Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 23:57:06 Player: Petvaria Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (129) 645 Value Destroyed (4143) 4143 Prototype IDs (45) 900 Alien Tech Used (6) 1200 Bonus (10829) 10829 TOTAL SCORE: 28017 Bonus ------- Follower Combat Kills 294 Installed LC Capacitor 1000 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Destroyed MAIN.C Shell 5000 Friendly Fire -65 Cogmind --------- Core Integrity 0/1600 Matter 271/300 Energy 88/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Reaction Control System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Cooled Nuclear Pulse Thruster Weapon Mount Advanced Hacking Suite Advanced Hacking Suite [Rating: 164] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact LC Capacitor Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon L-Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 10 | . . 1 1 2 1 . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 173 | 6 4 22 29 31 1 7 8 . . . . 8 . . 8 8 9 . 1 4 . 11 . 4 2 1 7 2 . Power 24 | 1 1 4 4 4 . 1 1 . . . . . . . 2 . 1 . . . . 3 . . . 1 1 . . Engine 9 | 1 1 4 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Core 8 | . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . 1 1 . . Propulsion 53 | 2 . 10 12 12 . 2 2 . . . . . . . 3 2 1 . . 2 . 2 . 1 . . 1 1 . Treads 32 | 2 . 8 12 9 . . . . . . . . . . . 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Flight 18 | . . 1 . 3 . 1 2 . . . . . . . 3 . 1 . . 2 . 2 . 1 . . 1 1 . Utility 63 | 1 2 2 9 9 1 2 4 . . . . 5 . . 3 3 6 . 1 1 . 5 . 2 2 . 4 1 . Device 10 | . . . . 1 . . 1 . . . . 2 . . . 1 2 . . . . 1 . . 1 . 1 . . Storage 4 | 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Processor 6 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . 2 . . 1 . . . . Hackware 18 | . . . . 2 1 1 . . . . . 3 . . 3 . 3 . . . . 1 . . . . 3 1 . Protection 24 | . 1 2 9 6 . 1 1 . . . . . . . . 1 1 . . . . 1 . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 33 | 2 1 6 4 6 . 2 1 . . . . 3 . . . 3 1 . . 1 . 1 . 1 . . 1 . . Energy Gun 2 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . . 1 . . Ballistic Gun 12 | 1 1 6 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Special Melee Weapon 4 | . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 29 | . . 2 . 1 . 2 . . . . . 2 . . 3 7 1 . . 1 . 3 1 5 . 1 . . . Corrupted Parts 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 70 | . 2 8 3 7 4 1 . . 3 . . 3 . . . 2 8 . . . 1 4 . 1 . 1 14 3 5 Power 11 | . 1 2 . 1 1 . . . 1 . . . . . . 1 1 . . . . 1 . . . . 2 . . Propulsion 24 | . . 5 1 1 1 1 . . 1 . . . . . . . 4 . . . . 1 . 1 . . 7 1 . Utility 28 | . 1 . 1 4 2 . . . . . . 2 . . . 1 3 . . . 1 2 . . . 1 5 1 4 Weapon 7 | . . 1 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 11 | . 2 3 1 2 4 1 . . 3 . . 2 . . . 2 3 . . . 1 4 . 1 . 1 11 3 3 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 7 13 14 14 4 4 5 9 9 9 9 9 9 9 9 9 5 5 5 5 6 7 9 8 7 8 6 2 1 Power 1 | . 1 1 . 1 . 1 1 2 2 2 2 2 2 2 1 1 . 1 1 1 1 . 2 2 2 2 2 1 1 Propulsion 2 | 1 2 3 3 4 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . Utility 2 | . . 1 3 2 1 1 3 5 6 6 6 6 6 6 5 4 3 3 3 3 4 4 5 4 4 4 2 . . Weapon 2 | . 1 6 5 4 1 . . 1 1 1 1 1 1 1 1 1 . . . . . . . . 1 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . 1 1 7 . . 1 . 1 . . . . . . . 6 . . . . . . 1 . . 2 . 1 Power 5 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . 1 . 1 . . . . . . . 4 . . . . . . 1 . . 1 . . Weapon 6 | . . 1 . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 89 81 96 91 59 34 83 93 79 66 66 68 76 76 86 93 81 73 77 82 87 75 87 74 66 64 50 21 12 Engine 3 | . 13 10 . . . . 5 6 2 . . 2 5 5 5 5 . . . . . . . . . . . . . Core 2 | . . . 8 6 5 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 9 9 8 7 5 . . Treads 16 | . 28 25 35 26 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . 1 19 7 22 26 22 20 20 17 17 17 23 27 19 15 15 19 26 25 28 27 25 25 16 . . Device 1 | . . . . . 5 . 4 6 6 6 6 1 . . . . 8 10 10 10 8 . 4 . 1 4 4 . . Storage 6 | . 14 11 9 6 . . 3 6 6 6 6 5 5 5 5 5 1 . . 1 5 4 4 4 4 4 3 . . Processor 1 | . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 9 8 5 4 4 4 4 4 4 3 3 Hackware 11 | . . . . 14 15 14 20 20 20 20 20 22 29 29 32 35 30 31 31 31 31 25 25 18 14 12 10 13 6 Protection 9 | . 4 7 23 18 6 1 5 6 6 6 6 5 5 5 5 4 3 . . . . 1 4 4 4 3 . . . Ballistic Gun 9 | . 25 22 16 7 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 5 5 6 6 2 . . . 5 5 5 5 4 5 5 1 . . . . . . . . . Peak Build Rating 164 | 6 8 19 32 40 33 27 53 54 54 39 39 56 50 50 81 90 98 85 90 105 103 127 126 160 154 161 164 44 79 Average Rating 40 | 4 6 13 26 34 29 17 46 53 45 39 39 46 50 50 66 79 87 85 89 93 102 102 123 117 149 146 106 35 43 On Entrance 62 | . 