Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.19 @ 22:41:17 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (341) 341 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2991 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 529/550 Matter 239/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Modified TNC Transmission Jammer Advanced ECM Suite Trap Reconfigurator > --- WEAPON (4) ------- XL Autogun Array > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Modified TNC Transmission Jammer Advanced ECM Suite Trap Reconfigurator > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Ion Engine [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Flight Unit Flight Unit Utility Advanced ECM Suite Device Advanced ECM Suite Processor Modified TNC Weapon Gauss Rifle Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . 2 . . . . Weapon 2 | . . . . . . 2 Parts Attached 22 | 4 2 2 7 6 . 1 Power 2 | . . . 1 1 . . Engine 2 | . . . 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 . 3 2 . . Treads 4 | 2 . . . 2 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . 2 . 3 . . . Utility 4 | . . . 2 2 . . Device 3 | . . . 2 1 . . Storage . | . . . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . 2 1 1 . 1 Energy Gun 3 | 1 . 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . 1 1 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . 1 Parts Lost 1 | . . 1 . . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . 1 . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 75 | . 57 39 57 89 100 72 Engine 8 | . . . 9 11 11 9 Treads 12 | . 21 . . 15 22 18 Flight 9 | . 7 17 20 6 . . Device 22 | . . . 15 29 33 27 Processor 5 | . . . . 7 11 9 Energy Gun 2 | . 14 13 3 . . . Ballistic Gun 14 | . 14 8 7 18 22 9 Naked Turns . | . . . . . . . Heaviest Build 27 | 3 3 6 11 18 18 27 Greatest Support 46 | 3 8 8 10 46 46 46 Greatest Overweight (x) 1 | . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 3 5 5 5 5 5 Average Carried 4 | . 1 4 4 4 5 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 5 5 5 1 Class Distribution -------------------- 70% | Infiltrator-Mutant 20% | Mutant 9% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -9/Mines Infiltrator-Mutant | -9/Exiles Infiltrator-Mutant | -8/Mines Infiltrator-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Exi Min Mat Matter Collected 554 | 197 17 53 86 . 45 156 Remotely . | . . . . . . . Salvage Created 392 | 23 31 53 27 . 45 213 Parts 30 | 3 2 3 2 . 8 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 13 | . 2 1 2 . 4 4 Guns 13 | . 2 1 2 . 4 4 Classes Destroyed 5 | 1 1 1 . . . 2 Tunneler 1 | 1 . . . . . . Swarmer 8 | . 2 . 2 . 4 . Grunt 3 | . . . . . . 3 Sentry 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Best Kill Streak 4 | 1 2 1 2 . 4 4 Combat Bots Only 4 | . 2 1 2 . 4 4 Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Damage Taken 583 | . 263 50 48 . 102 120 Core 130 | . 73 . 18 . 18 21 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 70 . . . 91 . Volleys Fired 34 | 3 6 3 8 . 3 11 Largest 2 | 2 2 2 1 . 2 1 Hottest 76 | 70 70 76 56 . 52 60 Shots Fired 49 | 6 12 6 8 . 6 11 Gun 49 | 6 12 6 8 . 6 11 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 29 | 3 6 3 . . 6 11 Thermal 20 | 3 6 3 8 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 1 6 2 1 . 2 7 Robot Miss Streak 6 | 1 1 1 6 . 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 30 | 3 7 4 1 . 5 10 Core Hits 27 | 2 4 2 4 . 7 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | 1 . . . . . . Burn 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 907 | 29 84 52 48 . 130 564 Guns 877 | 29 67 52 35 . 130 564 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 30 | . 17 . 13 . . . Kinetic 756 | 16 30 16 . . 130 564 Thermal 121 | 13 37 36 35 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . 8 . 6 . . . Shots . | . . . . . . . Rammed 4 | . 1 . 3 . . . Targets Rammed 4 | . 1 . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | 40 40 54 16 . . 329 Average Temperature 76 | 23 18 34 8 . . 173 Received Heat Transfer 93 | . 48 9 . . . 36 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 370 | 111 111 74 74 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Peak Influence 175 | 5 78 68 66 . 90 175 Initial 35 | . 3 28 26 . . 35 Average 59 | 2 36 43 62 . 81 96 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 21 | . 10 1 2 . 4 4 Peak Tracking Total 8 | . 8 . 2 . 4 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Machines Accessed 5 | . 2 2 1 . . . Terminals 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 4 5 1 . . . Successful 6 | . 3 2 1 . . . Failed 4 | . 1 3 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 4 4 . 1 . . Terminals 9 | . 4 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 1 . . . Open Door 1 | . . . 1 . . . Terminal Index 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 1 . . . . Terminals 4 | . 3 1 . . . . Assimilate 1 | . 1 . . . . . Botnet 2 | . 1 1 . