Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 01:48:46 Player: Folded_Phoenix Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (583) 583 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 2790 Bonus ------- Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 284/290 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Treads > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Cooling System Matter Filter Relay Coupler [Programmer] (85) Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Makeshift Laser Barrage Gun > --- INVENTORY -------- Improved Deuterium Engine Cooling System Matter Filter Hardened Light Armor Plating Relay Coupler [Programmer] EM Shotgun Barrage Gun Datajack Enhanced Flamer CR-A16's Pointy Stick [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Barrage Gun Special Weapon Enhanced Flamer Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 27 | 4 4 5 . . 14 Power 4 | 1 . 1 . . 2 Engine 3 | 1 . . . . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 . . 5 Treads 4 | . . 1 . . 3 Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 1 . . . Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | . 2 2 . . 7 Energy Gun 3 | . . 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 2 . . . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 1 . . 13 Power 2 | . . 1 . . 1 Propulsion 6 | . . . . . 6 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . 1 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 85 93 100 100 93 Engine 3 | . 14 5 . . 8 Core 7 | . . 5 11 11 2 Treads 9 | . . 5 11 11 13 Leg 21 | . 28 22 22 22 17 Device 10 | . 5 11 11 11 9 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 11 11 11 11 Energy Gun 17 | . . 15 22 22 11 Ballistic Gun 4 | . 22 6 . . 7 Peak Build Rating 22 | 4 7 12 12 15 22 Average Rating 13 | 3 5 10 12 14 19 On Entrance 8 | . 4 7 12 12 15 Naked Turns . | . . . . . . Heaviest Build 26 | 8 17 21 21 21 26 Greatest Support 60 | 20 20 20 20 20 60 Greatest Overweight (x) 1 | 1 . 1 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 4 5 6 6 10 10 Average Carried 7 | 2 3 4 5 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 4 5 6 10 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 588 | 240 96 56 6 . 190 Remotely . | . . . . . . Salvage Created 654 | . 105 114 36 . 399 Parts 31 | . 7 11 2 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 11 | . 1 2 1 . 7 Melee 3 | . . . . . 3 Guns 8 | . 1 2 1 . 4 Classes Destroyed 4 | . 2 1 . . 1 Watcher 3 | . 2 1 . . . Grunt 9 | . 1 1 1 . 6 Brawler 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 2 | . 1 1 1 . 2 Combat Bots Only 2 | . 1 1 1 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 141 | . 19 6 3 . 113 Missed 41 | . 7 2 2 . 30 Damage Taken 2060 | . 184 213 12 . 1651 Core 460 | . 43 129 . . 288 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 46 | . 17 6 2 . 21 Largest 2 | . 2 2 2 . 2 Hottest 108 | . 40 85 85 . 108 Shots Fired 89 | . 34 11 4 . 40 Gun 88 | . 34 11 4 . 39 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 55 | . 34 . . . 21 Thermal 19 | . . . . . 19 Explosive . | . . . . . . Electromagnetic 15 | . . 11 4 . . Robot Hit Streak 10 | . 7 10 5 . 7 Robot Miss Streak 5 | . 4 2 2 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 65 | . 17 8 3 . 37 Core Hits 29 | . 7 5 2 . 15 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . . . . 5 Burn 2 | . . . . . 2 Smash 3 | . . . . . 3 Melee Attacks 14 | . . . . . 14 Impact 11 | . . . . . 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1209 | . 194 162 47 . 806 Guns 777 | . 194 104 47 . 432 Cannons . | . . . . . . Explosions 58 | . . 58 . . . Melee 364 | . . . . . 364 Ramming . | . . . . . . Kinetic 402 | . 194 . . . 208 Thermal 292 | . . 58 . . 234 Explosive . | . . . . . . Electromagnetic 151 | . . 104 47 . . Impact 364 | . . . . . 364 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 160 | . . 69 . . 91 Projectiles . | . . . . . . Explosions 69 | . . 69 . . . Melee 91 | . . . . . 91 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 164 | . . 164 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | . 18 54 42 . 261 Average Temperature 61 | . 11 22 21 . 83 Received Heat Transfer 807 | . 102 21 6 . 678 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 809 | . . 100 . . 709 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 174 | . 111 174 87 . . Initial 67 | . . 46 67 . . Average 75 | . 59 112 71 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 5 3 3 . 18 Peak Tracking Total 6 | . 2 1 1 . 6 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 3 1 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 7 2 . . . Successful 4 | . 4 . . . . Failed 5 | . 3 2 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . . 1 . 