6 8 16 28 29 16 27 53 54 39 39 39 50 50 50 80 79 85 85 90 103 100 126 122 148 149 145 33 29 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 13 31 37 57 58 12 11 19 19 19 13 13 17 16 16 24 24 34 17 17 27 27 43 42 51 52 52 52 3 . Greatest Support 90 | 40 40 60 84 90 16 20 23 23 23 17 17 17 17 17 30 30 35 27 27 43 43 51 51 52 52 52 55 8 3 Greatest Overweight (x) 10 | . . 10 . . . 1 . . . . . . . . . 1 1 . . . . . . . . . 4 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 5 5 10 10 10 10 10 10 10 10 5 5 Average Capacity 11 | 7 12 15 15 14 5 5 8 10 10 10 10 10 10 10 10 10 6 5 5 6 10 10 10 10 10 10 9 5 5 Most Carried 15 | 5 10 15 15 15 5 5 9 10 10 10 10 10 10 10 10 10 10 5 5 6 6 10 10 10 10 10 10 5 5 Average Carried 9 | 2 7 13 14 14 4 4 5 9 9 10 10 10 10 10 9 9 5 5 5 5 6 7 9 9 9 8 8 5 2 Final Capacity 15 | 8 15 15 15 5 5 5 10 10 10 10 10 10 10 10 10 10 5 5 5 10 10 10 10 10 10 10 5 5 5 Final Carried 15 | 4 10 14 15 3 5 5 9 10 10 10 10 10 10 10 10 8 5 5 5 6 6 10 9 7 10 10 5 5 1 Class Distribution -------------------- 35% | Scavenger-Mutant 18% | Mutant 17% | Wizard-Sprinter 15% | Hacker-Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Waste Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 4715 | 230 285 761 1239 1103 27 291 70 10 . . . 21 . 55 110 100 96 6 102 . 40 70 . . . 32 35 32 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5593 | . 633 1300 1616 1264 27 76 242 . . . . 21 . . 187 195 . . . . . . . . . . . 32 . Parts 328 | . 41 78 107 71 5 3 11 . . . . 4 . . 7 . . . . . . . . . . . . 1 . Haulers Intercepted 17 | . 1 5 6 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 3 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 4 1 . . . . . 6 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 94 | . 14 25 33 22 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 78 | . 14 25 31 8 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 16 | . . . 2 14 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | . 6 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Worker 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 5 6 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . 1 3 2 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Watcher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 18 | . 3 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 52 | . 10 12 17 13 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . 5 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 5 5 7 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Combat Bots Only 6 | . 3 4 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 1461 | . 48 138 182 409 29 1 39 . 17 . . 26 . 4 . 57 59 . 6 2 10 72 2 6 14 10 181 36 113 Missed 579 | . 11 29 43 129 19 . 27 . 9 . . 15 . 3 . 36 36 . 6 2 7 44 2 1 8 8 84 16 44 Hits 882 | . 37 109 139 280 10 1 12 . 8 . . 11 . 1 . 21 23 . . . 3 28 . 5 6 2 97 20 69 Melee 8 | . . 7 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Projectile 874 | . 37 102 139 280 10 . 12 . 8 . . 11 . 1 . 21 23 . . . 3 28 . 5 6 2 97 20 69 AOE 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . 1 4 6 8 1 . . . 1 . . 1 . . . . 2 . . . . 1 . . 1 1 1 1 4 Actively Blocked 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 15602 | . 510 1574 2012 3272 439 61 78 . 152 . . 245 . 25 . 376 493 . . . 56 601 . 132 152 83 2267 571 2503 Core 4436 | . 53 264 132 333 256 48 18 . 37 . . 90 . 25 . 129 125 . . . . 148 . 53 24 26 1056 506 1113 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 494 | . . 25 7 9 90 8 26 . 26 . . 9 . . . 87 89 . . . . . . 51 30 37 . . . Regen/Repaired (Parts) 57 | . . . . . . 3 . . . . . . . . . . 29 . . 25 . . . . . . . . . Core Remaining (%) 66 | 100 78 34 76 52 . . . . . . 57 . . . . 75 . . . . 89 . . 77 . . 23 . . Volleys Fired 422 | . 59 101 139 115 . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Largest 2 | . 2 2 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hottest 900 | . 60 46 60 80 . . . . . . . . . . . . . . . . . . . 100 . . . . 900 Shots Fired 806 | . 117 202 270 210 . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Gun 708 | . 117 202 257 132 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 98 | . . . 13 78 . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 785 | . 103 202 270 210 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 21 | . 14 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 12 18 25 17 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 5 3 4 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 Penetration Max 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary Targets 8 | . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 604 | . 79 151 207 144 1 5 6 . . . . 2 . . 5 3 . . . . . . . . . . . 1 . Core Hits 240 | . 37 54 86 55 1 . 3 . . . . 1 . . 2 1 . . . . . . . . . . . . . Critical Kills 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 4 3 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 11 | . 4 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 90 | . . . . 2 4 5 14 1 . . . 13 . . 5 3 16 . 2 . . 7 . 6 2 . 8 2 . Impact 25 | . . . . . . . . . . . . . . . . . . . . . . 7 . 6 2 . 8 2 . Slashing 52 | . . . . 1 4 5 13 1 . . . 2 . . 5 3 16 . 2 . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10660 | . 860 2177 3164 2947 71 195 314 . . . . 96 . . 487 286 . . . . . . . . . . . 63 . Guns 7390 | . 860 2177 2940 1413 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1758 | . . . 224 1534 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1504 | . . . . . 71 195 314 . . . . 96 . . 487 286 . . . . . . . . . . . 55 . Ramming 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Kinetic 9044 | . 756 2177 3164 2947 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 104 | . 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . Slashing 1353 | . . . . . 71 195 314 . . . . . . . 487 286 . . . . . . . . . . . . . Piercing 96 | . . . . . . . . . . . . 96 . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 13 . 7 . . . . . . . 3 3 3 3 3 1 1 1 1 . . . 1 1 1 2 1 13 Average Corruption 4 | . . 5 . 4 . . . . . . . 3 3 3 3 3 1 1 1 1 . . . 1 1 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 92 | . . 29 . 35 . . . . . . . 4 2 2 2 2 . . 4 . . . . . . 1 5 . 6 Message Errors 24 | . . 10 . 5 . . . . . . . 1 2 . 1 1 . . 1 . . . . . . . 1 . 2 Matter Fused 26 | . . 5 . 12 . . . . . . . . . 2 . 1 . . 1 . . . . . . 1 3 . 1 Heat Flow Errors 5 | . . 1 . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Discharges 14 | . . 4 . 5 . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . 1 Parts Rejected 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . 5 . 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Data Loss (major) 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 321 | . . . . 24 . 23 50 . . . . 26 . . 95 103 . . . . . . . . . . . . . Projectiles 24 | . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 297 | . . . . . . 23 50 . . . . 26 . . 95 103 . . . . . . . . . . . . . Knockbacks 21 | . . . 6 14 . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 17 | . . . 5 12 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 479 | . 30 399 297 479 2 . . . 4 . . . . . . . . . 102 . . . . 30 . . . . . Average Temperature 83 | . 10 37 65 114 2 . . . 4 . . . . . . . . . 61 . . . . 19 . . . . . Received Heat Transfer 3236 | . 162 531 990 951 69 9 12 . 72 . . 9 . 9 . 84 119 . . . 18 21 . . 9 . 135 9 27 Effects 14 | . . 1 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 225 | . 225 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Maximum Alert Level 5 | . . 1 1 1 1 . 1 . . . . . . . . . . . . . . 2 . . . . 1 . 5 Low Security (%) 88 | 100 100 92 80 97 42 100 57 . . . . 100 . . . . 100 . . . . 52 100 . 100 100 94 100 30 Level 1 9 | . . 7 19 2 57 . 42 . . . . . . . . . . . . . . 23 . . . . 5 . . Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . 22 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1290 | . 85 272 328 282 279 84 352 . . . . 46 . . . . 86 . . . . 452 24 . 33 50 207 124 1290 Initial 140 | . . . 113 140 136 84 . . . . . . . . . . . . . . . 36 . . . 18 16 112 9 Average 83 | . 30 67 136 96 209 5 175 . . . . 12 . . . . 21 . . . . 182 19 . 20 12 105 69 302 Influence Increases 7611 | . 332 737 906 850 256 . 673 . 111 . . 168 . 30 15 10 393 . 75 . 120 534 24 . 63 60 395 70 1789 Destroy 0b10 Robot/C 2140 | . 260 500 660 440 20 . 240 . 20 . . . . . . . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 205 | . 15 50 40 40 5 . 20 . . . . 5 . . 15 10 . . . . . . . . . . . 5 . Destroy Leader 552 | . 42 134 162 118 10 . 84 . . . . . . . . . . . . . . . . . . . . 2 . Allied During Kill 163 | . . . . . . . 162 . 1 . . . . . . . . . . . . . . . . . . . . Successful Hack 202 | . . 5 6 33 38 . 26 . . . . 12 . . . . 26 . . . . 12 24 . 15 . 5 . . Disable Machine 375 | . . . . 15 . . 75 . . . . 45 . . . . 15 . . . . . . . 15 . 30 . 180 Destroy Structure 1709 | . . 3 8 9 3 . 6 . . . . 16 . . . . 22 . . . . 12 . . 3 . 15 3 1609 Partial Spotted 165 | . . . . 30 15 . 15 . . . . . . . . . 60 . . . . . . . 30 15 . . . Lose Combat Pursuer 2100 | . 15 45 30 165 165 . 45 . 90 . . 90 . 30 . . 270 . 75 . 120 510 . . . 