Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 13:24:49 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1852) 1852 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 4944 Bonus ------- Follower Combat Kills 107 Cogmind --------- Core Integrity 244/700 Matter 143/300 Energy 186/350 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Battery Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Cooling System High-capacity Battery (250) Large Matter Pod (0) High-capacity Matter Pod (200) Energy Filter Improved Datajack Remote Datajack Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Lightning Gun Heavy Assault Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Cooling System High-capacity Battery High-capacity Battery High-capacity Matter Pod Improved Targeting Computer Shock Rifle Shock Rifle Beam Rifle Blade Trap Blade Trap Blade Trap [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 62 | 1 3 1 1 . 33 23 Power 4 | . . . . . 2 2 Engine 3 | . . . . . 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 21 | . 1 . . . 15 5 Treads 9 | . . . . . 9 . Leg 10 | . 1 . . . 5 4 Wheel 2 | . . . . . 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 . . 1 . 4 2 Device 3 | 1 . . . . 2 . Storage 4 | . . . 1 . 2 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | . 2 1 . . 12 14 Energy Gun 8 | . . . . . 5 3 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 13 | . . . . . 4 9 Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 . . 1 . Special Weapon 3 | . 1 . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Corrupted Parts 4 | . . . . . 4 . System Corruption 23 | . . . . . 23 . Parts Lost 46 | . . . . . 24 22 Power 5 | . . . . . 2 3 Propulsion 19 | . . . . . 11 8 Utility 3 | . . . . . 2 1 Weapon 19 | . . . . . 9 10 Highest Loss Streak 11 | . . . . . 9 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 100 100 100 100 57 65 Engine 9 | . 14 14 14 14 7 2 Core 1 | . . . . . . 4 Treads 3 | . . . . . 13 3 Leg 19 | . 28 28 28 28 7 10 Device 10 | . 14 14 14 14 4 6 Storage 11 | . 14 14 14 14 11 7 Processor 1 | . . . . . . 6 Energy Gun 3 | . 14 . . . 6 . Ballistic Gun 7 | . 14 . . . 3 17 Launcher 5 | . . 14 14 14 2 . Special Weapon 5 | . . 14 14 14 . . Peak Build Rating 23 | 7 7 8 9 9 17 23 Average Rating 10 | 6 6 7 8 9 10 19 On Entrance 9 | 6 7 7 8 9 9 17 Naked Turns . | . . . . . . . Heaviest Build 51 | 15 15 16 51 51 51 44 Greatest Support 60 | 20 20 20 20 20 60 60 Greatest Overweight (x) 11 | . . . 2 2 9 11 Average Overweight (x) . | . . . . 2 . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 15 Average Capacity 14 | 8 8 8 16 20 17 15 Most Carried 19 | 8 8 8 10 17 19 15 Average Carried 11 | 6 7 8 8 14 15 14 Final Capacity 20 | 8 8 8 20 20 15 15 Final Carried 17 | 8 8 8 10 17 15 11 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1551 | 258 88 33 . 35 717 420 Remotely . | . . . . . . . Salvage Created 2037 | 129 240 18 . . 916 734 Parts 112 | 12 20 3 . . 47 30 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 43 | . 6 3 . . 21 13 Guns 31 | . 6 . . . 13 12 Cannons 5 | . . . . . 4 1 AOE 6 | . . 3 . . 3 . Classes Destroyed 12 | 1 4 . . . 5 2 Worker 3 | . 1 . . . 1 1 Tunneler 6 | 6 . . . . . . Hauler 1 | . . . . . 1 . Recycler 2 | . . . . . 1 1 Watcher 2 | . 2 . . . . . Swarmer 9 | . 3 3 . . 3 . Grunt 18 | . 3 . . . 9 6 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 10 | . . . . . 7 3 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 5 | 3 3 3 . . 5 3 Combat Bots Only 4 | . 3 3 . . 4 3 Max Kills in Single Turn 3 | 1 1 3 . . 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 510 | . 40 3 . . 195 272 Missed 172 | . 19 . . . 56 97 Damage Taken 4953 | . 291 20 . . 2387 2255 Core 1059 | . 94 . . . 509 456 Absorbed by Shields . | . . . . . . . Core Remaining (%) 56 | 100 . . . 62 7 . Volleys Fired 222 | 16 27 1 . . 100 78 Largest 3 | 2 2 1 . . 2 3 Hottest 130 | 70 70 30 . . 130 108 Shots Fired 367 | 32 54 1 . . 131 149 Gun 330 | 32 54 . . . 108 136 Cannon 19 | . . . . . 10 9 Launcher 12 | . . 1 . . 11 . Special 6 | . . . . . 2 4 Kinetic 212 | 16 27 . . . 52 117 Thermal 102 | 16 27 . . . 