1 . Terminals 9 | . 7 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Level Access Points 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 7 Highest-Rated Group 222 | . . . . 222 222 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 21 | . . . . . 21 Total Damage 259 | . . . . . 259 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3256 | 61 308 292 190 1758 647 Spaces Moved 1732 | 45 200 159 96 914 318 Core 6 | 6 . . . . . Treads 109 | . . . . . 109 Legs 1617 | 39 200 159 96 914 209 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 Average Speed 168 | 114 120 149 190 190 146 Slowest Speed 250 | 120 120 190 190 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 38 15 29 88 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . 24 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 24 | . . 24 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1968 | 52 238 201 100 937 440 Wait 111 | . 11 28 2 14 56 Move 1727 | 44 199 158 95 913 318 Hop . | . . . . . . Pick Up 27 | 4 5 4 1 7 6 Fast Attach 8 | 4 . . . . 4 Attach 12 | . 3 3 . . 6 Detach . | . . . . . . Swap 7 | . 1 2 . . 4 Drop 12 | . 2 . . 3 7 Fire 46 | . 17 6 2 . 21 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . . 4 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 550 | -9/Materials | Discovered new exit (range 7) 594 | -9/Materials | Identified exit to Mines 662 | -9/Materials | Entered Mines 705 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 741 | -9/Mines | Met a Derelict bent on vengeance 744 | -9/Mines | Assembled infested the area 815 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 829 | -9/Mines | Identified exit to Zion 852 | -9/Mines | Entered Zion 862 | -7/Zion | Given A8's code to call for help 1011 | -7/Zion | Discovered new exit (range 14) 1030 | -7/Zion | Found CR-A16's Pointy Stick 1248 | -7/Zion | Found Relay Coupler [Programmer] 1308 | -7/Zion | Learned location of Storage (-7) 1427 | -7/Zion | Learned Factory emergency access door positions 1663 | -7/Zion | Gained Derelict followers 1825 | -7/Zion | Received a visual enhancement algorithm 2154 | -7/Zion | Met Imprinter 2182 | -7/Zion | Imprinted 2184 | -7/Zion | Declared Zion's savior 2598 | -7/Zion | Identified exit to Proximity Caves 2610 | -7/Zion | Entered Proximity Caves 2610 | -6/Proximity Caves | Accompanied by 7 allies 2731 | -6/Proximity Caves | Lost 6 allies 3034 | -6/Proximity Caves | Lost 4 parts (3n1w) 3124 | -6/Proximity Caves | Learned location of 1 exit from Factory 3148 | -6/Proximity Caves | Core integrity fell below 50% 3180 | -6/Proximity Caves | Build established: Scavenger-Mutant 3204 | -6/Proximity Caves | Core integrity fell below 20% 3257 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Lgt. Treads fries itself beyond repair. Acquired 35 matter. Critical hit (Burn: +37). G-50 Soldier suffers critical hit (Smash). Destroyed Carbon-fiber Leg. G-50 Soldier system corrupted by crushing effect. G-50 Soldier destroyed. Lgt. Treads destroyed. G-50 Soldier suffers critical hit (Smash). G-50 Soldier destroyed. G-67 Veteran knocked back. G-50 Soldier knocked back. Lgt. Treads destroyed. Acquired 10 matter. Carbon-fiber Leg destroyed. G-67 Veteran suffers critical hit (Smash). Destroyed Plasma Rifle. G-67 Veteran system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ####??# ##??????????####???####????????????????? | | ### ###??????### ##?# ##???????????????? | | ## ###???## ## #???????????????? | | # [ ##### ##??????????????? | | # ## % ## ##?????????????? | | # ## % #?????????????? | | # # ## #?????????????? | | ## ### @ #?# #??????????????? | | #### ### ##gg### #??????????????? | | ## #?#### ### #??????????????? | | ?## #???### #?# ##??????????????? | | ??# #?#####= =### #???????????????? | | ?? #?#% % ** =%## ##???????????????? | | ? #?# ![%! [ #???????????????? | | ? ##?#%##### # #???????????????? | | ###?#!#???# ## ##### ##### #???????? | | ## ###%#???# ######## #????????? | | ## ##%#???## ##?# ###### #????????? | | ## ### ] %#???## #?## ##??????????????? | | ?###??# =%##??# ##??### ###?????????## # | | ??????# ##?## ##?????## ##?????? # | | ?????## #??## ##??????## ##### | | ?##### #???# #######?# | | ## ### #??## ## #### | | # ##?######## ### ##### # | | ##????## ## #????? # | | ##?????# ########### ????? | | ##??????# ##?????????# ?????? | | # #???????## ##??????????## ####?????? | | #####?######## ##???????????# ?????????? | | ##????# ##??????????# #??????????? | | ##???# #?????????? ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed SuspensionDrainedStorage Manual? 0 Play Time 00:30:04 Cumulative 11.6 hours Start 2025.03.23 @ 01:13:22 End 2025.03.23 @ 01:48:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90a1a249-375a-4b0f-86fb-289cd18e39a2