45 345 60 . Influence Decreases 5912 | . 331 470 865 880 293 242 430 120 104 130 . 144 24 10 30 15 359 34 60 15 65 589 . 24 30 63 238 242 105 Entered New Map 1087 | . . 1 155 169 143 158 . 90 24 130 . . 10 . 20 5 . 14 . 15 . 19 . 24 . 15 14 75 6 Time Decay 3027 | . 322 399 592 511 90 74 150 30 50 . . 124 14 10 10 10 149 20 60 . 55 120 . . 30 38 80 40 49 Lost Part 543 | . 9 70 30 50 40 10 . . 30 . . 15 . . . . 54 . . . 10 32 . . . 10 130 3 50 Lost Ally 356 | . . . . . 20 . 280 . . . . 5 . . . . 37 . . . . . . . . . 14 . . Purge Threat 899 | . . . 88 150 . . . . . . . . . . . . 119 . . . . 418 . . . . . 124 . Squads Dispatched 37 | . 2 2 5 11 . . 4 . . . . 1 . . . . 5 . . . . 2 . . . 2 2 . 1 Investigation 9 | . 1 . 1 1 . . 1 . . . . . . . . . 2 . . . . . . . . . 2 . 1 Extermination 8 | . . . . 3 . . . . . . . . . . . . 2 . . . . 2 . . . 1 . . . Reinforcement 12 | . 1 2 1 2 . . 3 . . . . 1 . . . . 1 . . . . . . . . 1 . . . Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 31 | . 3 3 7 3 2 . 2 . . . . . . . . . 3 . . . . 2 . . . 2 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 23 38 53 54 16 1 11 . 9 . . 14 . 4 . 18 33 . 5 6 8 33 3 1 4 6 42 8 13 Peak Tracking Total 24 | . 5 8 7 12 11 1 6 . 5 . . 4 . 3 . 16 7 . 2 6 4 24 5 1 4 7 19 7 12 Tactical Retreats 55 | . 2 3 2 4 5 . 2 . 3 . . 4 . 1 . . 7 . 5 . 4 5 . . . 1 5 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 8 | . . 1 1 1 2 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 30 | . . . . 1 . . 5 1 . . . 3 . . . . 1 . . . . . . 2 1 . 2 . 14 Max in Single Turn 3 | . . . . 1 . . 1 1 . . . 1 . . . . 1 . . . . . . 1 1 . 1 . 3 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 79 | . 1 3 3 6 4 . 7 . . 3 . 6 1 . 4 . 14 1 2 1 . 5 1 1 1 2 4 7 2 Terminals 51 | . 1 3 3 2 3 . 6 . . . . 4 1 . . . 10 . . . . 3 1 . 1 1 4 6 2 Fabricators 10 | . . . . 3 1 . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Total Hacks 190 | . 3 4 4 11 14 . 13 . . 20 . 12 1 . 16 . 38 1 4 1 . 19 3 1 3 2 6 10 4 Successful 126 | . 1 2 2 4 8 . 3 . . 20 . 4 1 . 16 . 30 1 4 1 . 12 2 1 2 1 3 8 . Failed 64 | . 2 2 2 7 6 . 10 . . . . 8 . . . . 8 . . . . 7 1 . 1 1 3 2 4 Catastrophic 15 | . 1 . 1 2 2 . 4 . . . . 1 . . . . . . . . . . . . . 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 3 3 4 6 11 . 10 . . . . 8 . . . . 26 . . 1 . 15 . 1 1 1 5 3 2 Terminals 117 | . 3 4 4 4 11 . 12 . . . . 8 1 . . . 30 . . . . 15 3 . 3 1 6 8 4 Fabricators 20 | . . . . 5 3 . 1 . . . . 3 . . . . 4 . . . . 4 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . 1 . 2 . Terminal Hacks 95 | . . 1 1 2 2 . 1 . . 20 . 2 1 . 16 . 19 1 4 1 . 9 2 1 2 1 3 6 . Record 10 | . . . . . . . . . . 2 . . 1 . 4 . . . 3 . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . 10 . . . . 4 . 3 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . 1 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 10 | . . . 1 1 . . . . . . . . . . . . 3 . . . . 4 . . . . . 1 . Locate Traps 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 8 | . . . . 1 1 . . . . . . 1 . . . . 3 . . . . 1 1 . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Zone Layout 5 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . 2 . . . . . . . . . . . 4 . . . . 1 . . . . . . . Network Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Build 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 1 1 1 2 4 . 2 . . . . 1 . . . . 4 . . . . 2 . . . . . . . Terminals 12 | . 1 1 1 . 3 . 1 . . . . 1 . . . . 4 . . . . . . . . . . . . Assimilate 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . Botnet 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 5 | . 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 2 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . Fabnet 6 | . . . . 2 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 1 2 1 6 4 . 6 . . . . 3 . . . . 11 . . . . 3 1 . 1 1 3 4 2 Full Trace Events 5 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 Feedback Events 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . 10 . . . . 4 . 3 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . 106 . . . . . . . . . . . 98 . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . 1 1 . 2 . 1 . . 1 . 1 . . 1 . . 2 . . . . . . 1 . . Non-combat 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . 1 . 1 . 1 . . 1 . 1 . . 1 . . 2 . . . . . . 1 . . Robot Hacks Applied 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . 6 6 6 6 6 6 8 8 8 8 8 2 2 2 2 2 . . . . 6 6 6 2 2 Autooverrided 9 | . . . . . 1 . 1 . 1 . . 1 . 1 . . 1 . . 2 . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 35 | . . . . . 1 20 1 . 1 . . 1 . 1 . . 5 . 2 2 . . . . . . 1 . . Largest Group 20 | . . . . . 