50 9 Explosive 12 | . . 1 . . 11 . Electromagnetic 37 | . . . . . 18 19 Robot Hit Streak 22 | 6 16 . . . 11 22 Robot Miss Streak 4 | 2 4 . . . 4 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 268 | 20 34 . . . 94 120 Core Hits 126 | 6 14 2 . . 55 49 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | 1 . . . . . 2 Critical Strikes 6 | 1 1 . . . 2 2 Burn 3 | . 1 . . . 2 . Destroy 3 | 1 . . . . . 2 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5140 | 250 450 189 . . 2037 2214 Guns 3815 | 250 450 . . . 1221 1894 Cannons 295 | . . . . . 137 158 Explosions 1006 | . . 189 . . 655 162 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2630 | 126 245 . . . 647 1612 Thermal 1195 | 124 205 56 . . 490 320 Explosive 788 | . . 133 . . 655 . Electromagnetic 527 | . . . . . 245 282 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 25 | . . . . . 25 3 Average Corruption 5 | . . . . . 7 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . . 13 7 Message Errors 7 | . . . . . 3 4 Matter Fused 3 | . . . . . 2 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 2 1 Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 81 | . . 10 . . 51 20 Projectiles . | . . . . . . . Explosions 81 | . . 10 . . 51 20 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 187 | . . . . . 137 50 Shots 5 | . . . . . 4 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 150 | 27 150 . . . 115 21 Average Temperature 31 | 10 42 . . . 33 7 Received Heat Transfer 1569 | . 114 . . . 822 633 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 5 | . . . . . 4 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 2790 | 370 666 50 . . 1345 359 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 294 | 30 172 117 . . 294 239 Initial 133 | . 19 . . . . 133 Average 86 | 15 90 60 . . 130 90 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 93 | 100 100 100 . 100 85 90 Level 1 6 | . . . . . 14 9 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . . . 5 Investigation 3 | . . . . . . 3 Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . . . . . 6 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 15 3 . . 37 27 Peak Tracking Total 9 | . 3 3 . . 5 9 Tactical Retreats 3 | . 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts 4 | . . . . . . 4 Triggered . | . . . . . . . Disarmed 1 | . . . . . . 1 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 5 | . . . . 5 5 5 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 4 | . . 2 . . 2 . Max in Single Turn 2 | . . 2 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 17 | . 8 . . . 1 8 Terminals 10 | . 7 . . . 1 2 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 58 | . 25 . . . 2 31 Successful 29 | . 13 . . . 2 14 Failed 29 | . 12 . . . . 17 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 23 | . 14 . . . 2 7 Terminals 29 | . 23 . . . 2 4 Fabricators 5 | . . . . . . 5 Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . . . . 5 Scanalyzers 14 | . . . . . . 14 Garrison Access 3 | . . . . . . 3 Terminal Hacks 6 | . 6 . . . . . Locate Traps 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . . . . . 12 Insert Component 6 | . . . . . . 6 Analyze 6 | . . . . . . 6 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 7 . . . 2 1 Terminals 8 | . 6 . . . 2 . Track 2 | . 1 . . . 1 . Botnet 5 | . 4 . . . 1 . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Reject 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 7 . . . 1 8 Full Trace Events 4 | . 1 . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . . 5 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 106 | . . . . . . 106 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . . . 5 Part Schematics Acquired 5 | . . . . . . 5 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . . 3 Non-combat 3 | . . . . . . 3 Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 find_chute 2 | . . . . . . 2 find_fabricator 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 24 | . . . . . 24 . Total Damage 254 | . . . . . 