . . 1 2 20 Parts Rejected 3 | . . . . . . . . 3 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . 2 3 14 Data Loss (major) 10 | . . . . . . 2 . 8 Misfires 7 | . . . . . . . 1 6 Alerts 2 | . . . . . . . . 2 Misdirections 5 | . . . . . . . 3 2 Weapon Failures 15 | . . . . . . . 4 11 Overload Shots 78 | . . . . . . 17 18 43 Effects 3 | . . . . . . . . 3 Heat Surge 3 | . . . . . . . . 3 Overflow Damage 340 | . 5 . 15 . 4 27 . 289 Projectiles 211 | . . . . . . 27 . 184 Explosions 129 | . 5 . 15 . 4 . . 105 Melee . | . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . Impact 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 395 | . 76 29 . . 7 . 53 230 Shots 10 | . 2 2 . . 1 . 1 4 Rammed 4 | . 4 . . . . . . . Targets Rammed 5 | . 5 . . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 385 | . 234 18 26 2 306 218 46 385 Average Temperature 86 | . 77 18 7 2 81 64 34 105 Received Heat Transfer 1599 | . 141 6 237 18 765 66 . 366 Effects 4 | . 2 . . . 1 . . 1 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . Interference 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 2 | . 1 . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 24 | . . . . . 16 . . 8 Heat Transferred 10080 | . 100 . . . 6808 287 . 2885 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Maximum Alert Level 2 | . . . 1 . 2 1 . 2 Low Security (%) 66 | 100 100 100 84 100 52 30 100 61 Level 1 21 | . . . 15 . 21 69 . 19 Level 2 11 | . . . . . 25 . . 19 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 682 | . 120 82 230 98 630 284 72 682 Initial 282 | . . 42 24 58 . 282 70 . Average 166 | . 29 21 141 44 248 214 17 206 Influence Increases 4000 | . 311 187 530 95 1255 427 12 1183 Destroy 0b10 Robot/C 2260 | . 140 80 340 80 820 240 . 560 Destroy 0b10 Robot/NC 160 | . 15 . 35 5 50 15 . 40 Destroy Leader 606 | . 32 10 108 10 214 70 . 162 Allied During Kill 7 | . . 4 3 . . . . . Successful Hack 134 | . 18 . 22 . 49 29 . 16 Disable Machine 390 | . 45 45 . . 60 15 . 225 Destroy Structure 323 | . 31 48 22 . 62 13 12 135 Lose Combat Pursuer 120 | . 30 . . . . 45 . 45 Influence Decreases 3392 | . 203 232 443 245 632 849 213 575 Entered New Map 669 | . . 66 39 92 . 341 131 . Time Decay 2407 | . 183 166 384 153 521 478 57 465 Lost Part 266 | . 20 . . . 101 30 5 110 Lost Ally 50 | . . . 20 . 10 . 20 . Squads Dispatched 32 | . 4 1 2 . 11 4 . 10 Investigation 10 | . 3 . 1 . 5 . . 1 Extermination 8 | . . . . . . 2 . 6 Reinforcement 10 | . 1 . 1 . 4 2 . 2 Assault 4 | . . 1 . . 2 . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 6 | . 1 . 1 . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 164 | . 15 2 24 6 58 16 6 37 Peak Tracking Total 5 | . 5 1 5 4 5 5 4 5 Tactical Retreats 7 | . 1 . . . . 3 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 11 | . 3 . . . 2 3 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 27 | . 4 3 . . 4 1 . 15 Max in Single Turn 3 | . 1 3 . . 1 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 39 | . 4 . 9 . 13 7 . 6 Terminals 22 | . 3 . 7 . 8 3 . 1 Fabricators 5 | . . . . . . 2 . 3 Repair Stations 4 | . . . 1 . 2 . . 1 Recycling Units 5 | . 1 . . . 2 1 . 1 Scanalyzers 3 | . . . 1 . 1 1 . . Garrison Access . | . . . . . . . . . Total Hacks 106 | . 14 . 26 . 37 15 . 14 Successful 50 | . 7 . 14 . 20 6 . 3 Failed 55 | . 7 . 11 . 17 9 . 11 Catastrophic 8 | . . . 1 . 4 1 . 2 Database Lockouts 1 | . . . 1 . . . . . Manual 67 | . 12 . 22 . 24 7 . 2 Terminals 66 | . 12 . 