1 20 20 . 1 . . 1 . 1 . . 2 . 2 1 . . . . . . 1 . . Highest-Rated Group 821 | . . . . . 12 821 812 . 29 . . 26 . 29 . . 57 . 75 47 . . . . . . 30 . . Highest-Rated Ally 50 | . . . . . 12 50 50 . 29 . . 26 . 29 . . 47 . 46 47 . . . . . . 30 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 152 | . . . . . 2 19 114 . 5 . . 3 . 2 . . 2 . . 2 . . . . . . 3 . . Total Damage 3461 | . . . . . 30 452 2634 . 95 . . 55 . 38 . . 56 . . 60 . . . . . . 41 . . Kills 18 | . . . . . 1 1 15 . 1 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Active Infowar (turns) 2215 | . . . . . . . 275 73 119 26 115 72 . . . . 374 106 304 236 176 74 11 . 28 105 121 . . Sensors 2202 | . . . . . . . 275 73 119 26 115 72 . . . . 374 106 304 236 176 72 . . 28 105 121 . . Traps 13 | . . . . . . . . . . . . . . . . . . . . . . 2 11 . . . . . . Decoding 421 | . . . . . . . . . . . . . . . . . . . 275 146 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 2 . 2 . 2 1 . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 11155 | 72 1158 1341 1949 1600 197 1138 326 73 119 26 115 312 88 51 74 121 443 106 304 236 176 330 11 131 76 105 168 136 173 Spaces Moved 13474 | 44 523 525 827 933 543 447 800 234 254 80 242 708 273 159 148 358 1215 347 684 800 393 1100 38 328 256 385 394 266 170 Core 406 | 12 . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . 13 203 170 Treads 2465 | 32 523 434 827 636 . 13 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 90 | . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Flight 10496 | . . . . 297 543 410 800 234 254 80 242 708 273 159 148 358 1215 347 684 800 393 1100 38 328 256 385 381 63 . Fastest Speed 17 | 50 160 115 152 32 32 34 29 29 29 32 32 32 32 32 25 25 21 30 30 24 24 17 24 24 25 25 25 40 50 Average Speed 54 | 130 160 170 156 119 32 40 30 29 31 32 32 32 32 32 28 25 27 30 30 27 24 24 24 24 25 25 32 47 50 Slowest Speed 550 | 160 160 550 160 163 34 160 34 29 32 32 32 32 32 32 32 99 102 30 30 30 24 27 24 25 25 25 250 50 50 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 94 | . . . . 5 9 2 5 . . . 1 14 . 2 . . 20 1 1 . 1 13 . 1 4 6 9 . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 43 | 4 64 46 59 31 23 95 17 38 44 68 62 22 54 39 60 49 34 56 68 84 43 34 4 98 9 44 39 10 11 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . . . . . . . Known Exits Taken 22 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . 2 . . . . . 2 . . . 1 4 . . . . . . . . . . Spaces Dug 361 | . . . . 1 3 . 7 . . . . 8 . . . . 13 . 2 . . 7 . . 1 . 6 1 312 Terrain Destroyed 1950 | . . . . 7 3 . 7 . . . . 8 . . . . 13 . 2 . . 7 . . 1 . 6 1 1895 Melee 49 | . . . . 1 3 . 7 . . . . 8 . . . . 13 . 2 . . 7 . . 1 . 6 1 . Projectile 1901 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1895 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total 16201 | 59 736 777 1224 1211 549 1395 856 237 294 79 277 756 272 156 169 382 1278 347 777 814 472 1140 39 373 261 388 416 271 196 Wait 1842 | . 141 100 183 92 7 920 32 . 36 . 37 39 . . . . 19 2 92 7 81 18 . 24 . . . . 12 Move 13259 | 43 522 524 826 922 524 442 789 233 253 79 239 679 272 154 147 357 1174 344 681 799 390 1073 37 325 247 373 377 265 169 Hop 91 | . . . . 5 9 2 5 . . . 1 14 . 2 . . 20 1 1 . 1 13 . 1 4 5 7 . . Pick Up 111 | 10 9 18 12 8 2 3 7 2 1 . . . . . 3 . 12 . . 2 . 9 . 3 1 4 4 . 1 Fast Attach 83 | . . 5 7 14 1 5 5 . . . . 8 . . 5 10 6 . 1 3 . 4 . 3 1 . 3 2 . Attach 81 | 6 2 8 3 8 . 6 2 . 1 . . . . . . 2 13 . . 1 . 6 1 3 2 3 10 . 4 Detach 23 | . . . . . . 3 . . 1 . . . . . 1 . 8 . . . . 2 . 1 2 . 3 . 2 Swap 63 | . 2 12 24 16 . . 1 . . . . . . . 5 . 1 . . . . 1 . . 1 . . . . Drop 128 | . 1 9 30 29 1 9 1 1 2 . . 3 . . 3 10 9 . . 2 . 3 1 6 1 3 4 . . Fire 422 | . 59 101 139 115 . . . . . . . . . . . . . . . . . . . 1 . . . . 7 Melee 90 | . . . . 2 4 5 14 1 . . . 13 . . 5 3 16 . 2 . . 7 . 6 2 . 8 2 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / [*Tes]) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 5) 573 | -10/Materials | Derelicts attacked the area 712 | -10/Materials | Discovered new exit (range 13) 964 | -10/Materials | Discovered new exit (range 8) 1231 | -10/Materials | Entered another Materials area 1231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1499 | -9/Materials | Lost 3 parts (1p1n1w) 2097 | -9/Materials | Build established: Scavenger-Mutant 2194 | -9/Materials | Core integrity fell below 50% 2489 | -9/Materials | Discovered new exit (range 15) 2569 | -9/Materials | System corruption reached 10% 2572 | -9/Materials | Entered another Materials area 2572 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2626 | -8/Materials | Discovered