254 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5365 | 229 816 458 1192 288 1071 1311 Spaces Moved 2688 | 144 554 367 627 107 363 526 Core 21 | . . . . . 11 10 Treads 369 | . . . . . 251 118 Legs 2137 | 144 554 367 627 107 97 241 Wheels 161 | . . . . . 4 157 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 260 140 120 Average Speed 164 | 120 120 120 189 260 204 177 Slowest Speed 600 | 120 120 120 260 260 500 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 5 80 89 90 22 32 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 7 | . . . . . 7 . Terrain Destroyed 120 | . . 17 . . 100 3 Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 119 | . . 17 . . 99 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3286 | 170 651 384 630 118 554 779 Wait 243 | . 62 15 . 5 36 125 Move 2682 | 143 553 366 626 106 362 526 Hop . | . . . . . . . Pick Up 52 | 6 3 . 2 7 21 13 Fast Attach 14 | 1 1 . . . 6 6 Attach 32 | . . . . . 21 11 Detach 1 | . . . . . . 1 Swap 16 | . 2 1 1 . 6 6 Drop 18 | 4 3 1 1 . 2 7 Fire 222 | 16 27 1 . . 100 78 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . . . . . 5 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 230 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 13) 852 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Discovered new exit (range 8) 1046 | -10/Materials | Entered Mines 1165 | -10/Mines | Learned Materials stockpile data 1212 | -10/Mines | Discovered new exit (range 6) 1248 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1319 | -10/Mines | Discovered new exit (range 14) 1498 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1499 | -10/Mines | Discovered new exit (range 5) 1504 | -10/Mines | Entered Exiles 1504 | -10/Exiles | Found Exiles lab abandoned 2038 | -10/Exiles | Discovered new exit (range 14) 2538 | -10/Exiles | Discovered new exit (range 14) 2696 | -10/Exiles | Entered Mines 2704 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2789 | -9/Mines | Found a hidden stash of uninstalled traps 2960 | -9/Mines | Discovered new exit (range 6) 2984 | -9/Mines | Entered Materials 2984 | -8/Materials | Accompanied by 3 allies 2984 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3328 | -8/Materials | Lost 4 parts (1p2n1w) 3438 | -8/Materials | Core integrity fell below 50% 3472 | -8/Materials | Lost 9 parts (5n1u3w) 3794 | -8/Materials | Core integrity fell below 20% 3819 | -8/Materials | Lost 6 parts (3n3w) 3914 | -8/Materials | System corruption reached 10% 3994 | -8/Materials | Discovered new exit (range 15) 4055 | -8/Materials | Entered Factory 4055 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4273 | -7/Factory | Lost 4 parts (1p2n1w) 4512 | -7/Factory | Lost 5 parts (1p2n2w) 4827 | -7/Factory | Fabricated Imp. Coolant Injector? 4908 | -7/Factory | Build established: Scavenger-Gunner 5296 | -7/Factory | Cargo convoy interrupted 5355 | -7/Factory | Core integrity fell below 50% 5366 | -7/Factory | Self-destructed Last Messages --------------- 05358_ Slug penetrates Wall. 05359_ Chain reaction triggered in Imp. Deuterium Engine. 05359_ Destroyed Wheel. 05359_ K-01 Serf destroyed. 05359_ Shock Rifle destroyed. 05359_ Destroyed Shock Rifle. 05360_ Penetrated by Slug. 05360_ Critical hit (Burn: +37). 05360_ U-05 Engineer lays Concrete. 05361_ Penetrated by Slug. 05361_ U-05 Engineer lays Concrete. 05361_ U-05 Engineer builds a Door. 05363_ X-62 Marksman misfires. 05363_ Slug penetrates Wall. 05363_ U-05 Engineer lays Concrete. 05364_ Penetrated by Slug. 05364_ U-05 Engineer lays Concrete. 05365_ Hvy. Assault Rifle destroyed. 05366_ U-05 Engineer lays Concrete. 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Datajack | -7/Factory | Scanalyzed Shotgun | -7/Factory | Scanalyzed Imp. Targeting Computer | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Coolant Injector | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicMagneticBoomstick Manual? 0 Play Time 00:34:19 Cumulative 49.9 hours Start 2024.08.20 @ 12:48:27 End 2024.08.20 @ 13:24:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 47 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49bd2b0e-7a01-48c9-a49e-a68201aa46ce