21 . 24 7 . 2 Fabricators 14 | . . . . . . 6 . 8 Repair Stations 11 | . . . 3 . 6 . . 2 Recycling Units 9 | . 2 . . . 4 1 . 2 Scanalyzers 6 | . . . 2 . 3 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 3 . 4 . 3 . . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 6 | . 2 . 2 . 2 . . . Terminal Index 2 | . 1 . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . 3 . 1 Network Status 1 | . . . . . . 1 . . Load Schematic 2 | . . . . . . 1 . 1 Build 1 | . . . . . . 1 . . Repair Station Hacks 10 | . . . 2 . 6 . . 2 Scan Component 5 | . . . 1 . 3 . . 1 Repair 5 | . . . 1 . 3 . . 1 Recycling Unit Hacks 4 | . 1 . . . 2 1 . . Retrieve Components 4 | . 1 . . . 2 1 . . Scanalyzer 5 | . . . 1 . 3 1 . . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Retrieve Study 2 | . . . 1 . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 17 | . 3 . 7 . 6 1 . . Terminals 17 | . 3 . 7 . 6 1 . . Assimilate 5 | . 1 . 3 . 1 . . . Botnet 9 | . 1 . 3 . 4 1 . . Operators 3 | . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 3 . 9 . 12 5 . 6 Full Trace Events 5 | . . . 1 . 3 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 84 | . . . . . . 84 . . Total Part Build Rating 8 | . . . . . . 8 . . Part Studies Acquired 2 | . . . 1 . . 1 . . Parts Repaired 5 | . . . 1 . 3 . . 1 Time 183 | . . . 38 . 126 . . 19 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 25 | . 3 . . . 12 10 . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . Programmers 8 | . . . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 3 | . 1 1 . . . . 1 . Largest Group 2 | . 1 2 2 1 1 . 1 . Highest-Rated Group 41 | . 10 41 41 10 10 . 31 . Highest-Rated Ally 31 | . 10 31 31 10 10 . 31 . Total Orders 2 | . . . 2 . . . . . STAY 1 | . . . 1 . . . . . FOLLOW 1 | . . . 1 . . . . . Ally Attacks 15 | . . 4 5 . . . 6 . Total Damage 189 | . . 42 42 . . . 105 . Kills 3 | . . 2 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Active Infowar (turns) 4295 | . 24 . . . 299 1221 219 2532 Sensors 4271 | . . . . . 299 1221 219 2532 Terrain 24 | . 24 . . . . . . . Robot Analysis Total 6 | . 2 . 2 . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 9225 | 65 775 787 972 346 2037 1237 263 2743 Spaces Moved 4957 | 37 356 457 523 264 1077 739 123 1381 Core 238 | 2 . . . . . . 40 196 Treads 969 | 35 356 457 121 . . . . . Legs 3750 | . . . 402 264 1077 739 83 1185 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 110 110 110 113 50 50 Average Speed 136 | 154 160 160 123 110 125 114 96 157 Slowest Speed 700 | 160 160 160 160 110 190 175 187 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 31 | . . 2 . . . . 29 . Cave-ins Triggered 3 | . . . . . . . 3 . Exploration Rate (%) 50 | 3 64 87 43 63 65 21 65 41 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 59 | . 1 . 2 . 2 6 31 17 Terrain Destroyed 413 | . 42 86 28 . 61 14 49 133 Melee 8 | . . . . . . . 8 . Projectile 82 | . 1 . 2 . 5 14 24 36 AOE 323 | . 41 86 26 . 56 . 17 97 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 6745 | 42 507 503 767 297 1524 1054 225 1826 Wait 1096 | . 101 35 167 16 205 224 62 286 Move 4949 | 36 355 456 522 263 1076 739 121 1381 Hop . | . . . . . . . . . Pick Up 64 | . 6 2 4 3 29 5 . 15 Fast Attach 61 | 6 3 . 6 1 13 6 . 26 Attach 43 | . 2 2 4 . 13 8 3 11 Detach 32 | . 3 1 6 . 6 5 . 11 Swap 43 | . 1 . 7 1 19 8 1 6 Drop 63 | . 1 1 7 2 33 9 . 10 Fire 375 | . 30 6 44 11 130 45 29 80 Melee 8 | . . . . . . . 