new exit (range 6) 3140 | -8/Materials | Discovered new exit (range 9) 4129 | -8/Materials | Garrison activated, responded to threat 4355 | -8/Materials | Discovered new exit (range 14) 4521 | -8/Materials | Entered Factory 4521 | -7/Factory | Evolved 2 slots: Utility x2 6115 | -7/Factory | Discovered new exit (range 15) 6121 | -7/Factory | Entered another Factory area 6121 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6205 | -6/Factory | Identified exit to Lower Caves 6205 | -6/Factory | Identified exit to Extension 6297 | -6/Factory | Spotted B-75 Beast 6298 | -6/Factory | Local machine network offline 6318 | -6/Factory | Manually triggered Chute Trap 6318 | -6/Factory | Sucked down chute 6318 | -6/Factory | Entered Waste 6319 | -6/Waste | Joined by Warlord forces that had cleared the area 6339 | -6/Waste | Lost 4 parts (1p1n2u) 6358 | -6/Waste | A Compactor rumbled back to life 6358 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6360 | -6/Waste | Spotted C-40 Crusher 6362 | -6/Waste | Allies destroyed C-40 Crusher 6583 | -6/Waste | Build established: Hacker-Mutant 7390 | -6/Waste | Discovered new exit (range 13) 7456 | -6/Waste | Entered Factory 7456 | -6/Factory | Accompanied by 20 allies 7482 | -6/Factory | Discovered new exit (range 15) 7516 | -6/Factory | Identified exit to Factory 7671 | -6/Factory | Lost 6 allies 7762 | -6/Factory | Lost 4 allies 7782 | -6/Factory | Entered Lower Caves 7833 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7844 | -6/Lower Caves | Discovered new exit (range 9) 7846 | -6/Lower Caves | Identified exit to Lower Caves 7852 | -6/Lower Caves | Found DRS Beacon 7855 | -6/Lower Caves | Entered another Lower Caves area 7905 | -6/Lower Caves | Learned location of 1 exit from Factory 7944 | -6/Lower Caves | Lost 3 parts (1p1n1w) 7960 | -6/Lower Caves | Discovered new exit (range 9) 7963 | -6/Lower Caves | Identified exit to Data Miner 7974 | -6/Lower Caves | Entered Data Miner 7974 | -6/Data Miner | Discovered new exit (range 6) 7981 | -6/Data Miner | Met Data Miner 7989 | -6/Data Miner | Learned location of Section 7 (-2) 7989 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7991 | -6/Data Miner | Received God Mode back door access code from Data Miner 7999 | -6/Data Miner | Identified exit to Proximity Caves 8000 | -6/Data Miner | Entered Proximity Caves 8110 | -5/Proximity Caves | Learned Factory trap positions 8115 | -5/Proximity Caves | Entered Factory 8115 | -5/Factory | Evolved 2 slots: Utility x2 8116 | -5/Factory | Identified exit to Factory 8117 | -5/Factory | Loaded intel: 95 trap records 8164 | -5/Factory | Discovered exit to Factory (range 16) 8223 | -5/Factory | Discovered new exit (range 10) 8225 | -5/Factory | Identified exit to Upper Caves 8406 | -5/Factory | Build established: Hacker-Sprinter 8427 | -5/Factory | Entered Upper Caves 8439 | -5/Upper Caves | Encountered a Warlord checkpoint 8508 | -5/Upper Caves | Learned location of 1 exit from Factory 8509 | -5/Upper Caves | Learned Factory terminal intel 8510 | -5/Upper Caves | Discovered new exit (range 15) 8514 | -5/Upper Caves | Identified exit to Upper Caves 8515 | -5/Upper Caves | Entered another Upper Caves area 8546 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8564 | -5/Upper Caves | Discovered new exit (range 6) 8566 | -5/Upper Caves | Identified exit to Zhirov 8566 | -5/Upper Caves | Entered Zhirov 8566 | -5/Zhirov | Discovered new exit (range 3) 8572 | -5/Zhirov | Met Zhirov 8578 | -5/Zhirov | Learned location of Quarantine (-2) 8578 | -5/Zhirov | Learned location of Testing (-3) 8578 | -5/Zhirov | Learned location of Command (-1) 8581 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8586 | -5/Zhirov | Found Alien Artifact 8586 | -5/Zhirov | Identified Integrated Dissipator 8586 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8630 | -5/Zhirov | Found Alien Artifact 8640 | -5/Zhirov | Identified exit to Proximity Caves 8640 | -5/Zhirov | Entered Proximity Caves 8641 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 8646 | -4/Proximity Caves | Spotted B-86 Titan 8687 | -4/Proximity Caves | Found Prototype Processor 8687 | -4/Proximity Caves | Identified Exp. Core Analyzer 8714 | -4/Proximity Caves | Learned location of 1 exit from Research 8752 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8758 | -4/Proximity Caves | Discovered exit to Factory (range 12) 8761 | -4/Proximity Caves | Entered Factory 8761 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8762 | -4/Factory | Identified exit to Research 8763 | -4/Factory | Loaded intel: 26 terminal locations 8784 | -4/Factory | Identified exit to Upper Caves 8790 | -4/Factory | Spotted B-86 Titan 8848 | -4/Factory | Spotted B-86 Titan 8852 | -4/Factory | Lost 3 parts (1p2n) 8922 | -4/Factory | Build established: Wizard-Sprinter 8926 | -4/Factory | Lost 3 parts (2n1u) 9014 | -4/Factory | Fabricated Med. Storage Unit? 9037 | -4/Factory | Fabricated Weapon Mount? 