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 2 . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 . . . . . Highest-Rated Group 10 | . 10 . . . . . Highest-Rated Ally 10 | . 10 . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Exi Min Mat Turns Passed 1049 | 31 79 79 207 521 46 86 Spaces Moved 854 | 30 124 104 187 352 24 33 Core 117 | 30 87 . . . . . Treads 284 | . . . . 227 24 33 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 453 | . 37 104 187 125 . . Fastest Speed 37 | 50 37 37 37 117 160 160 Average Speed 104 | 50 46 46 88 144 160 184 Slowest Speed 240 | 50 50 120 117 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 34 12 43 62 9 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . . . 9 Melee . | . . . . . . . Projectile 9 | . . . . . . 9 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Total 974 | 38 133 131 222 365 26 59 Wait 37 | . . 14 10 1 . 12 Move 846 | 29 121 103 186 351 23 33 Hop 1 | . 1 . . . . . Pick Up 9 | 2 . 4 2 1 . . Fast Attach 14 | 3 2 2 4 3 . . Attach 6 | 1 . . 1 3 . 1 Detach 6 | . 2 1 1 2 . . Swap 2 | . . . 2 . . . Drop 15 | . . 4 5 4 . 2 Fire 34 | 3 6 3 8 . 3 11 Melee . | . . . . . . . Ram 4 | . 1 . 3 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 32 | -11/Junkyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 16) 111 | -10/Materials | Entered another Materials area 111 | -9/Materials | Evolved 2 slots: Utility x2 149 | -9/Materials | Discovered new exit (range 10) 190 | -9/Materials | Entered Mines 194 | -9/Mines | Met a Derelict bent on vengeance 243 | -9/Mines | Met a Derelict shopkeep closing up shop 353 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 376 | -9/Mines | Discovered new exit (range 9) 388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 389 | -9/Mines | Discovered new exit (range 5) 397 | -9/Mines | Entered Exiles 429 | -9/Exiles | Met 8R-AWN 451 | -9/Exiles | Met EX-HEX 490 | -9/Exiles | Met EX-BIN 506 | -9/Exiles | Aligned with FarCom system 507 | -9/Exiles | Given EX-Vault access code 528 | -9/Exiles | Build established: Infiltrator-Mutant 538 | -9/Exiles | Opened EX-Vault 543 | -9/Exiles | Found Prototype Processor 543 | -9/Exiles | Identified Modified TNC 552 | -9/Exiles | Found Prototype Device 552 | -9/Exiles | Identified Trap Reconfigurator 568 | -9/Exiles | Found Prototype Ballistic Gun 606 | -9/Exiles | Warned to stay clear of 0b10 Research branches 651 | -9/Exiles | Met EX-DEC 716 | -9/Exiles | Discovered new exit (range 10) 899 | -9/Exiles | Discovered new exit (range 14) 918 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Modified TNC, XL Autogun Array 918 | -9/Exiles | Entered Mines 953 | -8/Mines | Discovered new exit (range 7) 964 | -8/Mines | Entered Materials 964 | -8/Materials | Evolved 2 slots: Weapon x2 966 | -8/Materials | Identified XL Autogun Array 1050 | -8/Materials | Self-destructed Last Messages --------------- PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE 00964_ Receiving FarCom transmissions... 00964_ Dropped Gauss Rifle. 00965_ Dropped Mak. Shrapnel Gun. 00966_ Identified XL Autogun Array. 00972_ T-07 Excavator is excavating. 00990_ Terminal disabled. 01014_ Destroyed Carbon-fiber Leg. 01014_ Destroyed Lgt. Angular Momentum Engine. 01015_ G-50 Soldier destroyed. 01017_ G-47 Trooper destroyed. 01020_ Acquired 61 matter. 01023_ H-55 Commando destroyed. 01024_ Acquired 54 matter. 01025_ Imp. Treads broken. 01025_ Overheating: Short circuit. 01030_ Acquired 41 matter. 01031_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###???#+####???????????? | | ?????????????????????????##"### ""###?????????? | | ?????????????????????????+ * ??????? | | ?????????????????????????#=![ ??????? | | ?????????????????????????##%### #?????????????? | | ??????????????????????????#[##???????????????????? | | ?????????????????????????##[##???????????????????? | | ?????????????????#####???##=##???????????????????? | | ?????????????????# ######+!###?????????????????? | | ?????????????????# [ ; @ * #?????????????????? | | ?????????????????# [ # ![ #?????????????????? | | ?????? s ### ### # #?????????????????? | | ?????# # #?????????????????? | | ??????? T + #?????????????????? | | ?????# # #?????????????????? | | ?????? ####### # #?????????????????? | | ??????###????????# # #?????????????????? | | ?????????????????# ###########?????????????????? | | ????????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ??????????????? #???????????????????????????? | | ??????????????" #???????????????????????????? | | ?????????????"" #???????????????????????????? | | ?????????????"" ????????????????????????????? | | ?????????????"" ???Y????????????????????????? | | ??????????????" ????????????????????????????? | | ?????????????? ? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationMediumAutocannon Manual? 0 Play Time 00:12:20 Cumulative 130.9 hours Start 2023.05.19 @ 22:26:52 End 2023.05.19 @ 22:41:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dd2867e-a2ae-4f15-84bc-b68c741de5a2