8 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . 5 . . . . . . . Escape Stasis 6 | . . . . . . 5 1 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 724 | -10/Materials | Discovered new exit (range 8) 754 | -10/Materials | Discovered new exit (range 7) 817 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Entered Mines 841 | -10/Mines | Accompanied by 1 ally 848 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 953 | -10/Mines | Learned location of Zion (-6) 1092 | -10/Mines | Discovered new exit (range 11) 1163 | -10/Mines | Discovered new exit (range 8) 1232 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1233 | -10/Mines | Discovered new exit (range 5) 1447 | -10/Mines | Met a Derelict testing a Signal Generator 1478 | -10/Mines | Found a hidden stash of uninstalled traps 1628 | -10/Mines | Entered Materials 1628 | -9/Materials | Accompanied by 2 allies 1628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1893 | -9/Materials | Destroyed 10 combat bots 2007 | -9/Materials | Build established: Scavenger-Mutant 2159 | -9/Materials | Central database locked down 2243 | -9/Materials | Discovered new exit (range 9) 2431 | -9/Materials | Repaired Carbon-fiber Leg 2583 | -9/Materials | Discovered new exit (range 16) 2600 | -9/Materials | Entered Mines 2600 | -9/Mines | Accompanied by 1 ally 2619 | -9/Mines | Met a Derelict bent on vengeance 2655 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2833 | -9/Mines | Assembled infested the area 2931 | -9/Mines | Learned location of Storage (-8) 2931 | -9/Mines | Discovered new exit (range 5) 2946 | -9/Mines | Entered Materials 2946 | -8/Materials | Accompanied by 1 ally 2946 | -8/Materials | Evolved 2 slots: Utility x2 3274 | -8/Materials | Repaired Carbon-fiber Leg 3691 | -8/Materials | Discovered new exit (range 5) 3876 | -8/Materials | Build established: Mutant 4414 | -8/Materials | Lost 4 parts (1p1n1u1w) 4435 | -8/Materials | Discovered new exit (range 7) 4454 | -8/Materials | Core integrity fell below 50% 4584 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4629 | -8/Materials | Repaired Imp. Cooling System 4656 | -8/Materials | Identified exit to Factory 4770 | -8/Materials | Discovered new exit (range 15) 4805 | -8/Materials | Identified exit to Storage 4946 | -8/Materials | First assault squad dispatched 4983 | -8/Materials | Entered Factory 4983 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5201 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 5281 | -7/Factory | Build established: Scavenger-Gunner 5714 | -7/Factory | Discovered new exit (range 5) 5723 | -7/Factory | Identified exit to Lower Caves 5786 | -7/Factory | Build established: Gunner 6149 | -7/Factory | Build established: Scavenger-Mutant 6216 | -7/Factory | Discovered new exit (range 13) 6220 | -7/Factory | Sucked down chute 6220 | -7/Factory | Entered Waste 6221 | -7/Waste | Met a frightened Derelict 6235 | -7/Waste | EMP discharged 6235 | -7/Waste | System corruption reached 10% 6260 | -7/Waste | Spotted C-40 Crusher 6300 | -7/Waste | Spotted C-40 Crusher 6327 | -7/Waste | Spotted C-40 Crusher 6335 | -7/Waste | EMP discharged 6381 | -7/Waste | Crushed by falling debris 6393 | -7/Waste | Spotted C-40 Crusher 6432 | -7/Waste | Crushed by falling debris 6432 | -7/Waste | System corruption reached 30% 6435 | -7/Waste | EMP discharged 6439 | -7/Waste | Crushed by falling debris 6457 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6458 