9059 | -4/Factory | Repaired Nuclear Pulse Thruster? 9204 | -4/Factory | Entered Upper Caves 9305 | -4/Upper Caves | Discovered new exit (range 16) 9310 | -4/Upper Caves | Identified exit to Upper Caves 9310 | -4/Upper Caves | Entered another Upper Caves area 9403 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9593 | -4/Upper Caves | Entered an active Warlord outpost 9593 | -4/Upper Caves | A Commander dispatched an escort 9597 | -4/Upper Caves | Learned location of 1 exit from Research 9597 | -4/Upper Caves | Learned Research security intel 9597 | -4/Upper Caves | Learned Armory terminal intel 9611 | -4/Upper Caves | Discovered new exit (range 10) 9613 | -4/Upper Caves | Identified exit to Warlord 9614 | -4/Upper Caves | Entered Warlord 9624 | -4/Warlord | System corruption cleaned by Quarantine Array 9755 | -4/Warlord | Opened Warlord's prototype stash 9763 | -4/Warlord | Found Prototype Hackware 9764 | -4/Warlord | Found Prototype Processor 9772 | -4/Warlord | Warlord's base attacked by MAIN.C 9787 | -4/Warlord | Met Warlord 9831 | -4/Warlord | Opened side exit 9848 | -4/Warlord | Discovered new exit (range 8) 9850 | -4/Warlord | Identified exit to Proximity Caves 9850 | -4/Warlord | Entered Proximity Caves 10024 | -3/Proximity Caves | Discovered exit to Research (range 7) 10026 | -3/Proximity Caves | Entered Research 10026 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10027 | -3/Research | Identified exit to Armory 10027 | -3/Research | Identified exit to Research 10102 | -3/Research | Spotted B-86 Titan 10123 | -3/Research | Discovered new exit (range 15) 10138 | -3/Research | Spotted B-86 Titan 10162 | -3/Research | Lost 4 parts (1p1n2u) 10288 | -3/Research | Identified Ghost Barrier 10351 | -3/Research | Found Prototype Processor 10351 | -3/Research | Identified Exp. Terrain Scan Processor 10356 | -3/Research | Entered Armory 10357 | -3/Armory | Loaded intel: 12 terminal locations 10366 | -3/Armory | Identified Transdimensional Reconstructor 10366 | -3/Armory | Warped through subspace to slip node 10366 | -3/Armory | Discovered new exit (range 1) 10366 | -3/Armory | Identified exit to Lab 10367 | -3/Armory | Entered Lab 10368 | -3/Lab | Discovered exit to Research (range 9) 10371 | -3/Lab | Unable to decrypt terminal 10371 | -3/Lab | Opened the door to a hidden lab 10372 | -3/Lab | Gained access to the hidden lab's interior 10372 | -3/Lab | Detected by scanners 10380 | -3/Lab | Found Prototype Energy Cannon 10382 | -3/Lab | Found Prototype Protection 10382 | -3/Lab | Identified Hvy. Regenerative Plating 10393 | -3/Lab | Found Alien Artifact 10393 | -3/Lab | Identified Core Expander 10393 | -3/Lab | Installed Core Expander, added new Power slot 10399 | -3/Lab | Found Alien Artifact 10399 | -3/Lab | Identified Integrated Mediator 10399 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 10402 | -3/Lab | Confronted by A5 10473 | -3/Lab | Identified Warp Cannon 10477 | -3/Lab | Unable to decrypt terminal 10478 | -3/Lab | Found Alien Artifact 10479 | -3/Lab | Identified LC Capacitor 10498 | -3/Lab | Entered Research 10498 | -2/Research | Warlord forces began assault on 0b10 10498 | -2/Research | Evolved 2 slots: Weapon x2 10505 | -2/Research | Identified exit to Quarantine 10520 | -2/Research | Found Prototype Reactor 10574 | -2/Research | Entered Quarantine 10576 | -2/Quarantine | Identified Singularity Reactor 10646 | -2/Quarantine | Discovered new exit (range 13) 10661 | -2/Quarantine | Spotted Fortress 10678 | -2/Quarantine | Discovered new exit (range 5) 10678 | -2/Quarantine | Discovered new exit (range 6) 10679 | -2/Quarantine | Identified exit to Section 7 10679 | -2/Quarantine | Entered Section 7 10688 | -2/Section 7 | Found Integrated Dissipator 10689 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10698 | -2/Section 7 | Spotted S7 Guard 10711 | -2/Section 7 | Identified exit to Access 10733 | -2/Section 7 | Spotted S7 Guard 10734 | -2/Section 7 | Spotted Alpha 7 10735 | -2/Section 7 | Spotted Alpha 7 10753 | -2/Section 7 | Lost 3 parts (1p1n1u) 10758 | -2/Section 7 | Found Alien Energy Cannon 10759 | -2/Section 7 | Installed L-Cannon capacitor 10778 | -2/Section 7 | Spotted B-99 Colossus 10808 | -2/Section 7 | Core integrity fell below 50% 10833 | -2/Section 7 | Spotted B-90 Cyclops 10837 | -2/Section 7 | Spotted S7 Guard 10847 | -2/Section 7 | Entered Access 10847 | -1/Access | Evolved 2 slots: Utility x2 10866 | -1/Access | Lost 11 parts (1p6n4u) 10882 | -1/Access | Identified exit to Command 10983 | -1/Access | Entered Command 10992 | -1/Command | Lost 3 parts (1n1u1w) 11019 | -1/Command | Fired L-Cannon 11036 | -1/Command | Fired L-Cannon 11065 | -1/Command | Fired L-Cannon 11075 | -1/Command | Fired L-Cannon 11085 | -1/Command | Fired L-Cannon 11085 | -1/Command | 0b10 Conduit disabled 11088 | -1/Command | MAIN.C activated Command garrisons 11106 | -1/Command | System corruption reached 10% 11108 | -1/Command | Core integrity fell below 50% 11128 | -1/Command | Fired L-Cannon 11154 | -1/Command | Core integrity fell below 20% 11156 | -1/Command | Crushed by falling debris 11156 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- Beam penetrates Wall. Beam penetrates P-80 Master. P-80 Master enveloped in phasic energy. P-80 Master destroyed. Beam penetrates Wall. L-Cannon destroyed. Knocked back. System corrupted: Energy discharge (-34). C-30 ARC bursts open, deploying its payload. Slug penetrates Earth. Slug penetrates Operations Mainframe. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. K-01 Serf collects debris. The unstable cave ceiling collapses. Crushed by falling debris. Broken Adv. Signal Interpreter destroyed. System corrupted by crushing effect (+3). Adv. Hacking Suite destroyed. System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ???????? | | ????????????????????????????????????????#/#######? | | ???????????????????????????????????????? #? | | ???????????????????????????????????????? ]#? | | ????????????????????????????????????????" #? | | ????????????????????????????????????? ??"" #? | | ???????????????????????????????????? """" #? | | ???????????????????????+???????????# "" #? | | ????????????????????" ??????????# #? | | ??????????????????? " ??????????# #? | | ???????????????????#" ?????????# """Y""" ## | | ????????????????????# ?????????# """"""" # | | ????????????????????# ????????# # | | ????????????????????? ????????# % # | | ??????????????????????? ???????#####/#+####+# | | ????????????????????????#"""#??????????# + | | ?????????????????????????# #?????????# # | | ??????????????????????????# ##???????# # | | ???????????????????????????# ##??????# # | | ????????????????????????????# ##?????# ##+## | | ???????????????????????????###;;;####### " =%= | | ???????????????????????????# M ; ; " !![ | | ????????????????????######## ; ; + ! | | ????????????######### ; ; ; " | | ????????????# ; ;## # ! | | ????????? #@ ; """" " # ##### | | ????????? ###### """ " # #???? | | ?????????"" ""#######??????# " " #???? | | ????????????????????????? " ; " #???? | | ???????????????????????##""""""""""""""" "% ##### | | ???????????????????????+ " ^ | | ???????????????????????+ " | | ???????????????????????+ %" ^ | | ???????????????????????+ " ^ | | ???????????????????????+ "" ^ | | ???????????????????????###"" """" ####### | | ?????????????????????????#" """" #?????? | | ?????????????????????????#" """" #?????? | | ?????????????????????????#"" #?????? | | ?????????????????????????#T ###???? | | ?????????????????????????#"" ""#???? | | ?????????????????????????#"" "" ""#???? | | ?????????????????????????#"" """" ""#??## | | ?????????????????????????### """" T#### | | ???????????????????????????# "" " " " | | ???????????????????????????# " " | | ???????????????????????????# " " | | ??????????????????????????#" """### | | ?????????????????????????? " ####?# | | ????????????????????????? " #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 37 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 675 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 73 Core Analysis 8 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 62 Defensive Hacking 32 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Weapon Mount | -4/Factory | Hacked Exp. Targeting Computer | -4/Factory | Hacked Med. Storage Unit | -4/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Med. Storage Unit | x1 | -4/Factory Weapon Mount | x2 | -4/Factory Repaired ---------- Nuclear Pulse Thruster | 3% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Mediator LC Capacitor L-Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentImpulseMediator Manual? 0 Play Time 03:01:42 Cumulative 181.9 hours Start 2025.09.05 @ 16:33:46 End 2025.09.05 @ 23:57:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 9 Types 3/0/2/2/1/0/0/0/0/1 Lore% 85 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b06da90f-9143-44e9-a88b-5e7112bc0afb