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6464 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6464 | -7/Waste | Spotted C-40 Crusher 6478 | -7/Waste | Discovered new exit (range 10) 6483 | -7/Waste | Entered Factory 6495 | -7/Factory | Lost 9 parts (1p2n3u3w) 6824 | -7/Factory | Discovered new exit (range 15) 6855 | -7/Factory | Identified exit to Factory 6988 | -7/Factory | Repaired Imp. Sensor Array 7294 | -7/Factory | Build established: Skirmisher 7608 | -7/Factory | Build established: Gunner 8308 | -7/Factory | Build established: Skirmisher 8602 | -7/Factory | Core integrity fell below 50% 8883 | -7/Factory | First assault squad dispatched 9174 | -7/Factory | Discovered exit to Factory (range 16) 9197 | -7/Factory | Core integrity fell below 20% 9226 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09185_ Imp. Carbon-fiber Leg+ destroyed. 09186_ G-47 Trooper destroyed. 09194_ C-45 Heavy ARC bursts open, deploying its payload. 09194_ G-50 Soldier unfolds itself. 09194_ L-41 Fighter unfolds itself. 09194_ G-47 Trooper unfolds itself. 09194_ M-28 Smith unfolds itself. 09194_ Imp. Titanium Leg destroyed. 09196_ Acquired Plasma Cannon. 09198_ Cld. Particle Cannon destroyed. 09199_ Weapon Cycler destroyed. 09199_ Knocked back. 09207_ Carbon-fiber Leg destroyed. 09208_ System corrupted: Matter fused (-5). 09219_ Imp. Sensor Array destroyed. 09222_ Imp. Titanium Leg destroyed. 09222_ Imp. Cooling System destroyed. 09222_ Critical hit (Burn: +37). 09226_ PMXV9RQJHTH L ,PD3HYWKTJAP /9A4QM:L:B= Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????????#????# | | ????????????????????????????????????# ### | | ????????????????????????????????????? " | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ??????????????????????????????????????#### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# "T | | ??????????????????????????????????????+ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# "" | | ????????????#+##+####?????????????????? ?"" | | ????????????# #?????????????????# "" | | ????????????# #?????????????????# | | ????????????+ < #?????????????????# "" | | ????????????# @ #????????????????????"" | | ????????????# l #?????????????????# "" | | ????????????#####m######?####?????????# | | ????????????????#g## #?????????# "" | | ???????????????##H## """" #????????????"" | | ???????????????# g!# ""R" [#?????????# "" | | ???????????????# / "" " #?????????# | | ???????????????# #% ??????????# "" | | ??######???????### #!" """ ???????#+## "" | | ??# ?????????" #" """"" +?????? "" | | ??# !! ????##### "% """"" #??????# | | ??# !! ??### # #??????# ^"" | | ??# ! ?# ########??????# "" | | ??# ?# #??????????# "" | | ??# " " # ######### | | ??# "R" + "" | | ??# """ # # "" | | ??# %%[ ##### "" | | ??##+#+#### | | ???# ^ % | | ???# ^ % | | ???# " #############+####### | | ???# "%" ! #??????????? ?????+ | | ???# ^ #######????? ?????## | | ???# +???? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory | Preloaded Repaired ---------- Carbon-fiber Leg | 48% | -9/Materials Carbon-fiber Leg | 32% | -8/Materials Imp. Carbon-fiber Leg | 40% | -8/Materials Imp. Cooling System | 35% | -8/Materials Imp. Sensor Array | 72% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralLobotomyDerivative Manual? 0 Play Time 01:04:29 Cumulative 203.1 hours Start 2026.10.07 @ 04:01:22 End 2026.10.07 @ 05:02:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb014bca-ef22-45d7-acca-7ef9fb9576c9